help from the first quest lvl 99 :(

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  1. #1
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    angry help from the first quest lvl 99 :(

    i made a gunz but it have so big problem

    from the first quest

    or any quest we do it

    after it lvl 99 !!!

    how to fix this plz :(


  2. #2
    Valued Member Trimatic is offline
    MemberRank
    Mar 2010 Join Date
    110Posts

    Re: help from the first quest lvl 99 :(

    You probably have reaaally high experience rates in the scenario.xml.

  3. #3
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    Re: help from the first quest lvl 99 :(

    ok thx

  4. #4
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    sad Re: help from the first quest lvl 99 :(

    i tryed alot and steel get lvl 99 after the first quest

    look this is my Scenario.xml

    PHP Code:
    <?xml version="1.0" encoding="UTF-8" ?>
    <XML id="scenario">

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <STANDARD_SCENARIO
        QL="0"
        title="Quest Mansion QL0"
        DC="1"
        mapset="Mansion"
        XP="200"
        BP="0"
        SECTOR_XP="200"
        SECTOR_BP="0">

        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="1"
        title="Quest Mansion QL1"
        DC="1"
        mapset="Mansion"
        XP="500"
        BP="0"
        SECTOR_XP="500"
        SECTOR_BP="0">

        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="2"
        title="Quest Mansion QL2"
        DC="1"
        mapset="Mansion"
        XP="1600"
        BP="0"
        SECTOR_XP="1600"
        SECTOR_BP="0">

        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="3"
        title="Quest Mansion QL3"
        DC="1"
        mapset="Mansion"
        XP="3200"
        BP="0"
        SECTOR_XP="3200"
        SECTOR_BP="0">
        
        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="4"
        title="Quest Mansion QL4"
        DC="1"
        mapset="Mansion"
        XP="6400"
        BP="0"
        SECTOR_XP="6400"
        SECTOR_BP="0">
        
        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="5"
        title="Quest Mansion QL5"
        DC="1"
        mapset="Mansion"
        XP="12800"
        BP="0"
        SECTOR_XP="12800"
        SECTOR_BP="0">
        
        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ??? ?(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="11"
        title="Goblin King"
        QL="1"
        DC="1"
        mapset="Mansion"
        XP="10000"
        BP="0"
        SECTOR_XP="10000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200008" />        <!-- ???? ?? -->
        <SACRI_ITEM itemid="200018" />        <!-- ????? ??? -->
        
        <MAP dice="1" key_sector="102" key_npc="16" boss="true" >
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ?? ??? ?(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="12"
        title="Fake Goblin King"
        QL="1"
        DC="1"
        mapset="Mansion"
        XP="8000"
        BP="0"
        SECTOR_XP="8000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200021" />         <!-- ??? ?? -->
        <SACRI_ITEM itemid="200008" />        <!-- ???? ?? -->
        
        <MAP dice="1" key_sector="102" key_npc="17" boss="true" >
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ?? ??? ?(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="13"
        title="Thunder Goblin King"
        QL="1"
        DC="1"
        mapset="Mansion"
        XP="12000"
        BP="0"
        SECTOR_XP="12000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200009" />        <!-- ??? ?? ?? -->
        <SACRI_ITEM itemid="200018" />        <!-- ????? ??? -->
        
        <MAP dice="1" key_sector="102" key_npc="18" boss="true" >
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ??? ??? ?(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="14"
        title="Dwarf Goblin King"
        QL="1"
        DC="1"
        mapset="Mansion"
        XP="12000"
        BP="0"
        SECTOR_XP="12000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200009" />        <!-- ??? ?? ?? -->
        <SACRI_ITEM itemid="200021" />        <!-- ??? ?? -->
        
        <MAP dice="1" key_sector="102" key_npc="19" boss="true" >
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Prison
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <STANDARD_SCENARIO
        QL="0"
        title="Quest Prison QL0"
        DC="1"
        mapset="Prison"
        XP="200"
        BP="0"
        SECTOR_XP="200"
        SECTOR_BP="0">

        <!-- Prison ? ?? ?? -->
        <MAP dice="1" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="1"
        title="Quest Prison QL1"
        DC="1"
        mapset="Prison"
        XP="500"
        BP="0"
        SECTOR_XP="500"
        SECTOR_BP="0">

        <!-- Prison ? ?? ?? -->
        <MAP dice="1" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="2"
        title="Quest Prison QL2"
        DC="1"
        mapset="Prison"
        XP="1600"
        BP="0"
        SECTOR_XP="1600"
        SECTOR_BP="0">

