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[Help]need file scenario.xml to post quest Dungeon
my scenario.xml:::::haven't quest Dungeon
<?xml version="1.0" encoding="UTF-8"?>
<XML id="scenario">
<!--
<SCENARIO id="???? ???"
title="??"
QL="?? ??? ??"
DC="??? ??"
mapset="??"
XP="XP ???"
BP="BP ???">
<SACRI_ITEM itemid="?? ???1 ID" />
<SACRI_ITEM itemid="?? ???2 ID" />
<SACRI_ITEM itemid="?? ???3 ID" />
<SACRI_ITEM itemid="?? ???4 ID" />
<REWARD_ITEM type="quest" itemid="?????ID" rate="?? ??" />
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>Ga1/Ga2/Ga1/Ga2/Ga3</NPCSET_ARRAY>
</MAP>
</SCENARIO>
-->
<!--
?????? ///////////////////////////////////////
-->
<SPECIAL_SCENARIO id="978"
title="Scrider's Quest"
QL="5"
DC="5"
mapset="Mansion"
XP="100000000"
BP="2000000">
<SACRI_ITEM itemid="200029" />
<SACRI_ITEM itemid="200030" />
<MAP dice="1" key_sector="204" key_npc="46" boss="true" >
<NPCSET_ARRAY>Sc1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="33" rate="0.4" />
<NPC npcid="34" rate="0.2" />
<NPC npcid="34" rate="0.02" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="2" key_sector="204" key_npc="46" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="34" rate="0.4" />
<NPC npcid="34" rate="0.2" />
<NPC npcid="34" rate="0.02" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="33" rate="0.05" />
</JACO>
</MAP>
<MAP dice="3" key_sector="204" key_npc="46" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="33" rate="0.4" />
<NPC npcid="34" rate="0.2" />
<NPC npcid="34" rate="0.02" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="4" key_sector="204" key_npc="46" boss="true">
<NPCSET_ARRAY>Kb5</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="34" rate="0.4" />
<NPC npcid="33" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="5" key_sector="204" key_npc="46" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="34" rate="0.4" />
<NPC npcid="34" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="34" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="6" key_sector="204" key_npc="46" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="33" rate="0.4" />
<NPC npcid="33" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="975"
title="Palmpou King"
QL="1"
DC="1"
mapset="Mansion"
XP="60000000"
BP="200000">
<SACRI_ITEM itemid="200011" />
<SACRI_ITEM itemid="200017" />
<MAP dice="1" key_sector="204" key_npc="24" boss="true" >
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="14">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="25" rate="0.05" />
</JACO>
</MAP>
<MAP dice="2" key_sector="204" key_npc="24" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="14">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="25" rate="0.05" />
</JACO>
</MAP>
<MAP dice="3" key_sector="204" key_npc="24" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="25" rate="0.05" />
</JACO>
</MAP>
<MAP dice="4" key_sector="204" key_npc="24" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="25" rate="0.05" />
</JACO>
</MAP>
<MAP dice="5" key_sector="204" key_npc="24" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="25" rate="0.05" />
</JACO>
</MAP>
<MAP dice="6" key_sector="204" key_npc="24" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="25" rate="0.05" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="1"
title="Goblin King"
QL="1"
DC="1"
mapset="Mansion"
XP="50000000"
BP="100000">
<SACRI_ITEM itemid="200008" />
<SACRI_ITEM itemid="200018" />
<MAP dice="1" key_sector="102" key_npc="16" boss="true" >
<NPCSET_ARRAY>Ga3</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="11" rate="0.4" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.02" />
<NPC npcid="14" rate="0.3" />
<NPC npcid="15" rate="0.05" />
</JACO>
</MAP>
<MAP dice="2" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>Ga4</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="11" rate="0.4" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.02" />
<NPC npcid="14" rate="0.3" />
<NPC npcid="15" rate="0.05" />
</JACO>
</MAP>
<MAP dice="3" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>Ga4</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="11" rate="0.4" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.02" />
<NPC npcid="14" rate="0.3" />
<NPC npcid="15" rate="0.05" />
</JACO>
</MAP>
<MAP dice="4" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>Ga4</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="11" rate="0.4" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.02" />
<NPC npcid="14" rate="0.3" />
<NPC npcid="15" rate="0.05" />
</JACO>
</MAP>
<MAP dice="5" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>Ga4</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="11" rate="0.4" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.02" />
<NPC npcid="14" rate="0.3" />
<NPC npcid="15" rate="0.05" />
</JACO>
</MAP>
<MAP dice="6" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>Ga4</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="11" rate="0.4" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.02" />
<NPC npcid="14" rate="0.3" />
<NPC npcid="15" rate="0.05" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="2"
title="Kobolt"
