Jur13n source map issue

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  1. #1
    Valued Member canerdebeest is offline
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    Jun 2014 Join Date
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    Jur13n source map issue

    for some reason 4 maps including hall won't appear

    my map.xml
    PHP Code:
    <?xml version="1.0" encoding="UTF-8" ?><XML>
    <!-- 맵 정보관련 --><MAP id="0" MapName ="Mansion" MapImageName= "map_Mansion.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="1" MapName ="Prison" MapImageName= "map_Prison.bmp" BannerName = "banner_Prison.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="2" MapName ="Station" MapImageName= "map_Station.bmp" BannerName = "banner_Station.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="3" MapName ="Prison II" MapImageName= "map_Prison II.bmp" BannerName = "banner_Prison II.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="4" MapName ="Battle Arena" MapImageName= "map_Battle Arena.bmp" BannerName = "banner_Battle Arena.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="5" MapName ="Town" MapImageName= "map_Town.bmp" BannerName = "banner_Town.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="6" MapName ="Dungeon" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Dungeon.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="7" MapName ="Ruin" MapImageName= "map_Ruin.bmp" BannerName = "banner_Ruin.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="8" MapName ="Island" MapImageName= "map_island.bmp" BannerName = "banner_island.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="9" MapName ="Garden" MapImageName= "map_Garden.bmp" BannerName = "banner_Garden.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="10" MapName ="Castle" MapImageName= "map_Castle.bmp" BannerName = "banner_Castle.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="11" MapName ="Factory" MapImageName= "map_Factory.bmp" BannerName = "banner_Factory.tga" ExpRatio ="0.8" MaxPlayers ="8" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="12" MapName ="Port" MapImageName= "map_Port.bmp" BannerName = "banner_port.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="13" MapName ="Lost Shrine" MapImageName= "map_Lost Shrine.bmp" BannerName = "banner_Lost Shrine.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="14" MapName ="Stairway" MapImageName= "map_Stairway.bmp" BannerName = "banner_Stairway.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="15" MapName ="Snow_Town" MapImageName= "map_Snow_Town.bmp" BannerName = "banner_Snow_Town.tga" ExpRatio ="1.5" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="16" MapName ="Hall" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "true"></MAP><MAP id="17" MapName ="Catacomb" MapImageName= "map_Dungeon.bmp" BannerName = "banner_Dungeon.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "true"></MAP><MAP id="18" MapName ="Jail" MapImageName= "map_Prison.bmp" BannerName = "banner_Prison.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "true"></MAP><MAP id="19" MapName ="Shower Room" MapImageName= "map_Prison II.bmp" BannerName = "banner_Prison II.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "true"></MAP><MAP id="20" MapName ="High_Haven" MapImageName= "map_High_Haven.bmp" BannerName = "banner_High_Haven.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="21" MapName ="Citadel" MapImageName= "map_Citadel.bmp" BannerName = "banner_Citadel.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="22" MapName ="RelayMap" MapImageName= "RelayMap" BannerName = "banner_RelayMap.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="23" MapName ="WeaponShop" MapImageName= "map_WeaponShop.bmp" BannerName = "banner_WeaponShop.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP><MAP id="24" MapName ="Pavilion" MapImageName= "map_Mansion.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    </XML>
    My channelrule.xml

    PHP Code:
     <?xml version="1.0" ?><!--    GAMETYPE_DEATHMATCH_SOLO    = 0     GAMETYPE_DEATHMATCH_TEAM    = 1    GAMETYPE_GLADIATOR_SOLO        = 2    GAMETYPE_GLADIATOR_TEAM        = 3    GAMETYPE_ASSASSINATE        = 4    GAMETYPE_TRAINING        = 5    GAMETYPE_SURVIVAL        = 6    GAMETYPE_QUEST            = 7    GAMETYPE_BERSERKER        = 8     GAMETYPE_DEATHMATCH_TEAM2    = 9    GAMETYPE_DEATHMATCH_DUEL    = 10    GAMETYPE_QUEST_CHALLENGE     = 12    GAMETYPE_CAPTURE_THE_FLAG = 12-->
    <XML id="channelrule">
        <CHANNELRULE id="0" name="novice">        <GAMETYPE id="0" />            <!-- GAMETYPE_DEATHMATCH_SOLO -->        <GAMETYPE id="1" />            <!-- GAMETYPE_DEATHMATCH_TEAM -->        <GAMETYPE id="9" />            <!-- GAMETYPE_DEATHMATCH_TEAM2 -->        <GAMETYPE id="12" />            <!-- CTF -->        <GAMETYPE id="2" />            <!-- GAMETYPE_GLADIATOR_SOLO -->        <GAMETYPE id="3" />            <!-- GAMETYPE_GLADIATOR_TEAM -->        <GAMETYPE id="10" />            <!-- GAMETYPE_DUEL -->        <GAMETYPE id="4" />            <!-- GAMETYPE_ASSASSINATE -->        <GAMETYPE id="5" />            <!-- GAMETYPE_TRAINING -->
            <MAP name="RelayMap" />        <MAP name="Mansion" />        <MAP name="Prison" />        <MAP name="Prison II" />        <MAP name="Island" />        <MAP name="Garden" />        <MAP name="Station" />        <MAP name="Battle Arena" />        <MAP name="Factory" />        <MAP name="Town" />        <MAP name="High_Haven" />        <MAP name="Citadel" />        <MAP name="WeaponShop" />        <MAP name="Ruin" />        <MAP name="Port" />        <MAP name="Castle" />        <MAP name="Dungeon" />        <MAP name="Lost Shrine" />        <MAP name="Stairway" />        <MAP name="Snow_Town" />        <MAP name="Pavilion" />    </CHANNELRULE>

