How to edit which elu should the dds file read ?

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  1. #1

    How to edit which elu should the dds file read ?

    I have tried to use Mini Elu Editor but whenever I load the .elu file, there is nothing comes up expect the Save button, the fields are not there.

    I use 1.5 client, and want to add another jjang dds + elu. How can I solve this ?
    Last edited by ThroneX; 12-01-16 at 06:00 AM.


  2. #2
    Ninja Goblin HellSniper is offline
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    Re: How to edit which elu should the dds file read ?

    You got your title switched around but anyways back to your problem.
    Either use a hex editor or maiets character viewer to edit the texture name.
    Or just make your own model & animation where you dont have that problem.
    http://puu.sh/mrObX | http://puu.sh/mrOmT

  3. #3

    Re: How to edit which elu should the dds file read ?

    Quote Originally Posted by HellSniper View Post
    You got your title switched around but anyways back to your problem.
    Either use a hex editor or maiets character viewer to edit the texture name.
    Or just make your own model & animation where you dont have that problem.
    http://puu.sh/mrObX | http://puu.sh/mrOmT
    You use blender for making model & animation ? Any alternatives ?

  4. #4
    Ninja Goblin HellSniper is offline
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    Re: How to edit which elu should the dds file read ?

    No i use 3ds max 10 with maiet's plugins.

  5. #5

    Re: How to edit which elu should the dds file read ?

    Quote Originally Posted by HellSniper View Post
    No i use 3ds max 10 with maiet's plugins.
    Alright I think I will give it ago aswell. Downloading 3DS Max 2013 64 Bit and will be using the plugin from this thread; http://forum.ragezone.com/f245/3ds-m...64-x86-983369/

    By the way, I have solved my problem with hex editor but still will be downloading those for other developing purposes, like mapping and items. Thank you for the answers.



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