Lobby.xml .GIF don't work?

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  1. #1
    Account Upgraded | Title Enabled! Taxic is offline
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    Lobby.xml .GIF don't work?

    <!-- Picture : 상단 바탕화면 이미지 -->
    <PICTURE item="Lobby_MainBGTop" parent="Lobby">
    <BOUNDS>
    <X>0</X>
    <Y>0</Y>
    <W>800</W>
    <H>92</H>
    </BOUNDS>
    <STRETCH/>
    <BITMAP>main_bg_t.gif</BITMAP>
    </PICTURE>


  2. #2
    Ecchi addicted adz28 is offline
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    Re: Lobby.xml .GIF don't work?

    You can't use animated gifs, you need to use frames to manually animate a picture, check for `Styx posts :).

  3. #3
    Mad son. Evilness is offline
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    Re: Lobby.xml .GIF don't work?

    Quote Originally Posted by adz28 View Post
    You can't use animated gifs, you need to use frames to manually animate a picture, check for `Styx posts :).
    This guy be right.

  4. #4
    Account Upgraded | Title Enabled! Taxic is offline
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    Re: Lobby.xml .GIF don't work?

    thank you guys but the link is broken here http://forum.ragezone.com/f245/custo...ipment-739505/

    someone can help..?

  5. #5
    ★ Nick ★ fenixdoido is offline
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    Re: Lobby.xml .GIF don't work?

    Code:
    	<ANIMATION item="LoginAnimated" parent="LoginFrame">
    		<PLAYMODE>repetition</PLAYMODE>
    		<ANIMTEMPLATE>LoginAnimated</ANIMTEMPLATE>
    		<BOUNDS>
    			<X>411</X>
    			<Y>244</Y>
    			<W>173</W>
    			<H>174</H>
    		</BOUNDS>
    		<VISIBLE>true</VISIBLE>
    	</ANIMATION>
    Templates.xml

    Code:
    
    	<ANIMATIONTEMPLATE item="LoginAnim">
    		<BITMAP>Login_Anim1.png</BITMAP>
    		<BITMAP>Login_Anim2.png</BITMAP>
    		<BITMAP>Login_Anim3.png</BITMAP>
    		<BITMAP>Login_Anim4.png</BITMAP>
    		<DELAY>1000</DELAY>
    	</ANIMATIONTEMPLATE>

  6. #6
    Account Upgraded | Title Enabled! e1o14 is offline
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    Re: Lobby.xml .GIF don't work?

    I could give you those files, since it was my server ;D

    But you should rather make it yourself, here is Styx' tutorial: http://forum.ragezone.com/f497/xml-c...-guide-681997/

  7. #7
    Account Upgraded | Title Enabled! Taxic is offline
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    Re: Lobby.xml .GIF don't work?

    i swear i don't understand the tutorial can someone do it..? please..? i am very bad in .xml =S

    LOBBY.XML:

    PHP Code:
    <?xml version="1.0" encoding="UTF-8" ?>
    <XML ID="Lobby">
        <Schema xmlns="MaietData" xmlns:dt="MaietDataTypes" />

    <!--
       Lobby 화면 구성
       
       Last Update : 29.OCT.2004
       Editor      : Lim Dong Hwan
    -->

        
    <!-- 프레임 생성 : Lobby -->
        <FRAME item="Lobby">
            <FRAMELOOK>NullFrameLook</FRAMELOOK>
            <BOUNDS>
                <X>0</X>
                <Y>0</Y>
                <W>800</W>
                <H>600</H>
            </BOUNDS>
            <TITLEBAR>false</TITLEBAR>
            <RESIZABLE>false</RESIZABLE>
            <FOCUSABLE>false</FOCUSABLE>
            <VISIBLE>false</VISIBLE>
        </FRAME>

        
        <!-- Picture : 상단 바탕화면 이미지 -->
        <PICTURE item="Lobby_MainBGTop" parent="Lobby">
            <BOUNDS>
                <X>0</X>
                <Y>0</Y>
                <W>800</W>
                <H>92</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP>main_bg_t.png</BITMAP>
        </PICTURE>

        <!-- Picture : 상단 바탕화면 이미지(이펙트 효과) -->
        <PICTURE item="Lobby_StripTop" parent="Lobby_MainBGTop">
            <BOUNDS>
                <X>288</X>
                <Y>0</Y>
                <W>512</W>
                <H>92</H>
            </BOUNDS>
            <STRETCH>x</STRETCH>
            <BITMAP>stripe.tga</BITMAP>
            <DRAWMODE>1</DRAWMODE>
        </PICTURE>

        <!-- Picture : 좌측 상단 GUNZ 로고 -->
        <PICTURE item="Lobby_Logo" parent="Lobby_MainBGTop">
            <BOUNDS>
                <X>10</X>
                <Y>3</Y>
                <W>100</W>
                <H>100</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP>gunz_logo_hq.png</BITMAP>
        </PICTURE>

        <!-- Picture : 하단 바탕화면 이미지 -->
        <PICTURE item="Lobby_MainBGBottom" parent="Lobby">
            <BOUNDS>
                <X>0</X>
                <Y>552</Y>
                <W>800</W>
                <H>48</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP>main_bg_b.png</BITMAP>
        </PICTURE>

        <!-- Picture : 하단 바탕화면 이미지(이펙트 효과) -->
        <PICTURE item="Lobby_StripBottom" parent="Lobby_MainBGBottom">
            <BOUNDS>
                <X>0</X>
                <Y>0</Y>
                <W>512</W>
                <H>92</H>
            </BOUNDS>
            <STRETCH>x</STRETCH>
            <BITMAP>stripe.tga</BITMAP>
        </PICTURE>



    <!-- 프레임 생성 : Main Window -->
        <FRAME item="Lobby_Main_Frame" parent="Lobby">
            <FRAMELOOK>Custom2FrameLook</FRAMELOOK>
            <BOUNDS>
                <X>0</X>
                <Y>92</Y>
                <W>800</W>
                <H>467</H>
            </BOUNDS>
            <TITLEBAR>false</TITLEBAR>
            <RESIZABLE>false</RESIZABLE>
            <FOCUSABLE>false</FOCUSABLE>
            <VISIBLE>true</VISIBLE>
        </FRAME>

        <!-- Picture : 방리스트 배경화면 이미지 출력 -->
        <PICTURE item ="Lobby_RoomListBG" parent="Lobby">
            <BOUNDS>
                <X>8</X>
                <Y>118</Y>
                <W>784</W>
                <H>192</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP></BITMAP>
        </PICTURE>
        
        <!-- Picture : 채널정보 표시창 이미지 출력 -->
        <PICTURE item ="Lobby_ChannelNameBG" parent="Lobby">
            <BOUNDS>
                <X>18</X>
                <Y>83</Y>
                <W>425</W>
                <H>35</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP>title_bar.tga</BITMAP>
        </PICTURE>
        
        <!-- Label : 채널정보 표시 -->
        <LABEL item="Lobby_ChannelName" parent="Lobby">
            <FONT>FONTa10b</FONT>
            <TEXTCOLOR>
                <R>210</R>
                <G>210</G>
                <B>210</B>
            </TEXTCOLOR>
            <BOUNDS>
                <X>40</X>
                <Y>92</Y>
                <W>380</W>
                <H>20</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_01</TEXT> <!-- Lobby -->
        </LABEL>

        <!-- CLANLIST : 클랜전일때는 클랜정보 표시 -->
        <CLANLIST item="Lobby_ClanList" parent="Lobby_RoomListBG">
            <BOUNDS>
                <X>18</X>
                <Y>22</Y>
                <W>376</W>
                <H>160</H>
            </BOUNDS>
        </CLANLIST>

        <!-- Picture : 클랜전일때는 클랜정보 표시 -->
        <PICTURE item ="Lobby_ClanInfoBG" parent="Lobby_RoomListBG">
            <BOUNDS>
                <X>396</X>
                <Y>12</Y>
                <W>376</W>
                <H>170</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP></BITMAP>
        </PICTURE>
        
        <!-- Picture : 클랜전일때는 클랜 엠블럼 표시 -->
        <PICTURE item ="Lobby_ClanInfoEmblem" parent="Lobby_ClanInfoBG">
            <BOUNDS>
                <X>12</X>
                <Y>10</Y>
                <W>64</W>
                <H>64</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP>no_emblem.png</BITMAP>
        </PICTURE>

        <!-- Label : 클랜전일때는 클랜 이름 표시 -->
        <LABEL item="Lobby_ClanInfoName" parent="Lobby_ClanInfoBG">
            <FONT>FONTa10b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>100</G>
                <B>20</B>
            </TEXTCOLOR>
            <ANCHORS>
                <LEFT>true</LEFT>
                <TOP>true</TOP>
                <RIGHT>false</RIGHT>
                <BOTTOM>false</BOTTOM>
            </ANCHORS>
            <BOUNDS>
                <X>85</X>
                <Y>8</Y>
                <W>150</W>
                <H>20</H>
            </BOUNDS>
            <TEXT></TEXT>
        </LABEL>

        <!-- Label : 클랜전일때는 클랜정보 표시 -->
        <LABEL item="Lobby_ClanInfoDetail" parent="Lobby_ClanInfoBG">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>173</R>
                <G>173</G>
                <B>173</B>
            </TEXTCOLOR>
            <ANCHORS>
                <LEFT>true</LEFT>
                <TOP>true</TOP>
                <RIGHT>false</RIGHT>
                <BOTTOM>false</BOTTOM>
            </ANCHORS>
            <BOUNDS>
                <X>85</X>
                <Y>28</Y>
                <W>250</W>
                <H>20</H>
            </BOUNDS>
            <TEXT></TEXT>
        </LABEL>

        <!-- ZBMNUMLABEL : 클랜전일때는 클랜정보 표시 -->
        <ZBMNUMLABEL item="Lobby_ClanInfoWinLose" parent="Lobby_ClanInfoBG">
            <BOUNDS>
                <X>170</X>
                <Y>53</Y>
                <W>190</W>
                <H>32</H>
            </BOUNDS>
            <BITMAP>grp_num.tga</BITMAP>
            <FONTSIZE>
                <W>32</W>
                <H>32</H>
            </FONTSIZE>
        </ZBMNUMLABEL>

        <!-- ZBMNUMLABEL : 클랜전일때는 클랜정보 표시 -->
        <ZBMNUMLABEL item="Lobby_ClanInfoPoints" parent="Lobby_ClanInfoBG">
            <BOUNDS>
                <X>170</X>
                <Y>78</Y>
                <W>190</W>
                <H>32</H>
            </BOUNDS>
            <BITMAP>grp_num.tga</BITMAP>
            <FONTSIZE>
                <W>32</W>
                <H>32</H>
            </FONTSIZE>
        </ZBMNUMLABEL>

        <!-- ZBMNUMLABEL : 클랜전일때는 클랜정보 표시 -->
        <ZBMNUMLABEL item="Lobby_ClanInfoTotalPoints" parent="Lobby_ClanInfoBG">
            <BOUNDS>
                <X>170</X>
                <Y>103</Y>
                <W>190</W>
                <H>32</H>
            </BOUNDS>
            <BITMAP>grp_num.tga</BITMAP>
            <FONTSIZE>
                <W>32</W>
                <H>32</H>
            </FONTSIZE>
        </ZBMNUMLABEL>

        <!-- ZBMNUMLABEL : 클랜전일때는 클랜정보 표시 -->
        <ZBMNUMLABEL item="Lobby_ClanInfoRanking" parent="Lobby_ClanInfoBG">
            <BOUNDS>
                <X>170</X>
                <Y>128</Y>
                <W>190</W>
                <H>32</H>
            </BOUNDS>
            <BITMAP>grp_num.tga</BITMAP>
            <FONTSIZE>
                <W>32</W>
                <H>32</H>
            </FONTSIZE>
        </ZBMNUMLABEL>

        <!-- PICTURE : 클랜전일때는 클랜정보 표시
        <PICTURE item ="Lobby_ClanInfoUnranked" parent="Lobby_ClanInfoBG">
            <BOUNDS>
                <X>240</X>
                <Y>128</Y>
                <W>128</W>
                <H>32</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP>unranked.tga</BITMAP>
        </PICTURE> -->