        <CHANNELRULE id="1" name="newbie">        <GAMETYPE id="0" />            <!-- GAMETYPE_DEATHMATCH_SOLO -->        <GAMETYPE id="1" />            <!-- GAMETYPE_DEATHMATCH_TEAM -->        <GAMETYPE id="9" />            <!-- GAMETYPE_DEATHMATCH_TEAM2 -->        <GAMETYPE id="12" />            <!-- CTF -->        <GAMETYPE id="2" />            <!-- GAMETYPE_GLADIATOR_SOLO -->        <GAMETYPE id="3" />            <!-- GAMETYPE_GLADIATOR_TEAM -->        <GAMETYPE id="10" />            <!-- GAMETYPE_DUEL -->        <GAMETYPE id="4" />            <!-- GAMETYPE_ASSASSINATE -->        <GAMETYPE id="5" />            <!-- GAMETYPE_TRAINING -->
            <MAP name="RelayMap" />        <MAP name="Mansion" />        <MAP name="Prison" />        <MAP name="Prison II" />        <MAP name="Island" />        <MAP name="Garden" />        <MAP name="Station" />        <MAP name="Battle Arena" />        <MAP name="Factory" />        <MAP name="Town" />        <MAP name="High_Haven" />        <MAP name="Citadel" />        <MAP name="WeaponShop" />        <MAP name="Ruin" />        <MAP name="Port" />        <MAP name="Castle" />        <MAP name="Dungeon" />        <MAP name="Lost Shrine" />        <MAP name="Stairway" />        <MAP name="Snow_Town" />        <MAP name="Pavilion" />    </CHANNELRULE>

        <CHANNELRULE id="2" name="rookie">        <GAMETYPE id="0" />            <!-- GAMETYPE_DEATHMATCH_SOLO -->        <GAMETYPE id="8" />            <!-- GAMETYPE_BERSERKER -->        <GAMETYPE id="1" />            <!-- GAMETYPE_DEATHMATCH_TEAM -->        <GAMETYPE id="9" />            <!-- GAMETYPE_DEATHMATCH_TEAM2 -->        <GAMETYPE id="10" />        <!-- GAMETYPE_DEATHMATCH_DUEL -->        <GAMETYPE id="2" />            <!-- GAMETYPE_GLADIATOR_SOLO -->        <GAMETYPE id="3" />            <!-- GAMETYPE_GLADIATOR_TEAM -->        <GAMETYPE id="4" />            <!-- GAMETYPE_ASSASSINATE -->        <GAMETYPE id="5" />            <!-- GAMETYPE_TRAINING -->        <GAMETYPE id="12" />        <!-- GAMETYPE_QUEST_CHALLENGE -->
            <MAP name="RelayMap" />        <MAP name="Mansion" />        <MAP name="Prison" />        <MAP name="Prison II" />        <MAP name="Island" />        <MAP name="Garden" />        <MAP name="Station" />        <MAP name="Battle Arena" />        <MAP name="Factory" />        <MAP name="Town" />        <MAP name="Ruin" />        <MAP name="Port" />        <MAP name="High_Haven" />        <MAP name="Citadel" />        <MAP name="WeaponShop" />        <!-- MAP name="Snow_Town" / -->        <!-- <MAP name="Halloween Town" /> -->
            <MAP name="Hall" />                        <!-- Only DUEL -->        <MAP name="Catacomb" />            <!-- Only DUEL -->        <MAP name="Jail" />                        <!-- Only DUEL -->        <MAP name="Shower Room" />    <!-- Only DUEL -->    </CHANNELRULE>

