How to mask an unmasked runnable??

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  1. #1
    Account Upgraded | Title Enabled! yurij13 is offline
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    How to mask an unmasked runnable??

    How to mask an unmasked runnable??

    so its say --LV. on my gms devs


  2. #2
    igunz.net Dawson is offline
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    Re: How to mask an unmasked runnable??

    Do the unmasking process yourself and select exactly what you want unmasked.

  3. #3
    What year is this? pluke001 is offline
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    Quote Originally Posted by DawsonByrd View Post
    Do the unmasking process yourself and select exactly what you want unmasked.
    i think he asks how to mask back lvl thing, not how to unmask o.o
    Posted via Mobile Device

  4. #4
    Member azatain is offline
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    Re: How to mask an unmasked runnable??

    I also want to know how to mask lvl's
    Lvl's in mask: results of the lounge / waiting room / lobby and etc ...
    in july 08.

  5. #5
    Account Upgraded | Title Enabled! yurij13 is offline
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    Re: How to mask an unmasked runnable??

    Quote Originally Posted by DawsonByrd View Post
    Do the unmasking process yourself and select exactly what you want unmasked.

    yeah i mean what pluke said . . cause mines unmasked when i join a game , it shwos my lvl. but in lobby and game room its --LV. i want it to be in a game --LV.

  6. #6
    (。◕‿‿◕。) Nobody666 is offline
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    Re: How to mask an unmasked runnable??

    get an unmasked runnable, go to the level addresses, look at the coding for it, copy it over to your unmasked runnable.

  7. #7
    Account Upgraded | Title Enabled! yurij13 is offline
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    Re: How to mask an unmasked runnable??

    Quote Originally Posted by Nobody666 View Post
    get an unmasked runnable, go to the level addresses, look at the coding for it, copy it over to your unmasked runnable.

    how would u know witch is the matches adress the ingame match?with ollydbg

  8. #8
    (。◕‿‿◕。) Nobody666 is offline
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    Re: How to mask an unmasked runnable??

    Quote Originally Posted by yurij13 View Post
    how would u know witch is the matches adress the ingame match?with ollydbg
    http://forum.ragezone.com/f497/tut-unmasking-598724/

    both the level addresses for 08 and 07 are there, so depending on the client your using look for it. 07 is top coding, 08 is bottom. Skip straight to the level part.

  9. #9
    Account Upgraded | Title Enabled! yurij13 is offline
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    Re: How to mask an unmasked runnable??

    Quote Originally Posted by Nobody666 View Post
    http://forum.ragezone.com/f497/tut-unmasking-598724/

    both the level addresses for 08 and 07 are there, so depending on the client your using look for it. 07 is top coding, 08 is bottom. Skip straight to the level part.
    i think this is unmasking . . . . . i want it so u see --LV.

    btw i did this one. because i neded inside a game to be --LV. and it didint work?



    ===========================
    Tab list
    ===========================

    Spoiler:
    Go to line "004078CB"

    Right click > Binary edit > Change to "8d 81 d0 03 00 00"

    Go to line "004078d1"

    Right click > Binary edit > Change to " EB 01"

    Go to line "004078D3"

    Right click > Binary edit > Change to "90"

  10. #10
    (。◕‿‿◕。) Nobody666 is offline
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    Re: How to mask an unmasked runnable??

    Quote Originally Posted by yurij13 View Post
    i think this is unmasking . . . . . i want it so u see --LV.

    btw i did this one. because i neded inside a game to be --LV. and it didint work?



    ===========================
    Tab list
    ===========================

    Spoiler:
    Go to line "004078CB"

    Right click > Binary edit > Change to "8d 81 d0 03 00 00"

    Go to line "004078d1"

    Right click > Binary edit > Change to " EB 01"

    Go to line "004078D3"

    Right click > Binary edit > Change to "90"
    that part is for the name. And it is unmasking, your point? YOur asking to make the levels masked, i said look at the unmasked bit and undo it.

  11. #11
    Member azatain is offline
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    Re: How to mask an unmasked runnable??

    I put mask on lvl files in july 2008 in the parts where I wanted, but inside the room "TAB list" I did not get a mask whenever I would put the codes closed the game so I tighten up the TAB.

    The parts that I did on my client in 2008 are:
    Game Room / Lobby / Final Result. I think it was just that when I...

    Once I reach the street I try the codes again for you

    Sorry for bad english (Google translator D:)

    ---------- Post added at 08:54 PM ---------- Previous post was at 08:33 PM ----------

    I'm posting all the codes I used in my executable, it worked here, if you're by the same codes will work.

