MAN01.XML Fail to load

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  1. #1
    Account Upgraded | Title Enabled! fuxpro321 is offline
    MemberRank
    Jun 2010 Join Date
    266Posts

    angry MAN01.XML Fail to load

    i checked the xml file with xml checker and there no errors found..

    it still saying that it fail to laod ! -.-
    Code:
    GUNZ 1,0,0,290 launched. build (Jun 13 2007 10:25:37) 
    Log time (12/20/10 15:37:38)
    NON-Skip XTrapPatch
    CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 6 ) @ 2533 MHz
    Display Device = NVIDIA GeForce 9300 GE ( vendor=10de device=6e0 subsys=9830174b revision=a1 )
    Display Driver Version = 7.15.0011.7490
    Windows = 6.0 Build 6001 , Service Pack 1 (2095624KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    Serialkey error : 202
    crc error , file dbghelp.dll ( current = 3eda5be5, original = 0 ).
    crc error , file fmod.dll ( current = 8280aba8, original = 0 ).
    crc error , file gdiplus.dll ( current = 45d253dc, original = 0 ).
    crc error , file interface/default/banner_clan.bmp ( current = 54f4be9c, original = e4cf558f ).
    crc error , file interface/default/bgtxtr_grd.png ( current = 17416d34, original = aa74b2c6 ).
    crc error , file interface/default/bluenullframe.tga ( current = 243363f5, original = 12f4bb1c ).
    crc error , file interface/default/btntxtr_gnd_on.png ( current = a6bd6fe1, original = 6f9353cc ).
    crc error , file interface/default/btn_chk.png ( current = 4b3076d, original = 386f24f6 ).
    crc error , file interface/default/buttonframe.tga ( current = 996bce51, original = 3a10440d ).
    crc error , file interface/default/button_glow.png ( current = 51090548, original = 9e488ee8 ).
    crc error , file interface/default/camera_free.tga ( current = ce0b66fe, original = 7463d840 ).
    crc error , file interface/default/camera_normal.tga ( current = cbcb5aa6, original = b07f874a ).
    crc error , file interface/default/camera_user.tga ( current = 1b021d20, original = e75a6301 ).
    crc error , file interface/default/channel_off_kr.tga ( current = 3e28aacc, original = f6344c83 ).
    crc error , file interface/default/channel_on_kr.tga ( current = bc8b72a5, original = 38a129af ).
    crc error , file interface/default/CharSelection.xml ( current = f1a9b6bf, original = 3186e318 ).
    crc error , file interface/default/char_create_off_kr.tga ( current = 730cc34c, original = 9d7f7a55 ).
    crc error , file interface/default/char_create_on_kr.tga ( current = 1a243992, original = bae46fc6 ).
    crc error , file interface/default/char_delete_off_kr.tga ( current = 28c64677, original = 7d1fd342 ).
    crc error , file interface/default/char_delete_on_kr.tga ( current = 253183b0, original = b570a96a ).
    crc error , file interface/default/clanwar_off_kr.tga ( current = 7f5293ce, original = 873fa429 ).
    crc error , file interface/default/clanwar_on_kr.tga ( current = cca3a0ea, original = f3b7f490 ).
    crc error , file interface/default/CombatInterface.xml ( current = 8b68f9b9, original = 1ff1e343 ).
    crc error , file interface/default/crosshair01.png ( current = 16c67dac, original = 3ae0bf77 ).
    crc error , file interface/default/crosshair02.png ( current = f4dda285, original = e9cd559e ).
    crc error , file interface/default/crosshair02_pick.png ( current = 82b540e, original = c6522730 ).
    crc error , file interface/default/crosshair03.png ( current = 682f7fd2, original = bfab22e4 ).
    crc error , file interface/default/crosshair03_pick.png ( current = 7c1b80e0, original = 32c9921a ).
    crc error , file interface/default/crosshair04.png ( current = 4d4174e8, original = 69b5ed09 ).
    crc error , file interface/default/crosshair04_pick.png ( current = 1400e839, original = 3a7528b5 ).
    crc error , file interface/default/crosshair05.png ( current = f9a52e4f, original = 890ce13d ).
    crc error , file interface/default/crosshair05_pick.png ( current = 9a847783, original = b0bf2b99 ).
    crc error , file interface/default/cursor0000.png ( current = da6edf17, original = eb4d2296 ).
    crc error , file interface/default/cursor0001.png ( current = 2554a98, original = 7e19bb81 ).
    crc error , file interface/default/cursor0002.png ( current = 3c58b2ed, original = d9dd8955 ).
    crc error , file interface/default/cursor0003.png ( current = 1673b0b5, original = 4f84d9d9 ).
    crc error , file interface/default/cursor0004.png ( current = e3d57c5, original = aa0ef1ed ).
    crc error , file interface/default/cursor0005.png ( current = a250b5ce, original = d13d5a10 ).
    crc error , file interface/default/cursor0006.png ( current = 8d13cbc0, original = f710f550 ).
    crc error , file interface/default/cursor0007.png ( current = 62623b72, original = 4f9d1649 ).
    crc error , file interface/default/cursor0008.png ( current = a08eb57d, original = 9fe9fa71 ).
    crc error , file interface/default/cursor0009.png ( current = 9f1e799, original = 43289e5b ).
    crc error , file interface/default/cursor0010.png ( current = c6b3104f, original = fd70c2d9 ).
    crc error , file interface/default/duel_score.tga ( current = f7ed5563, original = 1bd88471 ).
    crc error , file interface/default/Equipment.xml ( current = b234cdc5, original = 54117a4 ).
    crc error , file interface/default/equip_off_kr.tga ( current = 23ef8b9, original = 575bf930 ).
    crc error , file interface/default/equip_on_kr.tga ( current = e2d5cae7, original = 2253f39d ).
    crc error , file interface/default/framepanel.tga ( current = 23540359, original = 27614bb2 ).
    crc error , file interface/default/framepaneltab0.tga ( current = da1d9f1c, original = 6ce61885 ).
    crc error , file interface/default/framepaneltab1.tga ( current = 2bcb3771, original = 2640074b ).
    crc error , file interface/default/framepaneltab2.tga ( current = 46ca8c71, original = 6c1750ef ).
    crc error , file interface/default/framepaneltab3.tga ( current = c74bca46, original = a3bafd02 ).
    crc error , file interface/default/frame_b.png ( current = 54da68d9, original = fef49a4 ).
    crc error , file interface/default/frame_t.png ( current = b958c327, original = 7605442f ).
    crc error , file interface/default/gametype_solo.tga ( current = fdd7a953, original = f44f720f ).
    crc error , file interface/default/gametype_team.tga ( current = 1ac44e59, original = 9ae2765d ).
    crc error , file interface/default/gunz_logo_hq.png ( current = 32955036, original = 630eb577 ).
    crc error , file interface/default/Interface.tga ( current = 5b917ac, original = 1d2264dc ).
    crc error , file interface/default/keyboard_blue.tga ( current = 9c710fd, original = 93fc6c6f ).
    crc error , file interface/default/keyboard_green.tga ( current = c0677b49, original = 91d1dc77 ).
    crc error , file interface/default/killstone.tga ( current = 8d1cf120, original = 31a420bb ).
    crc error , file interface/default/lights.tga ( current = 4f91ccea, original = 76e3b725 ).
    crc error , file interface/default/listframeclose.tga ( current = 4cd2b34c, original = 85b1195a ).
    crc error , file interface/default/listframeopen.tga ( current = 9315feee, original = dc2138c0 ).
    crc error , file interface/default/listlabel.tga ( current = 7b285b5c, original = a272672f ).
    crc error , file interface/default/Lobby.xml ( current = d0c61bda, original = b46b64fb ).
    crc error , file interface/default/Login.xml ( current = 463b2c83, original = ee43afa2 ).
    crc error , file interface/default/macro_off.tga ( current = 65c4520b, original = cd67cc89 ).
    crc error , file interface/default/macro_on.tga ( current = fb98b3e2, original = ab606a83 ).
    crc error , file interface/default/main_bg_b.png ( current = ea81d56f, original = 7eb64dd6 ).
    crc error , file interface/default/main_bg_t.png ( current = a0e4ad0, original = 5289738 ).
    crc error , file interface/default/misc_blue.tga ( current = 7a675da1, original = 5e1090a4 ).
    crc error , file interface/default/misc_green.tga ( current = 1d41af40, original = 22a249aa ).
    crc error , file interface/default/mouse_blue.tga ( current = b7f87f9b, original = 730a8827 ).
    crc error , file interface/default/mouse_green.tga ( current = 8011488e, original = 92541c14 ).
    crc error , file interface/default/Option.xml ( current = edaa88a2, original = e50d9e78 ).
    crc error , file interface/default/option_off_kr.tga ( current = 30e9a800, original = e6eb0e27 ).
    crc error , file interface/default/option_on_kr.tga ( current = ee2ab767, original = 896bbb1b ).
    crc error , file interface/default/pagedown_off.tga ( current = feae85c9, original = a4c0f65c ).
    crc error , file interface/default/pagedown_on.tga ( current = f49998ae, original = c1b0a1fa ).
    crc error , file interface/default/pageup_off.tga ( current = 80f690c5, original = 53f110d5 ).
    crc error , file interface/default/pageup_on.tga ( current = 346de59a, original = cb0b5313 ).
    crc error , file interface/default/playnow_off_kr.tga ( current = 34858a57, original = 17c0315f ).
    crc error , file interface/default/playnow_on_kr.tga ( current = c1559afa, original = 954ecdec ).
    crc error , file interface/default/pltab_clan_off.tga ( current = 421e22b6, original = 21e4bfa3 ).
    crc error , file interface/default/pltab_clan_on.tga ( current = d4670d84, original = f337a86c ).
    crc error , file interface/default/pltab_friends_off.tga ( current = 686cd696, original = 10c00ad3 ).
    crc error , file interface/default/pltab_friends_on.tga ( current = 7ed91bd9, original = 96124335 ).
    crc error , file interface/default/pltab_game_off.tga ( current = 78dbf3bb, original = 22e699fc ).
    crc error , file interface/default/pltab_game_on.tga ( current = 78dbf3bb, original = da0c340 ).
    crc error , file interface/default/pltab_lobby_off.tga ( current = 1ede304b, original = 1fd1eb92 ).
    crc error , file interface/default/pltab_lobby_on.tga ( current = 5cea4e99, original = fa0fa99d ).
    crc error , file interface/default/quit_off.tga ( current = e2307ba8, original = b86b049 ).
    crc error , file interface/default/quit_on.tga ( current = c40006ab, original = e6a5b9d1 ).
    crc error , file interface/default/replay_off_kr.tga ( current = c3192b52, original = e1892f21 ).
    crc error , file interface/default/replay_on_kr.tga ( current = 5a40d7c2, original = e0e2b349 ).
