Hello,
Well i used the http://forum.ragezone.com/f245/tut-j...-guide-205502/ tutorial and it worked very well. Now, when i run Gunz.exe and put my acc and pw it appears a message: "Cannot access server", and a mlog.txt appears in the gunz directory. Here is what it says:
I used all the files in the tutorial can someone give me a hand please? Ty.Code:GUNZ 1,0,0,290 launched. build (Dec 19 2005 12:58:23) Log time (01/13/08 21:41:30) CPU ID = GenuineIntel ( family = 6 , model = 15 , stepping = 11 ) @ 2333 MHz Display Device = NVIDIA GeForce 8400 GS ( vendor=10de device=422 subsys=23091682 revision=a1 ) Display Driver Version = 6.14.0011.5827 Windows = 5.1 Build 2600 , Service Pack 2 (1038064KB) : Windows xp.. CheckSum: 4202341893 Serialkey error : 202 crc error , file dbghelp.dll ( current = 3eda5be5, original = 0 ). crc error , file fmod.dll ( current = 8280aba8, original = 0 ). crc error , file gdiplus.dll ( current = 45d253dc, original = 0 ). crc error , file gunz.exe ( current = d7da8755, original = 0 ). crc error , file shader/skin.vso ( current = ed129f8f, original = 0 ). crc error , file shader/skin1.vso ( current = 28122b3a, original = 0 ). crc error , file system/abuse.txt ( current = 6900db55, original = 0 ). crc error , file system/channelrule.xml ( current = 79c58309, original = f847e5f5 ). crc error , file system/scenario.xml ( current = 65927692, original = 2d6399e4 ). crc error , file system/strings.xml ( current = d7fadd95, original = 4e21d489 ). crc error , file system/system.xml ( current = 7fe7d4cb, original = c09bfbb5 ). crc error , file system/zitem.xml ( current = ca8ef7c3, original = 5632d468 ). crc error , file xpatch.exe ( current = fecce498, original = 0 ). crc error , file xtrap/psapi.dll ( current = 9a30424b, original = 0 ). crc error , file xtrap/xdatafi0.xtp ( current = cc3326c4, original = 0 ). crc error , file xtrap/xtrap.xt ( current = 71605c77, original = 0 ). crc error , file xtrap/xtrapapi.dll ( current = 6946b07, original = 0 ). WFog Enabled Device. device created. Video memory 306.000000 main : RGetLenzFlare()->Initialize() main : ZGetInitialLoading()->Initialize() main : g_Mint.Initialize() ZApplication::OnCreate : begin 0(Controlador primario de sonido): Hardware Mixing Supported 1(Realtek HD Audio output): Hardware Mixing Supported [[[getMaxChannel48]]]] LoadWave: Error creating hardware sound buffer. -------------------> Sound Engine Create : 0.352000 ZApplication::OnCreate : m_SoundEngine.Create 1 3 ZGameInterface::LoadBitmaps ZGameInterface::LoadBitmaps2 loading pictures : 0.514000 warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap icon_gameroom.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. warning : bitmap icon_gameroom_s.tga not found. IDLResource Loading Success!! IDL resources : 0.174000 ZGameInterface::InitInterfaceOption Number of Display mode : 62 Number of Display mode : 62 ZGameInterface::InitInterfaceOption ok ::InitMaps() > No Current ChannelRule ZGameInterface::OnCreate : InitInterface Screen Effect Manager Create : 0.088000 ZGameInterface::OnCreate : m_pScreenEffectManager->Create() ZGameInterface::OnCreate : m_pEffectManager->Create() ZGameInterface::OnCreate : g_pGameClient->Create() ZGameInterface::OnCreate : done Bird : 5 -------------------> GameInterface Create : 1.019000 ZApplication::OnCreate : GameInterface Created ZApplication::OnCreate : m_pInterface->OnCreate() ZApplication::OnCreate : m_MeshMgr.LoadXmlList(character.xml) -------------------> Character Loading : 0.660000 -------------------> WeaponMesh Loading : 0.203000 ----------> in zip ( model/weapon/item/chocobar.elu ) file not found!! ZApplication::OnCreate : m_WeaponMeshMgr.LoadXmlList(weapon.xml) -------------------> Worlditem Loading : 0.013000 ZApplication::OnCreate : CreateConsole ZApplication::OnCreate : MGetMatchItemDescMgr()->ReadXml Error while Read Item Descriptor system/zeffect.xmlZApplication::OnCreate : MGetMatchItemEffectDescMgr()->ReadXml ZApplication::OnCreate : MGetMatchWorldItemDescMgr()->ReadXml ZApplication::OnCreate : ZGetChannelRuleMgr()->ReadXml Error while Read Abuse Filter system/abuse.xmlZApplication::OnCreate : MGetChattingFilter()->Create -------------------> ETC .. : 0.140000 main : g_App.OnCreate() RBspObject::Open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList RBspObject::Open_ObjectList : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::OpenLightmap : file.Read(&header) RBspObject::OpenLightmap nCount = 1 RBspObject::OpenLightmap 0 RBspObject::OpenLightmap : file.Read(&m_nLightmap) done RBspObject::OpenLightmap : end RBspObject::Open : done ZInterfaceBackground::LoadMesh pMapDesc->LoadSmokeDesc main : OnCreate() done MExitListener ! wm_close main : OnDestroy() ZSoundEngine::Destroy ZSoundEngine::Destroy() : Close FMod ZApplication::OnDestroy : DestroyConsole() ZGameInterface::OnDestroy() : begin ZGameInterface::OnDestroy() : g_pGameClient->Destroy() PeerInfoList Released SAFE_DELETE(g_pGameClient) : ClearLooks() End : m_WidgetMap.Clear() End : MCursorSystem::Destroy() End : m_IDLResource.Clear() End : ZGameInterface::FinalInterface() End: ZGameInterface::OnDestroy() : done() ClearLooks() End : m_WidgetMap.Clear() End : MCursorSystem::Destroy() End : ZApplication::OnDestroy : m_MeshMgr.DelAll() ZApplication::OnDestroy : m_WeaponMeshMgr.DelAll() ZApplication::OnDestroy done main : g_Mint.Finalize() main : g_DInput.Destroy() main : g_App.OnDestroy() main : ZGetConfiguration()->Destroy() main : MBitmapManager::DestroyAniBitmap() main : OnDestroy() done
Garden.
Offtopic: Sorry for my bad englsih :sweatdrop.


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