
Originally Posted by
ofiritsmeeee
Can You explain me how to find the CScommon?
I Need A tut To Remove that limit
in MMatchMap.h
under that you will see a list of maps and their numbers to increase the max limit of maps allowed by the client just add new ones.
and also
to disable the server side check
MMatchStage.cpp
Code:
bool MMatchStage::SetMapName( char* pszMapName )
c/p this i guess
Code:
bool MMatchStage::SetMapName( char* pszMapName )
{
// DEBUG¸ðµå¿¡¼´Â ¸ðµç ¸ÊÀ» »ç¿ë ÇÒ ¼ö ÀÖ´Ù. - by SungE 2007-06-05
//#ifndef _DEBUG
/*if( !IsValidMap(pszMapName) )
{
mlog( "map haking : invlid map name setting." );
DWORD dwCID = 0;
MMatchObject* pObj = GetObj( GetMasterUID() );
if( NULL != pObj )
{
if( NULL != pObj->GetCharInfo() )
{
dwCID = pObj->GetCharInfo()->m_nCID;
mlog( " CID(%u)", dwCID );
}
}
mlog(".\n");
return false;
}*/
//#endif
m_StageSetting.SetMapName( pszMapName );
return true;
}