How to hide admin lvl ingame, gameroom and on lobby like Euro GunZ does ?
Example
-- Lv. EvoGamers
How to hide admin lvl ingame, gameroom and on lobby like Euro GunZ does ?
Example
-- Lv. EvoGamers
Mask them in ZPlayerListBox and ZCombatInterface.
In ZPlayerListBox find (Around line 494):
Code:sprintf(szLevel,"%2d",nLevel);
Replace with:
Code:sprintf(szLevel,"--");
In ZPlayerListBox find (Around line 547):
Code:sprintf(szLevel,"%2d",nLevel);
Replace with:
Code:sprintf(szLevel,"--");
In ZCombatInterface find (Around line 2304):
Code:sprintf(pItem->szLevel,"%d%s",pCharacter->GetProperty()->nLevel,ZMsg(MSG_CHARINFO_LEVELMARKER));
Replace with:
Code:sprintf(pItem->szLevel,"--%s", ZMsg(MSG_CHARINFO_LEVELMARKER));
what about using a switch gid tag? that might do it.
easy in that participates in all xd
Well man, I did everything you said, but, now members got their names hidden
Told you...
:(, there's any other way ?
just put a post it over the level lol
make your name (--) Administrator so it looks like you have it blocked
What a great idea dizzydaz.... Not.
If u look through google and search for my unmasking thread u will see the part where i have unmasked all names and levels, just look at the part where i unmasked the admins, that should do it if u do it correctly.
EDIT:
Here's my thread.
Unmask Names and Levels Gunz 1.5
Lol....if (ZGetMyInfo()->IsAdminGrade())
{
sprintf(szLevel,"Lv ---");
strcpy(pItem->m_szLevel,szLevel);
strcpy(pItem->m_szName,sp_name);
}
else
{
sprintf(szLevel,"Lv %2d",nLevel);
strcpy(pItem->m_szLevel,szLevel);
strcpy(pItem->m_szName,szName);
}