I head threw complex systems of ASM edits you can make gunz use a cache system, instead of opening and closing each mrs while loading in which making the game load faster.
Anyone know how to do such a task?
I head threw complex systems of ASM edits you can make gunz use a cache system, instead of opening and closing each mrs while loading in which making the game load faster.
Anyone know how to do such a task?
You can also just use Low Poly Models instead of High Poly Cardboard shit.
Makes Loading also way faster ...
The runnable loads the system while booting like 2000 times don't remember the exact number you can just put less checks on the system and it will run much faster.
Another way to quicken loading is by deleting the loading screens and the loading bar image files.
Im still trying to edit the loading process of gunz to make it load faster
352 on avarage. not even close to 2000. And to put "less checks" you need a new file system. the only solution to this issue would be FSOW. but I have long ago lost the source code. Dagan if you ever pop back up and read htis. find backups and give me FSOW ;[ I wanna code on it.
Wouldn't a chache just do the job?