Hello Friends.
error for 1.5
LOG:
Build=Inter_release_publish Rebuild and BuildPHP Code:Build Log
------- Build started: Project: Gunz, Configuration: KOR_Release_publish|Win32 -------
Command Lines
Creating temporary file "c:\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\Gunz\KOR_Release_publish\BAT000023.bat" with contents
[
@echo off
SVNRevision/UpdateRevisionCPP.bat
if errorlevel 1 goto VCReportError
goto VCEnd
:VCReportError
echo Project : error PRJ0019: A tool returned an error code from "Performing Pre-Build Event..."
exit 1
:VCEnd
]
Creating command line ""c:\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\Gunz\KOR_Release_publish\BAT000023.bat""
Creating temporary file "c:\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\Gunz\KOR_Release_publish\RSP000024.rsp" with contents
[
/Og /Ob2 /Oi /Ot /I "../sdk/dx9/include" /I "../CSCommon/Include" /I "../SafeUDP/Include" /I "../CML/Include" /I "../RealSpace2/Include" /I "../MAI/Include" /I "../RealSpace/Include" /I "../Mint2/Include" /I "../RealSound/Include" /D "LOCALE_KOREA" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_PUBLISH" /D "_LOCATOR" /D "_XTRAP" /D "_USING_CXR" /D "_MBCS" /GF /FD /EHsc /MT /GS /Gy /Yu"stdafx.h" /Fp"KOR_Release_publish/Gunz.pch" /Fo"KOR_Release_publish/" /Fd"KOR_Release_publish/vc70.pdb" /W3 /c /Wp64 /Zi /TP /Zm200
".\ZGameGuard.cpp"
".\SecurityTest.cpp"
".\ZTips.cpp"
".\ZStringResManager.cpp"
".\ZMessages.cpp"
".\ZLanguageConf.cpp"
".\ZNHN_USA_Report.cpp"
".\ZNHN_USA_Poll.cpp"
".\ZNHN_USA.cpp"
".\ZNetmarbleJP.cpp"
".\ZNetmarble.cpp"
".\ZGameOnJPAuth.cpp"
".\ZLocale.cpp"
".\ZBaseAuthInfo.cpp"
".\ZCommandUDPHackShield.cpp"
".\upnp.cpp"
".\ZSecurity.cpp"
".\ZPostLocal.cpp"
".\ZPost.cpp"
".\ZNetAgreementBuilder.cpp"
".\ZLocatorList.cpp"
".\ZGameTypeList.cpp"
".\ZGameClient_OnCommand.cpp"
".\ZGameClient_Ladder.cpp"
".\ZGameClient_DuelTournament.cpp"
".\ZGameClient_Clan.cpp"
".\ZGameClient.cpp"
".\ZCommandTable.cpp"
".\MEmblemMgr.cpp"
".\ZWorldItem.cpp"
".\ZWater.cpp"
".\ZStencilLight.cpp"
".\ZSkyBox.cpp"
".\ZProfiler.cpp"
".\ZClothEmblem.cpp"
".\MSysInfo.cpp"
".\ZBirdTest.cpp"
".\ZBirdDummyClient.cpp"
".\ZBirdDummyAI.cpp"
".\ZWeaponMgr.cpp"
".\ZWeapon.cpp"
".\ZRuleTraining.cpp"
".\ZRuleSurvival.cpp"
".\ZRuleQuest.cpp"
".\ZRuleGladiator.cpp"
".\ZRuleDuelTournament.cpp"
".\ZRuleDuel.cpp"
".\ZRuleDeathMatch.cpp"
".\ZRuleBerserker.cpp"
".\ZRuleBaseQuest.cpp"
".\ZRuleAssassinate.cpp"
".\ZRule.cpp"
".\ZMatch.cpp"
".\ZWorldManager.cpp"
".\ZWorld.cpp"
".\ZUtil.cpp"
".\ZTimer.cpp"
".\ZTestGame.cpp"
".\ZReplay.cpp"
".\ZMapDesc.cpp"
".\ZMap.cpp"
".\ZHelpScreen.cpp"
".\ZGlobal.cpp"
".\ZGameType.cpp"
".\ZGameAction.cpp"
".\ZGame.cpp"
".\ZConfiguration.cpp"
".\ZClan.cpp"
".\ZChannelRule.cpp"
".\ZCamera.cpp"
".\ZApplication.cpp"
".\main.cpp"
".\CGLEncription.cpp"
".\Physics.cpp"
".\ZSoundFMod.cpp"
".\ZSoundEngine.cpp"
".\ZActorSound.cpp"
".\ZBehavior_Script.cpp"
".\ZBehavior_Patrol.cpp"
".\ZBehavior_Idle.cpp"
".\ZBehavior_Attack.cpp"
".\ZBehavior.cpp"
".\ZTaskManager.cpp"
".\ZTask_Skill.cpp"
".\ZTask_RotateToDir.cpp"
".\ZTask_MoveToPos.cpp"
