Interface crash help please !

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  1. #1
    Proficient Member Mourplus is offline
    MemberRank
    Feb 2013 Join Date
    151Posts

    Interface crash help please !

    I have a problem with the source of national gunz 'sahar', the problem is this, I go in gunz all normal after a few minutes the game closes itself.


    I DO NOT KNOW IF THIS IS THE ERROR. APPEARS 1 TYPE OF ANTI HACKER U.S. iconify AFTER A FEW MINUTES, SECONDS IS A THING QUICK CLOSE GAME.


    mlog.txt:
    GUNZ 1,0,0,290 launched. build (Mar 31 2013 13:04:03)
    Log time (04/10/13 19:52:39)
    CPU ID = AuthenticAMD ( family = 4111 , model = 6 , stepping = 2 ) @ 2900 MHz
    Display Device = NVIDIA GeForce 8200 (Microsoft Corporation - WDDM v1.1) ( vendor=10de device=849 subsys=26461019 revision=a2 )
    Display Driver Version = 8.15.0011.8593
    Windows = 6.1 Build 7601 , Service Pack 1 (3407096KB) : ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    Load XML from memory : system/gametypecfg.xml
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 822.000000
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize()
    [Entertainment GunZ] (2013) Created by Mourplus & Ainmyles. Gunz is a trademark registred for Maiet Entertainment.
    Thanks you for choosing us!
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Driver de som primário): Hardware Mixing Not Supported
    1(Alto-falantes (2- Dispositivo de High Definition Audio)): Hardware Mixing Not Supported
    2(Áudio Digital (S/PDIF) (2- Dispositivo de High Definition Audio)): Hardware Mixing Not Supported
    3(Áudio Digital (HDMI) (Dispositivo de High Definition Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel48]]]]
    LoadWave: Error loading file
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.

    -------------------> Sound Engine Create : 1.109000

    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 3.005000
    warning : bitmap st1ge_labelbg.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap main_bg_t.png not found.
    warning : bitmap main_bg_b.png not found.
    IDLResource Loading Success!!
    IDL resources : 0.207000
    start InitInterface option
    Number of Display mode : 69
    Number of Display mode : 69
    end of InitInterface option ok
    Init maps : no Current ChannelRule
    Screen Effect Manager Create : 0.268000
    Screen effect manager create success.
    SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    Effect manager create success.
    Client create success.
    game interface create success.

    -------------------> GameInterface Create : 3.853000

    model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ó
    model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ÀÌ»ó
    model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ó
    model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ÀÌ»ó
    Load character.xml success,

    -------------------> Character Loading : 6.923000


    -------------------> WeaponMesh Loading : 1.364000

    Load weapon.xml success.

    -------------------> Worlditem Loading : 0.026000

    Load zitem info success.
    Load zBuff info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success

    -------------------> ETC .. : 5.301000

    BspObject open : begin interface/login/login.rs
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open
    RBspObject::OpenRs : file.Read(&header)
    RBspObject::OpenRs : file.Read(&nMaterial)
    RBspObject::OpenRs : Open_Nodes begin
    RBspObject::OpenRs : Open_Nodes end
    RBspObject::Open : OpenRs
    RBspObject::Open : OpenBsp
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end
    RBspObject::Open : done
    Load smoke description mesh.
    Reset Device
    Video memory 822.000000
    shader initialize successful : 1
    main : OnCreate() done
    Server Connected
    Login Posted
    Login Successful.
    Responsed Account Charlist
    Selected character name : Mourplus (4D 6F 75 72 70 6C 75 73 ) (len = 8)
    Shop Gamble item count : 2
    shop gitem : 1000003, Green Box
    shop gitem : 1000004, Gold Box
    StageCreated
    CastStageBridgePeer È£Ãâ in Zgame::Create
    game create begin , type = 10
    BspObject open : begin maps/Hall/Hall.rs
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 1
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open
    RBspObject::OpenRs : file.Read(&header)
    RBspObject::OpenRs : file.Read(&nMaterial)
    RBspObject::OpenRs : Open_Nodes begin
    RBspObject::OpenRs : Open_Nodes end
    RBspObject::Open : OpenRs
    RBspObject::Open : OpenBsp
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end
    RBspObject::Open : done
    game world create success.
    Reload all animation end
    ---------------------------------setBuffer
    game created ( 19:53:19 )
    Create character : Name=Mourplus Level=99
    shader initialize successful : 1
    game interface destory begin.
    game destroy begin
    Destroy sound engine()
    game destroy match destroy
    ------------------------ReleaseBuffer
    game destroyed ( 19:54:51 )
    game interface destroy finished
    StageCreated
    Crash ( 19:55:08 )
    Build Mar 28 2013 12:23:54

    dwTotalMemKB = 3407096 KB
    dwAvailMemKB = 1097840 KB
    dwVirtualMemKB = 2097024 KB

