To make an button in options, or anywhere with:
Blood Effects [ON/OFF]
Is that possible?
YES: How?
NO: Ok, Thank you for posting.
To make an button in options, or anywhere with:
Blood Effects [ON/OFF]
Is that possible?
YES: How?
NO: Ok, Thank you for posting.
Of course anything is possible but its not easy :P
Not really sorry :P
its asm work
Almost everything like that is asm work...
jup so next time when u think.. is this possible... you know the answer! anything is possible with asm =)
ya its possible and it should be ASM and xml tweaking.
The easiest way I can think of doing this would be adding the checkbox with some xml editing(easy). Then, with a dll, hook the save function of the options dialog and check whether the checkbox is checked. This would probably be an option where you would have to restart Gunz when you change this option. When your dll loads again you can either point Gunz in the direction of the right sfx.mrs file, or edit the incoming sfx file yourself.
Oh? Because I thought I outlined that a pretty big chunk of the work wouldn't be at the easy xml level.
Nah, I don't have anything Gunz related on my computer anymore. =P
default.mrs/Option.xml
(Check that Misc tab for space, and use the button "Custom1ButtonLook")
You can hook the save function by calling a DLL export as part of the ZGetSaveOptionButtonListener click event and modifying the relevant MRS (if thats how the blood effect works) before prompting a restart.
Quite a bit harder than XML IMHO.