    crc error , file interface/default/selectbar.tga ( current = acb1f862, original = 7685f8e3 ).
    crc error , file interface/default/Shop.xml ( current = 2bbaba49, original = 85d206a2 ).
    crc error , file interface/default/shop_off_kr.tga ( current = 4ab3e7a1, original = c5e6bb2c ).
    crc error , file interface/default/shop_on_kr.tga ( current = bfc84941, original = 8487a0f6 ).
    crc error , file interface/default/slot_icon_ringM.tga ( current = 9bf58ea4, original = 195b4243 ).
    crc error , file interface/default/slot_icon_ringS.tga ( current = e8920ecc, original = 7b37233c ).
    crc error , file interface/default/speaker_blue.tga ( current = 537ffb5e, original = 9a3bd6b4 ).
    crc error , file interface/default/speaker_green.tga ( current = 629d8f99, original = 22a08c3b ).
    crc error , file interface/default/Stage.xml ( current = 4d8097f1, original = 870bfbd2 ).
    crc error , file interface/default/stage_bg.tga ( current = 8994bd5c, original = 1cfaf9b ).
    crc error , file interface/default/stage_labelbg.tga ( current = d1d6bbb3, original = e2c7678f ).
    crc error , file interface/default/stripe.tga ( current = 7817ac09, original = b3b99cd ).
    crc error , file interface/default/team_scorebg.tga ( current = 18e7c64b, original = 6cf54e46 ).
    crc error , file interface/default/team_score_blue.tga ( current = 4930efd2, original = 5eeb2430 ).
    crc error , file interface/default/templates.xml ( current = 8adb4c1, original = db58419d ).
    crc error , file interface/default/Thumbs.db ( current = 3f7fb2fe, original = 7336cba9 ).
    crc error , file interface/default/title_bar.tga ( current = a56281c9, original = 590e5908 ).
    crc error , file interface/default/video_blue.tga ( current = 54eba30b, original = 47b2ada4 ).
    crc error , file interface/default/video_green.tga ( current = 7a97365f, original = 90209f12 ).
    crc error , file interface/default/windowframe.tga ( current = 225e324f, original = bd17a853 ).
    crc error , file interface/default/combat/all_kill.tga.dds ( current = 59a9f34a, original = 17ba5bcd ).
    crc error , file interface/default/combat/boss_gauge.tga.dds ( current = 7a4e5751, original = 728eebea ).
    crc error , file interface/default/combat/combo.tga.dds ( current = fb4cb0af, original = 19d56d2b ).
    crc error , file interface/default/combat/combo_num.tga.dds ( current = 50b59add, original = 3308e024 ).
    crc error , file interface/default/combat/cool.tga.dds ( current = 89a69c11, original = dc31371a ).
    crc error , file interface/default/combat/draw.tga.dds ( current = 9d35f5de, original = 5dd7512e ).
    crc error , file interface/default/combat/ef_exp.elu ( current = f5d0da64, original = 428df542 ).
    crc error , file interface/default/combat/ef_exp_+.elu ( current = 856938b0, original = 48d5bcb1 ).
    crc error , file interface/default/combat/ef_exp_-.elu ( current = c129713d, original = db998001 ).
    crc error , file interface/default/combat/ef_exp_num_0.elu ( current = 84e427b9, original = 7b0390d4 ).
    crc error , file interface/default/combat/ef_exp_num_1.elu ( current = 81e13771, original = 9b193a42 ).
    crc error , file interface/default/combat/ef_exp_num_2.elu ( current = cf054777, original = cf54f821 ).
    crc error , file interface/default/combat/ef_exp_num_3.elu ( current = d6705e1d, original = aa916895 ).
    crc error , file interface/default/combat/ef_exp_num_4.elu ( current = 4d69c390, original = c417f3b1 ).
    crc error , file interface/default/combat/ef_exp_num_5.elu ( current = 74386128, original = 8d65e908 ).
    crc error , file interface/default/combat/ef_exp_num_6.elu ( current = f8c9cee3, original = dcbc7739 ).
    crc error , file interface/default/combat/ef_exp_num_7.elu ( current = 46c7ce00, original = 1cb63084 ).
    crc error , file interface/default/combat/ef_exp_num_8.elu ( current = 4dd27b44, original = 850bff9a ).
    crc error , file interface/default/combat/ef_exp_num_9.elu ( current = 7c56445d, original = c64ec73c ).
    crc error , file interface/default/combat/empty.tga.dds ( current = ef9d924c, original = a7577f23 ).
    crc error , file interface/default/combat/excellent.tga.dds ( current = c02d33e2, original = 96f8085c ).
    crc error , file interface/default/combat/exp_num.tga.dds ( current = 6c7d935c, original = 372b0325 ).
    crc error , file interface/default/combat/fantastic.tga.dds ( current = 77cbe8cc, original = 9a4af9e ).
    crc error , file interface/default/combat/final.tga.dds ( current = b2781559, original = e48d0911 ).
    crc error , file interface/default/combat/finish.tga.dds ( current = e583d9cd, original = fcb441d0 ).
    crc error , file interface/default/combat/gauge.bmp.dds ( current = 98b5dabc, original = 556fbf53 ).
    crc error , file interface/default/combat/good.tga.dds ( current = ea4fc0df, original = 8c7f9cc8 ).
    crc error , file interface/default/combat/great.tga.dds ( current = 37c9332e, original = d1e31d57 ).
    crc error , file interface/default/combat/head_shot.tga.dds ( current = 572b5401, original = 28eb8606 ).
    crc error , file interface/default/combat/hit.tga.dds ( current = 3d5d1ab5, original = 34824677 ).
    crc error , file interface/default/combat/hp.tga.dds ( current = 1e5656a3, original = 75f50d00 ).
    crc error , file interface/default/combat/icon_blade.tga.dds ( current = 255ff61b, original = d9047263 ).
    crc error , file interface/default/combat/icon_dagger.tga.dds ( current = b4fcc8b9, original = 4d1eb00a ).
    crc error , file interface/default/combat/icon_d_dagger.tga.dds ( current = b8e796c4, original = 2cd16b39 ).
    crc error , file interface/default/combat/icon_d_pistol.tga.dds ( current = 7102473e, original = 27fc9fac ).
    crc error , file interface/default/combat/icon_d_smg.tga.dds ( current = d8cd9262, original = 5d51cafd ).
    crc error , file interface/default/combat/icon_flashbang.tga.dds ( current = 573f7b84, original = 6b707f72 ).
    crc error , file interface/default/combat/icon_food.tga.dds ( current = 3105513c, original = e801d44f ).
    crc error , file interface/default/combat/icon_grenade.tga.dds ( current = e0e6170c, original = 6d47aa28 ).
    crc error , file interface/default/combat/icon_katana.tga.dds ( current = 3e09762d, original = edf52903 ).
    crc error , file interface/default/combat/icon_machinegun.tga.dds ( current = ae4d24dc, original = 7620110e ).
    crc error , file interface/default/combat/icon_magazine.tga.dds ( current = b737b72c, original = a62be0ce ).
    crc error , file interface/default/combat/icon_medikit.tga.dds ( current = 2acfdbbf, original = 241b43bf ).
    crc error , file interface/default/combat/icon_pistol.tga.dds ( current = 591f0cf5, original = b07ad4fa ).
    crc error , file interface/default/combat/icon_repairkit.tga.dds ( current = 529d55f4, original = 548ea5d2 ).
    crc error , file interface/default/combat/icon_rifle.tga.dds ( current = 9342b62d, original = 97de5149 ).
    crc error , file interface/default/combat/icon_rocket.tga.dds ( current = 6f04e5ce, original = 91d0119b ).
    crc error , file interface/default/combat/icon_samgak.tga.dds ( current = aea4381b, original = fe84c0a8 ).
    crc error , file interface/default/combat/icon_shotgun.tga.dds ( current = 883d6c17, original = e0c567e2 ).
    crc error , file interface/default/combat/icon_smg.tga.dds ( current = 97d26143, original = f51eb913 ).
    crc error , file interface/default/combat/icon_sword.tga.dds ( current = 821fc775, original = 4709765c ).
    crc error , file interface/default/combat/ko_num.tga.dds ( current = 7486ac24, original = 3a3bcdd4 ).
    crc error , file interface/default/combat/let's rock.tga.dds ( current = b7eeb30, original = d44884c3 ).
    crc error , file interface/default/combat/lose.tga.dds ( current = e5461a82, original = f3a8fa1e ).
    crc error , file interface/default/combat/nice.tga.dds ( current = 705cce6a, original = 5c79b073 ).
    crc error , file interface/default/combat/number.tga.dds ( current = a0a32788, original = 7fa2a196 ).
    crc error , file interface/default/combat/ready.tga.dds ( current = 4fab501e, original = 1366d109 ).
    crc error , file interface/default/combat/reload.tga.dds ( current = 5928c11, original = 706f0367 ).
    crc error , file interface/default/combat/round.tga.dds ( current = 57060ad7, original = e1ac171d ).
    crc error , file interface/default/combat/screeneffects.xml ( current = a73d21f1, original = ac097d5 ).
    crc error , file interface/default/combat/sfx_fx01.bmp.dds ( current = 4f329384, original = e561e7e1 ).
    crc error , file interface/default/combat/tab.tga.dds ( current = 509410f1, original = 1d554ce7 ).
    crc error , file interface/default/combat/unbelievable.tga.dds ( current = 240a83b4, original = 8775b4a7 ).
    crc error , file interface/default/combat/win.tga.dds ( current = 2ca3114e, original = 2c6a816a ).
    crc error , file interface/default/combat/wonderful.tga.dds ( current = e7b44353, original = 4c882d16 ).
    crc error , file interface/default/loading/loading.bmp ( current = 4a431d42, original = 64cd7a81 ).
    crc error , file interface/default/loading/loading_adult.jpg ( current = 75117d44, original = 2930759d ).
    crc error , file interface/default/loading/loading_teen.jpg ( current = 24a1956f, original = 2930759d ).
    crc error , file interface/default/loading/Thumbs.db ( current = 41021b59, original = 6c55004d ).
    crc error , file interface/loadable/bottom_panel.png ( current = 57ad7dc, original = 66f1b81a ).
    crc error , file interface/loadable/claninfo_panel.tga ( current = 24c97aeb, original = 34959b93 ).
    crc error , file interface/loadable/gamelist_panel.png ( current = 9d262cca, original = 632f3104 ).
    crc error , file interface/loadable/itemlistframe.tga ( current = 542ebb6b, original = e687ca62 ).
    crc error , file interface/loadable/loginbg.jpg ( current = 23a6d4e0, original = 3b2cce14 ).
    crc error , file interface/loadable/loginpanel.tga ( current = 92cf6dea, original = 44e7733b ).
    crc error , file interface/loadable/map_Battle Arena.bmp ( current = 25644430, original = 29170282 ).
    crc error , file interface/loadable/map_Castle.bmp ( current = 48d8efda, original = 1353e2d4 ).
    crc error , file interface/loadable/map_Dungeon.bmp ( current = 89d2e95d, original = 186573f6 ).
    crc error , file interface/loadable/map_Factory.bmp ( current = f16543e, original = b4dee4a0 ).