    Mask lvl - 08 Archives

    // Lobby: \\
    Code:
    00423B62  |. 8D85 70FFFFFF    LEA EAX,DWORD PTR SS:[EBP-90]
    
    00423B66  |? FFFF             ???                                      
    
    00423B68  |. 68 D44E6200      PUSH theduel.00624ED4                   
    
    00423B69  |? D4 4E            AAM 4E
    
    00423B6A  |? 4E               DEC ESI
    
    00423B6B  |? 6200             BOUND EAX,QWORD PTR DS:[EAX]
    
    00423B6C  |? 0050 E8          ADD BYTE PTR DS:[EAX-18],DL
    
    00423B6E  |. E8 5A3E1500      CALL theduel.005779CD
    
    00423B6F  |? 5A               POP EDX
    
    00423B70  |? 3E:15 0083C408   ADC EAX,8C48300                           
    
    00423B71  |? 15 0083C408      ADC EAX,8C48300
    
    00423B72  |? 0083 C4088D9D    ADD BYTE PTR DS:[EBX+9D8D08C4],AL
    
    00423B73  |. 83C4 08          ADD ESP,8
    
    00423B74  |? C408             LES ECX,FWORD PTR DS:[EAX]               
    
    00423B75  |? 088D 9D70FEFF    OR BYTE PTR SS:[EBP+FFFE709D],CL
    
    00423B76  |. 8D9D 70FEFFFF    LEA EBX,DWORD PTR SS:[EBP-190]
    
    00423B77  |? 9D               POPFD
    
    00423B78  |?-70 FE            JO SHORT theduel.00423B78
    
    00423B79  |? FE               ???                                     
    
    00423B7A  |? FFFF             ???                                      
    
    00423B7B  |? FFC6             INC ESI
    
    00423B7C  |. C645 17 01       MOV BYTE PTR SS:[EBP+17],1
    
    00423B7D  |? 45               INC EBP
    
    00423B7E  |? 17               POP SS                                   
    
    00423B7F  |? 01EB             ADD EBX,EBP
    
    00423B80  |. EB 18            JMP SHORT theduel.00423B9A
    
    00423B81  |? 188B 4D10518D    SBB BYTE PTR DS:[EBX+8D51104D],CL
    // Room Game: \\
    Code:
    00424D7F  |. 68 D44E6200      PUSH theduel.00624ED4                   
    
    00424D83  |? 0050 E8          ADD BYTE PTR DS:[EAX-18],DL
    
    00424D85  |. E8 432C1500      CALL theduel.005779CD
    
    00424D86  |? 43               INC EBX
    
    00424D87  |? 2C 15            SUB AL,15
    
    00424D88  |? 15 008D8D70      ADC EAX,708D8D00
    
    00424D89  |? 008D 8D70FEFF    ADD BYTE PTR SS:[EBP+FFFE708D],CL
    
    00424D8A  |. 8D8D 70FEFFFF    LEA ECX,DWORD PTR SS:[EBP-190]
    
    00424D8B  |? 8D70 FE          LEA ESI,DWORD PTR DS:[EAX-2]
    
    00424D8C  |?-70 FE            JO SHORT theduel.00424D8C
    
    00424D8D  |? FE               ???                                      
    
    00424D8E  |? FFFF             ???                                      
    
    00424D8F  |? FF83 C408898D    INC DWORD PTR DS:[EBX+8D8908C4]
    
    00424D90  |. 83C4 08          ADD ESP,8
    
    00424D91  |? C408             LES ECX,FWORD PTR DS:[EAX]               
    
    00424D92  |? 0889 8D68FEFF    OR BYTE PTR DS:[ECX+FFFE688D],CL
    
    00424D93  |. 898D 68FEFFFF    MOV DWORD PTR SS:[EBP-198],ECX
    
    00424D94  |? 8D68 FE          LEA EBP,DWORD PTR DS:[EAX-2]
    
    00424D95  |? 68 FEFFFFC6      PUSH C6FFFFFE
    
    00424D96  |? FE               ???                                      
    
    00424D97  |? FFFF             ???                                      
    
    00424D98  |? FFC6             INC ESI
    
    00424D99  |. C645 17 01       MOV BYTE PTR SS:[EBP+17],1
    
    00424D9A  |? 45               INC EBP
    
    00424D9B  |? 17               POP SS                                   
    
    00424D9C  |? 01EB             ADD EBX,EBP
    
    00424D9D  |. EB 18            JMP SHORT theduel.00424DB7
    
    00424D9E  |? 188B 55105268    SBB BYTE PTR DS:[EBX+68521055],CL
    // Game Result: \\
    Code:
    00405A80  |. 74 1D            |JE SHORT theduel.00405A9F
    As I have said, these are the masks that I'm using!
    I hope I helped!

    Note: All codes I edited for "Binary> Edit"
    Last edited by azatain; 20-08-10 at 10:57 PM.

  12. #12
    Account Upgraded | Title Enabled! yurij13 is offline
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    Re: How to mask an unmasked runnable??

    Quote Originally Posted by azatain View Post
    I put mask on lvl files in july 2008 in the parts where I wanted, but inside the room "TAB list" I did not get a mask whenever I would put the codes closed the game so I tighten up the TAB.

    The parts that I did on my client in 2008 are:
    Game Room / Lobby / Final Result. I think it was just that when I...

