GunZ crash

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  1. #1
    Enthusiast gunzgunz is offline
    MemberRank
    Feb 2013 Join Date
    26Posts

    GunZ crash

    When someone enters the room nat is the set of all closed, someone help?
    Logs:

    PHP Code:
    XTRAP Start
    fail to open XTrapTest
    .txt
    XTRAP End
    GUNZ 1
    ,0,0,290 launchedbuild (Jul 21 2008 11:27:35
    SPANKLockLog time (07/03/13 14:27:04)
    CPU ID GenuineIntel family 262 model stepping 10 ) @ 2593 MHz
    Display Device 
    Intel(RG41 Express Chipset vendor=8086 device=2e32 subsys=41b0a revision=)
    Display Driver Version 8.15.0010.1851
    Windows 
    6.1 Build 7600 ,  (2061560KB) :  ..
    Load XML from memory system/locale.xmlSUCCESS
    Country 
    : (BRZ), Language : (BRZ)
    Load XML from memory system/gametypecfg.xml 
    Load Config from file 
    config.xmlSUCCESS
    Load XML from memory 
    system/system.xmlSUCCESS
    Load XML from memory 
    system/strings.xml(0x0016) - SUCCESS
    Load XML from memory 
    system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory 
    system/messages.xml(0x0016) - SUCCESS
    InitializeNotify ok
    .
    WFog Enabled Device.
    device created.
    Video memory 389.000000 
    main 
    RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface 
    Initialize success
    ZApplication
    ::OnCreate begin
    0
    (Driver de som primário): Hardware Mixing Not Supported
    1
    (Alto-falantes (Dispositivo de High Definition Audio)): Hardware Mixing Not Supported
    2
    (Áudio Digital (S/PDIF) (Dispositivo de High Definition Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWaveError loading file

    -------------------> Sound Engine Create 1.267000 

    sound engine create
    .
    Load XML from memory System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures 
    1.228000 
    warning 
    bitmap announce_1.png not found.
    warning bitmap announce_2.png not found.
    warning bitmap announce_3.png not found.
    warning bitmap announce_4.png not found.
    warning bitmap announce_5.png not found.
    warning bitmap announce_6.png not found.
    warning bitmap gunz_logo_hq2.png not found.
    warning bitmap gunz_logo_hq3.png not found.
    warning bitmap gunz_logo_hq4.png not found.
    warning bitmap loja.png not found.
    warning bitmap stripe.tga not found.
    warning bitmap slot_head.tga not found.
    warning bitmap slot_head.tga not found.
    warning bitmap icon_gameroom.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    warning bitmap icon_gameroom_s.tga not found.
    IDLResource Loading Success!!
    IDL resources 0.179000 
    start InitInterface option
    Number of Display mode 
    24
    Number of Display mode 
    24
    end of InitInterface option ok
    Init maps 
    no Current ChannelRule 
    Screen Effect Manager Create 
    0.137000 
    Screen effect manager create success
    .
    Effect manager create success.
    Client create success.
    game interface create success.

    -------------------> 
    GameInterface Create 2.091000 

    model
    /woman/woman-parts_blackdragon.elu mesh (nullnode 639002088 face 0 point -> physique 3 °³ ÀÌ»ó
    Load character
    .xml success,

    -------------------> 
    Character Loading 8.010000 

    ----------> in zip model/weapon/shotgun/Pinponw01.elu file not found!! 
     ----------> 
    in zip model/weapon/shotgun/Pinponw02.elu file not found!! 
     ----------> 
    in zip model/weapon/shotgun/Pinponw03.elu file not found!! 
     