    crc error , file interface/loadable/map_Garden.bmp ( current = fa07a79, original = 7233af0a ).
    crc error , file interface/loadable/map_island.bmp ( current = a75f88e2, original = f7327d3 ).
    crc error , file interface/loadable/map_Lost Shrine.bmp ( current = 3c20931e, original = a31d88ec ).
    crc error , file interface/loadable/map_Mansion.bmp ( current = df4061fe, original = eec13275 ).
    crc error , file interface/loadable/map_Port.bmp ( current = e2288d4d, original = dff6194d ).
    crc error , file interface/loadable/map_Prison II.bmp ( current = 534d2b2b, original = f7ada948 ).
    crc error , file interface/loadable/map_Prison.bmp ( current = e265615e, original = 4d453cde ).
    crc error , file interface/loadable/map_Ruin.bmp ( current = 7f108022, original = a76126d ).
    crc error , file interface/loadable/map_Snow_Town.bmp ( current = 5f9ce054, original = e76cc5c9 ).
    crc error , file interface/loadable/map_Stairway.bmp ( current = 7ae1aaa0, original = 13e8f2c7 ).
    crc error , file interface/loadable/map_Station.bmp ( current = b9611575, original = c6dd81b9 ).
    crc error , file interface/loadable/map_Town.bmp ( current = 86be4ba, original = 9e16b3c5 ).
    crc error , file interface/loadable/stage_frame.png ( current = 140e13ea, original = 3b0532c ).
    crc error , file interface/Login/gzd_login_fence.tga.dds ( current = 23927d3f, original = 0 ).
    crc error , file interface/Login/gzd_login_sky01.bmp.dds ( current = 97e3af3d, original = 0 ).
    crc error , file interface/Login/gzd_login_sky02.tga.dds ( current = a2910cf3, original = 0 ).
    crc error , file interface/Login/gzd_login_tile01.bmp.dds ( current = c5625afd, original = 0 ).
    crc error , file interface/Login/gzd_login_train01.bmp.dds ( current = 9ca9f829, original = 0 ).
    crc error , file interface/Login/gzd_login_train02.bmp.dds ( current = d5f0fdbd, original = 0 ).
    crc error , file interface/Login/gzd_login_train03.bmp.dds ( current = 850296bc, original = 0 ).
    crc error , file interface/Login/gzd_login_train04.bmp.dds ( current = 71b15c99, original = 0 ).
    crc error , file interface/Login/gzd_login_train05.bmp.dds ( current = ba02594, original = 0 ).
    crc error , file interface/Login/gzd_login_train06.bmp.dds ( current = 151ea4fa, original = 0 ).
    crc error , file interface/Login/gzd_login_train_wheel01.bmp.dds ( current = f9fccafd, original = 0 ).
    crc error , file interface/Login/gzd_login_wood01.bmp.dds ( current = 4292304f, original = 0 ).
    crc error , file interface/Login/login.RS ( current = d61e3818, original = f3322d53 ).
    crc error , file interface/Login/login.RS.bsp ( current = b6017e97, original = f7d48806 ).
    crc error , file interface/Login/login.RS.col ( current = e4c46557, original = 28465401 ).
    crc error , file interface/Login/login.RS.lm ( current = 303f2246, original = 5698a775 ).
    crc error , file interface/Login/login.RS.xml ( current = 64a4f9ed, original = c6b0ed69 ).
    crc error , file interface/Login/login_obj_ef_add_a01.elu ( current = 26a69883, original = 0 ).
    crc error , file interface/Login/login_obj_ef_add_a01.elu.ani ( current = 7d59d2dc, original = 0 ).
    crc error , file interface/Login/login_obj_ef_add_a02.elu ( current = 9b78e2b, original = 0 ).
    crc error , file interface/Login/login_obj_ef_add_a02.elu.ani ( current = 79f96ab, original = 0 ).
    crc error , file interface/Login/login_obj_ef_add_a03.elu ( current = 113425f, original = 0 ).
    crc error , file interface/Login/login_obj_ef_add_a03.elu.ani ( current = 3520acf4, original = 0 ).
    crc error , file interface/Login/login_obj_ef_add_a04.elu ( current = e3951d0, original = 0 ).
    crc error , file interface/Login/login_obj_ef_add_a04.elu.ani ( current = 8cee5ee8, original = 0 ).
    crc error , file interface/Login/login_obj_ef_add_b.elu ( current = b381f527, original = 0 ).
    crc error , file interface/Login/login_obj_ef_add_b.elu.ani ( current = 3e3bb2c8, original = 0 ).
    crc error , file interface/Login/login_obj_ef_light_add01.elu ( current = d1d7f1ca, original = 0 ).
    crc error , file interface/Login/login_obj_ef_light_add01.elu.ani ( current = 34681f65, original = 0 ).
    crc error , file interface/Login/login_obj_ef_light_add02.elu ( current = a2df3674, original = 0 ).
    crc error , file interface/Login/login_obj_ef_light_add02.elu.ani ( current = 231c21a7, original = 0 ).
    crc error , file interface/Login/login_obj_ef_sky01.elu ( current = 9e4a4d02, original = 0 ).
    crc error , file interface/Login/login_obj_ef_sky01.elu.ani ( current = 6159dcf1, original = 0 ).
    crc error , file interface/Login/login_obj_ef_sky02.elu ( current = 9e2ebac6, original = 0 ).
    crc error , file interface/Login/login_obj_ef_sky02.elu.ani ( current = 17e68f1d, original = 0 ).
    crc error , file interface/Login/login_obj_ef_star_a01.elu ( current = 4484aea6, original = 0 ).
    crc error , file interface/Login/login_obj_ef_star_a01.elu.ani ( current = 4b442e47, original = 0 ).
    crc error , file interface/Login/login_obj_ef_star_a02.elu ( current = eae5541a, original = 0 ).
    crc error , file interface/Login/login_obj_ef_star_a02.elu.ani ( current = cf60dc18, original = 0 ).
    crc error , file interface/Login/login_obj_ef_star_a03.elu ( current = 30a177b5, original = 0 ).
    crc error , file interface/Login/login_obj_ef_star_a03.elu.ani ( current = 542463c3, original = 0 ).
    crc error , file interface/Login/login_obj_ef_win_add.elu ( current = 40cac2e6, original = 0 ).
    crc error , file interface/Login/login_obj_ef_win_add.elu.ani ( current = f632a321, original = 0 ).
    crc error , file interface/Login/smoke.xml ( current = 7ab2a34f, original = 0 ).
    crc error , file interface/Login/spawn.xml ( current = e4c6c453, original = cce24e87 ).
    crc error , file model/man/gz_hum_body035.tga.dds ( current = 7401d888, original = 1efbbcf5 ).
    crc error , file model/man/gz_hum_boots0027.tga.dds ( current = 9c89758a, original = 3ea8a92a ).
    crc error , file model/man/gz_hum_glove028.tga.dds ( current = 67a37b76, original = baee57a5 ).
    crc error , file model/man/gz_hum_head_029.tga.dds ( current = 8ec7fb22, original = 214aa59d ).
    crc error , file model/man/gz_hum_head_030.tga.dds ( current = c86daa89, original = e4eefc24 ).
    crc error , file model/man/gz_hum_head_santa.tga.dds ( current = 3eb47546, original = 9d194a90 ).
    crc error , file model/man/gz_hum_pants029.tga.dds ( current = 16cc3253, original = f808c770 ).
    crc error , file model/man/man-parts_quest.elu ( current = 9e2f8df8, original = 622f3ad5 ).
    crc error , file model/man/man01.xml ( current = ed7c1a7c, original = 51ec03ae ).
    crc error , file model/man/man_lobby.xml ( current = 5f196002, original = 92bad297 ).
    crc error , file model/NPC.xml ( current = b1d0a744, original = a2f7c2df ).
    crc error , file model/weapon.xml ( current = b2fafbb0, original = abfdfed1 ).
    crc error , file model/weapon/katana/katana14.elu ( current = 6276c47e, original = e6089502 ).
    crc error , file model/weapon/rocketlauncher/rl05.bmp.dds ( current = 22297852, original = f7140751 ).
    crc error , file model/weapon/rocketlauncher/rl05.elu ( current = c3fc3cf1, original = 6ff99bd7 ).
    crc error , file model/woman/woman-parts30.elu ( current = daf17d74, original = f9de102d ).
    crc error , file model/woman/woman-parts_hanbok.elu ( current = 77ccd92f, original = 4e9f506e ).
    crc error , file model/woman/woman-parts_quest.elu ( current = 1b877c8e, original = 1acffde9 ).
    crc error , file model/woman/woman-parts_santa.elu ( current = ad9bc75e, original = 90498e0 ).
    crc error , file model/woman/woman01.xml ( current = e6b60def, original = 9c01e92f ).
    crc error , file model/woman/woman_lobby.xml ( current = feaaae55, original = 7b45390f ).
    crc error , file model/woman/woman_login_2hdagger_idle.elu.ani ( current = 63999491, original = 436710f ).
    crc error , file shader/skin.vso ( current = ed129f8f, original = 0 ).
    crc error , file shader/skin1.vso ( current = 28122b3a, original = 0 ).
    crc error , file sound/effect/fx2/FEM01.wav ( current = 6f6260a2, original = 0 ).
    crc error , file sound/effect/fx2/FEM02.wav ( current = 5198525b, original = 0 ).
    crc error , file sound/effect/fx2/FEM05.wav ( current = 633da444, original = 0 ).
    crc error , file sound/effect/fx2/FEM06.wav ( current = 11d32342, original = 0 ).
    crc error , file sound/effect/fx2/FEM07.wav ( current = 424ee267, original = 0 ).
    crc error , file sound/effect/fx2/FEM08.wav ( current = d4bdcc08, original = 0 ).
    crc error , file sound/effect/fx2/FEM10.wav ( current = 5bc748eb, original = 0 ).
    crc error , file sound/effect/fx2/FEM11.wav ( current = de7324cf, original = 0 ).
    crc error , file sound/effect/fx2/FEM12.wav ( current = 15124f0, original = 0 ).
    crc error , file sound/effect/fx2/FEM13.wav ( current = f2d3193a, original = 0 ).
    crc error , file sound/effect/fx2/FEM_shot_01.wav ( current = 1b8ad7ec, original = 0 ).
    crc error , file sound/effect/fx2/FEM_shot_02.wav ( current = b6b1af1b, original = 0 ).
    crc error , file sound/effect/fx2/FEM_shot_03.wav ( current = e504b9ed, original = 0 ).
    crc error , file sound/effect/fx2/FEM_shot_04.wav ( current = 1e06a768, original = 0 ).
    crc error , file sound/effect/fx2/FX_ChargeComplete.wav ( current = 8cfdad68, original = 0 ).
    crc error , file sound/effect/fx2/MAL01.wav ( current = 6e7d5477, original = 0 ).
    crc error , file sound/effect/fx2/MAL02.wav ( current = ea28b75b, original = 0 ).
    crc error , file sound/effect/fx2/MAL05.wav ( current = 66b1da5f, original = 0 ).
    crc error , file sound/effect/fx2/MAL06.wav ( current = fddf3150, original = 0 ).
    crc error , file sound/effect/fx2/MAL07.wav ( current = 96724c4, original = 0 ).
    crc error , file sound/effect/fx2/MAL08.wav ( current = 406caf2e, original = 0 ).
    crc error , file sound/effect/fx2/MAL10.wav ( current = 972e5109, original = 0 ).
    crc error , file sound/effect/fx2/MAL11.wav ( current = d4118a8c, original = 0 ).
    crc error , file sound/effect/fx2/MAL12.wav ( current = cf1d3b3d, original = 0 ).
    crc error , file sound/effect/fx2/MAL13.wav ( current = b1b64134, original = 0 ).
    crc error , file sound/effect/fx2/MAL_shot_01.wav ( current = ba64f322, original = 0 ).