QL="1"
DC="1"
mapset="Mansion"
XP="1000000"
BP="100000">
<SACRI_ITEM itemid="200022" />
<SACRI_ITEM itemid="200022" />
<MAP dice="1" key_sector="202" >
<NPCSET_ARRAY>Kb1/Ka1/Ka1</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="202" >
<NPCSET_ARRAY>kb1/Ka1/Ka1</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="202" >
<NPCSET_ARRAY>kb1/Ka1/Ka1</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="202" >
<NPCSET_ARRAY>kb1/Ka1/Ka1</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="202" >
<NPCSET_ARRAY>kb1/Ka1/Ka1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="202" >
<NPCSET_ARRAY>kb1/Ka1/Ka1</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="999"
title="Skeleton King"
QL="1"
DC="1"
mapset="Mansion"
XP="10000000"
BP="200000">
<SACRI_ITEM itemid="200029" />
<SACRI_ITEM itemid="200028" />
<MAP dice="1" key_sector="305" key_npc="36" boss="true" >
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="2" key_sector="305" key_npc="36" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="3" key_sector="305" key_npc="36" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="4" key_sector="305" key_npc="36" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="5" key_sector="305" key_npc="36" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="6" key_sector="305" key_npc="36" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="998"
title="Skeleton King V2"
QL="1"
DC="1"
mapset="Mansion"
XP="10000000"
BP="200000">
<SACRI_ITEM itemid="200032" />
<SACRI_ITEM itemid="200030" />
<MAP dice="1" key_sector="305" key_npc="35" boss="true" >
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="2" key_sector="305" key_npc="35" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="3" key_sector="305" key_npc="35" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="4" key_sector="305" key_npc="35" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="5" key_sector="305" key_npc="35" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="6" key_sector="305" key_npc="35" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="888"
title="Kobolt King"
QL="1"
DC="1"
mapset="Mansion"
XP="10000000"
BP="200000">
<SACRI_ITEM itemid="200038" />
<SACRI_ITEM itemid="200035" />
<MAP dice="1" key_sector="204" key_npc="44" boss="true" >
<NPCSET_ARRAY>ka2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="24" rate="0.05" />
</JACO>
</MAP>
<MAP dice="2" key_sector="204" key_npc="44" boss="true">
<NPCSET_ARRAY>ka2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="24" rate="0.05" />
</JACO>
</MAP>
<MAP dice="3" key_sector="204" key_npc="44" boss="true">
<NPCSET_ARRAY>Ka2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="24" rate="0.05" />
</JACO>
</MAP>
<MAP dice="4" key_sector="204" key_npc="44" boss="true">
<NPCSET_ARRAY>ka2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="24" rate="0.05" />
</JACO>
</MAP>
<MAP dice="5" key_sector="204" key_npc="44" boss="true">
<NPCSET_ARRAY>Ka2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="24" rate="0.05" />
</JACO>
</MAP>
<MAP dice="6" key_sector="204" key_npc="44" boss="true">
<NPCSET_ARRAY>Ka2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="24" rate="0.05" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<!-- ???? ???? -->
<SPECIAL_SCENARIO id="500"
title="Skeleton"
QL="0"
DC="1"
mapset="Mansion"
XP="800000"
BP="1250">
<SACRI_ITEM itemid="200037" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Sa2/sb1/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Sa2/Sa2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>Sa2/sb1/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>Sa3/sb1/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>Sa2/sb2/sc1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>Sa1/sb2/sc1</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="501"
title="Skeleton V1"
QL="1"
DC="1.2"
mapset="Mansion"
XP="1000000"
BP="10000">
<SACRI_ITEM itemid="200037" />
<SACRI_ITEM itemid="200011" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Sa2/sb1/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Sa2/Sa2/sc1/sc1</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>Sa2/sb1/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>Sa3/sb1/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>Sa2/sb2/Sb1/sb1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>Sa1/sb2/sb1/sb1</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="502"
title="Skeleton V2"
QL="2"
DC="1.2"
mapset="Mansion"
XP="2000000"
BP="5000">
<SACRI_ITEM itemid="200037" />
<SACRI_ITEM itemid="200012" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Sa2/sb1/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Sa2/Sa2/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>Sa2/sb1/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>Sa3/sb1/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>Sa2/Sb3/sc1/sc1/sc1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>Sa1/sb2/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="879"
title="Skeleton V4"
QL="4"
DC="1.2"
mapset="Mansion"
XP="4000000"
BP="5000">
<SACRI_ITEM itemid="200007" />
