[HELP] With adding items. The results I got.

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  1. #1
    Member qITIp is offline
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    [HELP] With adding items. The results I got.

    Yeah, so I added in some new items. For the sake of simplicity lets just say one sword. (Really was 2 katanas and 2 great swords). All of the items I added had the correct .elu files made up for them, and I believe all my system files are correct. And I also updated weapon.xml. And yet when I log in to gunz, I cant see the new swords and my characters shirt wont show. Anyone know how to fix this?

    Edit: Ok, so a shirt I put into the game earlier (Added) that used to work. Now doesnt work after I put in these other 4 swords... again, anyone know how to fix this?
    Last edited by qITIp; 28-02-08 at 01:33 AM. Reason: Stuff


  2. #2
    Account Upgraded | Title Enabled! rodanio14 is offline
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    Re: [HELP] With adding items. The results I got.

    Hmm if u edited the .elu good then u gotta put it in weapon.xml
    Code:
    	<AddWeaponElu name="Name u want." weapon_motion_type = "14" weapon_type = "18" >	
    		<AddBaseModel name="Name u want" filename="locatation of ur elu. let me say model/weapon/katana/katana05.elu" />
    	</AddWeaponElu>
    and u gotta look at forum motion type u gotta put the excat one that is at the list.

    Code:
    		1 : katana
    		2 : 1h pistol
    		3 : 2h pistol
    		
    			a. pistol
    			b. magnum
    				
    		4 : shotgun
    		
    			a. shotgun
    			b. machinegun
    			
    		5 : rifle
    		6 : grenade type motion
    		
    			a. grenade
    			b. flashbang
    			c. smoke
    			d. tear_gas
    			
    		7 : dagger
    		8 : item ( 모션이 다르면 분리 )
    		
    			a. medikit
    			b. dynamite
    			c. remote_charge ( 보류 )
    			d. 수선도구 
    			e. 헤체도구 ( 보류 )
    			
    		9 : rocket launcher
    	       10 : 1hp smg
    	       11 : 2hp smg
    	       12 : sword
    	       13 : blade
    	       14 : 2h dagger
    	       
    	    동일 무기가 양손버전이 존재하는 경우 이름은 x2를 뒤에 붙인다.
    	    
    	    	무기 타잎 : 동일한 모션을 사용하는 서로 다른 무기 타잎 때문에 필요..
    	    	
    	    	 1 : katana
    	    	 2 : 1h pistol
    	    	 3 : 2h pistol
    	    	 4 : shotgun
    	    	 5 : machinegun
    	    	 6 : rifle
    	    	 7 : grenade
    	    	 8 : flashbang
    	    	 9 : smoke
    	    	10 : dagger
    	    	11 : medikit
    	    	12 : repairkit
    	    	13 : rlauncher
    	    	14 : 1h smg
    	    	15 : 2h smg
    	    	16 : sword
    	    	17 : blade
    	    	18 : 2h dagger
    If u adding katana u gotta put at forum motion 1 etc.

    then u are done with editing, and then u need to put it in zitem.xml
    Let me say u are adding a katana sword u do it like this.

    Code:
    	<ITEM id="Item id dont make it above 9999+ then it wont read it if u want it at shop." 
    		name="Name u want it to appear in shop"" 
    		mesh_name="Mesch name name u putted at <AddBaseModel name="Name u want"" 
    		totalpoint="0" 
    		type="melee"	
    		res_sex="a" 
    		res_level="Lvl restriction for weapon." 
    		slot="melee" 
    		weapon="Here u put the weapon name like revolvers if it are 2 revolvers u do like revolversx2 dagger is dagger 2times dagger is daggerx2 but then u gotta put the x2 at weapon.xml to." 
    		weight="weight of the weapon." 
    		bt_price="bounty price for the weapon."	
    		delay="how fast it will be ingame." 
    		damage="the dammage u want for the weapon." 
    		range="The range just put 240 thats good enough" 
    		ctrl_ability="0" 
    		magazine="the magazine for ur weapon for melee weapons just 0 and for breakers etc just weapons that shoot like for breaker its good enough to do 5 so u have 5 bullets to shoot for mg let me say 127" 
    		reloadtime="The amount time's u wanna let it relead" 
    		slug_output="true ur false true is the bullets that shoots false is that it wont shoot bullets."	
    		gadget_id="0" 
    		hp="0" 
    		ap="0" 
    		maxwt="0" 
    		sf="0" 
    		fr="0" 
    		cr="0" 
    		pr="0" 
    		lr="0" 
    		color="#FFFFFFFF"	
    		image_id="0" 
    		bullet_image_id="0" 
    		magazine_image_id="0" 
    		desc="The desc name of ur item let me say This item will give alot strengt."/>
    Then just put it at shop with the following format.
    Code:
    	<SELL itemid="item id number" />
    Hope i helped u my english isn't that good but atleast i tried to help u =]

  3. #3
    Member qITIp is offline
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    Re: [HELP] With adding items. The results I got.

    Yeah. Your english was fine :P but Im nearly certain I did all of that the correct way. And it is still buggy. I mean, Im about to go redo all the stuff agian. Sigh lol

  4. #4
    Member qITIp is offline
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    Re: [HELP] With adding items. The results I got.

    Ok, so Im adding in a great sword. Would this be correct?