    <!-- 페이지 번호 버튼 1~6 -->
        <!-- BMButton : 페이지 번호 1 -->
        <BMBUTTON item ="Lobby_RoomNo1" parent="Lobby">
            <BOUNDS>
                <X>9</X>
                <Y>317</Y>
                <W>16</W>
                <H>16</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">page1_off.png</BITMAP>
            <BITMAP type="over">page1_off.png</BITMAP>
            <BITMAP type="down">page1_on.png</BITMAP>
            <PUSHBUTTON/>
            <SETCHECK/>
            <GROUP>Lobby_RoomNo</GROUP>
        </BMBUTTON>

        <!-- BMButton : 페이지 번호 2 -->
        <BMBUTTON item ="Lobby_RoomNo2" parent="Lobby">
            <BOUNDS>
                <X>28</X>
                <Y>317</Y>
                <W>16</W>
                <H>16</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">page2_off.png</BITMAP>
            <BITMAP type="over">page2_off.png</BITMAP>
            <BITMAP type="down">page2_on.png</BITMAP>
            <PUSHBUTTON/>
            <GROUP>Lobby_RoomNo</GROUP>
        </BMBUTTON>

        <!-- BMButton : 페이지 번호 3 -->
        <BMBUTTON item ="Lobby_RoomNo3" parent="Lobby">
            <BOUNDS>
                <X>47</X>
                <Y>317</Y>
                <W>16</W>
                <H>16</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">page3_off.png</BITMAP>
            <BITMAP type="over">page3_off.png</BITMAP>
            <BITMAP type="down">page3_on.png</BITMAP>
            <PUSHBUTTON/>
            <GROUP>Lobby_RoomNo</GROUP>
        </BMBUTTON>

        <!-- BMButton : 페이지 번호 4 -->
        <BMBUTTON item ="Lobby_RoomNo4" parent="Lobby">
            <BOUNDS>
                <X>66</X>
                <Y>317</Y>
                <W>16</W>
                <H>16</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">page4_off.png</BITMAP>
            <BITMAP type="over">page4_off.png</BITMAP>
            <BITMAP type="down">page4_on.png</BITMAP>
            <PUSHBUTTON/>
            <GROUP>Lobby_RoomNo</GROUP>
        </BMBUTTON>

        <!-- BMButton : 페이지 번호 5 -->
        <BMBUTTON item ="Lobby_RoomNo5" parent="Lobby">
            <BOUNDS>
                <X>85</X>
                <Y>317</Y>
                <W>16</W>
                <H>16</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">page5_off.png</BITMAP>
            <BITMAP type="over">page5_off.png</BITMAP>
            <BITMAP type="down">page5_on.png</BITMAP>
            <PUSHBUTTON/>
            <GROUP>Lobby_RoomNo</GROUP>
        </BMBUTTON>

        <!-- BMButton : 페이지 번호 6 -->
        <BMBUTTON item ="Lobby_RoomNo6" parent="Lobby">
            <BOUNDS>
                <X>104</X>
                <Y>317</Y>
                <W>16</W>
                <H>16</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">page6_off.png</BITMAP>
            <BITMAP type="over">page6_off.png</BITMAP>
            <BITMAP type="down">page6_on.png</BITMAP>
            <PUSHBUTTON/>
            <GROUP>Lobby_RoomNo</GROUP>
        </BMBUTTON>

        <!-- BMButton : 페이지 이동버튼(좌) -->
        <BMBUTTON item ="StageBeforeBtn" parent="Lobby">
            <BOUNDS>
                <X>125</X>
                <Y>317</Y>
                <W>16</W>
                <H>16</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">page_cursor_l_off.png</BITMAP>
            <BITMAP type="over">page_cursor_l_on.png</BITMAP>
            <BITMAP type="down">page_cursor_l_on.png</BITMAP>
        </BMBUTTON>

        <!-- BMButton : 페이지 이동버튼(우) -->
        <BMBUTTON item ="StageAfterBtn" parent="Lobby">
            <BOUNDS>
                <X>146</X>
                <Y>317</Y>
                <W>16</W>
                <H>16</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">page_cursor_r_off.png</BITMAP>
            <BITMAP type="over">page_cursor_r_on.png</BITMAP>
            <BITMAP type="down">page_cursor_r_on.png</BITMAP>
        </BMBUTTON>

        
    <!-- 방 리스트 표시 -->
        <!-- ROOMLIST : 방 리스트 표시 -->
        <ROOMLIST item="Lobby_StageList" parent="Lobby_RoomListBG">
            <BOUNDS>
                <X>10</X>
                <Y>10</Y>
                <W>763</W>
                <H>160</H>
            </BOUNDS>
            <BITMAP type="frame">stripe.tga</BITMAP>
            <BITMAP type="back">banner_Mansion.tga</BITMAP>
            <BITMAP type="back">banner_Prison.tga</BITMAP>
            <BITMAP type="back">banner_Prison II.tga</BITMAP>
            <BITMAP type="back">banner_Station.tga</BITMAP>
            <BITMAP type="back">banner_Battle Arena.tga</BITMAP>
            <BITMAP type="back">banner_Town.tga</BITMAP>
            <BITMAP type="back">banner_Dungeon.tga</BITMAP>
            <BITMAP type="back">banner_Ruin.tga</BITMAP>
            <BITMAP type="back">banner_island.tga</BITMAP>
            <BITMAP type="back">banner_garden.tga</BITMAP>
            <BITMAP type="back">banner_castle.tga</BITMAP>
            <BITMAP type="back">banner_factory.tga</BITMAP>
            <BITMAP type="back">banner_port.tga</BITMAP>
            <BITMAP type="back">banner_lost shrine.tga</BITMAP>
            <BITMAP type="back">banner_Stairway.tga</BITMAP>
            <BITMAP type="back">banner_snow_town.tga</BITMAP>
            <BITMAP type="back">banner_Lost Shrine.tga</BITMAP>
            <BITMAP type="icon" mode="0">death-mode.tga</BITMAP>
            <BITMAP type="icon" mode="2">Gladiator-mode.tga</BITMAP>
            <BITMAP type="icon" mode="1">teamdeath-mode.tga</BITMAP>
            <BITMAP type="icon" mode="3">teamGladiator-mode.tga</BITMAP>
            <BITMAP type="icon" mode="4">Assasin-mode.tga</BITMAP>
            <BITMAP type="icon" mode="5">train_mode.tga</BITMAP>
            <BITMAP type="icon" mode="6">survival-mode.tga</BITMAP>
            <BITMAP type="icon" mode="7">quest-mode.tga</BITMAP>
            <BITMAP type="icon" mode="8">berserk-mode.tga</BITMAP>
            <BITMAP type="icon" mode="9">unlimitdeath-mode.tga</BITMAP>
            <BITMAP type="icon" mode="10">duel-mode.tga</BITMAP>
            <SIZE type="width">360</SIZE>
            <SIZE type="height">32</SIZE>
            <TEXT></TEXT>
            <TITLEBAR>false</TITLEBAR>
            <RESIZABLE>false</RESIZABLE>
            <MOVABLE>false</MOVABLE>
            <VISIBLE>true</VISIBLE>
        </ROOMLIST>


    <!-- 버튼 -->
        <!-- BMButton : 게임 참가 버튼 -->
        <BMBUTTON item="StageJoin" parent="Lobby">
            <BOUNDS>
                <X>218</X>
                <Y>313</Y>
                <W>125</W>
                <H>42</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">game_join_off.tga</BITMAP>
            <BITMAP type="over">game_join_on.tga</BITMAP>
            <BITMAP type="down">game_join_on.tga</BITMAP>
        </BMBUTTON>

        <!-- BMButton : 게임 생성 버튼 -->
        <BMBUTTON item="StageCreateFrameCaller" parent="Lobby">
            <BOUNDS>
                <X>360</X>
                <Y>313</Y>
                <W>125</W>
                <H>42</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">game_create_off.tga</BITMAP>
            <BITMAP type="over">game_create_on.tga</BITMAP>
            <BITMAP type="down">game_create_on.tga</BITMAP>
        </BMBUTTON>

        <!-- BMBUTTON : 게임 바로하기 버튼 -->
        <BMBUTTON item="QuickJoin" parent="Lobby">
            <BOUNDS>
                <X>500</X>
                <Y>313</Y>
                <W>173</W>
                <H>42</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">playnow_off_kr.tga</BITMAP>
            <BITMAP type="over">playnow_on_kr.tga</BITMAP>
            <BITMAP type="down">playnow_on_kr.tga</BITMAP>
        </BMBUTTON>

        <!-- BUTTON : 게임 바로하기 버튼 -->
        <BUTTON item="QuickJoin2" parent="Lobby">
            <BOUNDS>
                <X>0</X>
                <Y>0</Y>
                <W>0</W>
                <H>0</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_02</TEXT> <!-- 바로하기(&amp;G) -->
        </BUTTON>
        
        <!-- Button : 클랜전 결성 버튼 -->
        <BMBUTTON item ="ArrangedTeamGame" parent="Lobby">
            <BOUNDS>
                <X>320</X>
                <Y>313</Y>
                <W>150</W>
                <H>42</H>
            </BOUNDS>
            <STRETCH/>
            <VISIBLE>false</VISIBLE>
            <BITMAP type="up">clanwar_off_kr.tga</BITMAP>
            <BITMAP type="over">clanwar_on_kr.tga</BITMAP>
            <BITMAP type="down">clanwar_on_kr.tga</BITMAP>
        </BMBUTTON>


    <!-- FRAME : 클랜전 상대팀 찾기 프레임 -->
        <FRAME item="LobbyFindClanTeam">
            <FRAMELOOK>DefaultFrameLook</FRAMELOOK>
            <BOUNDS>
                <X>0</X>
                <Y>0</Y>
                <W>250</W>
                <H>130</H>
            </BOUNDS>
            <ALIGN>
                <HALIGN>center</HALIGN>
                <VALIGN>center</VALIGN>
            </ALIGN>
            <TEXT>STR:UI_LOBBY_03</TEXT> <!-- 상대 클랜팀 찾기 -->
            <VISIBLE>false</VISIBLE>
            <RESIZABLE>false</RESIZABLE>
        </FRAME>
        
        <!-- Label : 상대팀 찾는 중 표시 -->
        <LABEL item="LobbyWaitingArrangedGameLabel" parent="LobbyFindClanTeam">
            <FONT>FONT10</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <ANCHORS>
                <LEFT>true</LEFT>
                <TOP>true</TOP>
                <RIGHT>false</RIGHT>
                <BOTTOM>false</BOTTOM>
            </ANCHORS>
            <BOUNDS>
                <X>15</X>
                <Y>30</Y>
                <W>180</W>
                <H>32</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_04</TEXT> <!-- 상대팀 찾는 중... -->
        </LABEL>
        
        <!-- Button : 클랜전 취소 버튼 -->
        <BUTTON item="ArrangedTeamGame_Cancel" parent="LobbyFindClanTeam">
            <BOUNDS>
                <X>133</X>
                <Y>83</Y>
                <W>100</W>
                <H>32</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_05</TEXT> <!-- 클랜전 취소 -->
            <DEFAULTKEY>ESC</DEFAULTKEY>
        </BUTTON>
        
        
    <!-- 플레이어 정보 + 채팅 + 플레이어 리스트 창 -->
        <!-- Picture : 창 이미지(플레이어 정보+채팅창) -->
        <PICTURE item ="Lobby_BottomBG" parent="Lobby">
            <BOUNDS>
                <X>8</X>
                <Y>353</Y>
                <W>784</W>
                <H>190</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP></BITMAP>
        </PICTURE>

        <!-- Label : 플레이어 이름 표시 -->
        <LABEL item="Lobby_PlayerName" parent="Lobby">
            <FONT>FONTa10b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>100</G>
                <B>20</B>
            </TEXTCOLOR>
            <ANCHORS>
                <LEFT>true</LEFT>
                <TOP>true</TOP>
                <RIGHT>false</RIGHT>
                <BOTTOM>false</BOTTOM>
            </ANCHORS>
            <BOUNDS>
                <X>25</X>
                <Y>370</Y>
                <W>119</W>
                <H>20</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_06</TEXT> <!-- 이름 -->
        </LABEL>
        
        <!-- Label : 플레이어 상세정보 표시(Clan) -->
        <LABEL item="Lobby_PlayerSpecClan" parent="Lobby">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <BOUNDS>
                <X>25</X>
                <Y>395</Y>
                <W>118</W>
                <H>20</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_07</TEXT> <!-- Clan : -->
        </LABEL>
        