<SACRI_ITEM itemid="200007" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Sa2/sb1/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Sa2/Sa2/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>Sa2/sb1/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>Sa3/sb1/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>Sa2/Sb3/sc1/sc1/sc1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>Sa1/sb2/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="503"
title="Skeleton V3"
QL="3"
DC="1.2"
mapset="Mansion"
XP="3000000"
BP="10000">
<SACRI_ITEM itemid="200037" />
<SACRI_ITEM itemid="200013" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Sa1/Sb2/Sb2/Sb2/Sb2/Sb2/Sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Sa1/Sb3/sb3/Sb2/Sb2/Sb2/Sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>sa1/Sb2/Sb4/Sb2/Sb2/Sb2/Sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>sa2/Sb3/Sb4/Sb2/Sb2/Sb2/Sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>sa2/Sb4/sb3/Sb2/Sb2/Sb2/Sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>sa2/Sb1/Sb4/Sb2/Sb2/Sb2/Sb2</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="886"
title="Palmpoa"
QL="3"
DC="1.2"
mapset="Mansion"
XP="6000000"
BP="10000">
<SACRI_ITEM itemid="200015" />
<SACRI_ITEM itemid="200023" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="676"
title="Palmpoa V1"
QL="4"
DC="1.2"
mapset="Mansion"
XP="6000000"
BP="10000">
<SACRI_ITEM itemid="200016" />
<SACRI_ITEM itemid="200016" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="3"
QL="1"
title="Kobolt V1"
DC="1"
mapset="Mansion"
XP="4000000"
BP="25000">
<SACRI_ITEM itemid="200020" />
<SACRI_ITEM itemid="200020" />
<MAP dice="1" key_sector="201">
<NPCSET_ARRAY>Ka2/kb2/Ka1/Ka2/Ka2/Ka1/Ka2/Ka1/Ka3</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="202">
<NPCSET_ARRAY>kb1/Ka2/Ka2/kb2/Ka2/Ka2/Ka2/Ka2/Ka2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="201">
<NPCSET_ARRAY>kb2/Ka2/Ka2/kb2/kb2/Ka2/Ka2/Ka2/Ka2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="202">
<NPCSET_ARRAY>kb2/Ka2/Ka2/kb2/kb2/Ka2/Ka2/Ka2/Ka2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="201">
<NPCSET_ARRAY>kb2/Ka2/Ka2/kb2/kb2/Ka2/Ka2/Ka2/Ka2</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="202">
<NPCSET_ARRAY>Ka1/kb1/kb2/Ka2/Ka2/Ka1/Ka2/Ka2</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="997"
QL="1"
title="Kobolt V2"
DC="1"
mapset="Mansion"
XP="8200000"
BP="25000">
<SACRI_ITEM itemid="200019" />
<SACRI_ITEM itemid="200019" />
<MAP dice="1" key_sector="201">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="202">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="203">
<NPCSET_ARRAY>KKa2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="204">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="205">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="206">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="7" key_sector="207">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="8" key_sector="208">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<!--
?????? ///////////////////////////////////////
-->
<!-- Mansion -->
<STANDARD_SCENARIO
QL="0"
title="Goblin V"
DC="1"
mapset="Mansion"
XP="5000000"
BP="62500">
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>ga1/ga2/Ga1/Ga2/Ga3</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>Ga2/Ga2/Ga2/Ga3/Ga4</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="103">
<NPCSET_ARRAY>Ga1/Ga2/Ga3/Ga2/Ga4</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="104">
<NPCSET_ARRAY>Ga3/Ga2/Ga2/Ga2/Ga4</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="105">
<NPCSET_ARRAY>Ga2/Ga1/Ga1/Ga1/Ga4</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="106">
<NPCSET_ARRAY>Ga1/Ga1/Ga2/Ga2/Ga4</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="1"
title="Goblin V"
DC="1"
mapset="Mansion"
XP="1250000"
BP="1250">
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>Ga2/Gb1/Gb2/Ga4/Gb3/Gb4</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>Ga1/Gb2/Gb3/Gb1/Gb4/Gb3</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="103">
<NPCSET_ARRAY>Ga2/Gb2/Gb1/Gb1/Gb2/Gb3</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="104">
<NPCSET_ARRAY>Ga1/Ga2/Gb1/Gb2/Ga1/Gb1/Gb3/Ga4</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="105">
<NPCSET_ARRAY>Ga2/Gb1/Gb2/Gb3/Ga4/Gb4</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="106">
<NPCSET_ARRAY>Ga1/Gb2/Gb3/Gb1/Gb2/Ga3/Gb4</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="2"
title="Goblin V"
DC="1"
mapset="Mansion"
XP="4000000"
BP="3000">
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>Ga1/Gb2/Gc2/Gb3/Gc3/Gb1/Gc4</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>Ga2/Gc1/Gc3/Gb1/Gb2/Gb3/Gc3</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="101">
<NPCSET_ARRAY>Ga1/Gb2/Gb1/Gb3/Gb4/Gc1/Gc3/Gc4</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="101">
<NPCSET_ARRAY>Ga2/Ga4/Ga3/Ga1/Gc2/Gc1/Gb3/Gc3</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="101">
<NPCSET_ARRAY>Ga2/Gb1/Gb2/Gb3/Gc1/Gc2/Gc4</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="101">
<NPCSET_ARRAY>Gb3/Ga1/Gb4/Gb1/Gc3/Gc4</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="3"
title="Goblin V"
DC="1"
mamset="Mansion"
XP="3200000"
BP="250">
