lvl up in quest so hight

Results 1 to 15 of 15
  1. #1
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    sad lvl up in quest so hight

    hi

    i rely need a help

    i have problem with exp in my gunz

    from 1 quest with out complete it we up like from lvl 24 too lvl 38 !!!!

    please help

    give me good scenario or any thing have connecting with the exp please
    Last edited by dinasor; 06-05-10 at 11:50 PM.


  2. #2
    Enthusiast Rodi[WWG] is offline
    MemberRank
    Mar 2010 Join Date
    26Posts

    Re: lvl up in quest so hight

    Quote Originally Posted by dinasor View Post
    hi

    i rely need a help

    i have problem with exp in my gunz

    from 1 quest with out complete it we up like from lvl 24 too lvl 38 !!!!

    please help

    give me good scenario or any thing have connecting with the exp please
    You can edit the exp from the quest in scenario.xml

  3. #3
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    Re: lvl up in quest so hight

    look this is my Scenario.xml
    PHP Code:
    <?xml version="1.0" encoding="UTF-8" ?>
    <XML id="scenario">

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <STANDARD_SCENARIO
        QL="0"
        title="Quest Mansion QL0"
        DC="1"
        mapset="Mansion"
        XP="200"
        BP="0"
        SECTOR_XP="200"
        SECTOR_BP="0">

        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G01/G02/G03</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="1"
        title="Quest Mansion QL1"
        DC="1"
        mapset="Mansion"
        XP="500"
        BP="0"
        SECTOR_XP="500"
        SECTOR_BP="0">

        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G11/G12/G13/G14</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="2"
        title="Quest Mansion QL2"
        DC="1"
        mapset="Mansion"
        XP="1600"
        BP="0"
        SECTOR_XP="1600"
        SECTOR_BP="0">

        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G21/G22/G23/G24/G25</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="3"
        title="Quest Mansion QL3"
        DC="1"
        mapset="Mansion"
        XP="3200"
        BP="0"
        SECTOR_XP="3200"
        SECTOR_BP="0">
        
        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G31/G32/G33/G34/G35</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="4"
        title="Quest Mansion QL4"
        DC="1"
        mapset="Mansion"
        XP="6400"
        BP="0"
        SECTOR_XP="6400"
        SECTOR_BP="0">
        
        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G41/G42/G43/G44/G45</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="5"
        title="Quest Mansion QL5"
        DC="1"
        mapset="Mansion"
        XP="12800"
        BP="0"
        SECTOR_XP="12800"
        SECTOR_BP="0">
        
        <!--  Hall1 ? ?? ?? -->
        <MAP dice="1" key_sector="101">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="103">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="105">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="107">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="109">
            <NPCSET_ARRAY>G51/G52/G53/G54/G55</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ??? ?(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="11"
        title="Goblin King"
        QL="1"
        DC="1"
        mapset="Mansion"
        XP="10000"
        BP="0"
        SECTOR_XP="10000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200008" />        <!-- ???? ?? -->
        <SACRI_ITEM itemid="200018" />        <!-- ????? ??? -->
        
        <MAP dice="1" key_sector="102" key_npc="16" boss="true" >
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="16" boss="true">
            <NPCSET_ARRAY>G61</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="13">
                <NPC npcid="11" rate="0.2" />
                <NPC npcid="12" rate="0.3" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ?? ??? ?(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="12"
        title="Fake Goblin King"
        QL="1"
        DC="1"
        mapset="Mansion"
        XP="8000"
        BP="0"
        SECTOR_XP="8000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200021" />         <!-- ??? ?? -->
        <SACRI_ITEM itemid="200008" />        <!-- ???? ?? -->
        
        <MAP dice="1" key_sector="102" key_npc="17" boss="true" >
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="17" boss="true">
            <NPCSET_ARRAY>G62</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="9">
                <NPC npcid="11" rate="0.3" />
                <NPC npcid="12" rate="0.2" />
                <NPC npcid="13" rate="0.2" />
                <NPC npcid="14" rate="0.2" />
                <NPC npcid="15" rate="0.1" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ?? ??? ?(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="13"
        title="Thunder Goblin King"
        QL="1"
        DC="1"
        mapset="Mansion"
        XP="12000"
        BP="0"
        SECTOR_XP="12000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200009" />        <!-- ??? ?? ?? -->
        <SACRI_ITEM itemid="200018" />        <!-- ????? ??? -->
        