".\ZTask_Delay.cpp"
".\ZTask_AttackRange.cpp"
".\ZTask_AttackMelee.cpp"
".\ZTask.cpp"
".\ZStateMachine.cpp"
".\ZRangeWeaponHitDice.cpp"
".\ZEnvObject.cpp"
".\ZEnemy.cpp"
".\ZBrain.cpp"
".\ZActorController.cpp"
".\ZActorAnimation.cpp"
".\ZActor.cpp"
".\ZSkill.cpp"
".\ZModule_Skills.cpp"
".\ZModule_Resistance.cpp"
".\ZModule_QuestStatus.cpp"
".\ZModule_PoisonDamage.cpp"
".\ZModule_Movable.cpp"
".\ZModule_LightningDamage.cpp"
".\ZModule_HPAP.cpp"
".\ZModule_HealOverTime.cpp"
".\ZModule_FireDamage.cpp"
".\ZModule_ColdDamage.cpp"
".\ZModule.cpp"
".\ZShadow.cpp"
".\ZObjectManager.cpp"
".\ZObject.cpp"
".\ZNetCharacter.cpp"
".\ZMyCharacter.cpp"
".\ZItemDesc.cpp"
".\ZItem.cpp"
".\ZCharacterObject.cpp"
".\ZCharacterManager.cpp"
".\ZCharacterItem.cpp"
".\ZCharacterBuff.cpp"
".\ZCharacter.cpp"
".\ZScreenEffectManager.cpp"
".\ZEffectStaticMesh.cpp"
".\ZEffectSmoke.cpp"
".\ZEffectMesh.cpp"
".\ZEffectManager.cpp"
".\ZEffectLightTracer.cpp"
".\ZEffectLightFragmentList.cpp"
".\ZEffectLightFragment.cpp"
".\ZEffectGunFire.cpp"
".\ZEffectFlashBang.cpp"
".\ZEffectBulletMarkList.cpp"
".\ZEffectBulletMark.cpp"
".\ZEffectBillboardList.cpp"
".\ZEffectBillboard.cpp"
".\ZEffectBase.cpp"
".\ZEffectAniMesh.cpp"
".\ZAniEventHandler.cpp"
".\ZSurvival.cpp"
".\ZQuestMap.cpp"
".\ZQuestGameInfo.cpp"
".\ZQuest.cpp"
".\ZNPCInfoFromserver.cpp"
".\ZMyBuffMgr.cpp"
".\ZMyBuff.cpp"
".\ZMyQuestItem.cpp"
".\ZMyItemList.cpp"
".\ZMyItem.cpp"
".\ZMyGambleItem.cpp"
".\ZStageSetting.cpp"
".\ZStageInterface.cpp"
".\ZShopEquipItemConfirm.cpp"
".\ZShopEquipItem.cpp"
".\ZShopEquipInterface.cpp"
".\ZShop.cpp"
".\ZScreenDebugger.cpp"
".\ZReportAbuse.cpp"
".\ZPlayerList.cpp"
".\ZOptionInterface.cpp"
".\ZNetRepository.cpp"
".\ZMyInfo.cpp"
".\ZMonsterBookInterface.cpp"
".\ZLoading.cpp"
".\ZItemIconBitmap.cpp"
".\ZInterfaceListener.cpp"
".\ZInterfaceBackground.cpp"
".\ZInterface.cpp"
".\ZInitialLoading.cpp"
".\ZGameInterface_OnCommand.cpp"
".\ZGameInterface.cpp"
".\ZFile.cpp"
".\ZEmblemInterface.cpp"
".\ZCountDown.cpp"
".\ZConsole.cpp"
".\ZChatCmd.cpp"
".\ZChat_Cmds.cpp"
".\ZChat.cpp"
".\ZToolTip.cpp"
".\ZStageInfoBox.cpp"
".\ZShopEquipListbox.cpp"
".\ZServerView.cpp"
".\ZScoreListBox.cpp"
".\ZRoomListBox.cpp"
".\ZPlayerSelectListBox.cpp"
".\ZPlayerMenu.cpp"
".\ZPlayerListBox.cpp"
".\ZMsgBox.cpp"
".\ZMeshViewList.cpp"
".\ZMeshView.cpp"
".\ZMapListBox.cpp"
".\ZItemSlotView.cpp"
".\ZItemMenu.cpp"
".\ZIDLResource.cpp"
".\ZFrame.cpp"
".\ZEquipmentListBox.cpp"
".\ZDuelTournamentRankingListBox.cpp"
".\ZCombatMenu.cpp"
".\ZClanListBox.cpp"
".\ZCharacterViewList.cpp"
".\ZCharacterView.cpp"
".\ZCharacterSelectView.cpp"
".\ZButton.cpp"
".\ZBmNumLabel.cpp"
".\ZBitmapManager.cpp"
".\ZActionKey.cpp"
".\Mint4R2.cpp"
".\Mint4Gunz.cpp"
".\MCommandLogFrame.cpp"
".\ZWeaponScreenEffect.cpp"
".\ZVoteInterface.cpp"
".\ZRadar.cpp"
".\ZPlayerManager.cpp"
".\ZObserver.cpp"
".\ZMiniMap.cpp"
".\ZInput.cpp"
".\ZGameInput_Debug.cpp"
".\ZGameInput.cpp"
".\ZDirectInput.cpp"
".\ZCrossHair.cpp"
".\ZCombatQuestScreen.cpp"
".\ZCombatInterface.cpp"
".\ZCombatChat.cpp"
".\ZCanvas.cpp"
".\ZBandiCapturer.cpp"
