I know that part of the folder 3d max files wucas standing.
help please.
[Release] Mesh Exporter (3ds MAX x86 2010) + Video Support - RaGEZONE forums
I know that part of the folder 3d max files wucas standing.
help please.
[Release] Mesh Exporter (3ds MAX x86 2010) + Video Support - RaGEZONE forums
Well if your application was installed successfully check in
You HardDisk/Program Files/Autodesk/stdplugs put there the files.
Ready. :P
wucas loose guide in your plugins, what I know is that each part goes plugins, to avoid mistake.
where each file goes???
Map Exporter (3ds MAX x86 2010)
http://wucas.org/upload/res/rsbspexp.dle
Mesh Exporter (3ds MAX x86 2010) http://wucas.org/upload/res/MCPlug2.dle
Template File http://wucas.org/upload/res/Template.max
Biped File http://wucas.org/upload/res/Gunz.bip
Physique File http://wucas.org/upload/res/Gunz.phy
Full set folder we worked with today http://wucas.org/upload/res/gz_huw_parts30.rar
well the "scriptsz" placed in the same folder like I say before.
C:\Program Files (x86)\Autodesk\3ds Max 2010\plugins
I thought Wucas was clear in his post....
Well in my 3Ds Max the "plugins" should be placed in stdplugs.
Please Wucas has a tutorial on how to place the skeleton to work well within the game, or to this well done correctly without error when exporting.