    crc error , file sound/effect/fx2/MAL_shot_02.wav ( current = 784b8462, original = 0 ).
    crc error , file sound/effect/fx2/MAL_shot_03.wav ( current = c29dfeea, original = 0 ).
    crc error , file sound/effect/fx2/MAL_shot_04.wav ( current = acf4d287, original = 0 ).
    crc error , file sound/effect/nar/NAR01.wav ( current = b6ca26c7, original = 0 ).
    crc error , file sound/effect/nar/NAR02.wav ( current = ff20dc15, original = 0 ).
    crc error , file sound/effect/nar/NAR03.wav ( current = 79364825, original = 0 ).
    crc error , file sound/effect/nar/NAR04.wav ( current = 569af324, original = 0 ).
    crc error , file sound/effect/nar/NAR05.wav ( current = d6698e4d, original = 0 ).
    crc error , file sound/effect/nar/NAR06.wav ( current = d46091db, original = 0 ).
    crc error , file sound/effect/nar/NAR07.wav ( current = 28230be2, original = 0 ).
    crc error , file sound/effect/nar/NAR08.wav ( current = 979947e4, original = 0 ).
    crc error , file sound/effect/nar/NAR09.wav ( current = 6b31847c, original = 0 ).
    crc error , file sound/effect/nar/NAR10.wav ( current = 31f70022, original = 0 ).
    crc error , file sound/effect/nar/NAR11.wav ( current = 1a406ebc, original = 0 ).
    crc error , file sound/effect/nar/NAR12.wav ( current = d0dde7a8, original = 0 ).
    crc error , file sound/effect/nar/NAR13.wav ( current = c4b8bada, original = 0 ).
    crc error , file sound/effect/nar/NAR14.wav ( current = 7f0b7d5e, original = 0 ).
    crc error , file sound/effect/nar/NAR15.wav ( current = f78340c1, original = 0 ).
    crc error , file sound/effect/nar/NAR16.wav ( current = 2bccd984, original = 0 ).
    crc error , file sound/effect/nar/NAR17.wav ( current = 36faf2dd, original = 0 ).
    crc error , file sound/effect/nar/NAR18.wav ( current = a5a42c0, original = 0 ).
    crc error , file sound/effect/nar/NAR19.wav ( current = f5bc750, original = 0 ).
    crc error , file sound/effect/nar/NAR20.wav ( current = 33f17ac6, original = 0 ).
    crc error , file sound/effect/nar/NAR22.wav ( current = 7ecdfc37, original = 0 ).
    crc error , file sound/effect/nar/NAR26.wav ( current = 31e32a05, original = 0 ).
    crc error , file sound/effect/nar/NAR27.wav ( current = 5224ce7, original = 0 ).
    crc error , file sound/effect/nar/NAR28.wav ( current = feb54fa4, original = 0 ).
    crc error , file sound/effect/nar/NAR29.wav ( current = faf7c5c4, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinClan_neglect.wav ( current = a47bce8d, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinC_attack.wav ( current = d88786ab, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinC_castFirst.wav ( current = 7ef75cc2, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinC_castSecond.wav ( current = ce7cf0c0, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinC_dieFirst.wav ( current = cf707f21, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinC_dieSecond.wav ( current = 552e48f1, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinC_FX_Fireball.wav ( current = 8a01cb6d, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinC_FX_Slow.wav ( current = 49843c78, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinC_neglect.wav ( current = 6bad0af5, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinG_attack.wav ( current = d2ae41f7, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinG_die.wav ( current = fac555fe, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinH_attack.wav ( current = 7f5feb40, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinH_die.wav ( current = 710ab67a, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinK_attack.wav ( current = 81aed17a, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinK_die.wav ( current = a9174ec7, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinK_FX_Fireball.wav ( current = dbf10bc3, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinK_FX_L.wav ( current = b9ba21a2, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinK_FX_R.wav ( current = 10a5065f, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinK_neglect.wav ( current = 699d6057, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinK_special.wav ( current = 9544ebed, original = 0 ).
    crc error , file sound/effect/quest/goblin/GoblinW_FX_Healing.wav ( current = 9f8d1fe8, original = 0 ).
    crc error , file sound/effect/quest/goblin/Goblin_attack.wav ( current = 3f8daa33, original = 0 ).
    crc error , file sound/effect/quest/goblin/Goblin_die.wav ( current = d72ab90e, original = 0 ).
    crc error , file sound/effect/quest/goblin/Goblin_neglect.wav ( current = 2767510f, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonAn_attack.wav ( current = a63128b9, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonAn_cast.wav ( current = b3f0d217, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonAn_die.wav ( current = 8872e652, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonAn_FX_Lightning.wav ( current = 3301de7f, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonB_attackFirst.wav ( current = ec56b92, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonB_attackSecond.wav ( current = 8eb6779a, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonB_dieFirst.wav ( current = 5dbf80a3, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonB_dieSecond.wav ( current = cf83d8d0, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonB_dieThird.wav ( current = bedb22c9, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonB_neglectFirst.wav ( current = 893b02a, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonB_neglectSecond.wav ( current = 38eab50a, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonCc_attack.wav ( current = a63128b9, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonCc_cast.wav ( current = b3f0d217, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonCc_die.wav ( current = 8872e652, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonCc_FX_Lightning.wav ( current = e4c2026e, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonC_die.wav ( current = d7e14fd5, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonC_FX_SwordSlash.wav ( current = 70ad5304, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonC_neglect.wav ( current = 9e76a90c, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonLc_attack.wav ( current = 9a427685, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonLc_breathready.wav ( current = d582160f, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonLc_cast.wav ( current = 44cace92, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonLc_die.wav ( current = 911a6d24, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonLc_FX_Burn.wav ( current = 590a693d, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonLc_FX_Stomp.wav ( current = 4f8aaf0c, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonLc_neglect.wav ( current = 6a52778a, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonLc_Wing.wav ( current = b276d32c, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonLp_attack.wav ( current = e7e46f02, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonLp_die.wav ( current = 4309718b, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonM_attack.wav ( current = 1e1586e3, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonM_die.wav ( current = 501bd9f6, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonM_FX_Burn.wav ( current = 590a693d, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonM_FX_MagicArrow.wav ( current = 13a8d93d, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonM_neglect.wav ( current = 41b5cef6, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonSp_attackFirst.wav ( current = ec56b92, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonSp_attackSecond.wav ( current = 8eb6779a, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonSp_dieFirst.wav ( current = 5dbf80a3, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonSp_dieSecond.wav ( current = cf83d8d0, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonSp_dieThird.wav ( current = bedb22c9, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonSp_neglectFirst.wav ( current = 893b02a, original = 0 ).
    crc error , file sound/effect/quest/skeleton/SkeletonSp_neglectSecond.wav ( current = 38eab50a, original = 0 ).
    crc error , file sound/effect/quest/skeleton/Skeleton_die.wav ( current = dc97544a, original = 0 ).
    crc error , file system/channelrule.xml ( current = e1eace19, original = 1106cb30 ).
    crc error , file system/cserror.xml ( current = ae600e51, original = 67c95b97 ).
    crc error , file system/filelist.xml ( current = 26feae9a, original = 2d26fc10 ).
    crc error , file system/messages.xml ( current = 169ad71d, original = 3866c43e ).
    crc error , file system/strings.xml ( current = af654afd, original = 862853a3 ).
    crc error , file system/system.xml ( current = f05c5ab, original = 4bcd7822 ).
    crc error , file system/worlditem.xml ( current = 4149fd38, original = e733fba4 ).
    crc error , file system/zitem.xml ( current = 2391710c, original = 983896a6 ).
    crc error , file system/zquestitem.xml ( current = 764682ef, original = 1c7c5671 ).
    crc error , file theduel.exe ( current = f9d58747, original = 0 ).
    crc error , file xpatch.exe ( current = fecce498, original = 0 ).
    crc error , file xtrap/psapi.dll ( current = 9a30424b, original = 0 ).
    crc error , file xtrap/xdatafi0.xtp ( current = 89271e80, original = 0 ).
    crc error , file xtrap/xtrap.xt ( current = 3f75dd62, original = 0 ).
    crc error , file xtrap/xtrapapi.dll ( current = de8663c1, original = 0 ).
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 501.500000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    
    -------------------> Sound Engine Create : 0.377000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 0.859000 
    warning : bitmap gunz_logo_hq_b.png not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap nice01.png not found.
    warning : bitmap nice02.png not found.
    warning : bitmap gunz_logo_hq_c.png not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.179000 
    start InitInterface option
    Number of Display mode : 12
    Number of Display mode : 12
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.093000 
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 6.320000 
    
