I launch my Gunz.exe then I Alt + Tab while it loading then Crash on itself.

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  1. #1
    Be a kicker than cheater. cheaterastic is offline
    MemberRank
    Dec 2009 Join Date
    764Posts

    I launch my Gunz.exe then I Alt + Tab while it loading then Crash on itself.

    Help...

    Whenever I launch my Gunz.exe and then if I Alt + Tab (to go to Desktop) while it loading, it crash on itself.

    I am using the Modified Source (CTF + Anti-Lead + DamageCounter + Fixes) by Gregon13

    Here is the mlog.txt
    Code:
    GUNZ 1,0,0,290 launched. build (Nov 11 2012 14:46:06) 
    Log time (11/11/12 19:34:32)
    CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2800 MHz
    Display Device = NVIDIA GeForce GT 430 ( vendor=10de device=de1 subsys=230a1462 revision=a1 )
    Display Driver Version = 6.14.0012.8026
    Windows = 5.1 Build 2600 , Service Pack 3 (2096236KB) :  Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (KOR), Language : (KOR)
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0012) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0012) - SUCCESS
    Load XML from memory : system/messages.xml(0x0012) - SUCCESS
    Load XML from memory : system/gametypecfg.xml 
    LOCALE:KOREA 
    Netmarble Certification Failed. Shutdown. 
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 1024.000000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    Version : 1
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Supported
    1(Realtek HD Audio output): Hardware Mixing Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 1.637000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0012)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 0.977000 
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.190000 
    start InitInterface option
    Number of Display mode : 152
    Number of Display mode : 152
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.175000 
    Screen effect manager create success.
    SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    Effect manager create success.
    7718 upnp port forward initialized.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 3.612000 
    
    model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ó
    model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ÀÌ»ó
    model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ó
    model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ÀÌ»ó
    Load character.xml success,
    
    -------------------> Character Loading : 8.760000 
    
    
    -------------------> WeaponMesh Loading : 0.651000 
    
    Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.044000 
    
    Load zitem info success.
    Load zBuff info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 4.222000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 13 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    Load smoke description mesh.
    Reset Device 
    device reset failed : D3DERR_DEVICELOST
    Crash ( 19:34:55 )
    Build Nov 10 2012 21:31:29
    
    dwTotalMemKB = 2096236 KB
    dwAvailMemKB = 347824 KB
    dwVirtualMemKB = 2097024 KB
    
    [Exception]
    Address	:	0051a7f4
    ExpCode	:	c0000005
    Flags	:	00000000
    #Param	:	00000002
    other	:	00000000
    
    [Context]
    GS : 00000000  FS : 0000003b  ES : 00000023  DS : 00000023
    EDI: 00000300  ESI: 0012f754  EBX: 00000020  EDX: 02dd3068
    ECX: 475722ce  EAX: 00000000  EBP: 0012fa00  EIP: 0051a7f4
    CS : 0000001b  Flg: 00010212  ESP: 0012f734  SS : 00000023
    
    [Stack]
    00002100 0063e494 004c4e19 0012f754 00000002 0012fd54 001423de 7ffd803c 
    00000400 00000300 00000001 00000016 028ece00 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 026701a8 02670178 00000000 
    00000000 02670190 00000000 02670178 00000000 00000000 00000000 00000000 
    02e90458 00000000 00000003 00000000 00000000 02e8a798 00000000 02e95000 
    00000000 02e90450 02670168 00000000 00000000 02e90450 00000018 02e90458 
    00000000 02670178 00000018 00003008 02670000 0012f600 02670178 0012f84c 
    7c90ee18 7c9106f0 ffffffff 7c9106eb 005bb992 02670000 00000000 00172c20 
    0000000c 006d80a0 026725a8 006d80a0 0012f834 00003000 0012fe88 005bb374 
    0064b4e0 ffffffff 005bb997 005bb9b4 0000000c 005bb9df 0000000c 77f15ff8 
    0012f890 77f15fcc 03130cb0 006d80a4 006d80a0 00000000 006d80a0 0012fe98 
    0052cfbb 860109ec 00000001 0012fd54 001600dc 7ffd803c 00000400 02e8d78c 
    00000028 00000010 77f30a71 00000000 00175000 001521d0 0012f8e4 001735a0 
    00175000 0012f8e8 4fe52c41 0016ee80 00172c00 0012f90c 4fe083b9 0016ee80 
    001530f0 00172c20 00172c00 00000000 00001e60 00000004 0012f93c 4fe085e9 
    001530f0 00172c00 00175004 00174928 00001e50 00158f60 00175000 00158f60
    Problem:
    If I alt + tab while it load the Client and after I went to Desktop and after few second, the game crashed.
    If I will not do Alt + Tab, just to wait the loadings, then it will not crash, it will process normally. But If I will ALT + TAB while the client load, it will really crashed.

    HELP. Advance thanks.


    Also
    Where can I edit the maxplayer, maxround, & etc from the source/c++ ?
    Last edited by cheaterastic; 11-11-12 at 02:34 PM.


  2. #2
    Account Upgraded | Title Enabled! Wish Q is offline
    MemberRank
    Jul 2012 Join Date
    LiveScoreLocation
    456Posts

    Re: I launch my Gunz.exe then I Alt + Tab while it loading then Crash on itself.

    mlog.txt is usefull

  3. #3
    Be a kicker than cheater. cheaterastic is offline
    MemberRank
    Dec 2009 Join Date
    764Posts

    Re: I launch my Gunz.exe then I Alt + Tab while it loading then Crash on itself.

    Quote Originally Posted by Wish Q View Post
    mlog.txt is usefull
    Done, I've inserted the mlog.txt to my Thread Description.
    Please HELP.



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