    Once I reach the street I try the codes again for you

    Sorry for bad english (Google translator D:)

    ---------- Post added at 08:54 PM ---------- Previous post was at 08:33 PM ----------

    I'm posting all the codes I used in my executable, it worked here, if you're by the same codes will work.

    Mask lvl - 08 Archives

    // Lobby: \\
    Code:
    00423B62  |. 8D85 70FFFFFF    LEA EAX,DWORD PTR SS:[EBP-90]
    
    00423B66  |? FFFF             ???                                      
    
    00423B68  |. 68 D44E6200      PUSH theduel.00624ED4                   
    
    00423B69  |? D4 4E            AAM 4E
    
    00423B6A  |? 4E               DEC ESI
    
    00423B6B  |? 6200             BOUND EAX,QWORD PTR DS:[EAX]
    
    00423B6C  |? 0050 E8          ADD BYTE PTR DS:[EAX-18],DL
    
    00423B6E  |. E8 5A3E1500      CALL theduel.005779CD
    
    00423B6F  |? 5A               POP EDX
    
    00423B70  |? 3E:15 0083C408   ADC EAX,8C48300                           
    
    00423B71  |? 15 0083C408      ADC EAX,8C48300
    
    00423B72  |? 0083 C4088D9D    ADD BYTE PTR DS:[EBX+9D8D08C4],AL
    
    00423B73  |. 83C4 08          ADD ESP,8
    
    00423B74  |? C408             LES ECX,FWORD PTR DS:[EAX]               
    
    00423B75  |? 088D 9D70FEFF    OR BYTE PTR SS:[EBP+FFFE709D],CL
    
    00423B76  |. 8D9D 70FEFFFF    LEA EBX,DWORD PTR SS:[EBP-190]
    
    00423B77  |? 9D               POPFD
    
    00423B78  |?-70 FE            JO SHORT theduel.00423B78
    
    00423B79  |? FE               ???                                     
    
    00423B7A  |? FFFF             ???                                      
    
    00423B7B  |? FFC6             INC ESI
    
    00423B7C  |. C645 17 01       MOV BYTE PTR SS:[EBP+17],1
    
    00423B7D  |? 45               INC EBP
    
    00423B7E  |? 17               POP SS                                   
    
    00423B7F  |? 01EB             ADD EBX,EBP
    
    00423B80  |. EB 18            JMP SHORT theduel.00423B9A
    
    00423B81  |? 188B 4D10518D    SBB BYTE PTR DS:[EBX+8D51104D],CL
    // Room Game: \\
    Code:
    00424D7F  |. 68 D44E6200      PUSH theduel.00624ED4                   
    
    00424D83  |? 0050 E8          ADD BYTE PTR DS:[EAX-18],DL
    
    00424D85  |. E8 432C1500      CALL theduel.005779CD
    
    00424D86  |? 43               INC EBX
    
    00424D87  |? 2C 15            SUB AL,15
    
    00424D88  |? 15 008D8D70      ADC EAX,708D8D00
    
    00424D89  |? 008D 8D70FEFF    ADD BYTE PTR SS:[EBP+FFFE708D],CL
    
    00424D8A  |. 8D8D 70FEFFFF    LEA ECX,DWORD PTR SS:[EBP-190]
    
    00424D8B  |? 8D70 FE          LEA ESI,DWORD PTR DS:[EAX-2]
    
    00424D8C  |?-70 FE            JO SHORT theduel.00424D8C
    
    00424D8D  |? FE               ???                                      
    
    00424D8E  |? FFFF             ???                                      
    
    00424D8F  |? FF83 C408898D    INC DWORD PTR DS:[EBX+8D8908C4]
    
    00424D90  |. 83C4 08          ADD ESP,8
    
    00424D91  |? C408             LES ECX,FWORD PTR DS:[EAX]               
    
    00424D92  |? 0889 8D68FEFF    OR BYTE PTR DS:[ECX+FFFE688D],CL
    
    00424D93  |. 898D 68FEFFFF    MOV DWORD PTR SS:[EBP-198],ECX
    
    00424D94  |? 8D68 FE          LEA EBP,DWORD PTR DS:[EAX-2]
    
    00424D95  |? 68 FEFFFFC6      PUSH C6FFFFFE
    
    00424D96  |? FE               ???                                      
    
    00424D97  |? FFFF             ???                                      
    
    00424D98  |? FFC6             INC ESI
    
    00424D99  |. C645 17 01       MOV BYTE PTR SS:[EBP+17],1
    
    00424D9A  |? 45               INC EBP
    
    00424D9B  |? 17               POP SS                                   
    
    00424D9C  |? 01EB             ADD EBX,EBP
    
    00424D9D  |. EB 18            JMP SHORT theduel.00424DB7
    
    00424D9E  |? 188B 55105268    SBB BYTE PTR DS:[EBX+68521055],CL
    // Game Result: \\
    Code:
    00405A80  |. 74 1D            |JE SHORT theduel.00405A9F
    As I have said, these are the masks that I'm using!
    I hope I helped!

    Note: All codes I edited for "Binary> Edit"
    is it working with 07 cause im using 07



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