        <MAP dice="1" key_sector="102" key_npc="18" boss="true" >
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="18" boss="true">
            <NPCSET_ARRAY>G63</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ??? ??? ?(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="14"
        title="Dwarf Goblin King"
        QL="1"
        DC="1"
        mapset="Mansion"
        XP="12000"
        BP="0"
        SECTOR_XP="12000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200009" />        <!-- ??? ?? ?? -->
        <SACRI_ITEM itemid="200021" />        <!-- ??? ?? -->
        
        <MAP dice="1" key_sector="102" key_npc="19" boss="true" >
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="19" boss="true">
            <NPCSET_ARRAY>G64</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Prison
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <STANDARD_SCENARIO
        QL="0"
        title="Quest Prison QL0"
        DC="1"
        mapset="Prison"
        XP="200"
        BP="0"
        SECTOR_XP="200"
        SECTOR_BP="0">

        <!-- Prison ? ?? ?? -->
        <MAP dice="1" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="204">
            <NPCSET_ARRAY>K01/K02/K03/K04</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="1"
        title="Quest Prison QL1"
        DC="1"
        mapset="Prison"
        XP="500"
        BP="0"
        SECTOR_XP="500"
        SECTOR_BP="0">

        <!-- Prison ? ?? ?? -->
        <MAP dice="1" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="205">
            <NPCSET_ARRAY>K11/K12/K13/K14/K15</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="2"
        title="Quest Prison QL2"
        DC="1"
        mapset="Prison"
        XP="1600"
        BP="0"
        SECTOR_XP="1600"
        SECTOR_BP="0">

        <!-- Shower Room ? ?? ?? -->
        <MAP dice="1" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="207">
            <NPCSET_ARRAY>K21/K22/K23/K24/K25</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="3"
        title="Quest Prison QL3"
        DC="1"
        mapset="Prison"
        XP="3200"
        BP="0"
        SECTOR_XP="3200"
        SECTOR_BP="0">
        
        <!-- Hall 1 ? ?? ?? -->
        <MAP dice="1" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="209">
            <NPCSET_ARRAY>K31/K32/K33/K34/K35</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="4"
        title="Quest Prison QL4"
        DC="1"
        mapset="Prison"
        XP="6400"
        BP="0"
        SECTOR_XP="6400"
        SECTOR_BP="0">
        
        <!-- Hall 1 ? ?? ?? -->
        <MAP dice="1" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="209">
            <NPCSET_ARRAY>K41/K42/K43/K44/K45</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="5"
        title="Quest Prison QL5"
        DC="1"
        mapset="Prison"
        XP="12800"
        BP="0"
        SECTOR_XP="12800"
        SECTOR_BP="0">
        
        <!-- Drainage 1 ? ?? ?? -->
        <MAP dice="1" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="209">
            <NPCSET_ARRAY>K51/K52/K53/K54</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Prison
     
      - ??? ?(???)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="21"
        title="Giant Lizardman"
        QL="1"
        DC="1"
        mapset="Prison"
        XP="6000"
        BP="0"
        SECTOR_XP="6000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200016" />        <!-- ? ??? -->
        <SACRI_ITEM itemid="200017" />        <!-- ???? ??? -->
        <MAP dice="1" key_sector="208" key_npc="25" boss="true" >
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="208" key_npc="25" boss="true">
            <NPCSET_ARRAY>K61/K62/K63</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="11">
                <NPC npcid="21" rate="1.0" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Prison
     
      - ??? ??(???)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="22"
        title="Broken Golem"
        QL="1"
        DC="1"
        mapset="Prison"
        XP="8000"
        BP="0"
        SECTOR_XP="8000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200020" />        <!-- ??? ?? -->
        <SACRI_ITEM itemid="200037" />        <!-- ?? ?? -->
        <MAP dice="1" key_sector="205" key_npc="26" boss="true" >
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="205" key_npc="26" boss="true">
            <NPCSET_ARRAY>K71/K72/K73</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="10">
                <NPC npcid="21" rate="0.65" />
                <NPC npcid="22" rate="0.15" />
                <NPC npcid="23" rate="0.13" />
                <NPC npcid="24" rate="0.07" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>



