Looks like we'll be having *real* custom maps in the near future

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  1. #1
    Account Upgraded | Title Enabled! RepublicOfAstra is offline
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    Looks like we'll be having *real* custom maps in the near future

    Current project, custom maps... - GunZ Factor Forums

    And that's why Legion is the greatest.


  2. #2
    The beer?? Its here !!! Rotana is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Great News!

  3. #3
    Valued Member WhiteMoga is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Yay.

    No really, Just Yay.

  4. #4
    Account Upgraded | Title Enabled! Hymn is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Legion > Anonymous

    This is amazing.


    Btw after a quick chat with him, he says you should be able to start designing them now using gtkradiant, an open source free level maker for many games. Once you have the .map file, his compiler tool turns it into something gunz can handle.

    A couple of problems hes having: Large/Highres textures use large amounts of resources on the client's computer.

  5. #5
    Account Upgraded | Title Enabled! RepublicOfAstra is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Quote Originally Posted by Hymn View Post
    Legion > Anonymous

    This is amazing.


    Btw after a quick chat with him, he says you should be able to start designing them now using gtkradiant, an open source free level maker for many games. Once you have the .map file, his compiler tool turns it into something gunz can handle.

    A couple of problems hes having: Large/Highres textures use large amounts of resources on the client's computer.
    Yeah, I talked to him on MSN about it. Use the Quake III setting for the map, and map away.

    But he said it'll require you have a few special brushes, don't remember which ones. And he said there are some bugs right now, like how if you shoot a wall the FPS almost cuts in half, and the camera gets a little weird in rare cases.

    But he just started the compiler 2 days ago, I think he'll have it perfected by summer, which is perfect.

  6. #6
    Account Upgraded | Title Enabled! Hymn is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Quote Originally Posted by RepublicOfAstra View Post
    Yeah, I talked to him on MSN about it. Use the Quake III setting for the map, and map away.

    But he said it'll require you have a few special brushes, don't remember which ones. And he said there are some bugs right now, like how if you shoot a wall the FPS almost cuts in half, and the camera gets a little weird in rare cases.

    But he just started the compiler 2 days ago, I think he'll have it perfected by summer, which is perfect.
    The thing is though, the compiler is (excuse my terminology) a end product. Meaning if I were to make a map and keep a copy of the map file, I should be able to run it through the various versions of his compiler. His compiler doesn't have to be perfect for me to make a map :)

  7. #7
    Account Upgraded | Title Enabled! RepublicOfAstra is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Quote Originally Posted by Hymn View Post
    The thing is though, the compiler is (excuse my terminology) a end product. Meaning if I were to make a map and keep a copy of the map file, I should be able to run it through the various versions of his compiler. His compiler doesn't have to be perfect for me to make a map :)
    True. I'm already starting some maps, lol. I wasn't saying you couldn't do it, I'm just saying he has to work out some kinks before release, and still make something to generate the RS.XML (but that'll probably be the easy part).

  8. #8
    Account Upgraded | Title Enabled! Hymn is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Quote Originally Posted by RepublicOfAstra View Post
    True. I'm already starting some maps, lol. I wasn't saying you couldn't do it, I'm just saying he has to work out some kinks before release, and still make something to generate the RS.XML (but that'll probably be the easy part).
    Unfortunately, the gtxradiant site is down, and since I'm on a linux box... yeah I'm not going to find a version of it right now.


    However, I did start theory drafting a map for my clan :) I already got a texture person and everything, we are ready for this :) I love shes3xygirl <3

  9. #9
    Account Upgraded | Title Enabled! RepublicOfAstra is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Index of /files/radiant/nightly/1.5

    Found it on Wikipedia. It's the latest versions of gtkradiant.

    And uh, contact me if you guys wanna collaborate on maps if you have any experience, lol. Right now I'm doing this solo and have never edited maps before, it'd be nice to work with someone.