        <!-- Shower Room ? ?? ?? -->
        <MAP dice="1" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="3"
        title="Quest Prison QL3"
        DC="1"
        mapset="Prison"
        XP="3200"
        BP="0"
        SECTOR_XP="3200"
        SECTOR_BP="0">
        
        <!-- Hall 1 ? ?? ?? -->
        <MAP dice="1" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="4"
        title="Quest Prison QL4"
        DC="1"
        mapset="Prison"
        XP="6400"
        BP="0"
        SECTOR_XP="6400"
        SECTOR_BP="0">
        
        <!-- Hall 1 ? ?? ?? -->
        <MAP dice="1" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="5"
        title="Quest Prison QL5"
        DC="1"
        mapset="Prison"
        XP="12800"
        BP="0"
        SECTOR_XP="12800"
        SECTOR_BP="0">
        
        <!-- Drainage 1 ? ?? ?? -->
        <MAP dice="1" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Prison
     
      - ??? ?(???)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="21"
        title="Giant Lizardman"
        QL="1"
        DC="1"
        mapset="Prison"
        XP="6000"
        BP="0"
        SECTOR_XP="6000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200016" />        <!-- ? ??? -->
        <SACRI_ITEM itemid="200017" />        <!-- ???? ??? -->
        <MAP dice="1" key_sector="208" key_npc="25" boss="true" >
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Prison
     
      - ??? ??(???)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="22"
        title="Broken Golem"
        QL="1"
        DC="1"
        mapset="Prison"
        XP="8000"
        BP="0"
        SECTOR_XP="8000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200020" />        <!-- ??? ?? -->
        <SACRI_ITEM itemid="200037" />        <!-- ?? ?? -->
        <MAP dice="1" key_sector="205" key_npc="26" boss="true" >
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>



    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <STANDARD_SCENARIO
        QL="0"
        title="Quest Dungeon QL0"
        DC="1"
        mapset="Dungeon"
        XP="200"
        BP="0"
        SECTOR_XP="200"
        SECTOR_BP="0">

        <!-- nest1 ? ?? ?? -->
        <MAP dice="1" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="1"
        title="Quest Dungeon QL1"
        DC="1"
        mapset="Dungeon"
        XP="500"
        BP="0"
        SECTOR_XP="500"
        SECTOR_BP="0">

        <!-- nest1 ? ?? ?? -->
        <MAP dice="1" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="2"
        title="Quest Dungeon QL2"
        DC="1"
        mapset="Dungeon"
        XP="1600"
        BP="0"
        SECTOR_XP="1600"
        SECTOR_BP="0">

        <!-- passage3 ? ?? ?? -->
        <MAP dice="1" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="3"
        title="Quest Dungeon QL3"
        DC="1"
        mapset="Dungeon"
        XP="3200"
        BP="0"
        SECTOR_XP="3200"
        SECTOR_BP="0">
        
        <!-- passage1 ? ?? ?? -->
        <MAP dice="1" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="4"
        title="Quest Dungeon QL4"
        DC="1"
        mapset="Dungeon"
        XP="6400"
        BP="0"
        SECTOR_XP="6400"
        SECTOR_BP="0">
        
        <!-- cavern2 ? ?? ?? -->
        <MAP dice="1" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="5"
        title="Quest Dungeon QL5"
        DC="1"
        mapset="Dungeon"
        XP="12800"
        BP="0"
        SECTOR_XP="12800"
        SECTOR_BP="0">
        
        <!-- cavern1 ? ?? ?? -->
        <MAP dice="1" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
     
      - ????(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="31"
        title="Superion The Tainted"
        QL="1"
        DC="1"
        mapset="Dungeon"
        XP="10000"
        BP="0"
        SECTOR_XP="10000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200006" />        <!-- ??? -->
        <SACRI_ITEM itemid="200019" />        <!-- ???? ?? -->

        <MAP dice="1" key_sector="306" key_npc="37" boss="true" >
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
     
      - ????(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="32"
        title="Aneramon The Wicked"
        QL="1"
        DC="1"
        mapset="Dungeon"
        XP="10000"
        BP="0"
        SECTOR_XP="10000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200007" />        <!-- ????? ?? -->
        <SACRI_ITEM itemid="200019" />        <!-- ???? ?? -->
        
        <MAP dice="1" key_sector="307" key_npc="38" boss="true" >
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
     
