How To make cw custom maps in national gunz source

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  1. #1
    Valued Member polat alemdar is offline
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    How To make cw custom maps in national gunz source

    How To make cw custom maps in national gunz source???


  2. #2
    Member LGPaul is offline
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    Re: How To make cw custom maps in national gunz source

    Quote Originally Posted by polat alemdar View Post
    How To make cw custom maps in national gunz source???
    http://forum.ragezone.com/f311/cw-custom-1-5-a-945303/

  3. #3
    Valued Member polat alemdar is offline
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    Re: How To make cw custom maps in national gunz source

    windows-7.png
    See??
    I make this . .
    See the maps
    but in cw catacomb and Skillmaps Works !! idk why ! !
    I make build for gunz and matchserver
    but didn't work !!
    can help???

  4. #4
    Member LGPaul is offline
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    Re: How To make cw custom maps in national gunz source

    Quote Originally Posted by polat alemdar View Post
    windows-7.png
    See??
    I make this . .
    See the maps
    but in cw catacomb and Skillmaps Works !! idk why ! !
    I make build for gunz and matchserver
    but didn't work !!
    can help???
    System.mrs > map.xml > check map id then put the map id there.
    or
    Matchserver > map.xml

  5. #5
    Valued Member polat alemdar is offline
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    Re: How To make cw custom maps in national gunz source

    Quote Originally Posted by LGPaul View Post
    System.mrs > map.xml > check map id then put the map id there.
    or
    Matchserver > map.xml
    What To Put In System.mrs And MatchServer Files Just Name Of Cw Maps?? ?

  6. #6
    Member LGPaul is offline
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    Re: How To make cw custom maps in national gunz source

    Quote Originally Posted by polat alemdar View Post
    What To Put In System.mrs And MatchServer Files Just Name Of Cw Maps?? ?
    change your enum MMATCH_MAP (located at MMatchMap.h) to this :

    Code:
    enum MMATCH_MAP 
    {
        MMATCH_MAP_MANSION            = 0,
        MMATCH_MAP_PRISON            = 1,
        MMATCH_MAP_STATION            = 2,
        MMATCH_MAP_PRISON_II        = 3,
        MMATCH_MAP_BATTLE_ARENA        = 4,
        MMATCH_MAP_TOWN                = 5,
        MMATCH_MAP_DUNGEON            = 6,
        MMATCH_MAP_RUIN                = 7,
        MMATCH_MAP_ISLAND            = 8,
        MMATCH_MAP_GARDEN            = 9,
        MMATCH_MAP_CASTLE            = 10,
        MMATCH_MAP_FACTORY            = 11,
        MMATCH_MAP_PORT                = 12,
        MMATCH_MAP_LOST_SHRINE        = 13,
        MMATCH_MAP_STAIRWAY            = 14,
        MMATCH_MAP_HALL                = 15,
        MMATCH_MAP_CATACOMB            = 16,
        MMATCH_MAP_JAIL                = 17,
        MMATCH_MAP_HIGH_HAVEN        = 18,
        MMATCH_MAP_CITADEL          = 19,
        MMATCH_MAP_WEAPONSHOP        = 20,
    
        // »õ¸Ê Ãß°¡´Â ÀÌ ¹Ø¿¡ Çϼ¼¿ä.
    
        //    MMATCH_MAP_EVENT,                    // À̺¥Æ® Àü¿ë¸Ê
        MMATCH_MAP_RELAYMAP            = 22,
    
        MMATCH_MAP_HALLOWEEN_TOWN    = 23,
        MMATCH_MAP_WEAPON_SHOP        = 24,
        MMATCH_MAP_MAX              = 125,
    };
    then replace your map.xml with this one (matchserver folder and system.mrs) :
    http://downloads.legendarygamers.eu/map.xml

    All the best,
    Paul.

  7. #7
    Valued Member polat alemdar is offline
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    Re: How To make cw custom maps in national gunz source

    Quote Originally Posted by LGPaul View Post
    change your enum MMATCH_MAP (located at MMatchMap.h) to this :