]
Creating command line "cl.exe @"c:\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\Gunz\KOR_Release_publish\RSP000024.rsp" /nologo"
Creating temporary file "c:\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\Gunz\KOR_Release_publish\RSP000025.rsp" with contents
[
/Og /Ob2 /Oi /Ot /I "../sdk/dx9/include" /I "../CSCommon/Include" /I "../SafeUDP/Include" /I "../CML/Include" /I "../RealSpace2/Include" /I "../MAI/Include" /I "../RealSpace/Include" /I "../Mint2/Include" /I "../RealSound/Include" /D "LOCALE_KOREA" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_PUBLISH" /D "_LOCATOR" /D "_XTRAP" /D "_USING_CXR" /D "_MBCS" /GF /FD /EHsc /MT /GS /Gy /Yc"stdafx.h" /Fp"KOR_Release_publish/Gunz.pch" /Fo"KOR_Release_publish/" /Fd"KOR_Release_publish/vc70.pdb" /W3 /c /Wp64 /Zi /TP /Zm200
".\stdafx.cpp"
]
Creating command line "cl.exe @"c:\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\Gunz\KOR_Release_publish\RSP000025.rsp" /nologo"
Creating command line "rc.exe /fo"KOR_Release_publish/Gunz.res" ".\Gunz.rc""
Creating temporary file "c:\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\Gunz\KOR_Release_publish\RSP000026.rsp" with contents
[
/OUT:"Runtime/Gunz.exe" /INCREMENTAL:NO /NOLOGO /LIBPATH:"../sdk/dx9/lib" /LIBPATH:"../RealSound/Lib" /LIBPATH:"Lib" /LIBPATH:"../../sdk/crypto/lib" /NODEFAULTLIB:"libc.lib" /NODEFAULTLIB:"libci.lib" /DEBUG /PDB:"Runtime/Gunz.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /MACHINE:X86 ../CML/Lib/zlib.lib fmodvc.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib "\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\RealSpace2\lib\RealSpace2.lib" "\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\RealSound\Lib\RealSound.lib" "\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\CSCommon\lib\CSCommonE.lib" "\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\SafeUDP\lib\SafeUDP.lib" "\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\MDatabase\lib\MDatabase.lib" "\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\cml\lib\cml.lib" "\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\Mint2\lib\Mint2.lib" "\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\MCountryFilter\lib\MCountryFilter.lib" "\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\StringLiteral\Release\StringLiteral.lib" "\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\cml\lib\zlib.lib" ".\fmodvc.lib"
".\nhn\HanAuthForClient.lib"
".\nhn\HanAuthForClientD.lib"
".\nhn\HanReportForClient.lib"
".\nhn\HanReportForClientD.lib"
".\fmodvc.lib"
".\HShield\HShield.lib"
".\XTrap\XTrap4Client_ClientPart_mt.lib"
".\XTrap\XTrap4Client_mt.lib"
".\XTrap\XTrap4Client_ServerPart_mt.lib"
".\XTrap\XTrap4Launcher_mt.lib"
".\XTrap\XTrap_Unipher_mt.lib"
".\KOR_Release_publish\ZBandiCapturer.obj"
".\KOR_Release_publish\ZCanvas.obj"
".\KOR_Release_publish\ZCombatChat.obj"
".\KOR_Release_publish\ZCombatInterface.obj"
".\KOR_Release_publish\ZCombatQuestScreen.obj"
".\KOR_Release_publish\ZCrossHair.obj"
".\KOR_Release_publish\ZDirectInput.obj"
".\KOR_Release_publish\ZGameInput.obj"