        <CHANNELRULE id="3" name="mastery">        <GAMETYPE id="0" />            <!-- GAMETYPE_DEATHMATCH_SOLO -->        <GAMETYPE id="8" />            <!-- GAMETYPE_BERSERKER -->        <GAMETYPE id="1" />            <!-- GAMETYPE_DEATHMATCH_TEAM -->        <GAMETYPE id="9" />            <!-- GAMETYPE_DEATHMATCH_TEAM2 -->        <GAMETYPE id="10" />        <!-- GAMETYPE_DEATHMATCH_DUEL -->        <GAMETYPE id="2" />            <!-- GAMETYPE_GLADIATOR_SOLO -->        <GAMETYPE id="3" />            <!-- GAMETYPE_GLADIATOR_TEAM -->        <GAMETYPE id="4" />            <!-- GAMETYPE_ASSASSINATE -->        <GAMETYPE id="5" />            <!-- GAMETYPE_TRAINING -->        <GAMETYPE id="12" />        <!-- GAMETYPE_QUEST_CHALLENGE -->
            <MAP name="RelayMap" />        <MAP name="Mansion" />        <MAP name="Prison" />        <MAP name="Prison II" />        <MAP name="Island" />        <MAP name="Garden" />        <MAP name="Station" />        <MAP name="Battle Arena" />        <MAP name="Factory" />        <MAP name="Town" />        <MAP name="Ruin" />        <MAP name="Port" />        <MAP name="Castle" />        <MAP name="Dungeon" />        <MAP name="High_Haven" />        <MAP name="Citadel" />        <MAP name="WeaponShop" />        <!-- MAP name="Snow_Town" / -->        <!-- <MAP name="Halloween Town" /> -->
            <MAP name="Hall" />            <!-- Only DUEL -->        <MAP name="Catacomb" />        <!-- Only DUEL -->        <MAP name="Jail" />            <!-- Only DUEL -->        <MAP name="Shower Room" />    <!-- Only DUEL -->    </CHANNELRULE>

        <CHANNELRULE id="4" name="elite">        <GAMETYPE id="0" />            <!-- GAMETYPE_DEATHMATCH_SOLO -->        <GAMETYPE id="8" />            <!-- GAMETYPE_BERSERKER -->        <GAMETYPE id="1" />            <!-- GAMETYPE_DEATHMATCH_TEAM -->        <GAMETYPE id="9" />            <!-- GAMETYPE_DEATHMATCH_TEAM2 -->        <GAMETYPE id="10" />        <!-- GAMETYPE_DEATHMATCH_DUEL -->        <GAMETYPE id="2" />            <!-- GAMETYPE_GLADIATOR_SOLO -->        <GAMETYPE id="3" />            <!-- GAMETYPE_GLADIATOR_TEAM -->        <GAMETYPE id="4" />            <!-- GAMETYPE_ASSASSINATE -->        <GAMETYPE id="5" />            <!-- GAMETYPE_TRAINING -->        <GAMETYPE id="12" />        <!-- GAMETYPE_QUEST_CHALLENGE -->
            <MAP name="RelayMap" />        <MAP name="Mansion" />        <MAP name="Prison" />        <MAP name="Prison II" />        <MAP name="Island" />        <MAP name="Garden" />        <MAP name="Station" />        <MAP name="Battle Arena" />        <MAP name="Factory" />        <MAP name="Town" />        <MAP name="Ruin" />        <MAP name="Port" />        <MAP name="Castle" />        <MAP name="Dungeon" />        <MAP name="Lost Shrine" />        <MAP name="Stairway" />        <MAP name="High_Haven" />        <MAP name="Citadel" />        <MAP name="WeaponShop" />        <!-- MAP name="Snow_Town" / -->        <!-- <MAP name="Halloween Town" /> -->
            <MAP name="Hall" />            <!-- Only DUEL -->        <MAP name="Catacomb" />        <!-- Only DUEL -->        <MAP name="Jail" />            <!-- Only DUEL -->        <MAP name="Shower Room" />    <!-- Only DUEL -->    </CHANNELRULE>