    ----------> in zip ( model/man/ ) file not found!! 
     elu model/man/ file loading failure !!!
    xml model/man/man01.xml file loading failure !!!
    heroman1 not found
    Destroy gunz
    Destroy sound engine.
    Destroy sound engine. success
    Destroy console.
    Destroy interface begin 
    destroy client.
    PeerInfoList Released
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    clear IDL resource end.
    Final interface end.
    Destroy game interface done.
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    Destroy mesh manager.
    Destroy weapon mesh manager.
    destroy game application done.
    interface finalize.
    game input destroy.
    game gonfiguration destroy.
    Bitmap manager destroy Animation bitmap.
    destroy gunz finish.
    Rframe_destory::closeDisplay

    Man01.xml

    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <xml>
    	<!--
    		AddBaseModel ? ?? ?? ??? ???? ??? ????.
    
    		motion_type ? ??? ????? ?? ????.
    
    		1  : katana
    		2  : 1hpistol
    		3  : 2hpistol
    		4  : shotgun
    		5  : rifle
    		6  : grenade
    		7  : dagger
    		8  : item
    		9  : rocketrauncher
    		10 : 1hSMG
    		11 : 2hSMG
    		12 : sword
    		13 : blade
    		14 : 2hdagger
    		
    	-->
    
    	<CharacterModel></CharacterModel>
    	<AddBaseModel name="manbase1" filename="man-parts00.elu"> </AddBaseModel>
    
    	<AddParts name="parts1" filename="man-parts01.elu"> </AddParts>
    	<AddParts name="parts2" filename="man-parts02.elu"> </AddParts>
    	<AddParts name="parts3" filename="man-parts03.elu"> </AddParts>
    	<AddParts name="parts4" filename="man-parts04.elu"> </AddParts>
    	<AddParts name="parts5" filename="man-parts05.elu"> </AddParts>
    	<AddParts name="parts6" filename="man-parts06.elu"> </AddParts>
    	<AddParts name="parts7" filename="man-parts07.elu"> </AddParts>
    	<AddParts name="parts8" filename="man-parts08.elu"> </AddParts>
    	<AddParts name="parts9" filename="man-parts09.elu"> </AddParts>
    	<AddParts name="parts10" filename="man-parts10.elu"> </AddParts>
    	<AddParts name="parts11" filename="man-parts12.elu"> </AddParts>
    	<AddParts name="parts12" filename="man-parts13.elu"> </AddParts>
    	<AddParts name="parts13" filename="man-parts14.elu"> </AddParts>
    	<AddParts name="parts14" filename="man-parts15.elu"> </AddParts>
    	<AddParts name="parts15" filename="man-parts16.elu"> </AddParts>
    	<AddParts name="parts16" filename="man-parts06_1.elu"> </AddParts>
    
    	<AddParts name="parts17" filename="man-parts17.elu"> </AddParts>
    	<AddParts name="parts18" filename="man-parts18.elu"> </AddParts>
    	<AddParts name="parts19" filename="man-parts19.elu"> </AddParts>
    	<AddParts name="parts20" filename="man-parts20.elu"> </AddParts>
    	<AddParts name="parts21" filename="man-parts21.elu"> </AddParts>
    	<AddParts name="parts22" filename="man-parts22.elu"> </AddParts>
    	<AddParts name="parts23" filename="man-parts23.elu"> </AddParts>
    	<AddParts name="parts26" filename="man-parts24.elu"> </AddParts>
    	<AddParts name="parts27" filename="man-parts25.elu"> </AddParts>
    		
    	<AddParts name="parts28" filename="man-parts26.elu"> </AddParts>
    	<AddParts name="parts29" filename="man-parts27.elu"> </AddParts>
    	<AddParts name="parts30" filename="man-parts28.elu"> </AddParts>
    	<AddParts name="parts31" filename="man-parts29.elu"> </AddParts>
    	<AddParts name="parts32" filename="man-parts30.elu"> </AddParts>
    	<AddParts name="parts33" filename="man-parts31.elu"> </AddParts>
    	<AddParts name="parts34" filename="man-parts32.elu"> </AddParts>
    	<AddParts name="parts35" filename="man-parts33.elu"> </AddParts>
    	<AddParts name="parts36" filename="man-parts34.elu"> </AddParts>
    	<AddParts name="parts37" filename="man-parts35.elu"> </AddParts>
    	<AddParts name="parts39" filename="man-parts44.elu"> </AddParts>
    	
    	<!-- BEGIN CLAN HEAD BANDS -->
    	<AddParts name="parts40" filename="man-parts_naruto01.elu"> </AddParts>	
    	<AddParts name="parts41" filename="man-parts_naruto02.elu"> </AddParts>	
    	<AddParts name="parts42" filename="man-parts_naruto03.elu"> </AddParts>	
    	<AddParts name="parts43" filename="man-parts_naruto04.elu"> </AddParts>	
    	<AddParts name="parts44" filename="man-parts_naruto05.elu"> </AddParts>	
    	
    	<!-- Extra Animations -->
    	<AddParts name="parts45" filename="man-parts_cat.elu"> </AddParts>
    	<AddParts name="parts46" filename="man-parts_rabbit.elu"> </AddParts>
    	<AddParts name="parts47" filename="man-parts_gm.elu"> </AddParts>
    	<AddParts name="parts48" filename="man-parts33_white.elu"> </AddParts>
    	<AddParts name="parts49" filename="man-parts_shinig.elu"> </AddParts>
    	<AddParts name="parts50" filename="man-parts_designercoat.elu"> </AddParts>
    	<AddParts name="parts51" filename="man-parts_quest.elu"> </AddParts>
    	<AddParts name="parts52" filename="man-parts_hat.elu"> </AddParts>
    	<AddParts name="parts53" filename="man-parts_zeus.elu"> </AddParts>
    	<AddParts name="parts54" filename="man-parts_pumpkin.elu"> </AddParts>
    	<AddParts name="parts55" filename="man-parts_worldcup.elu"> </AddParts>
    	<AddParts name="parts56" filename="man-parts_hanbok.elu"> </AddParts>
    	<AddParts name="parts57" filename="man-parts_bigi.elu"> </AddParts>
    	<AddParts name="parts58" filename="man-parts_ce.elu"> </AddParts>
    	<AddParts name="parts59" filename="man-parts_staff.elu"> </AddParts>
    	<AddParts name="parts60" filename="man-parts_santa.elu"> </AddParts>
    	