".\KOR_Release_publish\ZGameInput_Debug.obj"
".\KOR_Release_publish\ZInput.obj"
".\KOR_Release_publish\ZMiniMap.obj"
".\KOR_Release_publish\ZObserver.obj"
".\KOR_Release_publish\ZPlayerManager.obj"
".\KOR_Release_publish\ZRadar.obj"
".\KOR_Release_publish\ZVoteInterface.obj"
".\KOR_Release_publish\ZWeaponScreenEffect.obj"
".\KOR_Release_publish\MCommandLogFrame.obj"
".\KOR_Release_publish\Mint4Gunz.obj"
".\KOR_Release_publish\Mint4R2.obj"
".\KOR_Release_publish\ZActionKey.obj"
".\KOR_Release_publish\ZBitmapManager.obj"
".\KOR_Release_publish\ZBmNumLabel.obj"
".\KOR_Release_publish\ZButton.obj"
".\KOR_Release_publish\ZCharacterSelectView.obj"
".\KOR_Release_publish\ZCharacterView.obj"
".\KOR_Release_publish\ZCharacterViewList.obj"
".\KOR_Release_publish\ZClanListBox.obj"
".\KOR_Release_publish\ZCombatMenu.obj"
".\KOR_Release_publish\ZDuelTournamentRankingListBox.obj"
".\KOR_Release_publish\ZEquipmentListBox.obj"
".\KOR_Release_publish\ZFrame.obj"
".\KOR_Release_publish\ZIDLResource.obj"
".\KOR_Release_publish\ZItemMenu.obj"
".\KOR_Release_publish\ZItemSlotView.obj"
".\KOR_Release_publish\ZMapListBox.obj"
".\KOR_Release_publish\ZMeshView.obj"
".\KOR_Release_publish\ZMeshViewList.obj"
".\KOR_Release_publish\ZMsgBox.obj"
".\KOR_Release_publish\ZPlayerListBox.obj"
".\KOR_Release_publish\ZPlayerMenu.obj"
".\KOR_Release_publish\ZPlayerSelectListBox.obj"
".\KOR_Release_publish\ZRoomListBox.obj"
".\KOR_Release_publish\ZScoreListBox.obj"
".\KOR_Release_publish\ZServerView.obj"
".\KOR_Release_publish\ZShopEquipListbox.obj"
".\KOR_Release_publish\ZStageInfoBox.obj"
".\KOR_Release_publish\ZToolTip.obj"
".\KOR_Release_publish\ZChat.obj"
".\KOR_Release_publish\ZChat_Cmds.obj"
".\KOR_Release_publish\ZChatCmd.obj"
".\KOR_Release_publish\ZConsole.obj"
".\KOR_Release_publish\ZCountDown.obj"
".\KOR_Release_publish\ZEmblemInterface.obj"
".\KOR_Release_publish\ZFile.obj"
".\KOR_Release_publish\ZGameInterface.obj"
".\KOR_Release_publish\ZGameInterface_OnCommand.obj"
".\KOR_Release_publish\ZInitialLoading.obj"
".\KOR_Release_publish\ZInterface.obj"
".\KOR_Release_publish\ZInterfaceBackground.obj"
".\KOR_Release_publish\ZInterfaceListener.obj"
".\KOR_Release_publish\ZItemIconBitmap.obj"
".\KOR_Release_publish\ZLoading.obj"
".\KOR_Release_publish\ZMonsterBookInterface.obj"
".\KOR_Release_publish\ZMyInfo.obj"
".\KOR_Release_publish\ZNetRepository.obj"
".\KOR_Release_publish\ZOptionInterface.obj"
".\KOR_Release_publish\ZPlayerList.obj"
".\KOR_Release_publish\ZReportAbuse.obj"
".\KOR_Release_publish\ZScreenDebugger.obj"
".\KOR_Release_publish\ZShop.obj"
".\KOR_Release_publish\ZShopEquipInterface.obj"
".\KOR_Release_publish\ZShopEquipItem.obj"
".\KOR_Release_publish\ZShopEquipItemConfirm.obj"
".\KOR_Release_publish\ZStageInterface.obj"
".\KOR_Release_publish\ZStageSetting.obj"
".\KOR_Release_publish\ZMyGambleItem.obj"
".\KOR_Release_publish\ZMyItem.obj"
".\KOR_Release_publish\ZMyItemList.obj"
".\KOR_Release_publish\ZMyQuestItem.obj"
".\KOR_Release_publish\ZMyBuff.obj"
".\KOR_Release_publish\ZMyBuffMgr.obj"
".\KOR_Release_publish\ZNPCInfoFromserver.obj"