      - ??(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="33"
        title="Lich"
        QL="1"
        DC="1"
        mapset="Dungeon"
        XP="12000"
        BP="0"
        SECTOR_XP="12000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200010" />        <!-- ??? ?? -->
        <SACRI_ITEM itemid="200028" />        <!-- ??? ?? -->
        
        <MAP dice="1" key_sector="309" key_npc="39" boss="true" >
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>



    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ??? ??
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="41"
        title="Palmpoa Commander"
        QL="2"
        DC="1"
        mapset="Mansion"
        XP="8000"
        BP="0"
        SECTOR_XP="8000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200021" />        <!-- ??? ?? -->
        <SACRI_ITEM itemid="200022" />        <!-- ??? ?? -->    
        
        <MAP dice="1" key_sector="102" key_npc="46" boss="true" >
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Prison
     
      - ???
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="42"
        title="Palmpow"  
        QL="2"
        DC="1"
        mapset="Prison"
        XP="10000"
        BP="0"
        SECTOR_XP="10000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200020" />        <!-- ??? ?? -->
        <SACRI_ITEM itemid="200026" />        <!-- ??? ??? -->
        
        <MAP dice="1" key_sector="205" key_npc="47" boss="true" >
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
     
      - ?? ?? ???
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="43"
        title="Cursed Palmpow"
        QL="2"
        DC="1"
        mapset="Dungeon"
        XP="12000"
        BP="0"
        SECTOR_XP="12000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200019" />        <!-- ???? ?? -->
        <SACRI_ITEM itemid="200027" />        <!-- ?? ?? ??? ??? -->
        
        <MAP dice="1" key_sector="309" key_npc="45" boss="true" >
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>

    </XML>
    any help plz

    and if no problem can any 1 give me his formula.xml

    because i think the problem from it i need formula.xml and good lvl like worldwide gunz or rawrgunz or darkgunz plz

  5. #5
    Alpha Member gregon13 is offline
    MemberRank
    Nov 2007 Join Date
    CanadaLocation
    1,945Posts

    Re: help from the first quest lvl 99 :(

    Quote Originally Posted by dinasor View Post
    i tryed alot and steel get lvl 99 after the first quest

    look this is my Scenario.xml

    PHP Code:
    <?xml version="1.0" encoding="UTF-8" ?>
    <XML id="scenario">

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <STANDARD_SCENARIO
        QL="0"
        title="Quest Mansion QL0"
        DC="1"
        mapset="Mansion"
        XP="200"
        BP="0"
        SECTOR_XP="200"
        SECTOR_BP="0">

        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="1"
        title="Quest Mansion QL1"
        DC="1"
        mapset="Mansion"
        XP="500"
        BP="0"
        SECTOR_XP="500"
        SECTOR_BP="0">

        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="2"
        title="Quest Mansion QL2"
        DC="1"
        mapset="Mansion"
        XP="1600"
        BP="0"
        SECTOR_XP="1600"
        SECTOR_BP="0">

        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="3"
        title="Quest Mansion QL3"
        DC="1"
        mapset="Mansion"
        XP="3200"
        BP="0"
        SECTOR_XP="3200"
        SECTOR_BP="0">
        
        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="4"
        title="Quest Mansion QL4"
        DC="1"
        mapset="Mansion"
        XP="6400"
        BP="0"
        SECTOR_XP="6400"
        SECTOR_BP="0">
        
        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="5"
        title="Quest Mansion QL5"
        DC="1"
        mapset="Mansion"
        XP="12800"
        BP="0"
        SECTOR_XP="12800"
        SECTOR_BP="0">
        
        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ??? ?(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="11"
        title="Goblin King"
        QL="1"
        DC="1"
        mapset="Mansion"
        XP="10000"
        BP="0"
        SECTOR_XP="10000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200008" />        <!-- ???? ?? -->
        <SACRI_ITEM itemid="200018" />        <!-- ????? ??? -->
        
        <MAP dice="1" key_sector="102" key_npc="16" boss="true" >
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ?? ??? ?(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="12"
        title="Fake Goblin King"
        QL="1"
        DC="1"
        mapset="Mansion"
        XP="8000"
        BP="0"
        SECTOR_XP="8000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200021" />         <!-- ??? ?? -->
        <SACRI_ITEM itemid="200008" />        <!-- ???? ?? -->
        