  10. #10
    Account Upgraded | Title Enabled! Hymn is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Quote Originally Posted by RepublicOfAstra View Post
    Index of /files/radiant/nightly/1.5

    Found it on Wikipedia. It's the latest versions of gtkradiant.

    And uh, contact me if you guys wanna collaborate on maps if you have any experience, lol. Right now I'm doing this solo and have never edited maps before, it'd be nice to work with someone.
    I'm new as well, but from what I can see, its just a CAD program that allows texture.

    I hate learning how to do stuff on linux. I'll eventually get it.

  11. #11
    Enthusiast Zyepher is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    I'll help out, its not that hard. especially compared to Maya and 3DSM. but i talked to you about this last night on IRC. um, get my Msn off of LG or if you're on the IRC later i'll give it to you then.

  12. #12
    Account Upgraded | Title Enabled! RepublicOfAstra is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Quote Originally Posted by Zyepher View Post
    I'll help out, its not that hard. especially compared to Maya and 3DSM. but i talked to you about this last night on IRC. um, get my Msn off of LG or if you're on the IRC later i'll give it to you then.
    Well, since Legion is the one making this project and not any of us, there's really nothing to help with, lol. I mean, we can all start making maps to be prepared, but that's about it.

    But I'm not entirely sure if I wanna collaborate with anyone now, lol. I have some ideas of my own and I'm sure others have their own ideas. Besides, I need to see how gtkradiant works before I start anything, and I've yet to see Legion's compiler for myself.

  13. #13
    Account Upgraded | Title Enabled! mts is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Astra always give good news :D



    Can you release the "project"? If you got it?

  14. #14
    Account Upgraded | Title Enabled! kochon is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    i'd send money to him if i wasnt that poor

  15. #15
    Account Upgraded | Title Enabled! RepublicOfAstra is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    I don't have it, I just talk to him on MSN, lol.

    But he said it'll be public and open-source once he's done with it.

  16. #16
    Account Upgraded | Title Enabled! kochon is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    very nice, legion is my best friend from now on :)... even if i don't know him at all..

  17. #17
    Account Upgraded | Title Enabled! RepublicOfAstra is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Quote Originally Posted by kochon View Post
    very nice, legion is my best friend from now on :)... even if i don't know him at all..
    He's an amazing hacker though. He made a server emulator over a year ago, he reverse engineered and decrypted everything in the client (XTrap, BSPs, ELUs, etc.), he made custom maps, and other things.

    He's definitely my Gunz role model if I were to have one. :P

  18. #18
    Proficient Member Nekroido is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    I start working on CS_Mansion map for GunZ. ^_^

  19. #19
    Account Upgraded | Title Enabled! mts is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Can he edit clothes ELU ?

  20. #20
    Account Upgraded | Title Enabled! MackInTosh is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Yeah Astra text me up on msn i'll work with you on a new map, I'll have Kolie do the last minute reversing too make the maps work if Legion doesn't come through in time.

  21. #21
    Sharing is caring KillerStefan is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Ooh this is really good news!!!

  22. #22
    Account Upgraded | Title Enabled! Choix is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    RepublicOfAstra do you think I could make a map in another Quake 3 map editor?

    Or does it need to be GtkRadiant in Quake 3 mode? I don't see what difference it would make but just thought I would ask.

    GtkRadiant kinda sucks as an editor.

    By the way has Legion released one of his test maps? I would love to take a look at that.

    Good work if your reading this.

  23. #23
    SP | phakeme.isithombe Jhewt is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Whoa, thats great... but GtkRadiant sucks XD

  24. #24
    Account Upgraded | Title Enabled! Hymn is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    Does anyone have a link to the stupid .mrs unpacker, the one that was hosted on here is gone?

    I hate looking at the blue/black no texture pics. At least I can give it a temporary look ya?

  25. #25
    Account Upgraded | Title Enabled! Mr.Lucifer is offline
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    Re: Looks like we'll be having *real* custom maps in the near future

    I have a link to a .mrs unpacker...

    FileBeam Download

    Is that what you're after?



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