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>Ga2/Gb3/Gc1/Gc3/Gc2/Gd1/Gd2/Gd1/Gd3</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>Gb1/Ga3/Ga4/Gb2/Gb3/Gc3/Gd3/Gd2/Gd4</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="101">
<NPCSET_ARRAY>Gb2/Ga3/Ga4/Gb2/Gb3/Gc3/Gd3/Gd2/Gd4</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="102">
<NPCSET_ARRAY>Gb3/Ga3/Ga4/Gb2/Gb3/Gc3/Gd3/Gd2/Gd4</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="101">
<NPCSET_ARRAY>Gb4/Ga3/Ga4/Gb2/Gb3/Gc3/Gd3/Gd2/Gd4</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="102">
<NPCSET_ARRAY>Ga1/Gb1/Gb4/Gb3/Gc2/Gd1/Gd2/Gd3</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="4"
title="Goblin V"
DC="1"
mamset="Mansion"
XP="6400000"
BP="500">
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>Gb3/Gc2/Gc1/Ga3/Gd1/Gd3/Gc1/Ge2/Gd1/Ge4</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>Gb2/Gc3/Gc2/Ga4/Gd2/Ge1/Gc3/Ge3/Gd2/Ge3</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="101">
<NPCSET_ARRAY>Gb1/Gc1/Gc3/Ga1/Gd3/Ge2/Gc2/Ge1/Gd3/Ge4</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="102">
<NPCSET_ARRAY>Gb4/Gc4/Gc4/Ga2/Gd4/Ge4/Gc3/Ge4/Gd4/Ge3</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="101">
<NPCSET_ARRAY>Gb2/Gd3/Gc1/Ga2/Gd1/Ge2/Gc4/Ge3/Gd1/Ge4</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="102">
<NPCSET_ARRAY>Gb3/Ge1/Gc2/Gd3/Gd2/Gc2/Ge4/Gd2/Ge3</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="5"
title="Goblin V"
DC="1"
mamset="Mansion"
XP="12800000"
BP="1200">
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>Gd3/Gd1/Gd3/Gd4/Ge1/Ge2/Ge3/Ge4/Gf1/Gf2/Gf3</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>Gd2/Gd3/Gd4/Gd1/Ge2/Ge3/Ge1/Ge4/Gf4/Gf1/Gf2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="101">
<NPCSET_ARRAY>Gd1/Gd3/Gd2/Gd4/Ge3/Ge4/Ge3/Ge4/Gf2/Gf3/Gf3</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="102">
<NPCSET_ARRAY>Gd2/Gd1/Gd3/Gd4/Ge4/Ge3/Ge3/Ge2/Gf2/Gf3/Gf4</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="101">
<NPCSET_ARRAY>Gd2/Gd3/Gd4/Gd1/Ge3/Ge3/Ge4/Ge2/Gf2/Gf2/Gf1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="102">
<NPCSET_ARRAY>Gd1/Gd2/Gd3/Gd4/Ge2/Ge1/Ge4/Gf3/Gf2/Gf4</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
</XML>
<?xml version="1.0" encoding="UTF-8"?>
<XML id="scenario">
<!--
<SCENARIO id="???? ???"
title="??"
QL="?? ??? ??"
DC="??? ??"
mapset="??"
XP="XP ???"
BP="BP ???">
<SACRI_ITEM itemid="?? ???1 ID" />
<SACRI_ITEM itemid="?? ???2 ID" />
<SACRI_ITEM itemid="?? ???3 ID" />
<SACRI_ITEM itemid="?? ???4 ID" />
<REWARD_ITEM type="quest" itemid="?????ID" rate="?? ??" />
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>Ga1/Ga2/Ga1/Ga2/Ga3</NPCSET_ARRAY>
</MAP>
</SCENARIO>
-->
<!--
?????? ///////////////////////////////////////
-->
<SPECIAL_SCENARIO id="978"
title="Scrider's Quest"
QL="5"
DC="5"
mapset="Mansion"
XP="100000000"
BP="2000000">
<SACRI_ITEM itemid="200029" />
<SACRI_ITEM itemid="200030" />
<MAP dice="1" key_sector="204" key_npc="46" boss="true" >
<NPCSET_ARRAY>Sc1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="33" rate="0.4" />
<NPC npcid="34" rate="0.2" />
<NPC npcid="34" rate="0.02" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="2" key_sector="204" key_npc="46" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="34" rate="0.4" />
<NPC npcid="34" rate="0.2" />
<NPC npcid="34" rate="0.02" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="33" rate="0.05" />
</JACO>
</MAP>
<MAP dice="3" key_sector="204" key_npc="46" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="33" rate="0.4" />
<NPC npcid="34" rate="0.2" />
<NPC npcid="34" rate="0.02" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="4" key_sector="204" key_npc="46" boss="true">
<NPCSET_ARRAY>Kb5</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="34" rate="0.4" />
<NPC npcid="33" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="5" key_sector="204" key_npc="46" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="34" rate="0.4" />
<NPC npcid="34" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="34" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="6" key_sector="204" key_npc="46" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="33" rate="0.4" />
<NPC npcid="33" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="33" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="975"
title="Palmpou King"
QL="1"
DC="1"
mapset="Mansion"
XP="60000000"
BP="200000">
<SACRI_ITEM itemid="200011" />
<SACRI_ITEM itemid="200017" />
<MAP dice="1" key_sector="204" key_npc="24" boss="true" >
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="14">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="25" rate="0.05" />
</JACO>
</MAP>
<MAP dice="2" key_sector="204" key_npc="24" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="14">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="25" rate="0.05" />
</JACO>
</MAP>
<MAP dice="3" key_sector="204" key_npc="24" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="25" rate="0.05" />
</JACO>
</MAP>
<MAP dice="4" key_sector="204" key_npc="24" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="25" rate="0.05" />
</JACO>
</MAP>