        <!-- Label : 플레이어 상세정보 표시(Level) -->
        <LABEL item="Lobby_PlayerSpecLevel" parent="Lobby">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <BOUNDS>
                <X>25</X>
                <Y>410</Y>
                <W>118</W>
                <H>20</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_08</TEXT> <!-- 레벨 : 0 lv. -->
        </LABEL>

        <!-- Label : 플레이어 상세정보 표시(XP) -->
        <LABEL item="Lobby_PlayerSpecXP" parent="Lobby">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <BOUNDS>
                <X>25</X>
                <Y>425</Y>
                <W>118</W>
                <H>20</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_09</TEXT> <!-- 경험치 : 0% -->
        </LABEL>

        <!-- Label : 플레이어 상세정보 표시(BP) -->
        <LABEL item="Lobby_PlayerSpecBP" parent="Lobby">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <BOUNDS>
                <X>25</X>
                <Y>440</Y>
                <W>118</W>
                <H>20</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_10</TEXT> <!-- 바운티 : 0 -->
        </LABEL>

        <!-- Label : 플레이어 상세정보 표시(HP) -->
        <LABEL item="Lobby_PlayerSpecHP" parent="Lobby">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <BOUNDS>
                <X>25</X>
                <Y>463</Y>
                <W>118</W>
                <H>20</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_11</TEXT> <!-- 체력 : 0 -->
        </LABEL>

        <!-- Label : 플레이어 상세정보 표시(AP) -->
        <LABEL item="Lobby_PlayerSpecAP" parent="Lobby">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <BOUNDS>
                <X>25</X>
                <Y>478</Y>
                <W>118</W>
                <H>20</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_12</TEXT> <!-- 방어 : 0 -->
        </LABEL>

        <!-- Label : 플레이어 상세정보 표시(WT) -->
        <LABEL item="Lobby_PlayerSpecWT" parent="Lobby">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <BOUNDS>
                <X>25</X>
                <Y>493</Y>
                <W>118</W>
                <H>20</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_13</TEXT> <!-- 무게 : 0 -->
        </LABEL>
        
        <!-- TEXTAREA : 채팅창 -->
        <TEXTAREA item = "ChannelChattingOutput" parent = "Lobby">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <BOUNDS>
                <X>163</X>
                <Y>366</Y>
                <W>371</W>
                <H>135</H>
            </BOUNDS>
            <MOVABLE>false</MOVABLE>
            <EDITABLE>false</EDITABLE>
            <MAXLENGTH>4096</MAXLENGTH>
            <INDENTATION>50</INDENTATION>
        </TEXTAREA>

        <!-- Edit : 채팅 메시지 입력창 -->
        <EDIT item="ChannelChattingInput" parent="Lobby">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <BOUNDS>
                <X>164</X>
                <Y>503</Y>
                <W>368</W>
                <H>24</H>
            </BOUNDS>
            <MAXLENGTH>128</MAXLENGTH>
        </EDIT>


    <!-- 프레임 생성 : 대기자 리스트 박스 -->
        <!-- PLAYERLISTBOX : 대기자 리스트 박스 -->
        <PLAYERLISTBOX item="LobbyChannelPlayerList" parent = "Lobby" >
            <BOUNDS>
                <X>550</X>
                <Y>364</Y>
                <W>233</W>
                <H>170</H>
            </BOUNDS>
            <SELECTED>false</SELECTED>
            <MOVABLE>false</MOVABLE>
            <VISIBLE>true</VISIBLE>
        </PLAYERLISTBOX>

        

    <!-- 프레임 생성 : 클랜에 가입안되어있을때 나오는 프레임 -->
        <FRAME item="LobbyPlayerListClanCreateFrame" parent = "LobbyChannelPlayerList" >
            <BOUNDS>
                <X>0</X>
                <Y>0</Y>
                <W>240</W>
                <H>184</H>
            </BOUNDS>
            <VISIBLE>false</VISIBLE>
            <RESIZABLE>false</RESIZABLE>
            <MOVABLE>false</MOVABLE>
            <FRAMELOOK>NullFrameLook</FRAMELOOK>
        </FRAME>

        <!-- Button : 클랜 생성 버튼 -->
        <BMBUTTON item="LobbyPlayerListTabClanCreateButton" parent="LobbyPlayerListClanCreateFrame">
            <BOUNDS>
                <X>60</X>
                <Y>75</Y>
                <W>120</W>
                <H>45</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">new_clan_off.tga</BITMAP>
            <BITMAP type="over">new_clan_on.tga</BITMAP>
            <BITMAP type="down">new_clan_on.tga</BITMAP>
            <TEXT></TEXT>
        </BMBUTTON>

        <!-- BMButton : 대기자 이전 리스트 버튼 -->
        <BMBUTTON item="LobbyChannelPlayerListPrev" parent="Lobby">
            <BOUNDS>
                <X>549</X>
                <Y>528</Y>
                <W>118</W>
                <H>17</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">pageup_off.tga</BITMAP>
            <BITMAP type="over">pageup_off.tga</BITMAP>
            <BITMAP type="down">pageup_on.tga</BITMAP>
            <TEXT></TEXT>
        </BMBUTTON>

        <!-- BMButton : 대기자 다음 리스트 버튼 -->
        <BMBUTTON item="LobbyChannelPlayerListNext" parent="Lobby">
            <BOUNDS>
                <X>665</X>
                <Y>528</Y>
                <W>117</W>
                <H>17</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">pagedown_off.tga</BITMAP>
            <BITMAP type="over">pagedown_off.tga</BITMAP>
            <BITMAP type="down">pagedown_on.tga</BITMAP>
            <TEXT></TEXT>
        </BMBUTTON>
        
        
    <!-- 상단버튼배열 -->
        <!-- BMBUTTON : 상점버튼 -->
        <BMBUTTON item="ShopCaller" parent="Lobby">
            <BUTTONLOOK>NormalBmButtonLook</BUTTONLOOK>
            <BOUNDS>
                <X>289</X>
                <Y>32</Y>
                <W>93</W>
                <H>38</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">shop_off_kr.tga</BITMAP>
            <BITMAP type="over">shop_on_kr.tga</BITMAP>
            <BITMAP type="down">shop_on_kr.tga</BITMAP>
            <TEXT></TEXT>
        </BMBUTTON>

        <!-- BMBUTTON : 장비버튼 -->
        <BMBUTTON item="EquipmentCaller" parent="Lobby">
        <BUTTONLOOK>NormalBmButtonLook</BUTTONLOOK>
            <BOUNDS>
                <X>392</X>
                <Y>32</Y>
                <W>89</W>
                <H>38</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">equip_off_kr.tga</BITMAP>
            <BITMAP type="over">equip_on_kr.tga</BITMAP>
            <BITMAP type="down">equip_on_kr.tga</BITMAP>
            <TEXT></TEXT>
        </BMBUTTON>

        <!-- BMBUTTON : 채널변경버튼 -->
        <BMBUTTON item="ChannelListFrameCaller" parent="Lobby">
            <BOUNDS>
                <X>565</X>
                <Y>32</Y>
                <W>118</W>
                <H>38</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">channel_off_kr.tga</BITMAP>
            <BITMAP type="over">channel_on_kr.tga</BITMAP>
            <BITMAP type="down">channel_on_kr.tga</BITMAP>
            <TEXT></TEXT>
        </BMBUTTON>
        
        <!-- BMBUTTON : 옵션버튼 -->
        <BMBUTTON item="LobbyOptionFrame" parent="Lobby">
            <BUTTONLOOK>NormalBmButtonLook</BUTTONLOOK>
            <BOUNDS>
                <X>689</X>
                <Y>32</Y>
                <W>91</W>
                <H>38</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">option_off_kr.tga</BITMAP>
            <BITMAP type="over">option_on_kr.tga</BITMAP>
            <BITMAP type="down">option_on_kr.tga</BITMAP>
            <TEXT></TEXT>
        </BMBUTTON>


    <!--하단버튼배열-->
        <!-- BMBUTTON : 리플레이 버튼 -->
        <BMBUTTON item ="ReplayCaller" parent="Lobby">
            <BUTTONLOOK>NormalBmButtonLook</BUTTONLOOK>
            <BOUNDS>
                <X>10</X>
                <Y>563</Y>
                <W>110</W>
                <H>36</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">replay_off_kr.tga</BITMAP>
            <BITMAP type="over">replay_on_kr.tga</BITMAP>
            <BITMAP type="down">replay_on_kr.tga</BITMAP>
        </BMBUTTON>

        <!-- BUTTON : 몬스터 도감 -->
        <BUTTON item="MonsterBookCaller" parent="Lobby">
            <BOUNDS>
                <X>154</X>
                <Y>565</Y>
                <W>130</W>
                <H>25</H>
            </BOUNDS>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXT>STR:UI_LOBBY_A01</TEXT> <!-- 몬스터 도감 -->
        </BUTTON>
        
        <!-- BMBUTTON : 캐릭터변경버튼 -->
        <BMBUTTON item="CharSelectionCaller" parent="Lobby">
        <BUTTONLOOK>NormalBmButtonLook</BUTTONLOOK>
            <BOUNDS>
                <X>530</X>
                <Y>562</Y>
                <W>136</W>
                <H>38</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">char_off_kr.tga</BITMAP>
            <BITMAP type="over">char_on_kr.tga</BITMAP>
            <BITMAP type="down">char_on_kr.tga</BITMAP>
            <TEXT></TEXT>
        </BMBUTTON>

        <!-- BMBUTTON : 로그아웃버튼 -->
        <BMBUTTON item="Logout" parent="Lobby">
        <BUTTONLOOK>NormalBmButtonLook</BUTTONLOOK>
            <BOUNDS>
                <X>670</X>
                <Y>562</Y>
                <W>120</W>
                <H>38</H>
            </BOUNDS>
            <STRETCH/>
            <BITMAP type="up">logout_off_kr.tga</BITMAP>
            <BITMAP type="over">logout_on_kr.tga</BITMAP>
            <BITMAP type="down">logout_on_kr.tga</BITMAP>
            <CONFIRMMESSAGE>STR:UI_LOBBY_A02</CONFIRMMESSAGE> <!-- GUNZ를 종료하시겠습니까? -->
            <CONFIRMLOOK>DefaultFrameLook</CONFIRMLOOK>
        </BMBUTTON>
        

    <!-- 어레인지드 팀 게임 다이얼로그 -->
        <FRAME item="ArrangedTeamGameDialog" >
            <BOUNDS>
                <X>200</X>
                <Y>150</Y>
                <W>400</W>
                <H>300</H>
            </BOUNDS>
            <ALIGN>
                <HALIGN>center</HALIGN>
                <VALIGN>center</VALIGN>
            </ALIGN>
            <VISIBLE>false</VISIBLE>
            <MOVABLE>false</MOVABLE>
            <RESIZABLE>false</RESIZABLE>
            <FRAMELOOK>DefaultFrameLook</FRAMELOOK>
            <TEXT>STR:UI_LOBBY_14</TEXT> <!-- 팀 게임 -->
        </FRAME>

        <LABEL item="Label" parent="ArrangedTeamGameDialog">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <BOUNDS>
                <X>110</X>
                <Y>80</Y>
                <W>300</W>
                <H>24</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_15</TEXT> <!-- 실력이 비슷한 클랜과만 대전 -->
        </LABEL>
        <BUTTON item="BalancedMatchingCheckBox" parent="ArrangedTeamGameDialog">
            <BUTTONLOOK>Custom1ButtonLook</BUTTONLOOK>
            <PUSHBUTTON/>
            <BOUNDS>
                <X>80</X>
                <Y>80</Y>
                <W>24</W>
                <H>24</H>
            </BOUNDS>
        </BUTTON>

        <TEXTAREA item = "ArrangedTeam_Message" parent = "ArrangedTeamGameDialog">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <BOUNDS>
                <X>10</X>
                <Y>40</Y>
                <W>380</W>
                <H>40</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_16</TEXT> <!-- 팀 게임에 참여할 플레이어를 선택해주십시오 -->
            <EDITABLE>FALSE</EDITABLE>
        </TEXTAREA>

        <PLAYERSELECTLISTBOX item="ArrangedTeamSelect" parent="ArrangedTeamGameDialog">
            <BOUNDS>
                <X>90</X>
                <Y>110</Y>
                <W>290</W>
                <H>130</H>
            </BOUNDS>
            <MULTISELECT/>
        </PLAYERSELECTLISTBOX>