    [Exception]
    Address : 0050bcf1
    ExpCode : c0000005
    Flags : 00000000
    #Param : 00000002
    other : 00000000

    [Context]
    GS : 0000002b FS : 00000053 ES : 0000002b DS : 0000002b
    EDI: 0018ee3c ESI: 0018f43c EBX: 00000000 EDX: 04dcf814
    ECX: 04dcf200 EAX: 00000000 EBP: 0018ddd0 EIP: 0050bcf1
    CS : 00000023 Flg: 00210206 ESP: 0018dc38 SS : 0000002b

    [Stack]
    0018f23c 2b2ac0e8 736e654d 6d656761 69725020 61646176 78582820 726f7453
    7858786d 20203a29 63206965 00617261 74427265 0000006e 0000000d 0050afb6
    04fe7470 2b2ac0e8 00000000 00000000 00000002 00000000 00000054 32150931
    675f7464 65646172 702e3031 0000676e 00000002 04f49590 005b01a6 0018dcec
    04f49590 005b01a6 0018dcf8 050f9c48 0018dcd8 050f98e8 050f9c48 050f9c48
    00003939 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    79616c70 735f7265 75746174 6f6c5f73 2e796262 00616774 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    95113eaf 050f9b9c 005982dc 00000002 00000002 00429a1e 00429a38 050f98e8
    00000003 11f8bc00 0018ddcc 0050cbb9 00000000 0050cbc0 04fe7470 2b2ac0e8
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    050f98e8 0055152b 95113eaf 0018f5c0 00628cc8 ffffffff 0018f5cc 00511f7a
    0018f43c 0018f53c ffa86060 2b2ac0e8 04fe7470 00000000 00000018 0000001d
    0100bc21 c70000c7 00000018 0101de54 057a49b0 00000028 0018de84 0000000b
    04fe7470 00000000 044f0150 0018dec8 037a081a 11f8bb68 057a2018 0000000b
    Last edited by Mourplus; 11-04-13 at 06:29 PM.


  2. #2
    Alpha Member Chrisss is offline
    MemberRank
    Feb 2012 Join Date
    Ask the Fox!Location
    1,660Posts

    Re: Interface crash help please !

    Delete, wrong thread :)

  3. #3
    Proficient Member Mourplus is offline
    MemberRank
    Feb 2013 Join Date
    151Posts

    Re: Interface crash help please !

    Delete, wrong thread :)
    What?

    please someone help me all my gunz gunz is complaining that alone is closing.

    For god's sake someone please help --'

  4. #4
    Praise the Sun! Solaire is offline
    MemberRank
    Dec 2007 Join Date
    Undead BurgLocation
    2,862Posts

    Re: Interface crash help please !

    Quote Originally Posted by Mourplus View Post
    What?

    please someone help me all my gunz gunz is complaining that alone is closing.

    For god's sake someone please help --'
    We're not your personal servicedesk, and nobody is willing to help you due to your attitude anyway.

  5. #5
    Currently Stoned ! Ronny786 is offline
    MemberRank
    Dec 2011 Join Date
    Lost WorldLocation
    984Posts

    Re: Interface crash help please !

    lets have some humanity !

    throw your pc in dustbin if you trying to use windows ultimate or windows 8 pirated copies cause they lack of openGL drivers and base devices of display !

  6. #6
    Praise the Sun! Solaire is offline
    MemberRank
    Dec 2007 Join Date
    Undead BurgLocation
    2,862Posts

    Re: Interface crash help please !

    Quote Originally Posted by Ronny786 View Post
    lets have some humanity !

    throw your pc in dustbin if you trying to use windows ultimate or windows 8 pirated copies cause they lack of openGL drivers and base devices of display !
    Yeah, that's definitely humanity. And completely related, too.

  7. #7
    Proficient Member Mourplus is offline
    MemberRank
    Feb 2013 Join Date
    151Posts

    Re: Interface crash help please !

    sorry if I did something wrong was not my intention, already packed on the error, was the reason I added the berserker Revser the source of UGG in my source. I took it and stopped the crash.



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