".\KOR_Release_publish\ZQuest.obj"
".\KOR_Release_publish\ZQuestGameInfo.obj"
".\KOR_Release_publish\ZQuestMap.obj"
".\KOR_Release_publish\ZSurvival.obj"
".\KOR_Release_publish\ZAniEventHandler.obj"
".\KOR_Release_publish\ZEffectAniMesh.obj"
".\KOR_Release_publish\ZEffectBase.obj"
".\KOR_Release_publish\ZEffectBillboard.obj"
".\KOR_Release_publish\ZEffectBillboardList.obj"
".\KOR_Release_publish\ZEffectBulletMark.obj"
".\KOR_Release_publish\ZEffectBulletMarkList.obj"
".\KOR_Release_publish\ZEffectFlashBang.obj"
".\KOR_Release_publish\ZEffectGunFire.obj"
".\KOR_Release_publish\ZEffectLightFragment.obj"
".\KOR_Release_publish\ZEffectLightFragmentList.obj"
".\KOR_Release_publish\ZEffectLightTracer.obj"
".\KOR_Release_publish\ZEffectManager.obj"
".\KOR_Release_publish\ZEffectMesh.obj"
".\KOR_Release_publish\ZEffectSmoke.obj"
".\KOR_Release_publish\ZEffectStaticMesh.obj"
".\KOR_Release_publish\ZScreenEffectManager.obj"
".\KOR_Release_publish\ZCharacter.obj"
".\KOR_Release_publish\ZCharacterBuff.obj"
".\KOR_Release_publish\ZCharacterItem.obj"
".\KOR_Release_publish\ZCharacterManager.obj"
".\KOR_Release_publish\ZCharacterObject.obj"
".\KOR_Release_publish\ZItem.obj"
".\KOR_Release_publish\ZItemDesc.obj"
".\KOR_Release_publish\ZMyCharacter.obj"
".\KOR_Release_publish\ZNetCharacter.obj"
".\KOR_Release_publish\ZObject.obj"
".\KOR_Release_publish\ZObjectManager.obj"
".\KOR_Release_publish\ZShadow.obj"
".\KOR_Release_publish\ZModule.obj"
".\KOR_Release_publish\ZModule_ColdDamage.obj"
".\KOR_Release_publish\ZModule_FireDamage.obj"
".\KOR_Release_publish\ZModule_HealOverTime.obj"
".\KOR_Release_publish\ZModule_HPAP.obj"
".\KOR_Release_publish\ZModule_LightningDamage.obj"
".\KOR_Release_publish\ZModule_Movable.obj"
".\KOR_Release_publish\ZModule_PoisonDamage.obj"
".\KOR_Release_publish\ZModule_QuestStatus.obj"
".\KOR_Release_publish\ZModule_Resistance.obj"
".\KOR_Release_publish\ZModule_Skills.obj"
".\KOR_Release_publish\ZSkill.obj"
".\KOR_Release_publish\ZActor.obj"
".\KOR_Release_publish\ZActorAnimation.obj"
".\KOR_Release_publish\ZActorController.obj"
".\KOR_Release_publish\ZBrain.obj"
".\KOR_Release_publish\ZEnemy.obj"
".\KOR_Release_publish\ZEnvObject.obj"
".\KOR_Release_publish\ZRangeWeaponHitDice.obj"
".\KOR_Release_publish\ZStateMachine.obj"
".\KOR_Release_publish\ZTask.obj"
".\KOR_Release_publish\ZTask_AttackMelee.obj"
".\KOR_Release_publish\ZTask_AttackRange.obj"
".\KOR_Release_publish\ZTask_Delay.obj"
".\KOR_Release_publish\ZTask_MoveToPos.obj"
".\KOR_Release_publish\ZTask_RotateToDir.obj"
".\KOR_Release_publish\ZTask_Skill.obj"
".\KOR_Release_publish\ZTaskManager.obj"
".\KOR_Release_publish\ZBehavior.obj"
".\KOR_Release_publish\ZBehavior_Attack.obj"
".\KOR_Release_publish\ZBehavior_Idle.obj"
".\KOR_Release_publish\ZBehavior_Patrol.obj"
".\KOR_Release_publish\ZBehavior_Script.obj"
".\KOR_Release_publish\ZActorSound.obj"
".\KOR_Release_publish\ZSoundEngine.obj"
".\KOR_Release_publish\ZSoundFMod.obj"
".\KOR_Release_publish\Physics.obj"
".\KOR_Release_publish\CGLEncription.obj"
".\KOR_Release_publish\main.obj"