    -------------------> 
    WeaponMesh Loading 17.096001 

    Load weapon
    .xml success

    -------------------> 
    Worlditem Loading 0.027000 

    Load zitem info success
    .
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filtersuccess

    -------------------> ETC .. : 0.920000 

    BspObject open 
    begin interface/login/login.rs 
    RBspObject
    ::Open Open_MaterialList
    RBspObject
    ::Open Open_LightList
    BspObject open object 
    list : begin
    RBspObject
    ::Open_ObjectList size 3 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList end
    RBspObject
    ::Open OpenDescription
    RBspObject
    ::OpenRs file.Open 
    RBspObject
    ::OpenRs file.Read(&header
    RBspObject::OpenRs file.Read(&nMaterial
    RBspObject::OpenRs Open_Nodes begin 
    RBspObject
    ::OpenRs Open_Nodes end 
    RBspObject
    ::Open OpenRs 
    RBspObject
    ::Open OpenBsp 
    RBspObject
    ::Open done
    Load smoke description mesh
    .
    main OnCreate() done
    Server Connected
    Login Posted
    Login Successful

    Responsed Account Charlist
    Selected character name 
    Walking (52 65 67 69 6E 62 65 72 61 68 74 )  (len 11)
    Cloth VertexBuffer is Released
    crc error 
    gamelist_panel
    .png file open failed
    crc error 
    bottom_panel
    .png file open failed
    StageCreated
    Fail to create Bitmap 
    for Initial loading
    CastStageBridgePeer È£Ãâ in Zgame
    ::Create
    game create begin 
    type 1
    BspObject open 
    begin maps/Town/Town.rs 
    RBspObject
    ::Open Open_MaterialList
    RBspObject
    ::Open Open_LightList
    BspObject open object 
    list : begin
    RBspObject
    ::Open_ObjectList size 8 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList end
    RBspObject
    ::Open OpenDescription
    RBspObject
    ::OpenRs file.Open 
    RBspObject
    ::OpenRs file.Read(&header
    RBspObject::OpenRs file.Read(&nMaterial
    RBspObject::OpenRs Open_Nodes begin 
    RBspObject
    ::OpenRs Open_Nodes end 
    RBspObject
    ::Open OpenRs 
    RBspObject
    ::Open OpenBsp 
    RBspObject
    ::Open done
    create game enrvironment
    .
    game world create success.
    in zip model/man/man_sword_guard_start2.elu.ani file not found!! 
     
    in zip model/woman/woman_sword_guard_start2.elu.ani file not found!! 
     
    in zip model/woman/woman_sword_guard_block_1.elu.ani file not found!! 
     