        <BUTTON item="ArrangedTeamDialogOk" parent="ArrangedTeamGameDialog">
            <BUTTONLOOK>DefaultButtonLook</BUTTONLOOK>
            <ANCHORS>
                <LEFT>false</LEFT>
                <TOP>false</TOP>
                <RIGHT>true</RIGHT>
                <BOTTOM>true</BOTTOM>
            </ANCHORS>
            <BOUNDS>
                <X>200</X>
                <Y>250</Y>
                <W>90</W>
                <H>32</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_17</TEXT> <!-- 확인(&amp;O) -->
        </BUTTON>
        <BUTTON item="ArrangedTeamDialogClose" parent="ArrangedTeamGameDialog">
            <BUTTONLOOK>DefaultButtonLook</BUTTONLOOK>
            <ANCHORS>
                <LEFT>false</LEFT>
                <TOP>false</TOP>
                <RIGHT>true</RIGHT>
                <BOTTOM>true</BOTTOM>
            </ANCHORS>
            <BOUNDS>
                <X>300</X>
                <Y>250</Y>
                <W>90</W>
                <H>32</H>
            </BOUNDS>
            <DEFAULTKEY>ESC</DEFAULTKEY>
            <TEXT>STR:UI_LOBBY_18</TEXT> <!-- 취소(&amp;C) -->
        </BUTTON>
        
        
    <!-- 클랜 탈퇴 확인 -->
        <FRAME item="ConfirmLeaveClan">
            <FRAMELOOK>DefaultFrameLook</FRAMELOOK>
            <BOUNDS>
                <X>0</X>
                <Y>0</Y>
                <W>300</W>
                <H>130</H>
            </BOUNDS>
            <ALIGN>
                <HALIGN>center</HALIGN>
                <VALIGN>center</VALIGN>
            </ALIGN>
            <RESIZABLE>false</RESIZABLE>
            <MOVABLE>false</MOVABLE>
            <TEXT>STR:UI_LOBBY_19</TEXT> <!-- 클랜 탈퇴 확인 -->
            <VISIBLE>FALSE</VISIBLE>
        </FRAME>
        
        <!-- Label : 클랜 탈퇴 확인 -->
        <LABEL item="Label" parent="ConfirmLeaveClan">
            <FONT>FONTa10</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <BOUNDS>
                <X>15</X>
                <Y>30</Y>
                <W>180</W>
                <H>32</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_20</TEXT> <!-- 클랜을 탈퇴하시겠습니까? -->
        </LABEL>
        
        <BUTTON item="LeaveClanOK" parent="ConfirmLeaveClan">
            <BUTTONLOOK>DefaultButtonLook</BUTTONLOOK>
            <BOUNDS>
                <X>75</X>
                <Y>80</Y>
                <W>100</W>
                <H>32</H>
            </BOUNDS>
            <TEXT>STR:UI_LOBBY_21</TEXT> <!-- 탈퇴(&amp;O) -->
        </BUTTON>
        <BUTTON item="LeaveClanCancel" parent="ConfirmLeaveClan">
            <BUTTONLOOK>DefaultButtonLook</BUTTONLOOK>
            <BOUNDS>
                <X>181</X>
                <Y>80</Y>
                <W>100</W>
                <H>32</H>
            </BOUNDS>
            <DEFAULTKEY>ESC</DEFAULTKEY>
            <TEXT>STR:UI_LOBBY_18</TEXT> <!-- 취소(&amp;C) -->
        </BUTTON>
    </XML>

    TEMPLATES.XML

    PHP Code:
    <?xml version="1.0"?>
    <XML ID="Sample">
        <Schema xmlns="MaietData" xmlns:dt="MaietDataTypes" />

    <!-- FONT -->
        <FONTTEMPLATE item="FONTa9">
            <FONTSET>Arial</FONTSET>
            <FONTHEIGHT>9</FONTHEIGHT>
        </FONTTEMPLATE>

        <FONTTEMPLATE item="FONTa9b">
            <FONTSET>Arial</FONTSET>
            <FONTHEIGHT>9</FONTHEIGHT>
            <BOLD/>
        </FONTTEMPLATE>

        <FONTTEMPLATE item="FONTa10">
            <FONTSET>Arial</FONTSET>
            <FONTHEIGHT>10</FONTHEIGHT>
        </FONTTEMPLATE>

        <FONTTEMPLATE item="FONTa10b">
            <FONTSET>Arial</FONTSET>
            <FONTHEIGHT>10</FONTHEIGHT>
            <BOLD/>
        </FONTTEMPLATE>

        <FONTTEMPLATE item="FONTb10">
            <FONTSET>Arial</FONTSET>
            <FONTHEIGHT>10</FONTHEIGHT>
        </FONTTEMPLATE>

        <FONTTEMPLATE item="FONTb11b">
            <FONTSET>Arial</FONTSET>
            <FONTHEIGHT>11</FONTHEIGHT>
            <BOLD/>
        </FONTTEMPLATE>

        <FONTTEMPLATE item="FONTa12_O1Red">
            <FONTSET>Arial</FONTSET>
            <FONTHEIGHT>12</FONTHEIGHT>
            <OUTLINESTYLE>1</OUTLINESTYLE>
            <BOLD/>
            <ANTIALIASING/>
            <COLORARG1>
                <A>220</A>
                <R>210</R>
                <G>0</G>
                <B>0</B>
            </COLORARG1>
            <COLORARG2>
                <A>220</A>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </COLORARG2>
        </FONTTEMPLATE>

        <FONTTEMPLATE item="FONTa12_O1Blr">
            <FONTSET>Arial</FONTSET>
            <FONTHEIGHT>12</FONTHEIGHT>
            <OUTLINESTYLE>1</OUTLINESTYLE>
            <BOLD/>
            <ANTIALIASING/>
            <COLORARG1>
                <A>220</A>
                <R>0</R>
                <G>0</G>
                <B>210</B>
            </COLORARG1>
            <COLORARG2>
                <A>220</A>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </COLORARG2>
        </FONTTEMPLATE>
        
        <FONTTEMPLATE item="FONTa12_O1Org">
            <FONTSET>Arial</FONTSET>
            <FONTHEIGHT>12</FONTHEIGHT>
            <OUTLINESTYLE>1</OUTLINESTYLE>
            <BOLD/>
            <ANTIALIASING/>
            <COLORARG1>
                <A>220</A>
                <R>255</R>
                <G>128</G>
                <B>64</B>
            </COLORARG1>
            <COLORARG2>
                <A>220</A>
                <R>25</R>
                <G>25</G>
                <B>25</B>
            </COLORARG2>
        </FONTTEMPLATE>
        
        <FONTTEMPLATE item="FONTa10_O2Wht">
            <FONTSET>Arial</FONTSET>
            <FONTHEIGHT>10</FONTHEIGHT>
            <BOLD/>
            <OUTLINESTYLE>2</OUTLINESTYLE>
            <COLORARG1>
                <A>255</A>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </COLORARG1>
            <COLORARG2>
                <A>255</A>
                <R>0</R>
                <G>0</G>
                <B>0</B>
            </COLORARG2>
        </FONTTEMPLATE>

        <FONTTEMPLATE item="FONTc8b">
            <FONTSET>Arial</FONTSET>
            <FONTHEIGHT>8</FONTHEIGHT>
            <BOLD/>
        </FONTTEMPLATE>

    <!-- Edit Looks Begin -->

        <EDITLOOKTEMPLATE item="NormalEditLook">
            <DEFAULT>true</DEFAULT>
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
    <!--
            <BITMAPS>
                <BITMAP type="0"></BITMAP>
                <BITMAP type="1"></BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4">layout_Default_box5.tga</BITMAP>
                <BITMAP type="5"></BITMAP>
                <BITMAP type="6"></BITMAP>
                <BITMAP type="7"></BITMAP>
                <BITMAP type="8"></BITMAP>
            </BITMAPS>
    -->
        </EDITLOOKTEMPLATE>
        <EDITLOOKTEMPLATE item="NullEditLook">
            <BITMAPS>
                <BITMAP type="0">NULL</BITMAP>
                <BITMAP type="1">NULL</BITMAP>
                <BITMAP type="2">NULL</BITMAP>
                <BITMAP type="3">NULL</BITMAP>
                <!-- <BITMAP type="4">NULL</BITMAP> -->
                <BITMAP type="5">NULL</BITMAP>
                <BITMAP type="6">NULL</BITMAP>
                <BITMAP type="7">NULL</BITMAP>
                <BITMAP type="8">NULL</BITMAP>
            </BITMAPS>
            <FONT>FONTa10_O2Wht</FONT>
            <CUSTOMLOOK/>
        </EDITLOOKTEMPLATE>
        
    <!-- LabelLook -->
    <!--
        <LABELLOOKTEMPLATE item="CombatNameLabelLook">
            <FONT>FONTb11b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
        </LABELLOOKTEMPLATE>
    -->
        <LABELLOOKTEMPLATE item="CombatCashLabelLook">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
        </LABELLOOKTEMPLATE>
        <LABELLOOKTEMPLATE item="CenterMessageLabelLook">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>0</B>
            </TEXTCOLOR>
        </LABELLOOKTEMPLATE>
        <LABELLOOKTEMPLATE item="NormalLabelLook">
            <DEFAULT>true</DEFAULT>
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
        </LABELLOOKTEMPLATE>
        <LABELLOOKTEMPLATE item="TitleLabelLook">
            <FONT>FONTa10b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
        </LABELLOOKTEMPLATE>

    <!-- 버튼 -->    
        <BUTTONLOOKTEMPLATE item="TestButtonLook">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <TEXTDOWNCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTDOWNCOLOR>
            <TEXTHIGHLIGHTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTHIGHLIGHTCOLOR>
            <UP>
                <BITMAP type="0">btn_chk.png</BITMAP>
            </UP>
            <DISABLE/>    
        </BUTTONLOOKTEMPLATE>
        
    <!--
        <BUTTONLOOKTEMPLATE item="NormalButtonLook">
            <FONT>FONTa9b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTDOWNCOLOR>
                <R>160</R>
                <G>160</G>
                <B>160</B>
            </TEXTDOWNCOLOR>
            <TEXTHIGHLIGHTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTHIGHLIGHTCOLOR>
            <UP>
                <BITMAP type="0">layout_Default1.tga</BITMAP>
                <BITMAP type="1">layout_Default2.tga</BITMAP>
                <BITMAP type="2">layout_Default3.tga</BITMAP>
                <BITMAP type="3">layout_Default4.tga</BITMAP>
                <BITMAP type="4">frame11_5.tga</BITMAP>
                <BITMAP type="5">layout_Default6.tga</BITMAP>
                <BITMAP type="6">layout_Default7.tga</BITMAP>
                <BITMAP type="7">layout_Default8.tga</BITMAP>
                <BITMAP type="8">layout_Default9.tga</BITMAP>
            </UP>
            <DOWN>
                <BITMAP type="0">layout_Default1.tga</BITMAP>
                <BITMAP type="1">layout_Default2.tga</BITMAP>
                <BITMAP type="2">layout_Default3.tga</BITMAP>
                <BITMAP type="3">layout_Default4.tga</BITMAP>
                <BITMAP type="4">frame11_5.tga</BITMAP>
                <BITMAP type="5">layout_Default6.tga</BITMAP>
                <BITMAP type="6">layout_Default7.tga</BITMAP>
                <BITMAP type="7">layout_Default8.tga</BITMAP>
                <BITMAP type="8">layout_Default9.tga</BITMAP>
            </DOWN>
            <OVER>
                <BITMAP type="0">layout_Default1.tga</BITMAP>
                <BITMAP type="1">layout_Default2.tga</BITMAP>
                <BITMAP type="2">layout_Default3.tga</BITMAP>
                <BITMAP type="3">layout_Default4.tga</BITMAP>
                <BITMAP type="4">frame11_5.tga</BITMAP>
                <BITMAP type="5">layout_Default6.tga</BITMAP>
                <BITMAP type="6">layout_Default7.tga</BITMAP>
                <BITMAP type="7">layout_Default8.tga</BITMAP>
                <BITMAP type="8">layout_Default9.tga</BITMAP>
            </OVER>
            <DISABLE>
                <BITMAP type="0">layout_Default1.tga</BITMAP>
                <BITMAP type="1">layout_Default2.tga</BITMAP>
                <BITMAP type="2">layout_Default3.tga</BITMAP>
                <BITMAP type="3">layout_Default4.tga</BITMAP>
                <BITMAP type="4">frame11_5.tga</BITMAP>
                <BITMAP type="5">layout_Default6.tga</BITMAP>
                <BITMAP type="6">layout_Default7.tga</BITMAP>
                <BITMAP type="7">layout_Default8.tga</BITMAP>
                <BITMAP type="8">layout_Default9.tga</BITMAP>
            </DISABLE>
        </BUTTONLOOKTEMPLATE>
    -->
        <BUTTONLOOKTEMPLATE item="NullButtonLook">
            <FONT>FONTa9b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTDOWNCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTDOWNCOLOR>
            <TEXTHIGHLIGHTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTHIGHLIGHTCOLOR>
            <UP>
                <BITMAP type="0"></BITMAP>
                <BITMAP type="1"></BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4"></BITMAP>
                <BITMAP type="5"></BITMAP>
                <BITMAP type="6"></BITMAP>
                <BITMAP type="7"></BITMAP>
                <BITMAP type="8"></BITMAP>
            </UP>
            <DOWN>
                <BITMAP type="0"></BITMAP>
                <BITMAP type="1"></BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4"></BITMAP>
                <BITMAP type="5"></BITMAP>
                <BITMAP type="6"></BITMAP>
                <BITMAP type="7"></BITMAP>
                <BITMAP type="8"></BITMAP>
            </DOWN>
            <OVER>
                <BITMAP type="0"></BITMAP>
                <BITMAP type="1"></BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4"></BITMAP>
                <BITMAP type="5"></BITMAP>
                <BITMAP type="6"></BITMAP>
                <BITMAP type="7"></BITMAP>
                <BITMAP type="8"></BITMAP>
            </OVER>
            <DISABLE>
                <BITMAP type="0"></BITMAP>
                <BITMAP type="1"></BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4"></BITMAP>
                <BITMAP type="5"></BITMAP>
                <BITMAP type="6"></BITMAP>
                <BITMAP type="7"></BITMAP>
                <BITMAP type="8"></BITMAP>
            </DISABLE>
        </BUTTONLOOKTEMPLATE>
        <BUTTONLOOKTEMPLATE item="NormalBmButtonLook">
            <FONT>FONTa9b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTDOWNCOLOR>
                <R>160</R>
                <G>160</G>
                <B>160</B>
            </TEXTDOWNCOLOR>
            <TEXTHIGHLIGHTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTHIGHLIGHTCOLOR>
        </BUTTONLOOKTEMPLATE>
        
