Help on GTK and editing maps

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  1. #1
    Apprentice gugglle is offline
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    ! Help on GTK and editing maps

    I was editing some maps here, using some tutorial that i find here on ragezone...i need some help.
    In the tutorial, it have a command <USEOPACITY/>
    I wanna know if there is a list of this kinds of cmds, they function on the xml and how to use.

    Apreciate the help =D
    Thanks.

    @Mods
    Please move my topic, i think its wrong area x.x'


  2. #2
    Account Upgraded | Title Enabled! 00niels00 is offline
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    Re: Help on GTK and editing maps

    Quote Originally Posted by gugglle View Post
    I was editing some maps here, using some tutorial that i find here on ragezone...i need some help.
    In the tutorial, it have a command <USEOPACITY/>
    I wanna know if there is a list of this kinds of cmds, they function on the xml and how to use.

    Apreciate the help =D
    Thanks.

    @Mods
    Please move my topic, i think its wrong area x.x'
    <USEOPACITY/> never heard of such a comment.
    If you want to have transpararant walls you will need to create a shader.

    This adds transparant:
    Code:
    qer_trans 0.8
    Read more here:
    http://gzmap.sourceforge.net/tutorials/tutorial1.html

  3. #3
    Apprentice gugglle is offline
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    Re: Help on GTK and editing maps

    thanks =)
    I used this use opacity, didn't see any diference.

  4. #4
    Sharing is caring KillerStefan is offline
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    Re: Help on GTK and editing maps

    Moved.

  5. #5
    What year is this? pluke001 is offline
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    Re: Help on GTK and editing maps

    Quote Originally Posted by 00niels00 View Post
    <USEOPACITY/> never heard of such a comment.
    If you want to have transpararant walls you will need to create a shader.

    This adds transparant:
    Code:
    qer_trans 0.8
    Read more here:
    http://gzmap.sourceforge.net/tutorials/tutorial1.html
    USEOPACY is for transparent png or dds files. (cuts transparent background from texture)

  6. #6
    Apprentice gugglle is offline
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    Re: Help on GTK and editing maps

    Thank you for the answers...but i got another question.
    The items that spawns on the map (bullet, ap and hp) spawns veeery far from where a put them.
    Its a bug? its normal?
    Have some way to put them right where i want them?
    (=

    AAAA something else.
    I tested team deatchmatch and the map crashed.Why?

    Thanks for the help
    Last edited by gugglle; 02-05-10 at 09:19 PM.

  7. #7
    What year is this? pluke001 is offline
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    Re: Help on GTK and editing maps

    Quote Originally Posted by gugglle View Post
    The items that spawns on the map (bullet, ap and hp) spawns veeery far from where a put them.
    Its a bug? its normal?
    Have some way to put them right where i want them?
    If you want hp ,ap ,ammo spawns, that you added, to work on gunz, you must edid client and runable too(For 2007 client (I dont realy know about 2008 one)).

    Quote Originally Posted by gugglle View Post
    I tested team deatchmatch and the map crashed.Why?
    What you mean "it crashed while testind tdm spawns"? If you dont put tdm spawns, then it will spawn you at map center ( I mean you will spawn even if you didnt add them). So i guess that you compiled your map wrong or it is your client issuse.

  8. #8
    Apprentice gugglle is offline
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    Re: Help on GTK and editing maps

    I mean when i starts the map in TDM, it crashes.
    I put the spanws, but it still crashes, and i tested making it with nolight, light e fastlight ^^

    If its my client can you send me a link of a good client?



    thanks a lot for the help d=
    Last edited by gugglle; 03-05-10 at 01:37 AM.

  9. #9
    What year is this? pluke001 is offline
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    Re: Help on GTK and editing maps

    Quote Originally Posted by gugglle View Post
    I mean when i starts the map in TDM, it crashes.
    I put the spanws, but it still crashes, and i tested making it with nolight, light e fastlight ^^

    If its my client can you send me a link of a good client?



    thanks a lot for the help d=
    I use gregors repack (look in releases section for sticky theard) and I have no problems with it.



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