
Originally Posted by
NoLimiT
Hello Gunz Community hope someone can help me with my problem,when i login i see 0/5000 on login status even theres player playing inside.please help me i use jur13n files..thanks in advance guys more power!.
Hello NoLimit.
Find this at your MMatchserver.cpp
Code:
#ifdef LOCALE_KOREA
int nNatePlayer = 0;
for(MMatchObjectList::iterator iter = m_Objects.begin(); iter != m_Objects.end(); iter++)
{
MMatchObject* pObj = (MMatchObject*)iter->second;
if( pObj->GetAccountInfo()->m_nCCode == 30 ) { nNatePlayer++; }
}
bResult = m_MatchDBMgr.UpdateServerStatus_Netmarble(MGetServerConfig()->GetServerID(), nCurPlayer, nNatePlayer);
#else
bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer);
#endif
Then replace it with this
Code:
#ifdef LOCALE_KOREA
int nNatePlayer = 0;
for(MMatchObjectList::iterator iter = m_Objects.begin(); iter != m_Objects.end(); iter++)
{
MMatchObject* pObj = (MMatchObject*)iter->second;
if( pObj->GetAccountInfo()->m_nCCode == 30 ) { nNatePlayer++; }
}
// bResult = m_MatchDBMgr.UpdateServerStatus_Netmarble(MGetServerConfig()->GetServerID(), nCurPlayer, nNatePlayer);
// #else
bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer);
#endif
For more info you can check the theard i've made on how to do it.
http://forum.ragezone.com/f245/relea...players-906338
All the best.
Korey.