Gunz crashes after adding custom colors!

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  1. #1
    Account Upgraded | Title Enabled! yurij13 is offline
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    Jul 2007 Join Date
    387Posts

    Gunz crashes after adding custom colors!

    alright well i used this tutorial
    http://forum.ragezone.com/5862739-post12.html

    Using Runnable: http://forum.ragezone.com/f245/gunz-...client-701737/
    Repack 3 - Runnable 1 (Updated).rar
    Repack 3 - Runnable 2 (Updated).rar
    Repack 3 - Runnable 3 (Updated).rar
    DONT REMEMBER WHICH ONE IM USING!

    i have 2008 phoenix files, and i got the color codes to work in the lobby and game room, but right when i enter a map, i crash right away!
    i dunno what my problem is, ill post my mlog here, as i see no problem in the mlog.

    mlog
    Code:
    XTRAP Start
    fail to open XTrapTest.txt
    XTRAP End
    GUNZ 1,0,0,290 launched. build (Jul 21 2008 11:27:35) 
    Log time (07/11/11 12:51:50)
    CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2255 MHz
    Display Device = NVIDIA GeForce 9400 ( vendor=10de device=861 subsys=ae106b revision=b1 )
    Display Driver Version = 8.15.0011.8684
    Windows = 6.1 Build 7600 ,  (1808228KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 431.500000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Headset Earphone (Microsoft LifeChat LX-3000 )): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    -------------------> Sound Engine Create : 0.926000 
    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 1.160000 
    warning : bitmap frame_t.png not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap gunz_logo_hq.png not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap gunz_logo_hq.png not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap gunz_logo_hq.png not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap gunz_logo_hq.png not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap gunz_logo_hq.png not found.
    warning : bitmap stripe.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.208000 
    start InitInterface option
    Number of Display mode : 47
    Number of Display mode : 47
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.098000 
    Screen effect manager create success.
    Effect manager create success.
    7705 upnp port forward initialized.
    Client create success.
    game interface create success.
    -------------------> GameInterface Create : 2.316000 
    Load character.xml success,
    -------------------> Character Loading : 10.788001 
    
    -------------------> WeaponMesh Loading : 0.463000 
    ----------> in zip ( model/weapon/koreanfeb/medikit.elu ) file not found!! 
     ----------> in zip ( model/weapon/koreanfeb/repairkit.elu ) file not found!! 
     Load weapon.xml success. 
    -------------------> Worlditem Loading : 0.057000 
    Load zitem info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    -------------------> ETC .. : 0.671000 
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 13 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    Login Posted
    Login Successful. 
    Responsed Account Charlist
    Selected character name : Fusion (46 75 73 69 6F 6E )  (len = 6)
    Responsed Account Charlist
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 13 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    Load smoke description mesh.
    Responsed Account Charlist
    Selected character name : test (74 65 73 74 )  (len = 4)
    StageCreated
    Fail to create Bitmap for Initial loading
    CastStageBridgePeer È£Ãâ in Zgame::Create
    game create begin , type = 0
    BspObject open : begin maps/Mansion/Mansion.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 10 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    create game enrvironment.
    game world create success.
    Reload all animation end 
    ---------------------------------setBuffer
    game created ( 12:52:50 )
    Create character : Name=test Level=1 
    RoundState:Countdown
    Crash ( 12:52:53 )
    Build Jul 21 2008 11:25:55
    dwTotalMemKB = 1808228 KB
    dwAvailMemKB = 122184 KB
    dwVirtualMemKB = 2097024 KB
    [Exception]
    Address : 41700000
    ExpCode : c0000005
    Flags : 00000000
    #Param : 00000002
    other : 00000000
    [Context]
    GS : 00000000  FS : 0000003b  ES : 00000023  DS : 00000023
    EDI: 1f880780  ESI: 2013ef90  EBX: 1f17c7c8  EDX: 26ded8b8
    ECX: 0012d9ec  EAX: 0402da00  EBP: 2013ef90  EIP: 41700000
    CS : 0000001b  Flg: 00210246  ESP: 0012d9f0  SS : 00000023
    [Stack]
    0012dca4 004aa7ec 42c80000 2013ef90 1f17c7c8 004455b0 cb53417a 387a5c73 
    40002d00 8050e6cb 440461f4 8fb27890 00000000 00000000 00000000 00000000 
    00000000 00000000 00000001 00000002 00000000 00000070 0012daa4 0012da6c 
    6a259cac 1468cdea 0012da6c 6a108dd1 20d5a7c8 00000004 20d4e780 0012da80 
    6a1b8f2b 20d5a7c8 20d5a7c0 0012dcf8 0012daa8 6a108fcd 20d5a7c8 20d5a7c0 
    00000000 20d5a7c0 0012dcf8 00000001 20d5a7c8 00000000 0012dc90 6a1039f4 
    0250ae40 6a103a1c 00000000 044aa400 00000000 04543d08 04543e4c 20c56028 
    04544578 20a3c880 0012da6c 6a1ba6e8 9e3779b9 6a1ba6e8 00000021 00000000 
    00000100 00000000 1246ab80 04388280 0012db1c 6b4e6f8f 0000000a 00000000 
    00e40000 00000000 04388280 0012db34 6b4ed7d3 00000010 00000000 04388140 
    00000000 0012db88 6b4e7bc0 00000042 0012dbc4 0012db98 0012dba8 00000000 
    04388140 00000000 00000000 00000000 04388140 00000000 00000002 00000001 
    0012f2a7 0012f30f 0012f364 00000000 00000001 04388280 04388280 0012dba8 
    6b4e6f8f 00000000 00000001 00e40000 00000000 04388280 0012dbc0 6b4e6f3a 
    00000010 00000001 04388140 00000000 0012f370 6b4e6e89 00000001 0012f160 
    0012f268 043882c0 04388140 6b4e6eba 00000003 00000000 00e40000 00000000
    hopefully someone can tell me why i crash :(
    Last edited by yurij13; 11-07-11 at 06:59 PM.




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