    <!--
        <BUTTONLOOKTEMPLATE item="NormalButton2Look">
            <FONT>FONTa9b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTDOWNCOLOR>
                <R>160</R>
                <G>160</G>
                <B>160</B>
            </TEXTDOWNCOLOR>
            <TEXTHIGHLIGHTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTHIGHLIGHTCOLOR>
            <UP>
                <BITMAP type="0">layout_Default_box1.tga</BITMAP>
                <BITMAP type="1">layout_Default_box2.tga</BITMAP>
                <BITMAP type="2">layout_Default_box3.tga</BITMAP>
                <BITMAP type="3">layout_Default_box4.tga</BITMAP>
                <BITMAP type="4">layout_Default_box5.tga</BITMAP>
                <BITMAP type="5">layout_Default_box6.tga</BITMAP>
                <BITMAP type="6">layout_Default_box7.tga</BITMAP>
                <BITMAP type="7">layout_Default_box8.tga</BITMAP>
                <BITMAP type="8">layout_Default_box9.tga</BITMAP>
            </UP>
            <DOWN>
                <BITMAP type="0">layout_Default_box1.tga</BITMAP>
                <BITMAP type="1">layout_Default_box2.tga</BITMAP>
                <BITMAP type="2">layout_Default_box3.tga</BITMAP>
                <BITMAP type="3">layout_Default_box4.tga</BITMAP>
                <BITMAP type="4">layout_Default_box5.tga</BITMAP>
                <BITMAP type="5">layout_Default_box6.tga</BITMAP>
                <BITMAP type="6">layout_Default_box7.tga</BITMAP>
                <BITMAP type="7">layout_Default_box8.tga</BITMAP>
                <BITMAP type="8">layout_Default_box9.tga</BITMAP>
            </DOWN>
            <OVER>
                <BITMAP type="0">layout_Default_box1.tga</BITMAP>
                <BITMAP type="1">layout_Default_box2.tga</BITMAP>
                <BITMAP type="2">layout_Default_box3.tga</BITMAP>
                <BITMAP type="3">layout_Default_box4.tga</BITMAP>
                <BITMAP type="4">layout_Default_box5.tga</BITMAP>
                <BITMAP type="5">layout_Default_box6.tga</BITMAP>
                <BITMAP type="6">layout_Default_box7.tga</BITMAP>
                <BITMAP type="7">layout_Default_box8.tga</BITMAP>
                <BITMAP type="8">layout_Default_box9.tga</BITMAP>
            </OVER>
        </BUTTONLOOKTEMPLATE>
        <BUTTONLOOKTEMPLATE item="NormalButton_SlotLook">
            <FONT>FONTa9b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTDOWNCOLOR>
                <R>160</R>
                <G>160</G>
                <B>160</B>
            </TEXTDOWNCOLOR>
            <TEXTHIGHLIGHTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTHIGHLIGHTCOLOR>
            <UP>
                <BITMAP type="0">layout_Default_box1.tga</BITMAP>
                <BITMAP type="1">layout_Default_box2.tga</BITMAP>
                <BITMAP type="2">layout_Default_box3.tga</BITMAP>
                <BITMAP type="3">layout_Default_box4.tga</BITMAP>
                <BITMAP type="4"></BITMAP>
                <BITMAP type="5">layout_Default_box6.tga</BITMAP>
                <BITMAP type="6">layout_Default_box7.tga</BITMAP>
                <BITMAP type="7">layout_Default_box8.tga</BITMAP>
                <BITMAP type="8">layout_Default_box9.tga</BITMAP>
            </UP>
            <DOWN>
                <BITMAP type="0">layout_Default_box1.tga</BITMAP>
                <BITMAP type="1">layout_Default_box2.tga</BITMAP>
                <BITMAP type="2">layout_Default_box3.tga</BITMAP>
                <BITMAP type="3">layout_Default_box4.tga</BITMAP>
                <BITMAP type="4"></BITMAP>
                <BITMAP type="5">layout_Default_box6.tga</BITMAP>
                <BITMAP type="6">layout_Default_box7.tga</BITMAP>
                <BITMAP type="7">layout_Default_box8.tga</BITMAP>
                <BITMAP type="8">layout_Default_box9.tga</BITMAP>
            </DOWN>
            <OVER>
                <BITMAP type="0">layout_Default_box1.tga</BITMAP>
                <BITMAP type="1">layout_Default_box2.tga</BITMAP>
                <BITMAP type="2">layout_Default_box3.tga</BITMAP>
                <BITMAP type="3">layout_Default_box4.tga</BITMAP>
                <BITMAP type="4"></BITMAP>
                <BITMAP type="5">layout_Default_box6.tga</BITMAP>
                <BITMAP type="6">layout_Default_box7.tga</BITMAP>
                <BITMAP type="7">layout_Default_box8.tga</BITMAP>
                <BITMAP type="8">layout_Default_box9.tga</BITMAP>
            </OVER>
        </BUTTONLOOKTEMPLATE>
    -->
        <BUTTONLOOKTEMPLATE item="Custom1ButtonLook">
            <FONT>FONTa10b</FONT>
            <TEXTCOLOR>
                <R>190</R>
                <G>190</G>
                <B>190</B>
            </TEXTCOLOR>
            <TEXTDOWNCOLOR>
                <R>255</R>
                <G>247</G>
                <B>0</B>
            </TEXTDOWNCOLOR>    
            <TEXTHIGHLIGHTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>0</B>
            </TEXTHIGHLIGHTCOLOR>
            <UP>
                <BITMAP type="0">btn_chk.png</BITMAP>
                <BITMAP type="1"></BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4">btntxtr_gnd_off.png</BITMAP>
                <BITMAP type="5"></BITMAP>
                <BITMAP type="6"></BITMAP>
                <BITMAP type="7"></BITMAP>
                <BITMAP type="8"></BITMAP>
            </UP>
            <DOWN>
                <BITMAP type="0"></BITMAP>
                <BITMAP type="1"></BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4">btntxtr_gnd_on.png</BITMAP>
                <BITMAP type="5"></BITMAP>
                <BITMAP type="6"></BITMAP>
                <BITMAP type="7"></BITMAP>
                <BITMAP type="8"></BITMAP>
            </DOWN>
            <OVER>
                <BITMAP type="0"></BITMAP>
                <BITMAP type="1"></BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4">btntxtr_gnd_on.png</BITMAP>
                <BITMAP type="5"></BITMAP>
                <BITMAP type="6"></BITMAP>
                <BITMAP type="7"></BITMAP>
                <BITMAP type="8"></BITMAP>
            </OVER>
            <DISABLE>
                <BITMAP type="0"></BITMAP>
                <BITMAP type="1"></BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4">btntxtr_gnd_off.png</BITMAP>
                <BITMAP type="5"></BITMAP>
                <BITMAP type="6"></BITMAP>
                <BITMAP type="7"></BITMAP>
                <BITMAP type="8"></BITMAP>
            </DISABLE>    
            <CUSTOMLOOK/>
        </BUTTONLOOKTEMPLATE>

        <BUTTONLOOKTEMPLATE item="DefaultButtonLook">
            <DEFAULT>true</DEFAULT>
            <FONT>FONTa9b</FONT>
            <TEXTCOLOR>
                <R>250</R>
                <G>250</G>
                <B>250</B>
            </TEXTCOLOR>
            <TEXTDOWNCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTDOWNCOLOR>
            <TEXTHIGHLIGHTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTHIGHLIGHTCOLOR>
            <TEXTDOWNOFFSET>
                <X>4</X>
                <Y>4</Y>
            </TEXTDOWNOFFSET>
            <SCALABLE/>
            <UP>
                <BITMAP type="0">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>0</X>
                        <Y>16</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="1">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>8</X>
                        <Y>16</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="2">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>16</X>
                        <Y>16</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="3">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>0</X>
                        <Y>8</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="4">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>8</X>
                        <Y>8</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="5">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>16</X>
                        <Y>8</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="6">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>0</X>
                        <Y>0</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="7">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>8</X>
                        <Y>0</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="8">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>16</X>
                        <Y>0</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
            </UP>
            <OVER>
                <BITMAP type="0">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>0</X>
                        <Y>16</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="1">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>8</X>
                        <Y>16</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="2">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>16</X>
                        <Y>16</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="3">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>0</X>
                        <Y>8</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="4">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>8</X>
                        <Y>8</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="5">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>16</X>
                        <Y>8</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="6">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>0</X>
                        <Y>0</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="7">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>8</X>
                        <Y>0</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="8">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>16</X>
                        <Y>0</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
            </OVER>
            <DOWN>
                <BITMAP type="0">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>24</X>
                        <Y>16</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="1">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>32</X>
                        <Y>16</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="2">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>40</X>
                        <Y>16</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="3">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>24</X>
                        <Y>8</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="4">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>32</X>
                        <Y>8</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="5">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>40</X>
                        <Y>8</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="6">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>24</X>
                        <Y>0</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="7">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>32</X>
                        <Y>0</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="8">
                    <SOURCE>buttonframe.tga</SOURCE>
                    <BOUNDS>
                        <X>40</X>
                        <Y>0</Y>
                        <W>8</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
            </DOWN>
        </BUTTONLOOKTEMPLATE>
        
    <!-- 그룹 -->
        <GROUPLOOKTEMPLATE item="NormalGroupLook">
            <DEFAULT>true</DEFAULT>
            <FONT>FONTa10b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X>10</X>
                <Y>0</Y>
            </TEXTPOSITION>
            <BITMAPS>
                <BITMAP type="0">NULL</BITMAP>
                <BITMAP type="1">NULL</BITMAP>
                <BITMAP type="2">NULL</BITMAP>
                <BITMAP type="3">NULL</BITMAP>
                <BITMAP type="4">NULL</BITMAP>
                <BITMAP type="5">NULL</BITMAP>
                <BITMAP type="6">NULL</BITMAP>
                <BITMAP type="7">NULL</BITMAP>
                <BITMAP type="8">NULL</BITMAP>
            </BITMAPS>
        </GROUPLOOKTEMPLATE>