        <MAP dice="1" key_sector="102" key_npc="17" boss="true" >
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ?? ??? ?(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="13"
        title="Thunder Goblin King"
        QL="1"
        DC="1"
        mapset="Mansion"
        XP="12000"
        BP="0"
        SECTOR_XP="12000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200009" />        <!-- ??? ?? ?? -->
        <SACRI_ITEM itemid="200018" />        <!-- ????? ??? -->
        
        <MAP dice="1" key_sector="102" key_npc="18" boss="true" >
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ??? ??? ?(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="14"
        title="Dwarf Goblin King"
        QL="1"
        DC="1"
        mapset="Mansion"
        XP="12000"
        BP="0"
        SECTOR_XP="12000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200009" />        <!-- ??? ?? ?? -->
        <SACRI_ITEM itemid="200021" />        <!-- ??? ?? -->
        
        <MAP dice="1" key_sector="102" key_npc="19" boss="true" >
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Prison
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <STANDARD_SCENARIO
        QL="0"
        title="Quest Prison QL0"
        DC="1"
        mapset="Prison"
        XP="200"
        BP="0"
        SECTOR_XP="200"
        SECTOR_BP="0">

        <!-- Prison ? ?? ?? -->
        <MAP dice="1" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="1"
        title="Quest Prison QL1"
        DC="1"
        mapset="Prison"
        XP="500"
        BP="0"
        SECTOR_XP="500"
        SECTOR_BP="0">

        <!-- Prison ? ?? ?? -->
        <MAP dice="1" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="2"
        title="Quest Prison QL2"
        DC="1"
        mapset="Prison"
        XP="1600"
        BP="0"
        SECTOR_XP="1600"
        SECTOR_BP="0">

        <!-- Shower Room ? ?? ?? -->
        <MAP dice="1" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="3"
        title="Quest Prison QL3"
        DC="1"
        mapset="Prison"
        XP="3200"
        BP="0"
        SECTOR_XP="3200"
        SECTOR_BP="0">
        
        <!-- Hall 1 ? ?? ?? -->
        <MAP dice="1" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="4"
        title="Quest Prison QL4"
        DC="1"
        mapset="Prison"
        XP="6400"
        BP="0"
        SECTOR_XP="6400"
        SECTOR_BP="0">
        
        <!-- Hall 1 ? ?? ?? -->
        <MAP dice="1" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="5"
        title="Quest Prison QL5"
        DC="1"
        mapset="Prison"
        XP="12800"
        BP="0"
        SECTOR_XP="12800"
        SECTOR_BP="0">
        
        <!-- Drainage 1 ? ?? ?? -->
        <MAP dice="1" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Prison
     
      - ??? ?(???)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="21"
        title="Giant Lizardman"
        QL="1"
        DC="1"
        mapset="Prison"
        XP="6000"
        BP="0"
        SECTOR_XP="6000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200016" />        <!-- ? ??? -->
        <SACRI_ITEM itemid="200017" />        <!-- ???? ??? -->
        <MAP dice="1" key_sector="208" key_npc="25" boss="true" >
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Prison
     
      - ??? ??(???)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="22"
        title="Broken Golem"
        QL="1"
        DC="1"
        mapset="Prison"
        XP="8000"
        BP="0"
        SECTOR_XP="8000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200020" />        <!-- ??? ?? -->
        <SACRI_ITEM itemid="200037" />        <!-- ?? ?? -->
        <MAP dice="1" key_sector="205" key_npc="26" boss="true" >
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>



    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <STANDARD_SCENARIO
        QL="0"
        title="Quest Dungeon QL0"
        DC="1"
        mapset="Dungeon"
        XP="200"
        BP="0"
        SECTOR_XP="200"
        SECTOR_BP="0">

        <!-- nest1 ? ?? ?? -->
        <MAP dice="1" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="1"
        title="Quest Dungeon QL1"
        DC="1"
        mapset="Dungeon"
        XP="500"
        BP="0"
        SECTOR_XP="500"
        SECTOR_BP="0">

        <!-- nest1 ? ?? ?? -->
        <MAP dice="1" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="2"
        title="Quest Dungeon QL2"
        DC="1"
        mapset="Dungeon"
        XP="1600"
        BP="0"
        SECTOR_XP="1600"
        SECTOR_BP="0">

        <!-- passage3 ? ?? ?? -->
        <MAP dice="1" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="3"
        title="Quest Dungeon QL3"
        DC="1"
        mapset="Dungeon"
        XP="3200"
        BP="0"
        SECTOR_XP="3200"
        SECTOR_BP="0">
        