    For weapon.xml
    <AddWeaponElu name="rave_01" weapon_motion_type = "12" weapon_type = "16" >
    <AddBaseModel name="rave_01" filename="model/weapon/sword/rave_01.elu" />
    </AddWeaponElu>
    For zitem.xml


    <ITEM id="555553" name="Eisenmeteor" mesh_name="rave_001" totalpoint="0" type="melee"
    res_sex="a" res_level="70" slot="melee" weapon="greatsword" weight="40" bt_price="0"
    delay="300" damage="50" range="310" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
    gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
    image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Stage One." />

  5. #5
    Account Upgraded | Title Enabled! rodanio14 is offline
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    Re: [HELP] With adding items. The results I got.

    <ITEM id="555553" name="Eisenmeteor" mesh_name="rave_001" totalpoint="0" type="melee"
    res_sex="a" res_level="70" slot="melee" weapon="greatsword" weight="40" bt_price="0"
    delay="300" damage="50" range="310" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
    gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" Page Ranking="0" lr="0" color="#FFFFFFFF"
    image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Stage One." />
    i see someting wrong
    mesh_name="rave_001"
    its gotta be rave_01 remember its gotta be same as the name="rave_01" from weapon.xml

  6. #6
    Member qITIp is offline
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    Re: [HELP] With adding items. The results I got.

    zitem

    <ITEM id="555553" name="Eisenmeteor" mesh_name="rave001" totalpoint="0" type="melee"
    res_sex="a" res_level="70" slot="melee" weapon="greatsword" weight="40" bt_price="0"
    delay="300" damage="50" range="310" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
    gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" Page Ranking="0" lr="0" color="#FFFFFFFF"
    image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Stage One." />
    weapon.xml

    <AddWeaponElu name="rave001" weapon_motion_type = "12" weapon_type = "16" >
    <AddBaseModel name="rave001" filename="model/weapon/sword/rave001.elu" />
    </AddWeaponElu>
    Everything seems in order? I made sure the .elu was edited correctly as well. The item wont show up... like in game the image is missing. When I equip it and use it. I get a giant white "ray"

    My .bmp.dds is named rave_01.bmp.dds gahh Im lost lol. I have made a shirt work lol.

  7. #7
    Account Upgraded | Title Enabled! rodanio14 is offline
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    Re: [HELP] With adding items. The results I got.

    can u copy the edited elu text of it ?

  8. #8
    Member qITIp is offline
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    Re: [HELP] With adding items. The results I got.

    Hmm... what do you want me to do? Well, that parts I edited in the .elu were

    sword05.bmp (changed to) rave001.bmp
    And

    eq_sword_05 (changed to) eq_rave_001
    zitem
    <ITEM id="555553" name="Eisenmeteor" mesh_name="rave001" totalpoint="0" type="melee"
    res_sex="a" res_level="70" slot="melee" weapon="greatsword" weight="40" bt_price="0"
    delay="300" damage="50" range="310" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
    gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
    image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Stage One." />
    weapon.xml

    <AddWeaponElu name="rave001" weapon_motion_type = "12" weapon_type = "16" >
    <AddBaseModel name="rave001" filename="model/weapon/sword/rave001.elu" />
    </AddWeaponElu>

  9. #9
    Account Upgraded | Title Enabled! rodanio14 is offline
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    Re: [HELP] With adding items. The results I got.

    try to change
    eq_rave_00105
    to
    eq_sword_rave001

  10. #10
    Member qITIp is offline
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    Re: [HELP] With adding items. The results I got.

    Heh... I tried something else... I added the weapon.xml from model.mrs to Update1.mrs then I added my model.mrs/weapons/sword folder from model.mrs to Update1.mrs and that seemed to fix it... O.O jeeze lol.

  11. #11
    Member qITIp is offline
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    Re: [HELP] With adding items. The results I got.

    And yet another problem -_-.


    So I was trying a different sword.

    In the .elu I changed its name from katana01.elu to ichigo01.elu

    katana01.bmp (changed to) ichigo01.bmp
    and

    eq_katana_01 (changed to) eq_katana_bl
    Weapon.xml

    <AddWeaponElu name="ichigo01" weapon_motion_type = "1" weapon_type = "1" >
    <AddBaseModel name="ichigo01" filename="model/weapon/katana/ichigo01.elu" />
    </AddWeaponElu>
    zitem

    <ITEM id="555554" name="Tensa Bankai" mesh_name="ichigo01" totalpoint="0" type="melee"
    res_sex="a" res_level="70" slot="melee" weapon="katana" weight="10" bt_price="0" delay="250"
    damage="33" range="240" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
    gadget_id="0" hp="10" ap="10" maxwt="5" sf="0" fr="0" cr="0" Page Ranking="0" lr="0" color="#FFFFFFFF"
    image_id="0" bullet_image_id="0" magazine_image_id="0" desc="This sword was forged from the very spiritual energy of a powerful being, it is rumored to be able to slay the most powerful demons." />

  12. #12
    Member qITIp is offline
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    Re: [HELP] With adding items. The results I got.

    Anyone know what I should do?
    Last edited by qITIp; 01-03-08 at 12:19 AM.

  13. #13
    Member qITIp is offline
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    Re: [HELP] With adding items. The results I got.

    If anyone sees an error, let me know please?

  14. #14
    Member qITIp is offline
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    Re: [HELP] With adding items. The results I got.

    Well, I think I got it. Turns out things in filelist.xml need to be alphabetically organized xD



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