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Apprentice
Lightmapping problem
Hi...
I started making maps a few weeks ago, but 1 problem is killing me; Lightmapping
I know how to lightmap. But whenever I do some textures are missing
Heres an example :

Its so annoying...
Anyone please help? :3
Ty
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Hakuna Matata
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Apprentice
Re: Lightmapping problem
I did a little researching and this bug is called 'blackholes'. Its not that lol, the inner circle of the lightbulb is within the whole map. I tried that it doesnt fix anything. Damn!
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Re: Lightmapping problem
Change your FSRad settings.
Mainly the min/max setting for faces.
Or just stop using Radiant already.
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Apprentice
Re: Lightmapping problem
Can you tell me exactly what to change it in? I changed the size of lightmaps to 128x128. thats all..
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Re: Lightmapping problem
The bitmap resolution can be set to 1024x1024, its the same size maiet uses with worldedit.
And u&v set to 16 should do the trick.
Might wanna set the adaptive degradation sizing to 128x128.
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Re: Lightmapping problem
Its a BlackHole. Open your FSrad.exe then click the LIGHTMAPS change this
U: 32
V: 32
or just make it 64
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Apprentice
Re: Lightmapping problem
I WORSHIP YOU BOTH :D
Thanks.. <3 I can finally make maps normally ;)
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Re: Lightmapping problem
Sure no problem. Just hit Thanks or like. :D