    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <STANDARD_SCENARIO
        QL="0"
        title="Quest Dungeon QL0"
        DC="1"
        mapset="Dungeon"
        XP="200"
        BP="0"
        SECTOR_XP="200"
        SECTOR_BP="0">

        <!-- nest1 ? ?? ?? -->
        <MAP dice="1" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="303">
            <NPCSET_ARRAY>S01/S02/S03</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="1"
        title="Quest Dungeon QL1"
        DC="1"
        mapset="Dungeon"
        XP="500"
        BP="0"
        SECTOR_XP="500"
        SECTOR_BP="0">

        <!-- nest1 ? ?? ?? -->
        <MAP dice="1" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="304">
            <NPCSET_ARRAY>S11/S12/S13/S14</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="2"
        title="Quest Dungeon QL2"
        DC="1"
        mapset="Dungeon"
        XP="1600"
        BP="0"
        SECTOR_XP="1600"
        SECTOR_BP="0">

        <!-- passage3 ? ?? ?? -->
        <MAP dice="1" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="306">
            <NPCSET_ARRAY>S21/S22/S23/S24/S25</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="3"
        title="Quest Dungeon QL3"
        DC="1"
        mapset="Dungeon"
        XP="3200"
        BP="0"
        SECTOR_XP="3200"
        SECTOR_BP="0">
        
        <!-- passage1 ? ?? ?? -->
        <MAP dice="1" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="307">
            <NPCSET_ARRAY>S31/S32/S33/S34/S35</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="4"
        title="Quest Dungeon QL4"
        DC="1"
        mapset="Dungeon"
        XP="6400"
        BP="0"
        SECTOR_XP="6400"
        SECTOR_BP="0">
        
        <!-- cavern2 ? ?? ?? -->
        <MAP dice="1" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="308">
            <NPCSET_ARRAY>S41/S42/S43/S44/S45</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>

    <STANDARD_SCENARIO
        QL="5"
        title="Quest Dungeon QL5"
        DC="1"
        mapset="Dungeon"
        XP="12800"
        BP="0"
        SECTOR_XP="12800"
        SECTOR_BP="0">
        
        <!-- cavern1 ? ?? ?? -->
        <MAP dice="1" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="309">
            <NPCSET_ARRAY>S51/S52/S53/S54/S55</NPCSET_ARRAY>
        </MAP>
    </STANDARD_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
     
      - ????(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="31"
        title="Superion The Tainted"
        QL="1"
        DC="1"
        mapset="Dungeon"
        XP="10000"
        BP="0"
        SECTOR_XP="10000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200006" />        <!-- ??? -->
        <SACRI_ITEM itemid="200019" />        <!-- ???? ?? -->

        <MAP dice="1" key_sector="306" key_npc="37" boss="true" >
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="306" key_npc="37" boss="true">
            <NPCSET_ARRAY>S61/S62/S63/S64</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.5" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
     
      - ????(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="32"
        title="Aneramon The Wicked"
        QL="1"
        DC="1"
        mapset="Dungeon"
        XP="10000"
        BP="0"
        SECTOR_XP="10000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200007" />        <!-- ????? ?? -->
        <SACRI_ITEM itemid="200019" />        <!-- ???? ?? -->
        
        <MAP dice="1" key_sector="307" key_npc="38" boss="true" >
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="307" key_npc="38" boss="true">
            <NPCSET_ARRAY>S71/S72/S73/S74</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.2" />
                <NPC npcid="32" rate="0.2" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="35" rate="0.3" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
     
      - ??(??)
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="33"
        title="Lich"
        QL="1"
        DC="1"
        mapset="Dungeon"
        XP="12000"
        BP="0"
        SECTOR_XP="12000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200010" />        <!-- ??? ?? -->
        <SACRI_ITEM itemid="200028" />        <!-- ??? ?? -->
        
        <MAP dice="1" key_sector="309" key_npc="39" boss="true" >
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="2" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="3" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="4" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="5" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
        <MAP dice="6" key_sector="309" key_npc="39" boss="true">
            <NPCSET_ARRAY>S81/S82/S83/S84</NPCSET_ARRAY>
            <JACO count="2" tick="5" min_npc="0" max_npc="12">
                <NPC npcid="31" rate="0.14" />
                <NPC npcid="32" rate="0.3" />
                <NPC npcid="33" rate="0.3" />
                <NPC npcid="34" rate="0.08" />
                <NPC npcid="35" rate="0.08" />
                <NPC npcid="36" rate="0.1" />
            </JACO>
        </MAP>
    </SPECIAL_SCENARIO>