    	<AddParts name="parts61" filename="man-swat.elu"> </AddParts>
    	<AddParts name="parts62" filename="man-emo.elu"> </AddParts>
    	<AddParts name="parts63" filename="man-bvipt.elu"> </AddParts>
    	<AddParts name="parts64" filename="man-bvipb.elu"> </AddParts>
    	<AddParts name="parts65" filename="man-rvipt.elu"> </AddParts>
    	<AddParts name="parts66" filename="man-rvipb.elu"> </AddParts>
    	<AddParts name="parts67" filename="man-yvipt.elu"> </AddParts>
    	<AddParts name="parts68" filename="man-yvipb.elu"> </AddParts>
    	<AddParts name="parts69" filename="alucard_body000.elu"> </AddParts>
    	<AddParts name="parts70" filename="alucard_leatherhat.elu"> </AddParts>
    	<AddParts name="parts71" filename="alucard_shoes000.elu"> </AddParts>
    	<AddParts name="parts72" filename="alucard_gloves0.elu"> </AddParts>
    	<AddParts name="parts73" filename="alucard_pants00.elu"> </AddParts>
    	<AddParts name="parts74" filename="man-parts_swim.elu"> </AddParts>
    	<AddParts name="parts75" filename="man-parts_guard.elu"> </AddParts>
    	<AddParts name="parts76" filename="man-parts_quest_lizard.elu"> </AddParts>
    	<AddParts name="parts77" filename="man-parts_school.elu"> </AddParts>
    	<AddParts name="parts78" filename="man-parts_winter.elu"> </AddParts>
    	<AddParts name="parts79" filename="man-parts_aura.elu"> </AddParts>
    	<AddParts name="parts80" filename="man-parts_valkyrie.elu"> </AddParts>
    	<AddParts name="parts81" filename="man-parts_event08.elu"> </AddParts>
    	<AddParts name="parts82" filename="man-parts_sum08.elu"> </AddParts>
    	<AddParts name="parts83" filename="man-parts_quest_gold.elu"> </AddParts>
    	<AddParts name="parts84" filename="man-parts_clanmaster.elu"> </AddParts>
    	<AddParts name="parts85" filename="man-parts_assassin.elu"> </AddParts>
    	<AddParts name="parts86" filename="man-parts98.elu"> </AddParts>   
    	<AddParts name="parts87" filename="man-parts_kungfu.elu"> </AddParts>
    	<AddParts name="parts88" filename="man-parts_heavy.elu"> </AddParts>
    	<AddParts name="parts89" filename="man-parts_wed.elu"> </AddParts>
    	<AddParts name="parts90" filename="man-parts_judge.elu"> </AddParts>
    	<AddParts name="parts91" filename="man-parts_royal.elu"> </AddParts>
    	<AddParts name="parts92" filename="man-parts_navy.elu"> </AddParts>
    	<AddParts name="parts83" filename="man-parts_crown.elu"> </AddParts>
        <AddParts name="parts100" filename="man-parts_magic.elu"> </AddParts>
        <AddParts name="parts101" fliename="man-parts_ach.elu"> </AddParts>
        <AddParts name="parts102" filename="man-parts_blackleather.elu"> </AddParts>
        <AddParts name="parts103" filename="man-parts_western.elu"> </AddParts>
        <AddParts name="parts104" filename="man-parts_devil.elu"> </AddParts>
        <AddParts name="parts105" filename="man-parts_fenrir.elu"> </AddParts>
        <AddParts name="parts105" filename="man-parts_police.elu"> </AddParts>
        <AddParts name="parts106" filename="man-parts_pirate.elu"> </AddParts>
        <AddParts name="parts107" filename="man-parts_sunduk.elu"> </AddParts>
        <AddParts name="parts108" filename="man-parts_santa_w.elu"> </AddParts>
        <AddParts name="parts109" filename="man-parts_antler.elu.elu"> </AddParts>
        <AddParts name="parts110" filename="man-parts_blackdragon.elu"> </AddParts>
        <AddParts name="parts111" filename="man-parts_ninja.elu"> </AddParts> 
    
    
    <!--	<MakeAnimationMap size=15 ></MakeAnimationMap> -->
    	<MakeAnimationMap ></MakeAnimationMap>
    