        <CHANNELRULE id="5" name="champion">        <GAMETYPE id="0" />            <!-- GAMETYPE_DEATHMATCH_SOLO -->        <GAMETYPE id="8" />            <!-- GAMETYPE_BERSERKER -->        <GAMETYPE id="1" />            <!-- GAMETYPE_DEATHMATCH_TEAM -->        <GAMETYPE id="9" />            <!-- GAMETYPE_DEATHMATCH_TEAM2 -->        <GAMETYPE id="10" />        <!-- GAMETYPE_DEATHMATCH_DUEL -->        <GAMETYPE id="2" />            <!-- GAMETYPE_GLADIATOR_SOLO -->        <GAMETYPE id="3" />            <!-- GAMETYPE_GLADIATOR_TEAM -->        <GAMETYPE id="4" />            <!-- GAMETYPE_ASSASSINATE -->        <GAMETYPE id="5" />            <!-- GAMETYPE_TRAINING -->        <GAMETYPE id="12" />        <!-- GAMETYPE_QUEST_CHALLENGE -->
            <MAP name="RelayMap" />        <MAP name="Mansion" />        <MAP name="Prison" />        <MAP name="Prison II" />        <MAP name="Island" />        <MAP name="Garden" />        <MAP name="Station" />        <MAP name="Battle Arena" />        <MAP name="Factory" />        <MAP name="Town" />        <MAP name="Ruin" />        <MAP name="Port" />        <MAP name="Castle" />        <MAP name="Dungeon" />        <MAP name="Lost Shrine" />        <MAP name="Stairway" />        <MAP name="High_Haven" />        <MAP name="Citadel" />        <MAP name="WeaponShop" />        <!-- MAP name="Snow_Town" / -->        <!-- <MAP name="Halloween Town" /> -->
            <MAP name="Hall" />            <!-- Only DUEL -->        <MAP name="Catacomb" />            <!-- Only DUEL -->        <MAP name="Jail" />            <!-- Only DUEL -->        <MAP name="Shower Room" />    <!-- Only DUEL -->    </CHANNELRULE>

        <CHANNELRULE id="6" name="quest">        <GAMETYPE id="7" />            <!-- GAMETYPE_QUEST -->        <GAMETYPE id="6" />            <!-- GAMETYPE_SURVIVAL -->
            <MAP name="Mansion" />        <MAP name="Prison" />        <MAP name="Dungeon" />    </CHANNELRULE>            <CHANNELRULE id="7" name="dueltournament">        <GAMETYPE id="11" />        <!-- GAMETYPE_DUELTOURNAMENT -->                <MAP name="Hall" />            <!-- Only DUEL -->        <MAP name="Catacomb" />        <!-- Only DUEL -->        <MAP name="Jail" />            <!-- Only DUEL -->    </CHANNELRULE>
        <CHANNELRULE id="8" name="classic">        <GAMETYPE id="0" />            <!-- GAMETYPE_DEATHMATCH_SOLO -->        <GAMETYPE id="8" />            <!-- GAMETYPE_TRAINING -->        <GAMETYPE id="1" />            <!-- GAMETYPE_DEATHMATCH_TEAM -->        <GAMETYPE id="9" />            <!-- GAMETYPE_DEATHMATCH_TEAM2 -->        <GAMETYPE id="2" />            <!-- GAMETYPE_GLADIATOR_SOLO -->        <GAMETYPE id="3" />            <!-- GAMETYPE_GLADIATOR_TEAM -->        <GAMETYPE id="12" />        <!-- GAMETYPE_CTF -->        <GAMETYPE id="10" />        <!-- GAMETYPE_DUEL -->        <GAMETYPE id="5" />            <!-- GAMETYPE_TRAINING -->        <GAMETYPE id="7" />            <!-- GAMETYPE_QUEST -->        <GAMETYPE id="6" />            <!-- GAMETYPE_SURVIVAL -->
            <MAP name="RelayMap" />        <MAP name="Mansion" />        <MAP name="Prison" />        <MAP name="Prison II" />        <MAP name="Island" />        <MAP name="Garden" />        <MAP name="Station" />        <MAP name="Battle Arena" />        <MAP name="Factory" />        <MAP name="Town" />        <MAP name="High_Haven" />        <MAP name="Citadel" />        <MAP name="WeaponShop" />        <MAP name="Ruin" />        <MAP name="Port" />        <MAP name="Castle" />        <MAP name="Dungeon" />        <MAP name="Lost Shrine" />        <MAP name="Stairway" />        <MAP name="Snow_Town" />    </CHANNELRULE>        <CHANNELRULE id="100" name="set1">        <GAMETYPE id="5" />            <!-- GAMETYPE_TRAINING -->
            <MAP name="Mansion" />        <MAP name="Prison" />        <MAP name="Prison II" />        <MAP name="Island" />        <MAP name="Garden" />        <MAP name="Station" />        <MAP name="Battle Arena" />        <MAP name="Factory" />        <MAP name="Town" />        <MAP name="High_Haven" />        <MAP name="Citadel" />        <MAP name="WeaponShop" />        <!-- MAP name="Snow_Town" / -->        <!-- <MAP name="Halloween Town" /> -->    </CHANNELRULE>    </XML>
    I also edited stuff in the source like MMatchmap , increased the limit and stuff like that , it doesn't work. I also can't add new maps but i can add maps in other clients?