        <!-- passage1 ? ?? ?? -->
        <MAP dice="1" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="4"
        title="Quest Dungeon QL4"
        DC="1"
        mapset="Dungeon"
        XP="6400"
        BP="0"
        SECTOR_XP="6400"
        SECTOR_BP="0">
        
        <!-- cavern2 ? ?? ?? -->
        <MAP dice="1" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="5"
        title="Quest Dungeon QL5"
        DC="1"
        mapset="Dungeon"
        XP="12800"
        BP="0"
        SECTOR_XP="12800"
        SECTOR_BP="0">
        
        <!-- cavern1 ? ?? ?? -->
        <MAP dice="1" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
     
      - ????(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="31"
        title="Superion The Tainted"
        QL="1"
        DC="1"
        mapset="Dungeon"
        XP="10000"
        BP="0"
        SECTOR_XP="10000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200006" />        <!-- ??? -->
        <SACRI_ITEM itemid="200019" />        <!-- ???? ?? -->

        <MAP dice="1" key_sector="306" key_npc="37" boss="true" >
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
     
      - ????(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="32"
        title="Aneramon The Wicked"
        QL="1"
        DC="1"
        mapset="Dungeon"
        XP="10000"
        BP="0"
        SECTOR_XP="10000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200007" />        <!-- ????? ?? -->
        <SACRI_ITEM itemid="200019" />        <!-- ???? ?? -->
        
        <MAP dice="1" key_sector="307" key_npc="38" boss="true" >
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
     
      - ??(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="33"
        title="Lich"
        QL="1"
        DC="1"
        mapset="Dungeon"
        XP="12000"
        BP="0"
        SECTOR_XP="12000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200010" />        <!-- ??? ?? -->
        <SACRI_ITEM itemid="200028" />        <!-- ??? ?? -->
        
        <MAP dice="1" key_sector="309" key_npc="39" boss="true" >
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>



    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ??? ??
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="41"
        title="Palmpoa Commander"
        QL="2"
        DC="1"
        mapset="Mansion"
        XP="8000"
        BP="0"
        SECTOR_XP="8000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200021" />        <!-- ??? ?? -->
        <SACRI_ITEM itemid="200022" />        <!-- ??? ?? -->    
        
        <MAP dice="1" key_sector="102" key_npc="46" boss="true" >
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Prison
     
      - ???
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="42"
        title="Palmpow"  
        QL="2"
        DC="1"
        mapset="Prison"
        XP="10000"
        BP="0"
        SECTOR_XP="10000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200020" />        <!-- ??? ?? -->
        <SACRI_ITEM itemid="200026" />        <!-- ??? ??? -->
        
        <MAP dice="1" key_sector="205" key_npc="47" boss="true" >
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
     
      - ?? ?? ???
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="43"
        title="Cursed Palmpow"
        QL="2"
        DC="1"
        mapset="Dungeon"
        XP="12000"
        BP="0"
        SECTOR_XP="12000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200019" />        <!-- ???? ?? -->
        <SACRI_ITEM itemid="200027" />        <!-- ?? ?? ??? ??? -->
        
        <MAP dice="1" key_sector="309" key_npc="45" boss="true" >
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>

    </XML>
    any help plz

    and if no problem can any 1 give me his formula.xml

    because i think the problem from it i need formula.xml and good lvl like worldwide gunz or rawrgunz or darkgunz plz
    lol share your formula.xml you probably set the get experience to 0

  6. #6
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    Re: help from the first quest lvl 99 :(

    yea i put it 0

    cause i don't want - lvl

    then how i make it no - lvl ??

    and thxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    Last edited by dinasor; 04-05-10 at 08:03 PM.

  7. #7
    Alpha Member gregon13 is offline
    MemberRank
    Nov 2007 Join Date
    CanadaLocation
    1,945Posts

    Re: help from the first quest lvl 99 :(

    Quote Originally Posted by dinasor View Post
    yea i put it 0

    cause i don't want - lvl

    then how i make it no - lvl ??

    and thxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    XD you should set it back to defaults, needexp must be bigger than 0 to level correctly or you instantly hit 99

  8. #8
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    Re: help from the first quest lvl 99 :(

    k thx :)

  9. #9
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    Re: help from the first quest lvl 99 :(

    how to fix lvl down???
    Last edited by dinasor; 08-05-10 at 06:50 PM.



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