    	<AddAnimation name="idle"		filename="man_1hpistol_idle.elu.ani" 	 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"		filename="man_1hpistol_run.elu.ani"			gm="1" 	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"		filename="man_1hpistol_run_back.elu.ani"	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"		filename="man_run_wall.elu.ani"				gm="1"	motion_type="2" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="man_run_wall_downf.elu.ani" 	gm="1"	motion_type="2" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="man_run_wall_downb.elu.ani" 	gm="1"	motion_type="2" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"		filename="man_run_Lwall.elu.ani"			gm="1"	motion_type="2" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down" filename="man_run_Lwall_down.elu.ani" 		gm="1"	motion_type="2" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"		filename="man_run_Rwall.elu.ani" 			gm="1"	motion_type="2" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down" filename="man_run_Rwall_down.elu.ani" 		gm="1"	motion_type="2" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"		filename="man_1hpistol_jump_up.elu.ani"	 	gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"		filename="man_1hpistol_jump_down.elu.ani"	gm="1"	sound="man_jump" motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS"	filename="man_1hpistol_standshot.elu.ani"	gm="1"	motion_type="2" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="man_die.elu.ani"		gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="man_die2.elu.ani"		gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="man_die3.elu.ani"		gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="man_die4.elu.ani"		gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 		filename="man_1hpistol_load.elu.ani"		gm="1"	motion_type="2" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="reload"		filename="man_1hpistol_reload.elu.ani"		gm="1"	motion_type="2" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF"	filename="man_tumbleF.elu.ani" 	gm="1"	motion_type="2" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB"	filename="man_tumbleB.elu.ani"	 	gm="1"	motion_type="2" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR"	filename="man_tumbleR.elu.ani"	 	gm="1"	motion_type="2" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL"	filename="man_tumbleL.elu.ani"	 	gm="1"	motion_type="2" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="man_1hpistol_run_wall_down.elu.ani"	gm="1"	motion_type="2" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="man_jump_wallB.elu.ani"			gm="1"	motion_type="2" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="man_jump_wallL.elu.ani"			gm="1"	motion_type="2" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="man_jump_wallR.elu.ani"			gm="1"	motion_type="2" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"		filename="man_blast.elu.ani"	 	        gm="1"  motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="man_blast_fall.elu.ani"	 	gm="1"  motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="man_blast_drop.elu.ani"	 	gm="1"  motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="man_blast_stand.elu.ani"	 	gm="1"  motion_type="2" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="man_blast_dagger.elu.ani"	 				gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"		filename="man_damage.elu.ani"				gm="1"	motion_type="2" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"	filename="man_damage2.elu.ani"				gm="1"	motion_type="2" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="man_damage_down.elu.ani"		gm="1"	motion_type="2" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="man_blast_airmove.elu.ani"	gm="1"  motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="man_login_1hpistol_intro.elu.ani"	        motion_type="2" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="man_login_1hpistol_idle.elu.ani"	 	motion_type="2" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"    filename="man_login_1hpistol_walk.elu.ani"	 	motion_type="2" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="taunt"  filename="man_1hpistol_taunt.elu.ani"	        gm="1"  motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="man_pit.elu.ani"						gm="1"	motion_type="2" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="man_1hpistol_bow.elu.ani" 	 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="man_1hpistol_wave.elu.ani" 	 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="man_1hpistol_cry.elu.ani" 	 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="man_1hpistol_laugh.elu.ani" 	 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="man_dance.elu.ani" 		 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="man_damage_lightning.elu.ani" 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="man_stun.elu.ani" 		 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="man_2hpistol_idle.elu.ani" 	 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="man_2hpistol_run.elu.ani"		gm="1" 	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="man_2hpistol_run_back.elu.ani"	gm="1" 	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="man_run_wall.elu.ani"			gm="1"	motion_type="3" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="man_run_wall_downf.elu.ani" 	gm="1"	motion_type="3" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="man_run_wall_downb.elu.ani" 	gm="1"	motion_type="3" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="man_run_Lwall.elu.ani"			gm="1"	motion_type="3" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="man_run_Lwall_down.elu.ani" gm="1"		motion_type="3" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="man_run_Rwall.elu.ani" 			gm="1"	motion_type="3" motion_loop_type="lonceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="man_run_Rwall_down.elu.ani" gm="1"		motion_type="3" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="man_2hpistol_jump_up.elu.ani"	gm="1" 		motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="man_2hpistol_jump_down.elu.ani"	gm="1" 		sound="man_jump" motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="man_2hpistol_standshot.elu.ani"	gm="1"		motion_type="3" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="man_die.elu.ani"		gm="1"	motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="man_die2.elu.ani"		gm="1"	motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="man_die3.elu.ani"		gm="1"	motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="man_die4.elu.ani"		gm="1"	motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="man_2hpistol_load.elu.ani"		gm="1"	motion_type="3" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="reload"	 filename="man_2hpistol_reload.elu.ani"		gm="1"	motion_type="3" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="man_tumbleF.elu.ani" 	gm="1"		motion_type="3" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="man_tumbleB.elu.ani"	gm="1" 		motion_type="3" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="man_tumbleR.elu.ani"	gm="1" 		motion_type="3" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="man_tumbleL.elu.ani"	gm="1" 		motion_type="3" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="man_2hpistol_run_wall_down.elu.ani"	gm="1"	motion_type="3" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="man_jump_wallB.elu.ani"		gm="1"	motion_type="3" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="man_jump_wallL.elu.ani"		gm="1"	motion_type="3" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="man_jump_wallR.elu.ani"		gm="1"	motion_type="3" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="man_blast.elu.ani"	 	        gm="1"        motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="man_blast_fall.elu.ani"	gm="1" 	        motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="man_blast_drop.elu.ani"	gm="1" 	        motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="man_blast_stand.elu.ani"	gm="1" 	        motion_type="3" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="man_blast_dagger.elu.ani"	 				gm="1"	motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="man_damage.elu.ani"			gm="1"	motion_type="3" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="man_damage2.elu.ani"		gm="1"		motion_type="3" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="man_damage_down.elu.ani"	gm="1"		motion_type="3" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="man_blast_airmove.elu.ani"	 gm="1"	        motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="man_login_2hpistol_intro.elu.ani"	        motion_type="3" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="man_login_2hpistol_idle.elu.ani"	 	motion_type="3" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="man_login_2hpistol_walk.elu.ani"	        motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="man_2hpistol_taunt.elu.ani"	        gm="1"  motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="man_pit.elu.ani"						gm="1"	motion_type="3" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="man_2hpistol_bow.elu.ani" 	 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="man_2hpistol_wave.elu.ani" 	 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="man_2hpistol_cry.elu.ani" 	 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="man_2hpistol_laugh.elu.ani" 	 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="man_dance.elu.ani" 		 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="man_damage_lightning.elu.ani" 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="man_stun.elu.ani" 		 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="man_knife_idle.elu.ani" 	 			gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="man_knife_run.elu.ani"		 		gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="man_knife_run_back.elu.ani"	 		gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="man_run_wall_melee.elu.ani"				gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"   filename="man_run_wall_down_meleef.elu.ani" gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"   filename="man_run_wall_down_meleeb.elu.ani" gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="man_run_Lwall_melee.elu.ani"				gm="1"	motion_type="1" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="man_run_Lwall_down_melee.elu.ani" 	gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="man_run_Rwall_melee.elu.ani" 				gm="1"	motion_type="1" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="man_run_Rwall_down_melee.elu.ani" 	gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="man_knife_jump_up.elu.ani"	 		gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="man_knife_jump_down.elu.ani"	 	gm="1"	sound="man_jump" motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="bind"    filename="man_knife_bind.elu.ani"	 			gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die"	filename="man_die.elu.ani"		gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="man_die2.elu.ani"		gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="man_die3.elu.ani"		gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="man_die4.elu.ani"		gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="man_knife_load.elu.ani"				gm="1"	motion_type="1" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="man_knife_dash.elu.ani"	 			sound="fx_dash" gm="1"	motion_type="1" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="man_knife_dash_back.elu.ani"	 	 	sound="fx_dash" gm="1"	motion_type="1" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="man_knife_dash_Rside.elu.ani"	 	sound="fx_dash" gm="1"	motion_type="1" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="man_knife_dash_Lside.elu.ani"	 	sound="fx_dash" gm="1"	motion_type="1" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="man_run_wall_down_melee.elu.ani"	gm="1"	motion_type="1" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="man_jump_wallB.elu.ani"			gm="1"	motion_type="1" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="man_jump_wallL.elu.ani"			gm="1"	motion_type="1" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="man_jump_wallR.elu.ani"			gm="1"	motion_type="1" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="man_blast.elu.ani"	 	            gm="1"    motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="man_blast_fall.elu.ani"	 	gm="1"    motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="man_blast_drop.elu.ani"	 	gm="1"    motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="man_blast_stand.elu.ani"	 	gm="1"		motion_type="1" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="man_blast_dagger.elu.ani"	 				gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attack1" filename="man_knife_standshot_1.elu.ani"		gm="1"		motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack1_ret" filename="man_knife_standshot_1_return.elu.ani"	gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack2" filename="man_knife_standshot_2.elu.ani"				gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack2_ret" filename="man_knife_standshot_2_return.elu.ani"	gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack3" filename="man_knife_standshot_3.elu.ani"				gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack3_ret" filename="man_knife_standshot_3_return.elu.ani"	gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack4" filename="man_knife_standshot_4.elu.ani"				gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack_Jump" filename="man_knife_attack_jump.elu.ani"			gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="uppercut" filename="man_knife_uppercut.elu.ani"					gm="1"	motion_type="1" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="damage"  filename="man_damage.elu.ani"							gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="man_damage2.elu.ani"						gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="man_damage_down.elu.ani"				gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="man_blast_airmove_melee.elu.ani"	 		gm="1"  motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="man_login_knife_intro.elu.ani"	        		motion_type="1" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="man_login_knife_idle.elu.ani"	 				motion_type="1" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="man_login_knife_walk.elu.ani"					motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="guard_start"   filename="man_knife_guard_start2.elu.ani"				gm="1"	motion_type="1" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="guard_idle"    filename="man_knife_guard_idle.elu.ani"	 			gm="1"	motion_type="1" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="guard_block1" filename="man_knife_guard_block_1.elu.ani"			gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_block1_ret" filename="man_knife_guard_block_1_return.elu.ani"	gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_block2" filename="man_knife_guard_block_2.elu.ani"			gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_cancel"   filename="man_knife_guard_cancel.elu.ani"			gm="1"	motion_type="1" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="taunt"   filename="man_knife_taunt.elu.ani"			gm="1"	motion_type="1" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="man_pit.elu.ani"						gm="1"	motion_type="1" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="man_knife_bow.elu.ani" 	 	gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="man_knife_wave.elu.ani" 	 	gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="man_knife_cry.elu.ani" 	 	gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="man_knife_laugh.elu.ani" 	 	gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="man_dance.elu.ani" 	 		gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cancel"	filename="man_knife_cancel.elu.ani" 	gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="charge"	filename="man_knife_charge.elu.ani" 	gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="slash"	filename="man_knife_slash.elu.ani"			gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash1" filename="man_knife_jump_slash1.elu.ani"		gm="1"		motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash2" filename="man_knife_jump_slash2.elu.ani"		gm="1"		motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="lightning"	filename="man_damage_lightning.elu.ani" 	gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="man_stun.elu.ani" 		 	gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="man_shotgun_idle.elu.ani" 	 		gm="1"		motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="man_shotgun_run.elu.ani"		 		gm="1"		motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="man_shotgun_run_back.elu.ani"	 	gm="1"		motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="man_run_wall.elu.ani"			 	gm="1"		motion_type="4" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="man_run_wall_downf.elu.ani" 	gm="1"	motion_type="4" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="man_run_wall_downb.elu.ani" 	gm="1"	motion_type="4" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="man_run_Lwall.elu.ani"	 			gm="1"		motion_type="4" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="man_run_Lwall_down.elu.ani" 	gm="1"		motion_type="4" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="man_run_Rwall.elu.ani"	 			gm="1"		motion_type="4" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="man_run_Rwall_down.elu.ani" 	gm="1"		motion_type="4" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="man_shotgun_jump_up.elu.ani"	 	gm="1"		motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="man_shotgun_jump_down.elu.ani"	 	gm="1"		sound="man_jump" motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="man_shotgun_standshot.elu.ani"		gm="1"		motion_type="4" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="man_die.elu.ani"		gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="man_die2.elu.ani"		gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="man_die3.elu.ani"		gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="man_die4.elu.ani"		gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="man_shotgun_load.elu.ani"			gm="1"		motion_type="4" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="reload"	 filename="man_shotgun_reload.elu.ani"			gm="1"		motion_type="4" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="man_tumbleF.elu.ani" 		gm="1"		motion_type="4" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="man_tumbleB.elu.ani"		 	gm="1"		motion_type="4" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="man_tumbleR.elu.ani"	 		gm="1"		motion_type="4" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="man_tumbleL.elu.ani"	 		gm="1"		motion_type="4" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="man_run_wall_down.elu.ani"		gm="1"		motion_type="4" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="man_jump_wallB.elu.ani"				gm="1"	motion_type="4" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="man_jump_wallL.elu.ani"				gm="1"	motion_type="4" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="man_jump_wallR.elu.ani"				gm="1"	motion_type="4" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="man_blast.elu.ani"	 					gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="man_blast_fall.elu.ani"	 	    gm="1"    motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="man_blast_drop.elu.ani"	 	    gm="1"    motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="man_blast_stand.elu.ani"	 	    gm="1"    motion_type="4" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="man_blast_dagger.elu.ani"	 				gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="man_damage.elu.ani"						gm="1"	motion_type="4" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="man_damage2.elu.ani"					gm="1"	motion_type="4" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="man_damage_down.elu.ani"			gm="1"	motion_type="4" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="man_blast_airmove.elu.ani"	 	gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="man_login_shotgun_intro.elu.ani"		motion_type="4" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="man_login_shotgun_idle.elu.ani"	 	motion_type="4" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="man_login_shotgun_walk.elu.ani"	        motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="man_shotgun_taunt.elu.ani"	        gm="1"  motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="man_pit.elu.ani"						gm="1"	motion_type="4" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="man_shotgun_bow.elu.ani" 	 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="man_shotgun_wave.elu.ani" 	 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="man_shotgun_cry.elu.ani" 	 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="man_shotgun_laugh.elu.ani" 	 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="man_dance.elu.ani"	 	 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="man_damage_lightning.elu.ani" 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="man_stun.elu.ani" 		 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="man_rifle_idle.elu.ani" 	 			gm="1"		motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="man_rifle_run.elu.ani"		 		gm="1"		motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="man_rifle_run_back.elu.ani"	 		gm="1"		motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="man_run_wall.elu.ani"	 			gm="1"		motion_type="5" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="man_run_wall_downf.elu.ani" 	gm="1"	motion_type="5" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="man_run_wall_downb.elu.ani" 	gm="1"	motion_type="5" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="man_run_Lwall.elu.ani"				gm="1"		motion_type="5" motion_loop_type="onceidle" 		> </AddAnimation>
