These are the random chat outputs from lobby, sometimes, it execute on Stage Chat.
Here: (Gregon13's Modified Source (CTF + Anti-Lead + DamageCounter + Fixes))
I am using Gregon13's Modified Source (CTF + Anti-Lead + DamageCounter + Fixes)
NEVER MIND, I found the answer together with my friend.
PLEASE CLOSE THIS THREAD..
All people using Gregon13's Source, there to edit:
ZGameInterface.cpp
Code:#ifdef LOCALE_KOREA // Çѱ¹¿¡¼¸¸ ÀÌÁþ°Å¸® ÇÑ´ç... /* if ( timeGetTime() >= m_dwTimeCount) { m_dwTimeCount += 3600000; m_dwHourCount++; char szText[ 256]; if ( m_dwHourCount > 3) sprintf( szText, "%d ½Ã°£ÀÌ °æ°úÇß½À´Ï´Ù. Àá½Ã ÈÞ½ÄÀ» ÃëÇϽñ⠹ٶø´Ï´Ù.", m_dwHourCount); else sprintf( szText, "%d ½Ã°£ÀÌ °æ°ú ÇÏ¿´½À´Ï´Ù.", m_dwHourCount); ZChatOutput( MCOLOR(ZCOLOR_CHAT_SYSTEM), szText); ZChatOutput( MCOLOR(ZCOLOR_CHAT_SYSTEM), "º» °ÔÀÓÀº 15¼¼ À̿밡·Î¼ ¸¸ 15¼¼ ¹Ì¸¸Àº ÀÌ¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."); } */ // THESE ARE RANDOM CHATS SO please make it as comment, by Momar



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