    <!-- LISTBOXLOOK BEGIN -->
        
        <LISTBOXLOOKTEMPLATE item="NullListBoxLook">
            <FONT>FONTa9</FONT>
            <SELECTEDPLANECOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </SELECTEDPLANECOLOR>
            <SELECTEDTEXTCOLOR>
                <R>0</R>
                <G>0</G>
                <B>0</B>
            </SELECTEDTEXTCOLOR>
            <UNFOCUSEDSELECTEDPLANECOLOR>
                <R>192</R>
                <G>192</G>
                <B>192</B>
            </UNFOCUSEDSELECTEDPLANECOLOR>
            <BITMAPS>
                <BITMAP type="0">NULL</BITMAP>
                <BITMAP type="1">NULL</BITMAP>
                <BITMAP type="2">NULL</BITMAP>
                <BITMAP type="3">NULL</BITMAP>
                <BITMAP type="4">NULL</BITMAP>
                <BITMAP type="5">NULL</BITMAP>
                <BITMAP type="6">NULL</BITMAP>
                <BITMAP type="7">NULL</BITMAP>
                <BITMAP type="8">NULL</BITMAP>
            </BITMAPS>
        </LISTBOXLOOKTEMPLATE>

    <!--
        <LISTBOXLOOKTEMPLATE item="NormalListBoxLook">
            <FONT>FONTa9</FONT>
            <BITMAPS>
                <BITMAP type="0">layout_Default1.bmp</BITMAP>
                <BITMAP type="1">layout_Default2.bmp</BITMAP>
                <BITMAP type="2">layout_Default3.bmp</BITMAP>
                <BITMAP type="3">layout_Default4.bmp</BITMAP>
                <BITMAP type="4">layout_Default5.tga</BITMAP>
                <BITMAP type="5">layout_Default4.bmp</BITMAP>
                <BITMAP type="6">layout_Default7.bmp</BITMAP>
                <BITMAP type="7">layout_Default2.bmp</BITMAP>
                <BITMAP type="8">layout_Default9.bmp</BITMAP>
            </BITMAPS>
            <SELECTEDPLANECOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </SELECTEDPLANECOLOR>
            <SELECTEDTEXTCOLOR>
                <R>0</R>
                <G>0</G>
                <B>0</B>
            </SELECTEDTEXTCOLOR>
            <UNFOCUSEDSELECTEDPLANECOLOR>
                <R>192</R>
                <G>192</G>
                <B>192</B>
            </UNFOCUSEDSELECTEDPLANECOLOR>
        </LISTBOXLOOKTEMPLATE>

        <LISTBOXLOOKTEMPLATE item="NormalListBoxLook2">
            <FONT>FONTa9</FONT>
            <BITMAPS>
                <BITMAP type="0">layout_Default1.tga</BITMAP>
                <BITMAP type="1">layout_Default2.tga</BITMAP>
                <BITMAP type="3">layout_Default3.tga</BITMAP>
                <BITMAP type="4">layout_Default4.tga</BITMAP>
                <BITMAP type="5">layout_Default5.tga</BITMAP>
                <BITMAP type="6">layout_Default6,tga</BITMAP>
                <BITMAP type="7">layout_Default7.tga</BITMAP>
                <BITMAP type="8">layout_Default8.tga</BITMAP>
                <BITMAP type="9">layout_Default9.tga</BITMAP>
            </BITMAPS>
            <SELECTEDPLANECOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </SELECTEDPLANECOLOR>
            <SELECTEDTEXTCOLOR>
                <R>0</R>
                <G>0</G>
                <B>0</B>
            </SELECTEDTEXTCOLOR>
            <UNFOCUSEDSELECTEDPLANECOLOR>
                <R>192</R>
                <G>192</G>
                <B>192</B>
            </UNFOCUSEDSELECTEDPLANECOLOR>
        </LISTBOXLOOKTEMPLATE>
    -->
        <LISTBOXLOOKTEMPLATE item="ChatListBoxLook">
            <FONT>FONTa9</FONT>
            <BITMAPS>
                <BITMAP type="0">NULL</BITMAP>
                <BITMAP type="1">NULL</BITMAP>
                <BITMAP type="3">NULL</BITMAP>
                <BITMAP type="4">NULL</BITMAP>
                <BITMAP type="5">NULL</BITMAP>
                <BITMAP type="6">NULL</BITMAP>
                <BITMAP type="7">NULL</BITMAP>
                <BITMAP type="8">NULL</BITMAP>
                <BITMAP type="9">NULL</BITMAP>
            </BITMAPS>
            <SELECTEDPLANECOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </SELECTEDPLANECOLOR>
            <SELECTEDTEXTCOLOR>
                <R>0</R>
                <G>0</G>
                <B>0</B>
            </SELECTEDTEXTCOLOR>
            <UNFOCUSEDSELECTEDPLANECOLOR>
                <R>192</R>
                <G>192</G>
                <B>192</B>
            </UNFOCUSEDSELECTEDPLANECOLOR>
            <ITEMTEXTMULTILINE/>
        </LISTBOXLOOKTEMPLATE>

        <LISTBOXLOOKTEMPLATE item="EquipListBoxLook">
            <DEFAULT>true</DEFAULT>
            <FONT>FONTa9</FONT>
            <BITMAPS>
                <BITMAP type="0">NULL</BITMAP>
                <BITMAP type="1">NULL</BITMAP>
                <BITMAP type="2">NULL</BITMAP>
                <BITMAP type="3">NULL</BITMAP>
                <BITMAP type="4">NULL</BITMAP>
                <BITMAP type="5">NULL</BITMAP>
                <BITMAP type="6">NULL</BITMAP>
                <BITMAP type="7">NULL</BITMAP>
                <BITMAP type="8">NULL</BITMAP>
            </BITMAPS>
            <SELECTEDPLANECOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </SELECTEDPLANECOLOR>
            <SELECTEDTEXTCOLOR>
                <R>0</R>
                <G>0</G>
                <B>0</B>
            </SELECTEDTEXTCOLOR>
            <UNFOCUSEDSELECTEDPLANECOLOR>
                <R>192</R>
                <G>192</G>
                <B>192</B>
            </UNFOCUSEDSELECTEDPLANECOLOR>
            <ITEMTEXTMULTILINE/>
            <ITEMTEXTHCENTER/>
            <ITEMTEXTVCENTER/>
        </LISTBOXLOOKTEMPLATE>

        <LISTBOXLOOKTEMPLATE item="ChannelListBoxLook">
            <DEFAULT>true</DEFAULT>
            <FONT>FONTa9</FONT>
            <BITMAPS>
                <BITMAP type="0">NULL</BITMAP>
                <BITMAP type="1">NULL</BITMAP>
                <BITMAP type="2">NULL</BITMAP>
                <BITMAP type="3">NULL</BITMAP>
                <BITMAP type="4">NULL</BITMAP>
                <BITMAP type="5">NULL</BITMAP>
                <BITMAP type="6">NULL</BITMAP>
                <BITMAP type="7">NULL</BITMAP>
                <BITMAP type="8">NULL</BITMAP>
            </BITMAPS>
            <SELECTEDPLANECOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </SELECTEDPLANECOLOR>
            <SELECTEDTEXTCOLOR>
                <R>0</R>
                <G>0</G>
                <B>0</B>
            </SELECTEDTEXTCOLOR>
            <UNFOCUSEDSELECTEDPLANECOLOR>
                <R>192</R>
                <G>192</G>
                <B>192</B>
            </UNFOCUSEDSELECTEDPLANECOLOR>
            <ITEMTEXTHCENTER/>
            <ITEMTEXTVCENTER/>
        </LISTBOXLOOKTEMPLATE>

        <COMBOLISTBOXLOOKTEMPLATE item="NormalComboListBoxLook">
            <DEFAULT>true</DEFAULT>
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <BITMAPS>
                <BITMAP type="0"></BITMAP>
                <BITMAP type="1"></BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4"></BITMAP>
                <BITMAP type="5"></BITMAP>
                <BITMAP type="6"></BITMAP>
                <BITMAP type="7"></BITMAP>
                <BITMAP type="8"></BITMAP>
            </BITMAPS>
            <SELECTEDPLANECOLOR>
                <R>109</R>
                <G>207</G>
                <B>246</B>
            </SELECTEDPLANECOLOR>
            <SELECTEDTEXTCOLOR>
                <R>0</R>
                <G>0</G>
                <B>0</B>
            </SELECTEDTEXTCOLOR>
            <UNFOCUSEDSELECTEDPLANECOLOR>
                <R>19</R>
                <G>19</G>
                <B>19</B>
            </UNFOCUSEDSELECTEDPLANECOLOR>
        </COMBOLISTBOXLOOKTEMPLATE>
    <!--
        <COMBOLISTBOXLOOKTEMPLATE item="NormalComboListBox2Look">
            <DEFAULT>true</DEFAULT>
            <FONT>FONTa9</FONT>
            <BITMAPS>
                <BITMAP type="0">layout_Default_box1.tga</BITMAP>
                <BITMAP type="1">layout_Default_box2.tga</BITMAP>
                <BITMAP type="2">layout_Default_box3.tga</BITMAP>
                <BITMAP type="3">layout_Default_box4.tga</BITMAP>
                <BITMAP type="4">layout_Default_box5.tga</BITMAP>
                <BITMAP type="5">layout_Default_box6.tga</BITMAP>
                <BITMAP type="6">layout_Default_box7.tga</BITMAP>
                <BITMAP type="7">layout_Default_box8.tga</BITMAP>
                <BITMAP type="8">layout_Default_box9.tga</BITMAP>
            </BITMAPS>
            <SELECTEDPLANECOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </SELECTEDPLANECOLOR>
            <SELECTEDTEXTCOLOR>
                <R>0</R>
                <G>0</G>
                <B>0</B>
            </SELECTEDTEXTCOLOR>
            <UNFOCUSEDSELECTEDPLANECOLOR>
                <R>192</R>
                <G>192</G>
                <B>192</B>
            </UNFOCUSEDSELECTEDPLANECOLOR>
        </COMBOLISTBOXLOOKTEMPLATE>
    -->

        <SLIDERLOOKTEMPLATE item="SliderLook">
            <DEFAULT>true</DEFAULT>
            <PLANECOLOR>
                <R>50</R>
                <G>50</G>
                <B>50</B>
            </PLANECOLOR>
            <THUMBCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </THUMBCOLOR>
        </SLIDERLOOKTEMPLATE>

    <!-- ScrollBar Begin -->
        <ARROWLOOKTEMPLATE item="NormalArrowLook">
            <BITMAPS>
                <BITMAP type="0"></BITMAP>
                <BITMAP type="1"></BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4">scrollbtn_up_off.png</BITMAP>
                <BITMAP type="5">scrollbtn_dn_off.png</BITMAP>
                <BITMAP type="6">scrollbtn_up_on.png</BITMAP>
                <BITMAP type="7">scrollbtn_dn_on.png</BITMAP>
            </BITMAPS>
        </ARROWLOOKTEMPLATE>
        <ARROWLOOKTEMPLATE item="DefaultArrowLook">
            <DEFAULT>true</DEFAULT>
            <BITMAPS>
                <BITMAP type="0">scrollbtn_lt_off.png</BITMAP>
                <BITMAP type="1">scrollbtn_rt_off.png</BITMAP>
                <BITMAP type="2">scrollbtn_lt_on.png</BITMAP>
                <BITMAP type="3">scrollbtn_rt_on.png</BITMAP>
                <BITMAP type="4">scrollbtn_up_off.png</BITMAP>
                <BITMAP type="5">scrollbtn_dn_off.png</BITMAP>
                <BITMAP type="6">scrollbtn_up_on.png</BITMAP>
                <BITMAP type="7">scrollbtn_dn_on.png</BITMAP>
            </BITMAPS>
        </ARROWLOOKTEMPLATE>
        <THUMBLOOKTEMPLATE item="NormalThumbLook">
            <DEFAULT>true</DEFAULT>
            <VERTICAL type="normal">
                <BITMAP type="0">scrollbtn_thumb.png</BITMAP>
            </VERTICAL>
        </THUMBLOOKTEMPLATE>
        <!--        <BITMAP type="1">scrollbuttonv00-2.png</BITMAP>
                <BITMAP type="2">scrollbuttonv00-3.png</BITMAP>
            </VERTICAL>
        </THUMBLOOKTEMPLATE>
        <THUMBLOOKTEMPLATE item="NormalThumb2Look">
            <DEFAULT>true</DEFAULT>
            <VERTICAL type="normal">
                <BITMAP type="0">scrollbar_mi_0.bmp</BITMAP>
            </VERTICAL>
        </THUMBLOOKTEMPLATE>
        <THUMBLOOKTEMPLATE item="DefaultThumbLook">
            <DEFAULT>true</DEFAULT>
            <VERTICAL type="normal">
                <BITMAP type="0">scrollbar_up.tga</BITMAP>
                <BITMAP type="1">scrollbar_middle.tga</BITMAP>
                <BITMAP type="2">scrollbar_down.tga</BITMAP>
            </VERTICAL>
        </THUMBLOOKTEMPLATE>
        -->
        