".\KOR_Release_publish\ZApplication.obj"
".\KOR_Release_publish\ZCamera.obj"
".\KOR_Release_publish\ZChannelRule.obj"
".\KOR_Release_publish\ZClan.obj"
".\KOR_Release_publish\ZConfiguration.obj"
".\KOR_Release_publish\ZGame.obj"
".\KOR_Release_publish\ZGameAction.obj"
".\KOR_Release_publish\ZGameType.obj"
".\KOR_Release_publish\ZGlobal.obj"
".\KOR_Release_publish\ZHelpScreen.obj"
".\KOR_Release_publish\ZMap.obj"
".\KOR_Release_publish\ZMapDesc.obj"
".\KOR_Release_publish\ZReplay.obj"
".\KOR_Release_publish\ZTestGame.obj"
".\KOR_Release_publish\ZTimer.obj"
".\KOR_Release_publish\ZUtil.obj"
".\KOR_Release_publish\ZWorld.obj"
".\KOR_Release_publish\ZWorldManager.obj"
".\KOR_Release_publish\ZMatch.obj"
".\KOR_Release_publish\ZRule.obj"
".\KOR_Release_publish\ZRuleAssassinate.obj"
".\KOR_Release_publish\ZRuleBaseQuest.obj"
".\KOR_Release_publish\ZRuleBerserker.obj"
".\KOR_Release_publish\ZRuleDeathMatch.obj"
".\KOR_Release_publish\ZRuleDuel.obj"
".\KOR_Release_publish\ZRuleDuelTournament.obj"
".\KOR_Release_publish\ZRuleGladiator.obj"
".\KOR_Release_publish\ZRuleQuest.obj"
".\KOR_Release_publish\ZRuleSurvival.obj"
".\KOR_Release_publish\ZRuleTraining.obj"
".\KOR_Release_publish\ZWeapon.obj"
".\KOR_Release_publish\ZWeaponMgr.obj"
".\KOR_Release_publish\ZBirdDummyAI.obj"
".\KOR_Release_publish\ZBirdDummyClient.obj"
".\KOR_Release_publish\ZBirdTest.obj"
".\KOR_Release_publish\MSysInfo.obj"
".\KOR_Release_publish\ZClothEmblem.obj"
".\KOR_Release_publish\ZProfiler.obj"
".\KOR_Release_publish\ZSkyBox.obj"
".\KOR_Release_publish\ZStencilLight.obj"
".\KOR_Release_publish\ZWater.obj"
".\KOR_Release_publish\ZWorldItem.obj"
".\KOR_Release_publish\Gunz.res"
".\KOR_Release_publish\MEmblemMgr.obj"
".\KOR_Release_publish\ZCommandTable.obj"
".\KOR_Release_publish\ZGameClient.obj"
".\KOR_Release_publish\ZGameClient_Clan.obj"
".\KOR_Release_publish\ZGameClient_DuelTournament.obj"
".\KOR_Release_publish\ZGameClient_Ladder.obj"
".\KOR_Release_publish\ZGameClient_OnCommand.obj"
".\KOR_Release_publish\ZGameTypeList.obj"
".\KOR_Release_publish\ZLocatorList.obj"
".\KOR_Release_publish\ZNetAgreementBuilder.obj"
".\KOR_Release_publish\ZPost.obj"
".\KOR_Release_publish\ZPostLocal.obj"
".\KOR_Release_publish\ZSecurity.obj"
".\KOR_Release_publish\upnp.obj"
".\KOR_Release_publish\ZCommandUDPHackShield.obj"
".\KOR_Release_publish\ZBaseAuthInfo.obj"
".\KOR_Release_publish\ZLocale.obj"
".\KOR_Release_publish\ZGameOnJPAuth.obj"
".\KOR_Release_publish\ZNetmarble.obj"
".\KOR_Release_publish\ZNetmarbleJP.obj"
".\KOR_Release_publish\ZNHN_USA.obj"
".\KOR_Release_publish\ZNHN_USA_Poll.obj"
".\KOR_Release_publish\ZNHN_USA_Report.obj"
".\KOR_Release_publish\ZLanguageConf.obj"
".\KOR_Release_publish\ZMessages.obj"
".\KOR_Release_publish\ZStringResManager.obj"
".\KOR_Release_publish\ZTips.obj"
".\KOR_Release_publish\SecurityTest.obj"
".\KOR_Release_publish\ZGameGuard.obj"
".\KOR_Release_publish\stdafx.obj"
]
Creating command line "link.exe @"c:\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\Gunz\KOR_Release_publish\RSP000026.rsp""
Output Window
Performing Pre-Build Event...