<MAP dice="5" key_sector="204" key_npc="24" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="25" rate="0.05" />
</JACO>
</MAP>
<MAP dice="6" key_sector="204" key_npc="24" boss="true">
<NPCSET_ARRAY>Pb2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="25" rate="0.05" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="1"
title="Goblin King"
QL="1"
DC="1"
mapset="Mansion"
XP="50000000"
BP="100000">
<SACRI_ITEM itemid="200008" />
<SACRI_ITEM itemid="200018" />
<MAP dice="1" key_sector="102" key_npc="16" boss="true" >
<NPCSET_ARRAY>Ga3</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="11" rate="0.4" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.02" />
<NPC npcid="14" rate="0.3" />
<NPC npcid="15" rate="0.05" />
</JACO>
</MAP>
<MAP dice="2" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>Ga4</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="11" rate="0.4" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.02" />
<NPC npcid="14" rate="0.3" />
<NPC npcid="15" rate="0.05" />
</JACO>
</MAP>
<MAP dice="3" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>Ga4</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="11" rate="0.4" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.02" />
<NPC npcid="14" rate="0.3" />
<NPC npcid="15" rate="0.05" />
</JACO>
</MAP>
<MAP dice="4" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>Ga4</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="11" rate="0.4" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.02" />
<NPC npcid="14" rate="0.3" />
<NPC npcid="15" rate="0.05" />
</JACO>
</MAP>
<MAP dice="5" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>Ga4</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="11" rate="0.4" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.02" />
<NPC npcid="14" rate="0.3" />
<NPC npcid="15" rate="0.05" />
</JACO>
</MAP>
<MAP dice="6" key_sector="102" key_npc="16" boss="true">
<NPCSET_ARRAY>Ga4</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="11" rate="0.4" />
<NPC npcid="12" rate="0.2" />
<NPC npcid="13" rate="0.02" />
<NPC npcid="14" rate="0.3" />
<NPC npcid="15" rate="0.05" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="2"
title="Kobolt"
QL="1"
DC="1"
mapset="Mansion"
XP="1000000"
BP="100000">
<SACRI_ITEM itemid="200022" />
<SACRI_ITEM itemid="200022" />
<MAP dice="1" key_sector="202" >
<NPCSET_ARRAY>Kb1/Ka1/Ka1</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="202" >
<NPCSET_ARRAY>kb1/Ka1/Ka1</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="202" >
<NPCSET_ARRAY>kb1/Ka1/Ka1</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="202" >
<NPCSET_ARRAY>kb1/Ka1/Ka1</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="202" >
<NPCSET_ARRAY>kb1/Ka1/Ka1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="202" >
<NPCSET_ARRAY>kb1/Ka1/Ka1</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="999"
title="Skeleton King"
QL="1"
DC="1"
mapset="Mansion"
XP="10000000"
BP="200000">
<SACRI_ITEM itemid="200029" />
<SACRI_ITEM itemid="200028" />
<MAP dice="1" key_sector="305" key_npc="36" boss="true" >
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="2" key_sector="305" key_npc="36" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="3" key_sector="305" key_npc="36" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="4" key_sector="305" key_npc="36" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="5" key_sector="305" key_npc="36" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="6" key_sector="305" key_npc="36" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="998"
title="Skeleton King V2"
QL="1"
DC="1"
mapset="Mansion"
XP="10000000"
BP="200000">
<SACRI_ITEM itemid="200032" />
<SACRI_ITEM itemid="200030" />
<MAP dice="1" key_sector="305" key_npc="35" boss="true" >
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="2" key_sector="305" key_npc="35" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="3" key_sector="305" key_npc="35" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="4" key_sector="305" key_npc="35" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="5" key_sector="305" key_npc="35" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
<MAP dice="6" key_sector="305" key_npc="35" boss="true">
<NPCSET_ARRAY>sa1</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="31" rate="0.4" />
<NPC npcid="32" rate="0.2" />
<NPC npcid="33" rate="0.02" />
<NPC npcid="31" rate="0.3" />
<NPC npcid="34" rate="0.05" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="888"
title="Kobolt King"
QL="1"
DC="1"
mapset="Mansion"
XP="10000000"
BP="200000">
<SACRI_ITEM itemid="200038" />
<SACRI_ITEM itemid="200035" />
<MAP dice="1" key_sector="204" key_npc="44" boss="true" >
<NPCSET_ARRAY>ka2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="24" rate="0.05" />
</JACO>
</MAP>
<MAP dice="2" key_sector="204" key_npc="44" boss="true">
<NPCSET_ARRAY>ka2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="24" rate="0.05" />
</JACO>
</MAP>
<MAP dice="3" key_sector="204" key_npc="44" boss="true">
<NPCSET_ARRAY>Ka2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="24" rate="0.05" />
</JACO>
</MAP>
