[HELP]server Counter fix

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  1. #1
    Apprentice Alaa Shehadeh is offline
    MemberRank
    Dec 2013 Join Date
    18Posts

    [HELP]server Counter fix

    hello guys when someone enters my server the players counter not working stay's at 0/500




    HELP?!!


  2. #2
    Account Upgraded | Title Enabled! suhil1 is offline
    MemberRank
    Apr 2010 Join Date
    310Posts

    Re: [HELP]server Counter fix

    MMatchServer.cpp
    #ifdef LOCALE_KOREA
    int nNatePlayer = 0;

    for(MMatchObjectList::iterator iter = m_Objects.begin(); iter != m_Objects.end(); iter++)
    {
    MMatchObject* pObj = (MMatchObject*)iter->second;
    if( pObj->GetAccountInfo()->m_nCCode == 30 ) { nNatePlayer++; }
    }

    bResult = m_MatchDBMgr.UpdateServerStatus_Netmarble(MGetServerConfig()->GetServerID(), nCurPlayer, nNatePlayer);
    #else
    bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer);
    #endif
    to
    //#ifdef LOCALE_KOREA
    // int nNatePlayer = 0;
    //
    // for(MMatchObjectList::iterator iter = m_Objects.begin(); iter != m_Objects.end(); iter++)
    // {
    // MMatchObject* pObj = (MMatchObject*)iter->second;
    // if( pObj->GetAccountInfo()->m_nCCode == 30 ) { nNatePlayer++; }
    // }
    //
    // bResult = m_MatchDBMgr.UpdateServerStatus_Netmarble(MGetServerConfig()->GetServerID(), nCurPlayer, nNatePlayer);
    //#else
    bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer);
    //#endif

  3. #3
    Apprentice Alaa Shehadeh is offline
    MemberRank
    Dec 2013 Join Date
    18Posts

    Re: [HELP]server Counter fix

    tried and still not counting! :S

  4. #4
    Alpha Member Chrisss is offline
    MemberRank
    Feb 2012 Join Date
    Ask the Fox!Location
    1,660Posts

    Re: [HELP]server Counter fix


  5. #5
    Apprentice Alaa Shehadeh is offline
    MemberRank
    Dec 2013 Join Date
    18Posts

    Re: [HELP]server Counter fix

    already saw that and tried it and still not working !


  6. #6
    Pandora imback is offline
    MemberRank
    Dec 2011 Join Date
    408Posts

    Re: [HELP]server Counter fix

    Change it to :

    ifdef LOCALE_KOREA
    int nNatePlayer = 0;

    for(MMatchObjectList::iterator iter = m_Objects.begin(); iter != m_Objects.end(); iter++)
    {
    MMatchObject* pObj = (MMatchObject*)iter->second;
    if( pObj->GetAccountInfo()->m_nCCode == 30 ) { nNatePlayer++; }
    }

    // bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer, nNatePlayer);//Gun edit DB error
    //#else
    bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer);
    #endif



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