    Code:
    enum MMATCH_MAP 
    {
        MMATCH_MAP_MANSION            = 0,
        MMATCH_MAP_PRISON            = 1,
        MMATCH_MAP_STATION            = 2,
        MMATCH_MAP_PRISON_II        = 3,
        MMATCH_MAP_BATTLE_ARENA        = 4,
        MMATCH_MAP_TOWN                = 5,
        MMATCH_MAP_DUNGEON            = 6,
        MMATCH_MAP_RUIN                = 7,
        MMATCH_MAP_ISLAND            = 8,
        MMATCH_MAP_GARDEN            = 9,
        MMATCH_MAP_CASTLE            = 10,
        MMATCH_MAP_FACTORY            = 11,
        MMATCH_MAP_PORT                = 12,
        MMATCH_MAP_LOST_SHRINE        = 13,
        MMATCH_MAP_STAIRWAY            = 14,
        MMATCH_MAP_HALL                = 15,
        MMATCH_MAP_CATACOMB            = 16,
        MMATCH_MAP_JAIL                = 17,
        MMATCH_MAP_HIGH_HAVEN        = 18,
        MMATCH_MAP_CITADEL          = 19,
        MMATCH_MAP_WEAPONSHOP        = 20,
    
        // »õ¸Ê Ãß°¡´Â ÀÌ ¹Ø¿¡ Çϼ¼¿ä.
    
        //    MMATCH_MAP_EVENT,                    // À̺¥Æ® Àü¿ë¸Ê
        MMATCH_MAP_RELAYMAP            = 22,
    
        MMATCH_MAP_HALLOWEEN_TOWN    = 23,
        MMATCH_MAP_WEAPON_SHOP        = 24,
        MMATCH_MAP_MAX              = 125,
    };
    then replace your map.xml with this one (matchserver folder and system.mrs) :
    http://downloads.legendarygamers.eu/map.xml

    All the best,
    Paul.
    can I use the id in my pic and put in maps.xml the id ? ?

  8. #8
    Member LGPaul is offline
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    Re: How To make cw custom maps in national gunz source

    Quote Originally Posted by polat alemdar View Post
    can I use the id in my pic and put in maps.xml the id ? ?
    Can you please explain better the red thing?

  9. #9
    Valued Member polat alemdar is offline
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    Re: How To make cw custom maps in national gunz source

    Quote Originally Posted by LGPaul View Post
    Can you please explain better the red thing?
    I put a picture with a maps
    if I added the maps in maps.xml with same id will work??

  10. #10
    Member LGPaul is offline
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    Re: How To make cw custom maps in national gunz source

    Quote Originally Posted by polat alemdar View Post
    I put a picture with a maps
    if I added the maps in maps.xml with same id will work??
    You should make one ID to the map then do something like

    at MMatchMap.h :
    Code:
        MMATCH_MAP_MAPNAMEGOESHERE        = MAPIDGOESHERE,
    at Map.xml :

    Code:
    <MAP id="MAPIPGOESHERE" MapName="MAPNAMEGOESHERE" MapImageName="MAPIMAGEGOESHERE" BannerName="MAPBANNERGOESHERE" ExpRatio="1" MaxPlayers="16" bIsCTFMap="true or false if you want this map for the Capture The Flag"/>

  11. #11
    Valued Member polat alemdar is offline
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    Re: How To make cw custom maps in national gunz source

    Quote Originally Posted by LGPaul View Post
    You should make one ID to the map then do something like

    at MMatchMap.h :
    Code:
        MMATCH_MAP_MAPNAMEGOESHERE        = MAPIDGOESHERE,
    at Map.xml :

    Code:
    <MAP id="MAPIPGOESHERE" MapName="MAPNAMEGOESHERE" MapImageName="MAPIMAGEGOESHERE" BannerName="MAPBANNERGOESHERE" ExpRatio="1" MaxPlayers="16" bIsCTFMap="true or false if you want this map for the Capture The Flag"/>
    But if ichange the map.xml other maps will not show in tdm deathmatch why ? ?

  12. #12
    Member LGPaul is offline
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    Re: How To make cw custom maps in national gunz source

    Quote Originally Posted by polat alemdar View Post
    But if ichange the map.xml other maps will not show in tdm deathmatch why ? ?
    Then you probably deleted them at map.xml?

    Post here the map.xml that you've edited please.

    also the MMatchMap.h.

  13. #13
    Valued Member polat alemdar is offline
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    Re: How To make cw custom maps in national gunz source

    Quote Originally Posted by LGPaul View Post
    Then you probably deleted them at map.xml?

    Post here the map.xml that you've edited please.

    also the MMatchMap.h.
    Mm Now It works ty ;)
    if I have a problem will talk to you ;))

  14. #14
    Member LGPaul is offline
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    Re: How To make cw custom maps in national gunz source

    Quote Originally Posted by polat alemdar View Post
    Mm Now It works ty ;)
    if I have a problem will talk to you ;))
    Feel free to do it!

    All the best,
    Paul.



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