    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Mansion
     
      - ??? ??
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="41"
        title="Palmpoa Commander"
        QL="2"
        DC="1"
        mapset="Mansion"
        XP="8000"
        BP="0"
        SECTOR_XP="8000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200021" />        <!-- ??? ?? -->
        <SACRI_ITEM itemid="200022" />        <!-- ??? ?? -->    
        
        <MAP dice="1" key_sector="102" key_npc="46" boss="true" >
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="102" key_npc="46" boss="true">
            <NPCSET_ARRAY>P01/P02/P03</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>


    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Prison
     
      - ???
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="42"
        title="Palmpow"  
        QL="2"
        DC="1"
        mapset="Prison"
        XP="10000"
        BP="0"
        SECTOR_XP="10000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200020" />        <!-- ??? ?? -->
        <SACRI_ITEM itemid="200026" />        <!-- ??? ??? -->
        
        <MAP dice="1" key_sector="205" key_npc="47" boss="true" >
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="205" key_npc="47" boss="true">
            <NPCSET_ARRAY>P11/P12/P13/P14</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>

    <!--
    ////////////////////////////////////////////////////////////////////////////////////////////////////////

     ?? ???? : Dungeon
     
      - ?? ?? ???
             
    ////////////////////////////////////////////////////////////////////////////////////////////////////////
    -->
    <SPECIAL_SCENARIO id="43"
        title="Cursed Palmpow"
        QL="2"
        DC="1"
        mapset="Dungeon"
        XP="12000"
        BP="0"
        SECTOR_XP="12000"
        SECTOR_BP="0">
        <SACRI_ITEM itemid="200019" />        <!-- ???? ?? -->
        <SACRI_ITEM itemid="200027" />        <!-- ?? ?? ??? ??? -->
        
        <MAP dice="1" key_sector="309" key_npc="45" boss="true" >
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="2" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="3" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="4" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="5" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
        <MAP dice="6" key_sector="309" key_npc="45" boss="true">
            <NPCSET_ARRAY>P21/P22/P23/P24</NPCSET_ARRAY>
        </MAP>
    </SPECIAL_SCENARIO>

    </XML>
    so simple it is low i think so what the problem help?
    Last edited by dinasor; 07-05-10 at 01:59 AM.

  4. #4
    Alpha Member gregon13 is offline
    MemberRank
    Nov 2007 Join Date
    CanadaLocation
    1,945Posts

    Re: lvl up in quest so hight

    you don't have to complete the quest to gain experience you gain experience via the rounds

  5. #5
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    Re: lvl up in quest so hight

    i know

    the point is that i get the lvl even if i don't complete it and i get 38

    so if i complete it what i get lvl 99 ?!!

    i want to fix it plz

  6. #6
    Account Upgraded | Title Enabled! razi46 is offline
    MemberRank
    Dec 2007 Join Date
    697Posts

    Re: lvl up in quest so hight

    Show ur formula.xml in serverfile. This may be the prob.

  7. #7
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    Re: lvl up in quest so hight

    ok this my formula.xml

    PHP Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <XML id="formula">

    <FORMULA_TABLE id="NeedExpLM">
        <LM lower="1" upper="20">1</LM>
        <LM lower="21" upper="30">1.1</LM>
        <LM lower="31" upper="40">1.2</LM>
        <LM lower="41" upper="45">1.4</LM>
        <LM lower="46" upper="50">1.6</LM>
        <LM lower="51" upper="55">1.8</LM>
        <LM lower="56" upper="60">2</LM>
        <LM lower="61" upper="65">4</LM>        
        <LM lower="66" upper="70">8</LM>
        <LM lower="71" upper="75">12</LM>
        <LM lower="76" upper="80">16</LM>
        <LM lower="81" upper="85">20</LM>
        <LM lower="86" upper="90">20</LM>
        <LM lower="91" upper="95">40</LM>
        <LM lower="96" upper="99">40</LM>
    </FORMULA_TABLE>


