You build KOR_Release_Pusblish ?
In MMatchServer.cpp find and change look like this :
Code:
#ifdef LOCALE_KOREA
int nNatePlayer = 0;
for(MMatchObjectList::iterator iter = m_Objects.begin(); iter != m_Objects.end(); iter++)
{
MMatchObject* pObj = (MMatchObject*)iter->second;
if( pObj->GetAccountInfo()->m_nCCode == 30 ) { nNatePlayer++; }
}
// bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer, nNatePlayer);//Gun edit DB error
//#else
bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer);
#endif
but not at all, i don't know exactly you error but please check in you server log to more infomation.