'svn' is not recognized as an internal or external command,
operable program or batch file.
Load failed : 'revision.xml'
Compiling...
stdafx.cpp
WINVER not defined. Defaulting to 0x0501 (Windows XP and Windows .NET Server)
Compiling...
ZGameGuard.cpp
ZGameGuard.cpp(38) : warning C4312: 'type cast' : conversion from 'DWORD' to 'void *' of greater size
SecurityTest.cpp
ZTips.cpp
ZStringResManager.cpp
ZMessages.cpp
ZLanguageConf.cpp
ZNHN_USA_Report.cpp
ZNHN_USA_Poll.cpp
ZNHN_USA.cpp
ZNetmarbleJP.cpp
ZNetmarble.cpp
ZGameOnJPAuth.cpp
ZLocale.cpp
ZBaseAuthInfo.cpp
ZCommandUDPHackShield.cpp
upnp.cpp
ZSecurity.cpp
ZPostLocal.cpp
ZPost.cpp
ZNetAgreementBuilder.cpp
Generating Code...
Compiling...
ZLocatorList.cpp
ZGameTypeList.cpp
ZGameClient_OnCommand.cpp
ZGameClient_Ladder.cpp
ZGameClient_DuelTournament.cpp
ZGameClient_Clan.cpp
ZGameClient.cpp
ZCommandTable.cpp
MEmblemMgr.cpp
ZWorldItem.cpp
ZWater.cpp
ZStencilLight.cpp
ZSkyBox.cpp
ZProfiler.cpp
ZClothEmblem.cpp
MSysInfo.cpp
ZBirdTest.cpp
ZBirdDummyClient.cpp
ZBirdDummyAI.cpp
ZWeaponMgr.cpp
Generating Code...
Compiling...
ZWeapon.cpp
ZRuleTraining.cpp
ZRuleSurvival.cpp
ZRuleQuest.cpp
ZRuleGladiator.cpp
ZRuleDuelTournament.cpp
ZRuleDuel.cpp
ZRuleDeathMatch.cpp
ZRuleBerserker.cpp
ZRuleBaseQuest.cpp
ZRuleAssassinate.cpp
ZRule.cpp
ZMatch.cpp
ZWorldManager.cpp
ZWorld.cpp
ZUtil.cpp
ZTimer.cpp
ZTestGame.cpp
ZReplay.cpp
ZMapDesc.cpp
Generating Code...
Compiling...
ZMap.cpp
ZHelpScreen.cpp
ZGlobal.cpp
ZGameType.cpp
ZGameAction.cpp
ZGame.cpp
ZConfiguration.cpp
ZClan.cpp
ZChannelRule.cpp
ZCamera.cpp
ZApplication.cpp
main.cpp
CGLEncription.cpp
Physics.cpp
ZSoundFMod.cpp
ZSoundEngine.cpp
ZActorSound.cpp
ZBehavior_Script.cpp
ZBehavior_Patrol.cpp
ZBehavior_Idle.cpp
Generating Code...
Compiling...
ZBehavior_Attack.cpp
ZBehavior.cpp
ZTaskManager.cpp
ZTask_Skill.cpp
ZTask_RotateToDir.cpp
ZTask_MoveToPos.cpp
ZTask_Delay.cpp
ZTask_AttackRange.cpp
ZTask_AttackMelee.cpp
ZTask.cpp
ZStateMachine.cpp
ZRangeWeaponHitDice.cpp
ZEnvObject.cpp
ZEnemy.cpp
ZBrain.cpp
ZActorController.cpp
ZActorAnimation.cpp
ZActor.cpp
ZSkill.cpp
ZModule_Skills.cpp
Generating Code...
Compiling...
ZModule_Resistance.cpp
ZModule_QuestStatus.cpp
ZModule_PoisonDamage.cpp
ZModule_Movable.cpp
ZModule_LightningDamage.cpp
ZModule_HPAP.cpp
ZModule_HealOverTime.cpp
ZModule_FireDamage.cpp
ZModule_ColdDamage.cpp
ZModule.cpp
ZShadow.cpp
ZObjectManager.cpp
ZObject.cpp
ZNetCharacter.cpp
ZMyCharacter.cpp
ZItemDesc.cpp
ZItem.cpp
ZCharacterObject.cpp
ZCharacterManager.cpp
ZCharacterItem.cpp
Generating Code...
Compiling...
