Re: kGunZ BlitzKrieg Info
Quote:
Originally Posted by
Phoenix
This might sound stupid, but does Korean GunZ also have anti-lead? I know it's not needed there, but I want to know for sure. GunZ Kaybo (BR GunZ) already has it. MAIET's version isn't that bad.
Venister has said a few things on the MAIET's Tistory blog - MAIET Story :: 레이더즈 8월 2일 패치내역 및 컨텐츠 안내
Quote:
Venister 2012/08/01 12:57
Ok, let me explain about that.
First, we already implemented an antilead system for GunZ. But we didn't update it for Korea because it will disable some steps that users made and users complaint about it. That's why we only update the system for Latin America server.
When asked about NA GunZ (Aeria), he said it's being considered.
Quote:
Originally Posted by
Phoenix
On topic : I'm glad that they made a mode like this. It's quite detailed and seems to be fun.
I'm trying to figure out how I can play it!!
Re: kGunZ BlitzKrieg Info
So sad that latin america server is a total shit (I'm latinamerican).
Re: kGunZ BlitzKrieg Info
Quote:
Originally Posted by
x1nixmzeng
Is this your server? It's been extremely useful to have been able to download various patches, so thank you enormously!
I see it's been updated with a few more patches (751/752 aren't even out yet.. ?), so thanks again for the mirror links.
No problem, and about the new patches i'm not sure. I just ran a wget loop up to patch 800 and those are some it found.
(Surprised Phoenix hasn't banned me yet)
Re: kGunZ BlitzKrieg Info
Re: kGunZ BlitzKrieg Info
It is really kinda empty?
Im guessing that when actually playing the game mode, it fills up pretty quickly though I guess.
Thanks for the shots though, Ill have to take a look at it for myself today =o
Update: Here is the map for everyone who is too lazy to dump that one file mef file.
http://wucas.org/upload/res/BlitzKrieg.rar
Re: kGunZ BlitzKrieg Info
Here's the first gameplay video of Blitzkrieg:
http://www.youtube.com/watch?v=Q6VdoADoz2o
I've also posted some gameplay information of Blitzkrieg to my blog, below, if anyone's interested.
Here's my understanding of the gameplay:
- Blitzkrieg is like a strategy kind of mode. (PvP v NPC, sort of like League of Legends / DotA)
- Players are matched into 2 teams of 4 (4v4)
- Barriers owned by the opposing team have to be broken down by you and your NPCs (as support) before attacking the opposing team’s tower.
- Buffs can be applied to your NPCs/creeps, at the expense of honour-points (points accummulated from killing NPCs/players)
- There are 3 lanes for NPCs/creeps to walk through
- Your main tower can be used to regenerate HP, AP and ammo
- Your main tower does not react as an offensive structure when an enemy decides to waltz right through to your invulnerable tower
- When a lane defense is completely broken, a boss will spawn and attempt to take down your main tower -> ending the game.
- I’m not sure what happens if you kill the boss before it does so.
If anyone finds this wrong, feel free to correct me.
Re: kGunZ BlitzKrieg Info
Quote:
Originally Posted by
Linear88
Here's the
first gameplay video of Blitzkrieg:
http://www.youtube.com/watch?v=Q6VdoADoz2o
I've also posted some gameplay information of Blitzkrieg to my blog, below, if anyone's interested.
Here's my understanding of the gameplay:
- Blitzkrieg is like a strategy kind of mode. (PvP v NPC, sort of like League of Legends / DotA)
- Players are matched into 2 teams of 4 (4v4)
- Barriers owned by the opposing team have to be broken down by you and your NPCs (as support) before attacking the opposing team’s tower.
- Buffs can be applied to your NPCs/creeps, at the expense of honour-points (points accummulated from killing NPCs/players)
- There are 3 lanes for NPCs/creeps to walk through
- Your main tower can be used to regenerate HP, AP and ammo
- Your main tower does not react as an offensive structure when an enemy decides to waltz right through to your invulnerable tower
- When a lane defense is completely broken, a boss will spawn and attempt to take down your main tower -> ending the game.
- I’m not sure what happens if you kill the boss before it does so.
If anyone finds this wrong, feel free to correct me.
Are you joined to KGunZ, or it is an emulator?
Anyways... Unpacking Themida is possible? (that should be launchable.) I'm interested to write 3rd emulator for newest KGunZ runnable, but I have no idea for it.
Re: kGunZ BlitzKrieg Info
Quote:
Originally Posted by
DelPa
Anyways... Unpacking Themida is possible? .. I'm interested to write 3rd emulator for newest KGunZ runnable, but I have no idea for it.
I posted the unpacked runable on the first page!
I would love to play this new mode, but I thought the Netmarble logon server was restricted by IP, Linear88?
Re: kGunZ BlitzKrieg Info
Quote:
Originally Posted by
Wucas
It is really kinda empty?
Im guessing that when actually playing the game mode, it fills up pretty quickly though I guess.
Thanks for the shots though, Ill have to take a look at it for myself today =o
Update: Here is the map for everyone who is too lazy to dump that one file mef file.
http://wucas.org/upload/res/BlitzKrieg.rar
Too lazy? Newbie i think you're much lazy too.. because this map is for team only and have not solo spawn.. then.. is unable to respawn if u die ;D
Re: kGunZ BlitzKrieg Info
its easy to add solo spawns >_>
Re: kGunZ BlitzKrieg Info
Re: kGunZ BlitzKrieg Info
Quote:
Originally Posted by
Linear88
Here's the first gameplay video of Blitzkrieg:
That looks so dumb..
Re: kGunZ BlitzKrieg Info
Thanks for the dumped executable
I was interested in this
because I wanted to see how they would store the NPC info.
Re: kGunZ BlitzKrieg Info
Quote:
Originally Posted by
kuiariun
Thanks for the dumped executable
I was interested in this
because I wanted to see how they would store the NPC info.
NPCs really haven't changed much from CQ from what I gather, its just the AI with the Finite-state Machine abilities just allows for the usages to be much more broad then the old quest NPCs. Instead of having everything hard coded, xml data actually controls a lot of the states now.
Re: kGunZ BlitzKrieg Info
Is this the new version of Gunz 1.5?
New interface and new Game interface?