alright well i used this tutorial
http://forum.ragezone.com/5862739-post12.html
Using Runnable: http://forum.ragezone.com/f245/gunz-...client-701737/
Repack 3 - Runnable 1 (Updated).rar
Repack 3 - Runnable 2 (Updated).rar
Repack 3 - Runnable 3 (Updated).rar
DONT REMEMBER WHICH ONE IM USING!
i have 2008 phoenix files, and i got the color codes to work in the lobby and game room, but right when i enter a map, i crash right away!
i dunno what my problem is, ill post my mlog here, as i see no problem in the mlog.
mlog
hopefully someone can tell me why i crash :(Code:XTRAP Start fail to open XTrapTest.txt XTRAP End GUNZ 1,0,0,290 launched. build (Jul 21 2008 11:27:35) Log time (07/11/11 12:51:50) CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2255 MHz Display Device = NVIDIA GeForce 9400 ( vendor=10de device=861 subsys=ae106b revision=b1 ) Display Driver Version = 8.15.0011.8684 Windows = 6.1 Build 7600 , (1808228KB) : .. Load XML from memory : system/locale.xml- SUCCESS Country : (BRZ), Language : (BRZ) Load XML from memory : system/gametypecfg.xml Load Config from file : config.xml- SUCCESS Load XML from memory : system/system.xml- SUCCESS Load XML from memory : system/strings.xml(0x0016) - SUCCESS Load XML from memory : system/cserror.xml(0x0016) - SUCCESS Load XML from memory : system/messages.xml(0x0016) - SUCCESS InitializeNotify ok. WFog Enabled Device. device created. Video memory 431.500000 shader initialize successful : 1 main : RGetLenzFlare()->Initialize() InitialLoading success. interface Initialize success ZApplication::OnCreate : begin 0(Primary Sound Driver): Hardware Mixing Not Supported 1(Headset Earphone (Microsoft LifeChat LX-3000 )): Hardware Mixing Not Supported [[[getMaxChannel32]]]] LoadWave: Error loading file -------------------> Sound Engine Create : 0.926000 sound engine create. Load XML from memory : System/tips.xml(0x0016)- SUCCESS start log bipmap end of load bitmaps2 loading pictures : 1.160000 warning : bitmap frame_t.png not found. warning : bitmap stripe.tga not found. warning : bitmap gunz_logo_hq.png not found. warning : bitmap stripe.tga not found. warning : bitmap stripe.tga not found. warning : bitmap stripe.tga not found. warning : bitmap gunz_logo_hq.png not found. warning : bitmap stripe.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap stripe.tga not found. warning : bitmap gunz_logo_hq.png not found. warning : bitmap stripe.tga not found. warning : bitmap stripe.tga not found. warning : bitmap gunz_logo_hq.png not found. warning : bitmap stripe.tga not found. warning : bitmap icon_gameroom.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap stripe.tga not found. warning : bitmap gunz_logo_hq.png not found. warning : bitmap stripe.tga not found. IDLResource Loading Success!! IDL resources : 0.208000 start InitInterface option Number of Display mode : 47 Number of Display mode : 47 end of InitInterface option ok Init maps : no Current ChannelRule Screen Effect Manager Create : 0.098000 Screen effect manager create success. Effect manager create success. 7705 upnp port forward initialized. Client create success. game interface create success. -------------------> GameInterface Create : 2.316000 Load character.xml success, -------------------> Character Loading : 10.788001 -------------------> WeaponMesh Loading : 0.463000 ----------> in zip ( model/weapon/koreanfeb/medikit.elu ) file not found!! ----------> in zip ( model/weapon/koreanfeb/repairkit.elu ) file not found!! Load weapon.xml success. -------------------> Worlditem Loading : 0.057000 Load zitem info success. Init world item manager success. Init map Descriptor success. Init channel rule manager success. Init abuse manager success. Init chatting filter. success -------------------> ETC .. : 0.671000 BspObject open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::Open : done Load smoke description mesh. main : OnCreate() done Server Connected Login Posted Login Successful. Responsed Account Charlist Selected character name : Fusion (46 75 73 69 6F 6E ) (len = 6) Responsed Account Charlist BspObject open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::Open : done Load smoke description mesh. Responsed Account Charlist Selected character name : test (74 65 73 74 ) (len = 4) StageCreated Fail to create Bitmap for Initial loading CastStageBridgePeer È£Ãâ in Zgame::Create game create begin , type = 0 BspObject open : begin maps/Mansion/Mansion.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 10 RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::Open : done create game enrvironment. game world create success. Reload all animation end ---------------------------------setBuffer game created ( 12:52:50 ) Create character : Name=test Level=1 RoundState:Countdown Crash ( 12:52:53 ) Build Jul 21 2008 11:25:55 dwTotalMemKB = 1808228 KB dwAvailMemKB = 122184 KB dwVirtualMemKB = 2097024 KB [Exception] Address : 41700000 ExpCode : c0000005 Flags : 00000000 #Param : 00000002 other : 00000000 [Context] GS : 00000000 FS : 0000003b ES : 00000023 DS : 00000023 EDI: 1f880780 ESI: 2013ef90 EBX: 1f17c7c8 EDX: 26ded8b8 ECX: 0012d9ec EAX: 0402da00 EBP: 2013ef90 EIP: 41700000 CS : 0000001b Flg: 00210246 ESP: 0012d9f0 SS : 00000023 [Stack] 0012dca4 004aa7ec 42c80000 2013ef90 1f17c7c8 004455b0 cb53417a 387a5c73 40002d00 8050e6cb 440461f4 8fb27890 00000000 00000000 00000000 00000000 00000000 00000000 00000001 00000002 00000000 00000070 0012daa4 0012da6c 6a259cac 1468cdea 0012da6c 6a108dd1 20d5a7c8 00000004 20d4e780 0012da80 6a1b8f2b 20d5a7c8 20d5a7c0 0012dcf8 0012daa8 6a108fcd 20d5a7c8 20d5a7c0 00000000 20d5a7c0 0012dcf8 00000001 20d5a7c8 00000000 0012dc90 6a1039f4 0250ae40 6a103a1c 00000000 044aa400 00000000 04543d08 04543e4c 20c56028 04544578 20a3c880 0012da6c 6a1ba6e8 9e3779b9 6a1ba6e8 00000021 00000000 00000100 00000000 1246ab80 04388280 0012db1c 6b4e6f8f 0000000a 00000000 00e40000 00000000 04388280 0012db34 6b4ed7d3 00000010 00000000 04388140 00000000 0012db88 6b4e7bc0 00000042 0012dbc4 0012db98 0012dba8 00000000 04388140 00000000 00000000 00000000 04388140 00000000 00000002 00000001 0012f2a7 0012f30f 0012f364 00000000 00000001 04388280 04388280 0012dba8 6b4e6f8f 00000000 00000001 00e40000 00000000 04388280 0012dbc0 6b4e6f3a 00000010 00000001 04388140 00000000 0012f370 6b4e6e89 00000001 0012f160 0012f268 043882c0 04388140 6b4e6eba 00000003 00000000 00e40000 00000000



Reply With Quote