<MAP dice="4" key_sector="204" key_npc="44" boss="true">
<NPCSET_ARRAY>ka2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="24" rate="0.05" />
</JACO>
</MAP>
<MAP dice="5" key_sector="204" key_npc="44" boss="true">
<NPCSET_ARRAY>Ka2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="24" rate="0.05" />
</JACO>
</MAP>
<MAP dice="6" key_sector="204" key_npc="44" boss="true">
<NPCSET_ARRAY>Ka2</NPCSET_ARRAY>
<JACO count="2" tick="13" min_npc="0" max_npc="8">
<NPC npcid="21" rate="0.4" />
<NPC npcid="22" rate="0.2" />
<NPC npcid="23" rate="0.02" />
<NPC npcid="21" rate="0.3" />
<NPC npcid="24" rate="0.05" />
</JACO>
</MAP>
</SPECIAL_SCENARIO>
<!-- ???? ???? -->
<SPECIAL_SCENARIO id="500"
title="Skeleton"
QL="0"
DC="1"
mapset="Mansion"
XP="800000"
BP="1250">
<SACRI_ITEM itemid="200037" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Sa2/sb1/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Sa2/Sa2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>Sa2/sb1/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>Sa3/sb1/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>Sa2/sb2/sc1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>Sa1/sb2/sc1</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="501"
title="Skeleton V1"
QL="1"
DC="1.2"
mapset="Mansion"
XP="1000000"
BP="10000">
<SACRI_ITEM itemid="200037" />
<SACRI_ITEM itemid="200011" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Sa2/sb1/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Sa2/Sa2/sc1/sc1</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>Sa2/sb1/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>Sa3/sb1/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>Sa2/sb2/Sb1/sb1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>Sa1/sb2/sb1/sb1</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="502"
title="Skeleton V2"
QL="2"
DC="1.2"
mapset="Mansion"
XP="2000000"
BP="5000">
<SACRI_ITEM itemid="200037" />
<SACRI_ITEM itemid="200012" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Sa2/sb1/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Sa2/Sa2/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>Sa2/sb1/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>Sa3/sb1/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>Sa2/Sb3/sc1/sc1/sc1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>Sa1/sb2/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="879"
title="Skeleton V4"
QL="4"
DC="1.2"
mapset="Mansion"
XP="4000000"
BP="5000">
<SACRI_ITEM itemid="200007" />
<SACRI_ITEM itemid="200007" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Sa2/sb1/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Sa2/Sa2/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>Sa2/sb1/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>Sa3/sb1/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>Sa2/Sb3/sc1/sc1/sc1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>Sa1/sb2/sb2/sb2/sb2</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="503"
title="Skeleton V3"
QL="3"
DC="1.2"
mapset="Mansion"
XP="3000000"
BP="10000">
<SACRI_ITEM itemid="200037" />
<SACRI_ITEM itemid="200013" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Sa1/Sb2/Sb2/Sb2/Sb2/Sb2/Sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Sa1/Sb3/sb3/Sb2/Sb2/Sb2/Sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>sa1/Sb2/Sb4/Sb2/Sb2/Sb2/Sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>sa2/Sb3/Sb4/Sb2/Sb2/Sb2/Sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>sa2/Sb4/sb3/Sb2/Sb2/Sb2/Sb2</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>sa2/Sb1/Sb4/Sb2/Sb2/Sb2/Sb2</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="886"
title="Palmpoa"
QL="3"
DC="1.2"
mapset="Mansion"
XP="6000000"
BP="10000">
<SACRI_ITEM itemid="200015" />
<SACRI_ITEM itemid="200023" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="676"
title="Palmpoa V1"
QL="4"
DC="1.2"
mapset="Mansion"
XP="6000000"
BP="10000">
<SACRI_ITEM itemid="200016" />
<SACRI_ITEM itemid="200016" />
<MAP dice="1" key_sector="301">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="302">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="303">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="304">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="305">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="306">
<NPCSET_ARRAY>Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1/Pb1</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="3"
QL="1"
title="Kobolt V1"
DC="1"
mapset="Mansion"
XP="4000000"
BP="25000">
<SACRI_ITEM itemid="200020" />
<SACRI_ITEM itemid="200020" />
<MAP dice="1" key_sector="201">
<NPCSET_ARRAY>Ka2/kb2/Ka1/Ka2/Ka2/Ka1/Ka2/Ka1/Ka3</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="202">
<NPCSET_ARRAY>kb1/Ka2/Ka2/kb2/Ka2/Ka2/Ka2/Ka2/Ka2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="201">
<NPCSET_ARRAY>kb2/Ka2/Ka2/kb2/kb2/Ka2/Ka2/Ka2/Ka2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="202">
<NPCSET_ARRAY>kb2/Ka2/Ka2/kb2/kb2/Ka2/Ka2/Ka2/Ka2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="201">
<NPCSET_ARRAY>kb2/Ka2/Ka2/kb2/kb2/Ka2/Ka2/Ka2/Ka2</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="202">
