Ok, well, my gunz crashes at loading etc.
MLOG:
Yes, I don't understand why it's destroying everything even after it turned out to succeed.Code:GUNZ 1,0,0,290 [Runnable By Xiaolin A.K.A Elton 2008] Log time (12/26/09 00:20:07) Skip XTrapPatch CPU ID = AuthenticAMD ( family = 527 , model = 3 , stepping = 2 ) @ 2004 MHz Display Device = NVIDIA GeForce 7300 SE/7200 GS ( vendor=10de device=1d3 subsys=c4293842 revision=a1 ) Display Driver Version = 6.14.0011.7813 Windows = 5.1 Build 2600 , Service Pack 3 (2095592KB) : Windows xp.. Load XML from memory : system/locale.xml- SUCCESS Country : (BRZ), Language : (BRZ) Load XML from memory : system/gametypecfg.xml Load Config from file : config.xml- SUCCESS Cannot open system/system.xml file. Load XML from memory : system/strings.xml(0x0016) - SUCCESS Load XML from memory : system/cserror.xml(0x0016) - SUCCESS 'Configuration' or 'ZLocale' must be completed befor 'Message'. InitializeNotify ok. WFog Enabled Device. device created. Video memory 312.500000 shader initialize successful : 1 main : RGetLenzFlare()->Initialize() InitialLoading success. interface Initialize success ZApplication::OnCreate : begin 0(Primary Sound Driver): Hardware Mixing Supported 1(Realtek AC97 Audio): Hardware Mixing Supported [[[getMaxChannel32]]]] fail to load sound effect -------------------> Sound Engine Create : 0.114000 sound engine create. Load XML from memory : System/tips.xml(0x0016)- SUCCESS start log bipmap end of load bitmaps2 loading pictures : 1.194000 warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap icon_gameroom.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. IDLResource Loading Success!! IDL resources : 0.301000 start InitInterface option Number of Display mode : 47 Number of Display mode : 47 end of InitInterface option ok Init maps : no Current ChannelRule Screen Effect Manager Create : 0.149000 Screen effect manager create success. Effect manager create success. Client create success. game interface create success. -------------------> GameInterface Create : 2.422000 Load character.xml success, -------------------> Character Loading : 4.025000 Destroy gunz Destroy sound engine. Destroy sound engine. success Destroy console. Destroy interface begin destroy client. PeerInfoList Released clear looks end. Widget map clear end. desctroy cursor system end. clear IDL resource end. Final interface end. Destroy game interface done. clear looks end. Widget map clear end. desctroy cursor system end. Destroy mesh manager. Destroy weapon mesh manager. destroy game application done. interface finalize. game input destroy. game gonfiguration destroy. Bitmap manager destroy Animation bitmap. destroy gunz finish. Rframe_destory::closeDisplay


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