How to fix this Random Chat outputs.

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  1. #1
    Be a kicker than cheater. cheaterastic is offline
    MemberRank
    Dec 2009 Join Date
    764Posts

    How to fix this Random Chat outputs.

    These are the random chat outputs from lobby, sometimes, it execute on Stage Chat.

    Here: (Gregon13's Modified Source (CTF + Anti-Lead + DamageCounter + Fixes))


    I am using Gregon13's Modified Source (CTF + Anti-Lead + DamageCounter + Fixes)

    NEVER MIND, I found the answer together with my friend.

    PLEASE CLOSE THIS THREAD..

    All people using Gregon13's Source, there to edit:

    ZGameInterface.cpp
    Code:
    #ifdef LOCALE_KOREA			// Çѱ¹¿¡¼­¸¸ ÀÌÁþ°Å¸® ÇÑ´ç...
    	/* if ( timeGetTime() >= m_dwTimeCount) 
    	{
    		m_dwTimeCount += 3600000;
    		m_dwHourCount++;
    
    		char szText[ 256];
    		if ( m_dwHourCount > 3)
    			sprintf( szText, "%d ½Ã°£ÀÌ °æ°úÇß½À´Ï´Ù. Àá½Ã ÈÞ½ÄÀ» ÃëÇϽñ⠹ٶø´Ï´Ù.", m_dwHourCount);
    		else
    			sprintf( szText, "%d ½Ã°£ÀÌ °æ°ú ÇÏ¿´½À´Ï´Ù.", m_dwHourCount);
    		ZChatOutput( MCOLOR(ZCOLOR_CHAT_SYSTEM), szText);
    
    
    		ZChatOutput( MCOLOR(ZCOLOR_CHAT_SYSTEM), "º» °ÔÀÓÀº 15¼¼ À̿밡·Î¼­ ¸¸ 15¼¼ ¹Ì¸¸Àº ÀÌ¿ëÇÒ ¼ö ¾ø½À´Ï´Ù.");
    	} */ // THESE ARE RANDOM CHATS SO please make it as comment, by Momar




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