    Reload all animation end 
    ---------------------------------setBuffer
    game created 
    14:28:09 )
    Create character Name=Walking Level=71 
    Connect to Agent by UDP 
    (66.55.129.52:5413
    TUNNELING_UDP_ALLOWED 
    RoundState
    :Finish
    RoundState
    :Countdown
    game 
    interface destory begin.
    game destroy begin
    Destroy sound engine
    ()
    game destroy match destroy 
    ------------------------ReleaseBuffer
    SetPaused
    :An invalid parameter was passed to this function
    SetVolume:An invalid parameter was passed to this function
    game destroyed 14:29:58 )
    game interface destroy finished
    crc error 
    gamelist_panel
    .png file open failed
    crc error 
    bottom_panel
    .png file open failed
    StageCreated
    crc error 
    gamelist_panel
    .png file open failed
    crc error 
    bottom_panel
    .png file open failed
    StageCreated
    Fail to create Bitmap 
    for Initial loading
    CastStageBridgePeer È£Ãâ in Zgame
    ::Create
    game create begin 
    type 1
    BspObject open 
    begin maps/Castle/Castle.rs 
    RBspObject
    ::Open Open_MaterialList
    RBspObject
    ::Open Open_LightList
    BspObject open object 
    list : begin
    RBspObject
    ::Open_ObjectList size 4 
    RBspObject
    ::Open_ObjectList end
    RBspObject
    ::Open OpenDescription
    RBspObject
    ::OpenRs file.Open 
    RBspObject
    ::OpenRs file.Read(&header
    RBspObject::OpenRs file.Read(&nMaterial
    RBspObject::OpenRs Open_Nodes begin 
    RBspObject
    ::OpenRs Open_Nodes end 
    RBspObject
    ::Open OpenRs 
    RBspObject
    ::Open OpenBsp 
    RBspObject
    ::Open done
    game world create success
    .
    Reload all animation end 
    ---------------------------------setBuffer
    game created 
    14:30:09 )
    Create character Name=Walking Level=71 
    RoundState
    :Finish
    game 
    interface destory begin.
    game destroy begin
    Destroy sound engine
    ()
    game destroy match destroy 
    ------------------------ReleaseBuffer
    SetPaused
    :An invalid parameter was passed to this function
    SetVolume:An invalid parameter was passed to this function
    game destroyed 14:30:17 )
    game interface destroy finished
    crc error 
    gamelist_panel
    .png file open failed
    crc error 
    bottom_panel
    .png file open failed
    StageCreated
    Fail to create Bitmap 
    for Initial loading
    CastStageBridgePeer È£Ãâ in Zgame
    ::Create
    game create begin 
    type 1
    BspObject open 
    begin maps/Mansion/Mansion.rs 
    RBspObject
    ::Open Open_MaterialList
    RBspObject
    ::Open Open_LightList
    BspObject open object 
    list : begin
    RBspObject
    ::Open_ObjectList size 10 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList end
    RBspObject
    ::Open OpenDescription
    RBspObject
    ::OpenRs file.Open 
    RBspObject
    ::OpenRs file.Read(&header
    RBspObject::OpenRs file.Read(&nMaterial
    RBspObject::OpenRs Open_Nodes begin 
    RBspObject
    ::OpenRs Open_Nodes end 
    RBspObject
    ::Open OpenRs 
    RBspObject
    ::Open OpenBsp 
    RBspObject
    ::Open done
    create game enrvironment
    .
    game world create success.
    Reload all animation end 
    ---------------------------------setBuffer
    game created 
    14:30:21 )
    Create character Name=Walking Level=71 
    game 
    interface destory begin.
    game destroy begin
    Destroy sound engine
    ()
    game destroy match destroy 
    ------------------------ReleaseBuffer
    game destroyed 
    14:30:26 )
    game interface destroy finished
    crc error 
    gamelist_panel
    .png file open failed
    crc error 
    bottom_panel
    .png file open failed
    StageCreated
    Fail to create Bitmap 
    for Initial loading
    CastStageBridgePeer È£Ãâ in Zgame
    ::Create
    game create begin 
    type 1
    BspObject open 
    begin maps/Castle/Castle.rs 
    RBspObject
    ::Open Open_MaterialList
    RBspObject
    ::Open Open_LightList
    BspObject open object 
    list : begin
    RBspObject
    ::Open_ObjectList size 4 
    RBspObject
    ::Open_ObjectList end
    RBspObject
    ::Open OpenDescription
    RBspObject
    ::OpenRs file.Open 
    RBspObject
    ::OpenRs file.Read(&header
    RBspObject::OpenRs file.Read(&nMaterial
    RBspObject::OpenRs Open_Nodes begin 
    RBspObject
    ::OpenRs Open_Nodes end 
    RBspObject
    ::Open OpenRs 
    RBspObject
    ::Open OpenBsp 
    RBspObject
    ::Open done
    game world create success
    .
    Reload all animation end 
    ---------------------------------setBuffer
    game created 
    14:30:29 )
    Create character Name=Walking Level=71 
    game 
    interface destory begin.
    game destroy begin
    Destroy sound engine
    ()
    game destroy match destroy 
    ------------------------ReleaseBuffer
    SetPaused
    :An invalid parameter was passed to this function
    SetVolume:An invalid parameter was passed to this function
    game destroyed 14:30:34 )
    game interface destroy finished
    crc error 
    gamelist_panel
    .png file open failed
    crc error 
    bottom_panel