<NPCSET_ARRAY>Ka1/kb1/kb2/Ka2/Ka2/Ka1/Ka2/Ka2</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<SPECIAL_SCENARIO id="997"
QL="1"
title="Kobolt V2"
DC="1"
mapset="Mansion"
XP="8200000"
BP="25000">
<SACRI_ITEM itemid="200019" />
<SACRI_ITEM itemid="200019" />
<MAP dice="1" key_sector="201">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="202">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="203">
<NPCSET_ARRAY>KKa2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="204">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="205">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="206">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="7" key_sector="207">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
<MAP dice="8" key_sector="208">
<NPCSET_ARRAY>Ka2/Kb2/Kb2/Kb2/kb2/Kb2/Kb2/Kb2/Kb2/Kb2/Kb2</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
<!--
?????? ///////////////////////////////////////
-->
<!-- Mansion -->
<STANDARD_SCENARIO
QL="0"
title="Goblin V"
DC="1"
mapset="Mansion"
XP="5000000"
BP="62500">
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>ga1/ga2/Ga1/Ga2/Ga3</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>Ga2/Ga2/Ga2/Ga3/Ga4</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="103">
<NPCSET_ARRAY>Ga1/Ga2/Ga3/Ga2/Ga4</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="104">
<NPCSET_ARRAY>Ga3/Ga2/Ga2/Ga2/Ga4</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="105">
<NPCSET_ARRAY>Ga2/Ga1/Ga1/Ga1/Ga4</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="106">
<NPCSET_ARRAY>Ga1/Ga1/Ga2/Ga2/Ga4</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="1"
title="Goblin V"
DC="1"
mapset="Mansion"
XP="1250000"
BP="1250">
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>Ga2/Gb1/Gb2/Ga4/Gb3/Gb4</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>Ga1/Gb2/Gb3/Gb1/Gb4/Gb3</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="103">
<NPCSET_ARRAY>Ga2/Gb2/Gb1/Gb1/Gb2/Gb3</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="104">
<NPCSET_ARRAY>Ga1/Ga2/Gb1/Gb2/Ga1/Gb1/Gb3/Ga4</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="105">
<NPCSET_ARRAY>Ga2/Gb1/Gb2/Gb3/Ga4/Gb4</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="106">
<NPCSET_ARRAY>Ga1/Gb2/Gb3/Gb1/Gb2/Ga3/Gb4</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="2"
title="Goblin V"
DC="1"
mapset="Mansion"
XP="4000000"
BP="3000">
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>Ga1/Gb2/Gc2/Gb3/Gc3/Gb1/Gc4</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>Ga2/Gc1/Gc3/Gb1/Gb2/Gb3/Gc3</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="101">
<NPCSET_ARRAY>Ga1/Gb2/Gb1/Gb3/Gb4/Gc1/Gc3/Gc4</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="101">
<NPCSET_ARRAY>Ga2/Ga4/Ga3/Ga1/Gc2/Gc1/Gb3/Gc3</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="101">
<NPCSET_ARRAY>Ga2/Gb1/Gb2/Gb3/Gc1/Gc2/Gc4</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="101">
<NPCSET_ARRAY>Gb3/Ga1/Gb4/Gb1/Gc3/Gc4</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="3"
title="Goblin V"
DC="1"
mamset="Mansion"
XP="3200000"
BP="250">
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>Ga2/Gb3/Gc1/Gc3/Gc2/Gd1/Gd2/Gd1/Gd3</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>Gb1/Ga3/Ga4/Gb2/Gb3/Gc3/Gd3/Gd2/Gd4</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="101">
<NPCSET_ARRAY>Gb2/Ga3/Ga4/Gb2/Gb3/Gc3/Gd3/Gd2/Gd4</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="102">
<NPCSET_ARRAY>Gb3/Ga3/Ga4/Gb2/Gb3/Gc3/Gd3/Gd2/Gd4</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="101">
<NPCSET_ARRAY>Gb4/Ga3/Ga4/Gb2/Gb3/Gc3/Gd3/Gd2/Gd4</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="102">
<NPCSET_ARRAY>Ga1/Gb1/Gb4/Gb3/Gc2/Gd1/Gd2/Gd3</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="4"
title="Goblin V"
DC="1"
mamset="Mansion"
XP="6400000"
BP="500">
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>Gb3/Gc2/Gc1/Ga3/Gd1/Gd3/Gc1/Ge2/Gd1/Ge4</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>Gb2/Gc3/Gc2/Ga4/Gd2/Ge1/Gc3/Ge3/Gd2/Ge3</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="101">
<NPCSET_ARRAY>Gb1/Gc1/Gc3/Ga1/Gd3/Ge2/Gc2/Ge1/Gd3/Ge4</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="102">
<NPCSET_ARRAY>Gb4/Gc4/Gc4/Ga2/Gd4/Ge4/Gc3/Ge4/Gd4/Ge3</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="101">
<NPCSET_ARRAY>Gb2/Gd3/Gc1/Ga2/Gd1/Ge2/Gc4/Ge3/Gd1/Ge4</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="102">
<NPCSET_ARRAY>Gb3/Ge1/Gc2/Gd3/Gd2/Gc2/Ge4/Gd2/Ge3</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
<STANDARD_SCENARIO
QL="5"
title="Goblin V"
DC="1"
mamset="Mansion"
XP="12800000"
BP="1200">
<MAP dice="1" key_sector="101">
<NPCSET_ARRAY>Gd3/Gd1/Gd3/Gd4/Ge1/Ge2/Ge3/Ge4/Gf1/Gf2/Gf3</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="102">
<NPCSET_ARRAY>Gd2/Gd3/Gd4/Gd1/Ge2/Ge3/Ge1/Ge4/Gf4/Gf1/Gf2</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="101">
<NPCSET_ARRAY>Gd1/Gd3/Gd2/Gd4/Ge3/Ge4/Ge3/Ge4/Gf2/Gf3/Gf3</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="102">
<NPCSET_ARRAY>Gd2/Gd1/Gd3/Gd4/Ge4/Ge3/Ge3/Ge2/Gf2/Gf3/Gf4</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="101">
