@Abdo Khaled We had a problem, when it creates a room, automatically writes all texts changes to tiny in room name
change [TELE] to [tele] in source
if not work, just seeing ...
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@Abdo Khaled We had a problem, when it creates a room, automatically writes all texts changes to tiny in room name
change [TELE] to [tele] in source
if not work, just seeing ...
case VK_NUMPAD1:{
If (strstr (strlwr (ZGetGameClient ()-> GetStageName ()), "[tele]")){
PlayerPosHotKey = pMyCharacter->GetPosition();
ZChatOutput(MCOLOR(255,0,0),"Pos Saved");
}
}
return true;
case VK_NUMPAD2:{
If (strstr (strlwr (ZGetGameClient ()-> GetStageName ()), "[tele]")){
pMyCharacter->SetPosition(PlayerPosHotKey);
ZChatOutput(MCOLOR(255,0,0), "Pos Loaded");
}//no room tag test
}
return true;
ifinn give me that put it