    .png file open failed
    StageCreated
    Fail to create Bitmap 
    for Initial loading
    CastStageBridgePeer È£Ãâ in Zgame
    ::Create
    game create begin 
    type 0
    BspObject open 
    begin maps/Mansion/Mansion.rs 
    RBspObject
    ::Open Open_MaterialList
    RBspObject
    ::Open Open_LightList
    BspObject open object 
    list : begin
    RBspObject
    ::Open_ObjectList size 10 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList end
    RBspObject
    ::Open OpenDescription
    RBspObject
    ::OpenRs file.Open 
    RBspObject
    ::OpenRs file.Read(&header
    RBspObject::OpenRs file.Read(&nMaterial
    RBspObject::OpenRs Open_Nodes begin 
    RBspObject
    ::OpenRs Open_Nodes end 
    RBspObject
    ::Open OpenRs 
    RBspObject
    ::Open OpenBsp 
    RBspObject
    ::Open done
    create game enrvironment
    .
    game world create success.
    Reload all animation end 
    ---------------------------------setBuffer
    game created 
    14:30:39 )
    Create character Name=Walking Level=71 
    game 
    interface destory begin.
    game destroy begin
    Destroy sound engine
    ()
    game destroy match destroy 
    ------------------------ReleaseBuffer
    game destroyed 
    14:30:50 )
    game interface destroy finished
    crc error 
    gamelist_panel
    .png file open failed
    crc error 
    bottom_panel
    .png file open failed
    StageCreated
    Fail to create Bitmap 
    for Initial loading
    CastStageBridgePeer È£Ãâ in Zgame
    ::Create
    game create begin 
    type 0
    BspObject open 
    begin maps/Garden/Garden.rs 
    RBspObject
    ::Open Open_MaterialList
    RBspObject
    ::Open Open_LightList
    BspObject open object 
    list : begin
    RBspObject
    ::Open_ObjectList size 3 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList end
    RBspObject
    ::Open OpenDescription
    RBspObject
    ::OpenRs file.Open 
    RBspObject
    ::OpenRs file.Read(&header
    RBspObject::OpenRs file.Read(&nMaterial
    RBspObject::OpenRs Open_Nodes begin 
    RBspObject
    ::OpenRs Open_Nodes end 
    RBspObject
    ::Open OpenRs 
    RBspObject
    ::Open OpenBsp 
    RBspObject
    ::Open done
    game world create success
    .
    Reload all animation end 
    ---------------------------------setBuffer
    game created 
    14:30:53 )
    Create character Name=Walking Level=71 
    game 
    interface destory begin.
    game destroy begin
    Destroy sound engine
    ()
    game destroy match destroy 
    ------------------------ReleaseBuffer
    game destroyed 
    14:31:05 )
    game interface destroy finished
    crc error 
    gamelist_panel
    .png file open failed
    crc error 
    bottom_panel
    .png file open failed
    StageCreated
    Fail to create Bitmap 
    for Initial loading
    CastStageBridgePeer È£Ãâ in Zgame
    ::Create
    game create begin 
    type 1
    BspObject open 
    begin maps/Town/Town.rs 
    RBspObject
    ::Open Open_MaterialList
    RBspObject
    ::Open Open_LightList
    BspObject open object 
    list : begin
    RBspObject
    ::Open_ObjectList size 8 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList pInfo->pVisualMesh == NULL 
    RBspObject
    ::Open_ObjectList end
    RBspObject
    ::Open OpenDescription
    RBspObject
    ::OpenRs file.Open 
    RBspObject
    ::OpenRs file.Read(&header
    RBspObject::OpenRs file.Read(&nMaterial
    RBspObject::OpenRs Open_Nodes begin 
    RBspObject
    ::OpenRs Open_Nodes end 
    RBspObject
    ::Open OpenRs 
    RBspObject
    ::Open OpenBsp 
    RBspObject
    ::Open done
    create game enrvironment
    .
    game world create success.
    Reload all animation end 
    ---------------------------------setBuffer
    game created 
    14:31:15 )
    Create character Name=Walking Level=71 
    game 
    interface destory begin.
    game destroy begin
    Destroy sound engine
    ()
    game destroy match destroy 
    ------------------------ReleaseBuffer
    game destroyed 
    14:31:23 )
    game interface destroy finished
    crc error 
    gamelist_panel
    .png file open failed
    crc error 
    bottom_panel
    .png file open failed
    StageCreated
    Fail to create Bitmap 
    for Initial loading
    CastStageBridgePeer È£Ãâ in Zgame
    ::Create
    game create begin 
    type 0
    BspObject open 
    begin maps/De_dust2/De_dust2.rs 
    RBspObject
    ::Open Open_MaterialList
    BspObject open object 
    list : begin
    RBspObject
    ::Open_ObjectList size 1 
    RBspObject
    ::Open_ObjectList end
    RBspObject
    ::Open OpenDescription
    RBspObject
    ::OpenRs file.Open 
    RBspObject
    ::OpenRs file.Read(&header
    RBspObject::OpenRs file.Read(&nMaterial
    RBspObject::OpenRs Open_Nodes begin 
    RBspObject
    ::OpenRs Open_Nodes end 
    RBspObject
    ::Open OpenRs 
    RBspObject
    ::Open OpenBsp 
    RBspObject
    ::Open done
    game world create success
    .
    Reload all animation end 
    ---------------------------------setBuffer
    game created 
    14:32:22 )
    Create character Name=Walking Level=71 
    RoundState
    :Countdown
    Crash 
    14:34:50 )
    Build Jul 21 2008 11:25:55