    <FORMULA_TABLE id="GettingExpLM">
        <LM lower="1" upper="20">18</LM>
        <LM lower="21" upper="30">18</LM>
        <LM lower="31" upper="40">18</LM>
        <LM lower="41" upper="45">18.1</LM>
        <LM lower="46" upper="50">18.1</LM>
        <LM lower="51" upper="55">18.1</LM>  
        <LM lower="56" upper="60">18.1</LM>
        <LM lower="61" upper="65">18.1</LM>
        <LM lower="66" upper="70">18.1</LM>
        <LM lower="71" upper="75">18.1</LM>
        <LM lower="76" upper="80">18.1</LM>
        <LM lower="81" upper="85">18.2</LM>
        <LM lower="86" upper="90">18.2</LM>
        <LM lower="91" upper="95">18.2</LM>
        <LM lower="96" upper="99">18.2</LM>
    </FORMULA_TABLE>

    <FORMULA_TABLE id="GettingBountyLM">
        <LM lower="1" upper="20">1</LM>
        <LM lower="21" upper="30">1.1</LM>
        <LM lower="31" upper="40">1.1</LM>
        <LM lower="41" upper="45">1.2</LM>
        <LM lower="46" upper="50">1.2</LM>
        <LM lower="51" upper="55">1.2</LM>
        <LM lower="56" upper="60">1.2</LM>
        <LM lower="61" upper="65">1.2</LM>
        <LM lower="66" upper="70">1.2</LM>
        <LM lower="71" upper="75">1.2</LM>
        <LM lower="76" upper="80">1.2</LM>
        <LM lower="81" upper="85">1.2</LM>
        <LM lower="86" upper="90">1.2</LM>
        <LM lower="91" upper="95">1.2</LM>
        <LM lower="96" upper="99">1.2</LM>
    </FORMULA_TABLE>

    </XML>
    you can help me?

  8. #8
    igunz.net Dawson is offline
    LegendRank
    Feb 2010 Join Date
    ::1 (Canada BC)Location
    2,581Posts

    Re: lvl up in quest so hight

    You are just giving out too much exp per round in your quests, just lower it.

    fiddle with how much EXP is given per round and see what you like, if you need help working with quests I have a thread up in the tutorials section that teaches you all about how quests works and how you can edit it.

  9. #9
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    Re: lvl up in quest so hight

    ok give me 1?

  10. #10
    Animu Addicted Number12 is offline
    MemberRank
    Apr 2008 Join Date
    Old Sunny CALocation
    1,264Posts

    Re: lvl up in quest so hight

    dont just say give me 1, he told you what to do and now mess with the file yourself. Dont expect to be get everything you ask for on a silver plate here.

  11. #11
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    Re: lvl up in quest so hight

    aw

    i didn't under stand him i under stand that he have tut learn how to fix it so i said give me 1

    i was just need help !
    Last edited by dinasor; 08-05-10 at 01:13 AM.

  12. #12
    igunz.net Dawson is offline
    LegendRank
    Feb 2010 Join Date
    ::1 (Canada BC)Location
    2,581Posts

    Re: lvl up in quest so hight

    If you mean give me the tut, it's right here

    http://forum.ragezone.com/f497/detai...quests-661260/

    If you mean give me a fix, you're fucked because no one here will. you have to fix it yourself, follow the tutorial and you'll be fine.

  13. #13
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    Re: lvl up in quest so hight

    lol

    i was mean the tut

    and thx :)

  14. #14
    Member dinasor is offline
    MemberRank
    Feb 2010 Join Date
    63Posts

    note Re: lvl up in quest so hight

    thx dawsonbyrd

    but not the problem from scenario.xml

    because i try the scenario from all gunz i have it and i have 4 gunz

    and still from lvl 24 too lvl 38 i test all time from lvl 24

    any way in all quest if we lvl 24 we lvl up too 38

    and not the problem from formula because i use different formula

    and still from lvl 24 too lvl 38

    so what the problem from ???!!

    i only want to know the problem from where please and thanks so much for who try to help me
    Last edited by dinasor; 08-05-10 at 06:03 PM.

  15. #15
    Account Upgraded | Title Enabled! razi46 is offline
    MemberRank
    Dec 2007 Join Date
    697Posts

    Re: lvl up in quest so hight

    You Don't Understand Do You? The Exp 18x Of course It Will Be Like That. I Tried Making My Server's Exp 18x And It Also Happens. Change The 18 In Formula.xml Into 1.



Advertisement