<NPCSET_ARRAY>Gd2/Gd3/Gd4/Gd1/Ge3/Ge3/Ge4/Ge2/Gf2/Gf2/Gf1</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="102">
<NPCSET_ARRAY>Gd1/Gd2/Gd3/Gd4/Ge2/Ge1/Ge4/Gf3/Gf2/Gf4</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
</XML>
who help me edit
-
-
Member
Re: need file scenario.xml to post quest Dungeon
-
Member
Re: need file scenario.xml to post quest Dungeon
-
Apprentice
Re: need file scenario.xml to post quest Dungeon
well in ijji gunz they use this in their scenerio.xml but you will probably need to do some other things to get it to work
- <!-- ////////////////////////////////////////////////////////////////////////////////////////////////////////
정규 시나리오 : Dungeon
////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
- <STANDARD_SCENARIO QL="0" title="Quest Dungeon QL0" DC="1" mapset="Dungeon" XP="200" BP="25">
- <!-- nest1 맵 부터 시작
-->
- <MAP dice="1" key_sector="303">
<NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
</MAP>
- <MAP dice="2" key_sector="303">
<NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
</MAP>
- <MAP dice="3" key_sector="303">
<NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
</MAP>
- <MAP dice="4" key_sector="303">
<NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
</MAP>
- <MAP dice="5" key_sector="303">
<NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
</MAP>
- <MAP dice="6" key_sector="303">
<NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
- <STANDARD_SCENARIO QL="1" title="Quest Dungeon QL1" DC="1" mapset="Dungeon" XP="500" BP="50">
- <!-- nest1 맵 부터 시작
-->
- <MAP dice="1" key_sector="304">
<NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
</MAP>
- <MAP dice="2" key_sector="304">
<NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
</MAP>
- <MAP dice="3" key_sector="304">
<NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
</MAP>
- <MAP dice="4" key_sector="304">
<NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
</MAP>
- <MAP dice="5" key_sector="304">
<NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
</MAP>
- <MAP dice="6" key_sector="304">
<NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
- <STANDARD_SCENARIO QL="2" title="Quest Dungeon QL2" DC="1" mapset="Dungeon" XP="1600" BP="120">
- <!-- passage3 맵 부터 시작
-->
- <MAP dice="1" key_sector="306">
<NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
</MAP>
- <MAP dice="2" key_sector="306">
<NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
</MAP>
- <MAP dice="3" key_sector="306">
<NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
</MAP>
- <MAP dice="4" key_sector="306">
<NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
</MAP>
- <MAP dice="5" key_sector="306">
<NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
</MAP>
- <MAP dice="6" key_sector="306">
<NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
- <STANDARD_SCENARIO QL="3" title="Quest Dungeon QL3" DC="1" mapset="Dungeon" XP="3200" BP="250">
- <!-- passage1 맵 부터 시작
-->
- <MAP dice="1" key_sector="307">
<NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
</MAP>
- <MAP dice="2" key_sector="307">
<NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
</MAP>
- <MAP dice="3" key_sector="307">
<NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
</MAP>
- <MAP dice="4" key_sector="307">
<NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
</MAP>
- <MAP dice="5" key_sector="307">
<NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
</MAP>
- <MAP dice="6" key_sector="307">
<NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
- <STANDARD_SCENARIO QL="4" title="Quest Dungeon QL4" DC="1" mapset="Dungeon" XP="6400" BP="500">
- <!-- cavern2 맵 부터 시작
-->
- <MAP dice="1" key_sector="308">
<NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
</MAP>
- <MAP dice="2" key_sector="308">
<NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
</MAP>
- <MAP dice="3" key_sector="308">
<NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
</MAP>
- <MAP dice="4" key_sector="308">
<NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
</MAP>
- <MAP dice="5" key_sector="308">
<NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
</MAP>
- <MAP dice="6" key_sector="308">
<NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
- <STANDARD_SCENARIO QL="5" title="Quest Dungeon QL5" DC="1" mapset="Dungeon" XP="12800" BP="1200">
- <!-- cavern1 맵 부터 시작
-->
- <MAP dice="1" key_sector="309">
<NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
</MAP>
- <MAP dice="2" key_sector="309">
<NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
</MAP>
- <MAP dice="3" key_sector="309">
<NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
</MAP>
- <MAP dice="4" key_sector="309">
<NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
</MAP>
- <MAP dice="5" key_sector="309">
<NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
</MAP>
- <MAP dice="6" key_sector="309">
<NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
</MAP>
</STANDARD_SCENARIO>
for all i could know it may not work and you will need to make it yourself
-
GunZ messiah
Re: need file scenario.xml to post quest Dungeon
-
Omer
Re: need file scenario.xml to post quest Dungeon
Infracted for double posting and added a tag.