ZCharacterBuff.cpp
ZCharacter.cpp
ZCharacter.cpp(2953) : warning C4800: 'const char *' : forcing value to bool 'true' or 'false' (performance warning)
ZCharacter.cpp(3071) : warning C4800: 'FLOAT' : forcing value to bool 'true' or 'false' (performance warning)
ZScreenEffectManager.cpp
ZEffectStaticMesh.cpp
ZEffectSmoke.cpp
ZEffectMesh.cpp
ZEffectManager.cpp
ZEffectLightTracer.cpp
ZEffectLightFragmentList.cpp
ZEffectLightFragment.cpp
ZEffectGunFire.cpp
ZEffectFlashBang.cpp
ZEffectBulletMarkList.cpp
ZEffectBulletMark.cpp
ZEffectBillboardList.cpp
ZEffectBillboard.cpp
ZEffectBase.cpp
ZEffectAniMesh.cpp
ZAniEventHandler.cpp
ZSurvival.cpp
Generating Code...
Compiling...
ZQuestMap.cpp
ZQuestGameInfo.cpp
ZQuest.cpp
ZNPCInfoFromserver.cpp
ZMyBuffMgr.cpp
ZMyBuff.cpp
ZMyQuestItem.cpp
ZMyItemList.cpp
ZMyItem.cpp
ZMyGambleItem.cpp
ZStageSetting.cpp
ZStageInterface.cpp
ZShopEquipItemConfirm.cpp
ZShopEquipItem.cpp
ZShopEquipInterface.cpp
ZShop.cpp
ZScreenDebugger.cpp
ZReportAbuse.cpp
ZPlayerList.cpp
ZOptionInterface.cpp
Generating Code...
Compiling...
ZNetRepository.cpp
ZMyInfo.cpp
ZMonsterBookInterface.cpp
ZLoading.cpp
ZItemIconBitmap.cpp
ZInterfaceListener.cpp
ZInterfaceBackground.cpp
ZInterface.cpp
ZInitialLoading.cpp
ZGameInterface_OnCommand.cpp
ZGameInterface.cpp
ZFile.cpp
ZEmblemInterface.cpp
ZCountDown.cpp
ZConsole.cpp
ZConsole.cpp(31) : warning C4101: 'szErr' : unreferenced local variable
ZChatCmd.cpp
ZChat_Cmds.cpp
ZChat.cpp
ZToolTip.cpp
ZStageInfoBox.cpp
Generating Code...
Compiling...
ZShopEquipListbox.cpp
ZServerView.cpp
ZScoreListBox.cpp
ZRoomListBox.cpp
ZPlayerSelectListBox.cpp
ZPlayerMenu.cpp
ZPlayerListBox.cpp
ZMsgBox.cpp
ZMeshViewList.cpp
ZMeshView.cpp
ZMapListBox.cpp
ZItemSlotView.cpp
ZItemMenu.cpp
ZIDLResource.cpp
ZFrame.cpp
ZEquipmentListBox.cpp
ZDuelTournamentRankingListBox.cpp
ZCombatMenu.cpp
ZClanListBox.cpp
ZCharacterViewList.cpp
Generating Code...
Compiling...
ZCharacterView.cpp
ZCharacterSelectView.cpp
ZButton.cpp
ZBmNumLabel.cpp
ZBitmapManager.cpp
ZActionKey.cpp
Mint4R2.cpp
Mint4Gunz.cpp
MCommandLogFrame.cpp
ZWeaponScreenEffect.cpp
ZVoteInterface.cpp
ZRadar.cpp
ZPlayerManager.cpp
ZObserver.cpp
ZMiniMap.cpp
ZInput.cpp
ZGameInput_Debug.cpp
ZGameInput.cpp
ZDirectInput.cpp
ZCrossHair.cpp
Generating Code...
Compiling...
ZCombatQuestScreen.cpp
ZCombatInterface.cpp
ZCombatChat.cpp
ZCanvas.cpp
ZBandiCapturer.cpp
Generating Code...
Compiling resources...
Linking...
fatal error C1083: Cannot open compiler intermediate file: 'c:\users\victor\desktop\gunz 1.5 vs 2010\cryptopp\source\release\cryptlib.pch': Permission denied
LINK : fatal error LNK1257: code generation failed
Results
Build log was saved at "file://c:\Users\flia morales\Desktop\GunZ 1.5 VS 2003 (1)\Gunz\Stable\Gunz\KOR_Release_publish\BuildLog.htm"
Gunz - 1 error(s), 4 warning(s)
Buid=KOr_Release_Publish Rebuild and Rebuild
Help me ;)



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