
Originally Posted by
Mocro
how i add second shotgun fire?
Code:
snd_fire="we_shotgunev_fire"
but with a 2nd fire so like 2 sound effects when you shoot
Code:
</AddWeaponElu>
<AddWeaponElu name="xxxxxxxx" weapon_motion_type = "x" weapon_type = "x" >
<AddBaseModel name="xxxxxx" filename="model/weapon/xxxxx" />
</AddWeaponElu>