    <!--
        <SCROLLBARLOOKTEMPLATE item="NormalScrollBarLook">
            <DEFAULT>true</DEFAULT>
            <VERTICAL>
                <BITMAP type="0">scrollbar_frame.tga</BITMAP>
                <BITMAP type="1">scrollbar_frame.tga</BITMAP>
                <BITMAP type="2">scrollbar_frame.tga</BITMAP>
            </VERTICAL>
            <HORIZONTAL>
                <BITMAP type="0">scrollbar_frame.tga</BITMAP>
                <BITMAP type="1">scrollbar_frame.tga</BITMAP>
                <BITMAP type="2">scrollbar_frame.tga</BITMAP>
            </HORIZONTAL>
        </SCROLLBARLOOKTEMPLATE>
    -->
    <!-- ScrollBar End -->

        <BUTTONLOOKTEMPLATE item="ListBoxButtonLook">
            <WIRELOOK/>
            <DOWN>
                <BITMAP type="0">scrollbtn_dn_on.png</BITMAP>
                <BITMAP type="1">scrollbtn_dn_off.png</BITMAP>
                <BITMAP type="2">scrollbtn_up_on.png</BITMAP>
                <BITMAP type="3">scrollbtn_up_off.png</BITMAP>
            </DOWN>
        </BUTTONLOOKTEMPLATE>    
        
        <LISTBOXLOOKTEMPLATE item="CustomListBoxLook">
            <DEFAULT>true</DEFAULT>
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </TEXTCOLOR>
            <SELECTEDPLANECOLOR>
                <R>109</R>
                <G>207</G>
                <B>246</B>
            </SELECTEDPLANECOLOR>
            <SELECTEDTEXTCOLOR>
                <R>0</R>
                <G>0</G>
                <B>0</B>
            </SELECTEDTEXTCOLOR>
            <UNFOCUSEDSELECTEDPLANECOLOR>
                <R>205</R>
                <G>205</G>
                <B>205</B>
            </UNFOCUSEDSELECTEDPLANECOLOR>
        </LISTBOXLOOKTEMPLATE>
        

    <!-- ScrollBar Begin -->
        <SLIDERLOOKTEMPLATE item="SliderLook">
            <DEFAULT>true</DEFAULT>
            <PLANECOLOR>
                <R>50</R>
                <G>50</G>
                <B>50</B>
            </PLANECOLOR>
            <THUMBCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </THUMBCOLOR>
        </SLIDERLOOKTEMPLATE>
        <ARROWLOOKTEMPLATE item="CustomtArrowLook">
            <DEFAULT>true</DEFAULT>
            <BITMAPS>
                <BITMAP type="0">scrollbtn_lt_off.png</BITMAP>
                <BITMAP type="1">scrollbtn_rt_off.png</BITMAP>
                <BITMAP type="2">scrollbtn_lt_on.png</BITMAP>
                <BITMAP type="3">scrollbtn_rt_on.png</BITMAP>
                <BITMAP type="4">scrollbtn_up_off.png</BITMAP>
                <BITMAP type="5">scrollbtn_dn_off.png</BITMAP>
                <BITMAP type="6">scrollbtn_up_on.png</BITMAP>
                <BITMAP type="7">scrollbtn_dn_on.png</BITMAP>
            </BITMAPS>
        </ARROWLOOKTEMPLATE>
        <THUMBLOOKTEMPLATE item="CustomThumbLook">
            <DEFAULT>true</DEFAULT>
            <VERTICAL type="normal">
                <BITMAP type="0">scrollbtn_thumb.png</BITMAP>
            </VERTICAL>
            <HORIZONTAL type="normal">
                <BITMAP type="0">scrollbtn_thumb.png</BITMAP>
            </HORIZONTAL>
        </THUMBLOOKTEMPLATE>
        <SCROLLBARLOOKTEMPLATE item="CustomScrollbarLook">
            <DEFAULT>true</DEFAULT>
        </SCROLLBARLOOKTEMPLATE>
        <SLIDERTHUMBLOOKTEMPLATE item="CustomSliderThumbLookTemplate">
            <DEFAULT>true</DEFAULT>
            <BITMAP>scrollbtn_thumb.png</BITMAP>
        </SLIDERTHUMBLOOKTEMPLATE>
    <!-- ScrollBar End -->

    <!-- 프레임룩 -->
    <!-- 안에 버튼 넣을때는 이렇게한다

            <CLOSE>
                <BITMAP type="up">frame00-close.png</BITMAP>
                <BITMAP type="down">frame00-closedown.png</BITMAP>
            </CLOSE>
            <MINIMIZE>
                <BITMAP type="up">frame00-minimize.png</BITMAP>
                <BITMAP type="down">frame00-minimizedown.png</BITMAP>
            </MINIMIZE>
    -->

    <!--
        <FRAMELOOKTEMPLATE item="CombatInfo1FrameLook">
            <STRETCH>true</STRETCH>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X>10</X>
                <Y>0</Y>
            </TEXTPOSITION>
            <BITMAPS>
                <BITMAP type="0">frame11_1.bmp</BITMAP>
                <BITMAP type="1">frame11_1.bmp</BITMAP>
                <BITMAP type="2">frame11_1.bmp</BITMAP>
                <BITMAP type="3">frame11_1.bmp</BITMAP>
                <BITMAP type="4">frame11_5.tga</BITMAP>
                <BITMAP type="5">frame11_1.bmp</BITMAP>
                <BITMAP type="6">frame11_7.bmp</BITMAP>
                <BITMAP type="7">frame11_8.bmp</BITMAP>
                <BITMAP type="8">frame11_9.bmp</BITMAP>
            </BITMAPS>
        </FRAMELOOKTEMPLATE>
    -->
        <FRAMELOOKTEMPLATE item="ChatFrameLook">
            <STRETCH>true</STRETCH>
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>0</R>
                <G>241</G>
                <B>241</B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X>10</X>
                <Y></Y>
            </TEXTPOSITION>
            <BITMAPS>
                <BITMAP type="0">NULL</BITMAP>
                <BITMAP type="1">NULL</BITMAP>
                <BITMAP type="2">NULL</BITMAP>
                <BITMAP type="3">NULL</BITMAP>
                <BITMAP type="4">NULL</BITMAP>
                <BITMAP type="5">NULL</BITMAP>
                <BITMAP type="6">NULL</BITMAP>
                <BITMAP type="7">NULL</BITMAP>
                <BITMAP type="8">NULL</BITMAP>
            </BITMAPS>
        </FRAMELOOKTEMPLATE>
        
        <FRAMELOOKTEMPLATE item="NormalFrameLook">
            <STRETCH>true</STRETCH>
            <FONT>FONTa10b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X>23</X>
                <Y>3</Y>
            </TEXTPOSITION>
    <!--
            <BITMAPS>
                <BITMAP type="0">main_layout1.tga</BITMAP>
                <BITMAP type="1">main_layout2.tga</BITMAP>
                <BITMAP type="2">main_layout3.tga</BITMAP>
                <BITMAP type="3">main_layout4.tga</BITMAP>
                <BITMAP type="4">main_layout5.tga</BITMAP>
                <BITMAP type="5">main_layout6.tga</BITMAP>
                <BITMAP type="6">main_layout7.tga</BITMAP>
                <BITMAP type="7">main_layout8.tga</BITMAP>
                <BITMAP type="8">main_layout9.tga</BITMAP>
            </BITMAPS>
    -->
        </FRAMELOOKTEMPLATE>
            
    <!--
        <FRAMELOOKTEMPLATE item="BlackFrameLook">
            <DEFAULT>true</DEFAULT>
            <STRETCH>true</STRETCH>
            <FONT>FONTa10b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X>30</X>
                <Y></Y>
            </TEXTPOSITION>
            <BITMAPS>
                <BITMAP type="0">frame12_1.tga</BITMAP>
                <BITMAP type="1">frame12_2.tga</BITMAP>
                <BITMAP type="2">frame12_3.tga</BITMAP>
                <BITMAP type="3">frame12_4.tga</BITMAP>
                <BITMAP type="4">frame12_5.tga</BITMAP>
                <BITMAP type="5">frame12_6.tga</BITMAP>
                <BITMAP type="6">frame12_7.tga</BITMAP>
                <BITMAP type="7">frame12_8.tga</BITMAP>
                <BITMAP type="8">frame12_9.tga</BITMAP>
            </BITMAPS>
        </FRAMELOOKTEMPLATE>
        <FRAMELOOKTEMPLATE item="Black2FrameLook">
            <DEFAULT>true</DEFAULT>
            <STRETCH>true</STRETCH>
            <FONT>FONTa10b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X>30</X>
                <Y></Y>
            </TEXTPOSITION>
            <BITMAPS>
                <BITMAP type="0">frame11_1.bmp</BITMAP>
                <BITMAP type="1">frame11_1.bmp</BITMAP>
                <BITMAP type="2">frame11_1.bmp</BITMAP>
                <BITMAP type="3">frame11_1.bmp</BITMAP>
                <BITMAP type="4">frame11_5.tga</BITMAP>
                <BITMAP type="5">frame11_1.bmp</BITMAP>
                <BITMAP type="6">frame11_1.bmp</BITMAP>
                <BITMAP type="7">frame11_1.bmp</BITMAP>
                <BITMAP type="8">frame11_1.bmp</BITMAP>
            </BITMAPS>
        </FRAMELOOKTEMPLATE>
        <FRAMELOOKTEMPLATE item="InfoFrameLook">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X>3</X>
                <Y>6</Y>
            </TEXTPOSITION>
            <BITMAPS>
                <BITMAP type="0">infoframe-0.png</BITMAP>
                <BITMAP type="1">infoframe-1.png</BITMAP>
                <BITMAP type="2">infoframe-2.png</BITMAP>
                <BITMAP type="3">infoframe-3.png</BITMAP>
                <BITMAP type="4">infoframe-4.png</BITMAP>
                <BITMAP type="5">infoframe-5.png</BITMAP>
                <BITMAP type="6">infoframe-6.png</BITMAP>
                <BITMAP type="7">infoframe-7.png</BITMAP>
                <BITMAP type="8">infoframe-8.png</BITMAP>
            </BITMAPS>
            <STRETCH>true</STRETCH>
        </FRAMELOOKTEMPLATE>
        <FRAMELOOKTEMPLATE item="SideBar">
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X>3</X>
                <Y>6</Y>
            </TEXTPOSITION>
            <BITMAPS>
                <BITMAP type="0">sidebar-0.png</BITMAP>
                <BITMAP type="1">sidebar-1.png</BITMAP>
                <BITMAP type="2">sidebar-2.png</BITMAP>
                <BITMAP type="3">sidebar-3.png</BITMAP>
                <BITMAP type="4">sidebar-4.png</BITMAP>
                <BITMAP type="5">sidebar-5.png</BITMAP>
                <BITMAP type="6">sidebar-6.png</BITMAP>
                <BITMAP type="7">sidebar-7.png</BITMAP>
                <BITMAP type="8">sidebar-8.png</BITMAP>
            </BITMAPS>
            <STRETCH>true</STRETCH>
        </FRAMELOOKTEMPLATE>
        <FRAMELOOKTEMPLATE item="LobbyFrameLook">
            <STRETCH>true</STRETCH>
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R></R>
                <G></G>
                <B></B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X></X>
                <Y></Y>
            </TEXTPOSITION>
            <BITMAPS>
                <BITMAP type="0">NULL</BITMAP>
                <BITMAP type="1">NULL</BITMAP>
                <BITMAP type="2">NULL</BITMAP>
                <BITMAP type="3">NULL</BITMAP>
                <BITMAP type="4">mainchang.tga</BITMAP>
                <BITMAP type="5">NULL</BITMAP>
                <BITMAP type="6">NULL</BITMAP>
                <BITMAP type="7">NULL</BITMAP>
                <BITMAP type="8">NULL</BITMAP>
            </BITMAPS>
        </FRAMELOOKTEMPLATE>
        <FRAMELOOKTEMPLATE item="StageFrameLook">
            <STRETCH>true</STRETCH>
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R></R>
                <G></G>
                <B></B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X></X>
                <Y></Y>
            </TEXTPOSITION>
            <BITMAPS>
                <BITMAP type="0">NULL</BITMAP>
                <BITMAP type="1">NULL</BITMAP>
                <BITMAP type="2">NULL</BITMAP>
                <BITMAP type="3">NULL</BITMAP>
                <BITMAP type="4">DefaultListFrame.tga</BITMAP>
                <BITMAP type="5">NULL</BITMAP>
                <BITMAP type="6">NULL</BITMAP>
                <BITMAP type="7">NULL</BITMAP>
                <BITMAP type="8">NULL</BITMAP>
            </BITMAPS>
        </FRAMELOOKTEMPLATE>
        <FRAMELOOKTEMPLATE item="ShopFrameLook">
            <STRETCH>true</STRETCH>
            <FONT>FONTa10b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X>23</X>
                <Y>3</Y>
            </TEXTPOSITION>
            <BITMAPS>
                <BITMAP type="0">NULL</BITMAP>
                <BITMAP type="1">NULL</BITMAP>
                <BITMAP type="2">NULL</BITMAP>
                <BITMAP type="3">NULL</BITMAP>
                <BITMAP type="4">shop-background.tga</BITMAP>
                <BITMAP type="5">NULL</BITMAP>
                <BITMAP type="6">NULL</BITMAP>
                <BITMAP type="7">NULL</BITMAP>
                <BITMAP type="8">NULL</BITMAP>
            </BITMAPS>
        </FRAMELOOKTEMPLATE>
        <FRAMELOOKTEMPLATE item="EquipFrameLook">
            <STRETCH>true</STRETCH>
            <FONT>FONTa10b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X>23</X>
                <Y>3</Y>
            </TEXTPOSITION>
            <BITMAPS>
                <BITMAP type="0">NULL</BITMAP>
                <BITMAP type="1">NULL</BITMAP>
                <BITMAP type="2">NULL</BITMAP>
                <BITMAP type="3">NULL</BITMAP>
                <BITMAP type="4">equip.tga</BITMAP>
                <BITMAP type="5">NULL</BITMAP>
                <BITMAP type="6">NULL</BITMAP>
                <BITMAP type="7">NULL</BITMAP>
                <BITMAP type="8">NULL</BITMAP>
            </BITMAPS>
        </FRAMELOOKTEMPLATE>
    -->
        <FRAMELOOKTEMPLATE item="NullFrameLook">
            <STRETCH>true</STRETCH>
            <FONT>FONTa9</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X>30</X>
                <Y></Y>
            </TEXTPOSITION>
            <BITMAPS>
                <BITMAP type="0">NULL</BITMAP>
                <BITMAP type="1">NULL</BITMAP>
                <BITMAP type="2">NULL</BITMAP>
                <BITMAP type="3">NULL</BITMAP>
                <BITMAP type="4">NULL</BITMAP>
                <BITMAP type="5">NULL</BITMAP>
                <BITMAP type="6">NULL</BITMAP>
                <BITMAP type="7">NULL</BITMAP>
                <BITMAP type="8">NULL</BITMAP>
            </BITMAPS>
        </FRAMELOOKTEMPLATE>