    So what the hell is this?


  2. #2
    Hi, Im Ryuzu yerij007 is offline
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    Oct 2011 Join Date
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    311Posts

    Re: Jur13n source map issue

    So.
    Check your Channel.XML too where should says 'elite' 'rookie' 'newbie' check that file.

    And about to increase the map limit look on MMatchMap.h in the enum function set MMATCH_MAP_MAX = (Your limit of maps).

  3. #3
    Valued Member canerdebeest is offline
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    Jun 2014 Join Date
    112Posts

    Re: Jur13n source map issue

    this is my channel.xml

    <?xml version="1.0" encoding="UTF-8" ?>
    <XML id="channel">
    <DEFAULTCHANNELNAME name="Free Channel"/>
    <DEFAULTRULENAME name="novice"/>




    <CHANNEL name="Free Channel" maxplayers="200" rule="novice"/>



    <CHANNEL name="Duel Tournament" maxplayers="200" rule="dueltournament" IsDuelTournament="true"/>


    </XML>

  4. #4
    Hi, Im Ryuzu yerij007 is offline
    MemberRank
    Oct 2011 Join Date
    Behind You!Location
    311Posts

    Re: Jur13n source map issue

    Set that
    Code:
    <?xml version="1.0" encoding="UTF-8" ?>
    <XML id="channel">
    <DEFAULTCHANNELNAME name="Free Channel"/>
    <DEFAULTRULENAME name="novice"/>
    
    <CHANNEL name="Free Channel" maxplayers="200" rule="novice"/>
    
    <CHANNEL name="Duel Tournament" maxplayers="200" rule="dueltournament" IsDuelTournament="true"/>
    
    
    </XML>
    In :

    Code:
    <DEFAULTRULENAME name="novice"/>
    <CHANNEL name="Free Channel" maxplayers="200" rule="novice"/>
    To

    Code:
    <DEFAULTRULENAME name="elite"/>
    <CHANNEL name="Free Channel" maxplayers="200" rule="elite"/>
    Now when you'r trying to add a new map edit in ChannelRule.xml over the "Elite" part

    Here my file as example, ignore the other sections, you need to place only here your maps.
    <CHANNELRULE id="4" name="elite">
    <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
    <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
    <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
    <GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE -->
    <GAMETYPE id="13" />
    <GAMETYPE id="14" />
    <GAMETYPE id="15" />
    <GAMETYPE id="16" />

    <MAP name="RelayMap" />
    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="Ruin" />
    <MAP name="Port" />
    <MAP name="Castle" />
    <MAP name="Dungeon" />
    <MAP name="Lost Shrine" />
    <MAP name="Stairway" />
    <MAP name="High_Haven" />
    <MAP name="Citadel" />
    <MAP name="WeaponShop" />
    <MAP name="Snow_Town" />
    <MAP name="Iceworld" />
    <MAP name="Hot_Summer" />
    <MAP name="Old_Mansion" />
    <MAP name="Toy_room" />
    <MAP name="SkillMapV1" />
    <MAP name="SkillMapV2" />
    <MAP name="SkillMapV3" />
    <MAP name="SkillMapV4" />
    <MAP name="SkillMapV5" />
    <MAP name="SkillMapV6" />
    <MAP name="SkillMapV7" />
    <MAP name="Halloween Town" />

    <MAP name="Hall" /> <!-- Only DUEL -->
    <MAP name="Catacomb" /> <!-- Only DUEL -->
    <MAP name="Jail" /> <!-- Only DUEL -->
    <MAP name="Shower Room" /> <!-- Only DUEL -->
    </CHANNELRULE>

  5. #5
    Valued Member canerdebeest is offline
    MemberRank
    Jun 2014 Join Date
    112Posts

    Re: Jur13n source map issue

    Thanks mate , it worked

  6. #6
    Apprentice hasan1231 is offline
    MemberRank
    Dec 2014 Join Date
    21Posts

    Re: Jur13n source map issue

    <MAP id="24" MapName ="Pavilion" MapImageName= "map_Mansion.bmp" BannerName = "banner_Mansion.tga" ExpRatio ="1" MaxPlayers ="126" bOnlyDuelMap = "false" bIsCTFMap="true"></MAP>
    </XML>

    Change
    bIsCTFMap="true"></MAP> To bIsCTFMap="false"></MAP>



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