    dwTotalMemKB 
    2061560 KB
    dwAvailMemKB 
    83084 KB
    dwVirtualMemKB 
    2097024 KB

    [Exception]
    Address    :    0057e545
    ExpCode    
    :    c0000005
    Flags    
    :    00000000
    #Param    :    00000002
    other    :    00000000

    [Context]
    GS 00000000  FS 0000003b  ES 00000023  DS 00000023
    EDI
    00129c87  ESI001299f0  EBX00000073  EDX04721068
    ECX
    7ffffffe  EAX00001e5b  EBP00129a3c  EIP0057e545
    CS 
    0000001b  Flg00210202  ESP001299b0  SS 00000023

    [Stack]
    0012dcf4 03a98e90 00000000 00000000 00000000 00000000 00000000 00000007 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00129a00 
    00000019 00000000 00001e5b ffffffff 00000000 00000002 00129a24 00129a24 
    0037f9be 00000000 02240000 022980f0 00000000 00129ae4 04520006 00460ee6 
    00129a48 00129a38 00000000 02294af0 00000001 022980e8 00129a60 0036fbdc 
    0225c7a0 00129ab4 00000000 0225c7a0 00129a74 0037b40d 0225c7a0 00129b24 
    00129b24 00129ac8 0037cc46 00129ab4 00003ed8 00000000 00000001 00000008 
    00000000 00129aa8 00000000 00000000 00000000 00000000 0000000c 00000002 
    00120101 00000000 00000000 00000000 00000000 0036fbd8 00129adc 0037c6a8 
    00129b24 00129b14 00000000 00000062 00000002 00129b00 00129b00 0037f9be 
    00000000 ffffffff 00000000 00000000 00129b4c 0038d093 00000008 00129b24 
    00129b14 00000000 00000014 774356bc 756dbf36 00003ed8 00129b3c 00129b44 
    00000008 00000004 00003ed8 00000000 00000008 00000007 00000020 ffffffff 
    00000062 00003ed8 0058d125 00000062 00003ed8 00635001 00000002 00000000 
    0000000c 00000000 00000001 40000000 00000004 00635001 00000000 00000002 
    00129bd8 0058ccc7 04483724 0058d23a 00000062 0058d22b 00635001 00000002 

    Connect to Agent by UDP 



  2. #2
    Alpha Member Chrisss is offline
    MemberRank
    Feb 2012 Join Date
    Ask the Fox!Location
    1,660Posts

    Re: GunZ crash

    Connect to Agent by UDP (

  3. #3
    Enthusiast gunzgunz is offline
    MemberRank
    Feb 2013 Join Date
    26Posts

    Re: GunZ crash

    Quote Originally Posted by Sensor View Post
    Connect to Agent by UDP (
    ?????



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