        <FRAMELOOKTEMPLATE item="Custom1FrameLook">
    <!--        <DEFAULT>true</DEFAULT>        -->
            <STRETCH>false</STRETCH>
            <FONT>FONTb11b</FONT>
            <TEXTCOLOR>
                <R>255</R>
                <G>247</G>
                <B>153</B>
            </TEXTCOLOR>
            <TEXTPOSITION>
                <X>12</X>
                <Y>9</Y>
            </TEXTPOSITION>
            <BITMAPS>
                <BITMAP type="0"></BITMAP>
                <BITMAP type="1"></BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4">bgtxtr_grd.png</BITMAP>
                <BITMAP type="5"></BITMAP>
                <BITMAP type="6"></BITMAP>
                <BITMAP type="7">btntxtr_gnd_off.png</BITMAP>
                <BITMAP type="8"></BITMAP>
            </BITMAPS>
            <CUSTOMLOOK>1</CUSTOMLOOK>
            <DEFAULTTITLE>확인</DEFAULTTITLE>
        </FRAMELOOKTEMPLATE>
        
        <FRAMELOOKTEMPLATE item="Custom2FrameLook">
    <!--        <DEFAULT>true</DEFAULT>    -->
            <SCALABLE/>
            <STRETCH>false</STRETCH>
            <BITMAPS>
                <BITMAP type="0"></BITMAP>
                <BITMAP type="1">frame_b.png</BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4"></BITMAP>
                <BITMAP type="5"></BITMAP>
                <BITMAP type="6"></BITMAP>
                <BITMAP type="7">frame_t.png</BITMAP>
                <BITMAP type="8"></BITMAP>
            </BITMAPS>
            <BGCOLOR>
                <R>19</R>
                <G>19</G>
                <B>19</B>
            </BGCOLOR>
            <!-- <CUSTOMLOOK>2</CUSTOMLOOK>    -->
        </FRAMELOOKTEMPLATE>
        <FRAMELOOKTEMPLATE item="Custom3FrameLook">
            <STRETCH>false</STRETCH>
            <BITMAPS>
                <BITMAP type="0">tooltip_edge01.png</BITMAP>
                <BITMAP type="1">tooltip_edge02.png</BITMAP>
                <BITMAP type="2"></BITMAP>
                <BITMAP type="3"></BITMAP>
                <BITMAP type="4"></BITMAP>
                <BITMAP type="5"></BITMAP>
                <BITMAP type="6"></BITMAP>
                <BITMAP type="7"></BITMAP>
                <BITMAP type="8"></BITMAP>
            </BITMAPS>
            <CUSTOMLOOK>3</CUSTOMLOOK>
        </FRAMELOOKTEMPLATE>    

        <FRAMELOOKTEMPLATE item="DefaultFrameLook">
            <SCALABLE/>
            <STRETCH>true</STRETCH>
            <DEFAULT>true</DEFAULT>
            <TEXTCOLOR>
                <R>255</R>
                <G>255</G>
                <B>255</B>
            </TEXTCOLOR>
            <FONT>FONTa9b</FONT>
            <TEXTPOSITION>
                <X>16</X>
                <Y>8</Y>
            </TEXTPOSITION>
            <DEFAULTTITLE>Confirm</DEFAULTTITLE>        <!-- confirm 에도 쓰인다 -->
            <BITMAPS>
                <BITMAP type="0">
                    <SOURCE>windowframe.tga</SOURCE>
                    <BOUNDS>
                        <X>0</X>
                        <Y>56</Y>
                        <W>8</W>
                        <H>10</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="1">
                    <SOURCE>windowframe.tga</SOURCE>
                    <BOUNDS>
                        <X>10</X>
                        <Y>56</Y>
                        <W>8</W>
                        <H>10</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="2">
                    <SOURCE>windowframe.tga</SOURCE>
                    <BOUNDS>
                        <X>22</X>
                        <Y>56</Y>
                        <W>10</W>
                        <H>10</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="3">
                    <SOURCE>windowframe.tga</SOURCE>
                    <BOUNDS>
                        <X>0</X>
                        <Y>48</Y>
                        <W>10</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="4">
                    <SOURCE>windowframe.tga</SOURCE>
                    <BOUNDS>
                        <X>10</X>
                        <Y>48</Y>
                        <W>12</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="5">
                    <SOURCE>windowframe.tga</SOURCE>
                    <BOUNDS>
                        <X>22</X>
                        <Y>48</Y>
                        <W>10</W>
                        <H>8</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="6">
                    <SOURCE>windowframe.tga</SOURCE>
                    <BOUNDS>
                        <X>0</X>
                        <Y>0</Y>
                        <W>10</W>
                        <H>48</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="7">
                    <SOURCE>windowframe.tga</SOURCE>
                    <BOUNDS>
                        <X>10</X>
                        <Y>0</Y>
                        <W>12</W>
                        <H>48</H>
                    </BOUNDS>
                </BITMAP>
                <BITMAP type="8">
                    <SOURCE>windowframe.tga</SOURCE>
                    <BOUNDS>
                        <X>22</X>
                        <Y>0</Y>
                        <W>10</W>
                        <H>48</H>
                    </BOUNDS>
                </BITMAP>
            </BITMAPS>
        </FRAMELOOKTEMPLATE>    

        <TABCTRLLOOKTEMPLATE item="NullTabLook">
        </TABCTRLLOOKTEMPLATE>

    <!-- 기타 Look -->
        <ANIMATIONTEMPLATE item="CursorAnimation">
            <BITMAP>cursor0000.png</BITMAP>
            <BITMAP>cursor0001.png</BITMAP>
            <BITMAP>cursor0002.png</BITMAP>
            <BITMAP>cursor0003.png</BITMAP>
            <BITMAP>cursor0004.png</BITMAP>
            <BITMAP>cursor0005.png</BITMAP>
            <BITMAP>cursor0006.png</BITMAP>
            <BITMAP>cursor0007.png</BITMAP>
            <BITMAP>cursor0008.png</BITMAP>
            <BITMAP>cursor0009.png</BITMAP>
            <BITMAP>cursor0010.png</BITMAP>
            <DELAY>90</DELAY>
        </ANIMATIONTEMPLATE>
        <CURSOR>
            <ANIMTEMPLATE>CursorAnimation</ANIMTEMPLATE>
        </CURSOR>

        <ANIMATIONTEMPLATE item="FlameEffect">
            <BITMAP>flame0001.tga</BITMAP>
            <BITMAP>flame0002.tga</BITMAP>
            <BITMAP>flame0003.tga</BITMAP>
            <BITMAP>flame0004.tga</BITMAP>
            <BITMAP>flame0005.tga</BITMAP>
            <BITMAP>flame0006.tga</BITMAP>
            <BITMAP>flame0007.tga</BITMAP>
            <BITMAP>flame0008.tga</BITMAP>
            <BITMAP>flame0009.tga</BITMAP>
            <BITMAP>flame0010.tga</BITMAP>
            <BITMAP>flame0011.tga</BITMAP>
            <BITMAP>flame0012.tga</BITMAP>
            <BITMAP>flame0013.tga</BITMAP>
            <BITMAP>flame0014.tga</BITMAP>
            <DELAY>150</DELAY>
        </ANIMATIONTEMPLATE>
        
        <ANIMATIONTEMPLATE item="MapAnimation">
            <BITMAP>gametype_solo.tga</BITMAP>
            <BITMAP>gametype_team.tga</BITMAP>
            <BITMAP>gametype_quest.tga</BITMAP>
            <DELAY>10</DELAY>
        </ANIMATIONTEMPLATE>

    </XML>
    i want this :



    yes i got that in 2 png files 2..

  8. #8
    ★ Nick ★ fenixdoido is offline
    MemberRank
    Nov 2008 Join Date
    BrazilLocation
    243Posts

    Re: Lobby.xml .GIF don't work?

    Lobby.xml
    Code:
    	<ANIMATION item="LobbyAnim" parent="Lobby">
    		<PLAYMODE>repetition</PLAYMODE>
    		<ANIMTEMPLATE>LobbyAnim</ANIMTEMPLATE>
    		<BOUNDS>
                            <X>10</X> 
                            <Y>3</Y> 
                            <W>100</W> 
                            <H>100</H>
    		</BOUNDS>
    		<VISIBLE>true</VISIBLE>
    	</ANIMATION>
    Templates.xml

    Code:
    	<ANIMATIONTEMPLATE item="LobbyAnim">
    		<BITMAP>Anim1.png</BITMAP>
    		<BITMAP>Anim2.png</BITMAP>
    		<DELAY>700</DELAY>
    	</ANIMATIONTEMPLATE>
    Add it before </xml>.

  9. #9
    Account Upgraded | Title Enabled! Taxic is offline
    MemberRank
    Nov 2011 Join Date
    The NetherlandsLocation
    203Posts

    Re: Lobby.xml .GIF don't work?

    ty nick ty!



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