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    	<AddAnimation name="runRW"   filename="man_run_Rwall.elu.ani"				gm="1"		motion_type="5" motion_loop_type="onceidle" 		> </AddAnimation>
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    	<AddAnimation name="jumpU"    filename="man_rifle_jump_up.elu.ani"	 		gm="1"		motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="man_rifle_jump_down.elu.ani"	 	gm="1"		sound="man_jump" motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="man_rifle_standshot.elu.ani"			gm="1"		motion_type="5" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="man_die.elu.ani"		gm="1"	motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
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    	<AddAnimation name="die4" 	filename="man_die4.elu.ani"		gm="1"	motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
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    	<AddAnimation name="reload"	 filename="man_rifle_reload.elu.ani"			gm="1"		motion_type="5" motion_loop_type="onceLowerbody"> </AddAnimation>
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    	<AddAnimation name="jumpwallF"   filename="man_jump_wallB.elu.ani"			gm="1"		motion_type="5" motion_loop_type="onceidle" 		> </AddAnimation>
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    	<AddAnimation name="jumpwallR"   filename="man_jump_wallR.elu.ani"			gm="1"		motion_type="5" motion_loop_type="onceidle" 		> </AddAnimation>
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    	<AddAnimation name="blast_fall"    filename="man_blast_fall.elu.ani"	 	gm="1"        motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="man_blast_drop.elu.ani"	 	gm="1"        motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="man_blast_stand.elu.ani"	 	gm="1"        motion_type="5" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="man_blast_dagger.elu.ani"	 				gm="1"	motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="man_damage.elu.ani"					gm="1"		motion_type="5" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="man_damage2.elu.ani"				gm="1"		motion_type="5" motion_loop_type="lastframe"> </AddAnimation>
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    	<AddAnimation name="login_idle"    filename="man_login_rifle_idle.elu.ani"	 		motion_type="5" motion_loop_type="loop" 	> </AddAnimation>
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    	<AddAnimation name="wave"	filename="man_rifle_wave.elu.ani" 	 	gm="1"	motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="man_rifle_cry.elu.ani" 	 	gm="1"	motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="man_rifle_laugh.elu.ani" 	 	gm="1"	motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="man_dance.elu.ani"	 	 	gm="1"	motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="man_damage_lightning.elu.ani" 	gm="1"	motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="man_stun.elu.ani" 		 	gm="1"	motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="man_grenade_idle.elu.ani" 	 		gm="1"		motion_type="6" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="man_grenade_run.elu.ani"		 		gm="1"		motion_type="6" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="man_grenade_run_back.elu.ani"		gm="1"		motion_type="6" motion_loop_type="loop" 		> </AddAnimation>
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    	<AddAnimation name="runLW"   filename="man_run_Lwall_melee.elu.ani"				gm="1"		motion_type="6" motion_loop_type="onceidle" 		> </AddAnimation>
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    	<AddAnimation name="runRW"   filename="man_run_Rwall_melee.elu.ani"				gm="1"		motion_type="6" motion_loop_type="onceidle" 		> </AddAnimation>
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    	<AddAnimation name="jumpU"    filename="man_grenade_jump_up.elu.ani"	 	gm="1"		motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="man_grenade_jump_down.elu.ani"	 	gm="1"		sound="man_jump" motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
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    	<AddAnimation name="die3" 	filename="man_die3.elu.ani"		gm="1"	motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
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    	<AddAnimation name="jumpwallF"   filename="man_jump_wallB.elu.ani"			gm="1"		motion_type="6" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="man_jump_wallL.elu.ani"			gm="1"		motion_type="6" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="man_jump_wallR.elu.ani"			gm="1"		motion_type="6" motion_loop_type="onceidle" 		> </AddAnimation>
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    	<AddAnimation name="blast_fall"    filename="man_blast_fall.elu.ani"	 	gm="1"        motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="man_blast_drop.elu.ani"	 	gm="1"        motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="man_blast_stand.elu.ani"	 	gm="1"        motion_type="6" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="man_blast_dagger.elu.ani"	 				gm="1"	motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="man_damage.elu.ani"					gm="1"		motion_type="6" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="man_damage2.elu.ani"				gm="1"		motion_type="6" motion_loop_type="lastframe"> </AddAnimation>
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    	<AddAnimation name="blast_airmove"    filename="man_blast_airmove_melee.elu.ani"	gm="1" 	    motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"    filename="man_login_item_idle.elu.ani"	 		motion_type="6" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="man_login_item_idle.elu.ani"	 		motion_type="6" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="man_login_item_walk.elu.ani"	        motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
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    	<AddAnimation name="login_idle"    filename="man_login_item_idle.elu.ani"	 		motion_type="6" motion_loop_type="loop" 	> </AddAnimation>
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    	<AddAnimation name="idle"    filename="man_dagger_idle.elu.ani" 	 		gm="1"		motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
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    	<AddAnimation name="jumpD"    filename="man_dagger_jump_down.elu.ani"	 	gm="1"		sound="man_jump" motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
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    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
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    	<AddAnimation name="bind"    filename="man_knife_bind.elu.ani"	 			gm="1"	motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
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    	<AddAnimation name="pit"  filename="man_pit.elu.ani"						gm="1"	motion_type="7" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="uppercut" filename="man_dagger_uppercut.elu.ani"					gm="1"	motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="bow"	filename="man_dagger_bow.elu.ani" 	 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="man_dagger_wave.elu.ani" 	 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="man_dagger_cry.elu.ani" 	 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="man_dagger_laugh.elu.ani" 	 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="man_dance.elu.ani"	 	 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cancel"	filename="man_knife_cancel.elu.ani" 	gm="1"	motion_type="7" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="charge"	filename="man_dagger_charge.elu.ani" 	gm="1"	motion_type="7" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="slash"	filename="man_dagger_slash.elu.ani"			gm="1"	motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash1" filename="man_dagger_jump_slash1.elu.ani"		gm="1"		motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash2" filename="man_dagger_jump_slash2.elu.ani"		gm="1"		motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="lightning"	filename="man_damage_lightning.elu.ani" 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="man_stun.elu.ani" 		 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="man_medikit_idle.elu.ani" 	 		gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="man_medikit_run.elu.ani"		 		gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="man_medikit_run_back.elu.ani"		gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="man_run_wall.elu.ani"				gm="1"	motion_type="8" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="man_run_wall_downf.elu.ani" 	gm="1"	motion_type="8" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="man_run_wall_downb.elu.ani" 	gm="1"	motion_type="8" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="man_run_Lwall_melee.elu.ani"				gm="1"	motion_type="8" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="man_run_Lwall_down_melee.elu.ani" 	gm="1"	motion_type="8" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="man_run_Rwall_melee.elu.ani"				gm="1"	motion_type="8" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="man_run_Rwall_down_melee.elu.ani" 	gm="1"	motion_type="8" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="man_medikit_jump_up.elu.ani"	 	gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="man_medikit_jump_down.elu.ani"	 	sound="man_jump" gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="man_medikit_standshot.elu.ani"				gm="1"	motion_type="8" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="man_die.elu.ani"		gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="man_die2.elu.ani"		gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="man_die3.elu.ani"		gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="man_die4.elu.ani"		gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="man_tumbleF.elu.ani" 		        gm="1"		motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="man_tumbleB.elu.ani"	 		gm="1"		motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="man_tumbleR.elu.ani"	 		gm="1"		motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="man_tumbleL.elu.ani"	 		gm="1"		motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast"   filename="man_blast.elu.ani"	 	            gm="1"    motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="man_blast_fall.elu.ani"	 	gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="man_blast_drop.elu.ani"	 	gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="man_blast_stand.elu.ani"	 	gm="1"	motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="man_blast_dagger.elu.ani"	 				gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="man_run_wall_down.elu.ani"	 	gm="1"	motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallF"  filename="man_jump_wallB.elu.ani"	 		gm="1"	motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="man_jump_wallL.elu.ani"			gm="1"	motion_type="8" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="man_jump_wallR.elu.ani"			gm="1"	motion_type="8" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="load"  filename="man_medikit_load.elu.ani"	 				gm="1"	motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="man_damage.elu.ani"					gm="1"	motion_type="8" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="man_damage2.elu.ani"				gm="1"	motion_type="8" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="man_damage_down.elu.ani"		gm="1"	motion_type="8" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="man_blast_airmove_melee.elu.ani"	gm="1" 	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"    filename="man_login_item_idle.elu.ani"	 		motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="man_login_item_idle.elu.ani"	 		motion_type="8" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="man_login_item_walk.elu.ani"	        motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="man_pit.elu.ani"						gm="1"	motion_type="8" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="man_medikit_bow.elu.ani" 	 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="man_medikit_wave.elu.ani" 	 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="man_medikit_cry.elu.ani" 	 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="man_medikit_laugh.elu.ani" 	 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="man_dance.elu.ani"	 	 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="man_damage_lightning.elu.ani" 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="man_stun.elu.ani" 		 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="man_rl_idle.elu.ani" 	 			gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="man_rl_run.elu.ani"		 			gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="man_rl_run_back.elu.ani"	 			gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="man_run_wall.elu.ani"			 	gm="1"	motion_type="9" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="man_run_wall_downf.elu.ani" 	gm="1"	motion_type="9" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="man_run_wall_downb.elu.ani" 	gm="1"	motion_type="9" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="man_run_Lwall.elu.ani"	 			gm="1"	motion_type="9" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="man_run_Lwall_down.elu.ani" 	gm="1"	motion_type="9" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="man_run_Rwall.elu.ani"	 			gm="1"	motion_type="9" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="man_run_Rwall_down.elu.ani" 	gm="1"	motion_type="9" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="man_rl_jump_up.elu.ani"	 			gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="man_rl_jump_down.elu.ani"	 		gm="1"	sound="man_jump" motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="man_rl_standshot.elu.ani"			gm="1"	motion_type="9" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="man_die.elu.ani"		gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="man_die2.elu.ani"		gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="man_die3.elu.ani"		gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="man_die4.elu.ani"		gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="man_rl_load.elu.ani"					gm="1"	motion_type="9" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="reload"	 filename="man_rl_reload.elu.ani"				gm="1"	motion_type="9" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="man_tumbleF.elu.ani" 		        gm="1"		motion_type="9" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="man_tumbleB.elu.ani"	 		gm="1"		motion_type="9" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="man_tumbleR.elu.ani"	 		gm="1"		motion_type="9" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="man_tumbleL.elu.ani"	 		gm="1"		motion_type="9" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="man_run_wall_down.elu.ani"		gm="1"	motion_type="9" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="man_jump_wallB.elu.ani"			gm="1"	motion_type="9" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="man_jump_wallL.elu.ani"			gm="1"	motion_type="9" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="man_jump_wallR.elu.ani"			gm="1"	motion_type="9" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="man_blast.elu.ani"	 	            gm="1"    motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="man_blast_fall.elu.ani"	 	gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="man_blast_drop.elu.ani"	 	gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="man_blast_stand.elu.ani"	 	gm="1"	motion_type="9" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="man_blast_dagger.elu.ani"	 				gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="man_damage.elu.ani"					gm="1"	motion_type="9" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="man_damage2.elu.ani"				gm="1"	motion_type="9" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="man_damage_down.elu.ani"		gm="1"	motion_type="9" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="man_blast_airmove.elu.ani"	gm="1" 	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="man_login_rl_intro.elu.ani"		motion_type="9" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="man_login_rl_idle.elu.ani"	 		motion_type="9" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="man_login_rl_walk.elu.ani"			motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="man_rl_taunt.elu.ani"	        gm="1"  motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="man_pit.elu.ani"						gm="1"	motion_type="9" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="man_rl_bow.elu.ani" 	 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="man_rl_wave.elu.ani" 	 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="man_rl_cry.elu.ani" 	 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="man_rl_laugh.elu.ani" 	 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="man_dance.elu.ani"	 	 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="man_damage_lightning.elu.ani" 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="man_stun.elu.ani" 		 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    
    
    
    	<AddAnimation name="idle"    filename="man_1hpistol_idle.elu.ani" 	 			gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="man_1hpistol_run.elu.ani"		 		gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="man_1hpistol_run_back.elu.ani"	 		gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="man_run_wall.elu.ani"					gm="1"	motion_type="10" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="man_run_wall_downf.elu.ani" 	gm="1"	motion_type="10" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="man_run_wall_downb.elu.ani" 	gm="1"	motion_type="10" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="man_run_Lwall.elu.ani"					gm="1"	motion_type="10" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="man_run_Lwall_down.elu.ani" 		gm="1"	motion_type="10" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="man_run_Rwall.elu.ani" 					gm="1"	motion_type="10" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="man_run_Rwall_down.elu.ani" 		gm="1"	motion_type="10" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="man_1hpistol_jump_up.elu.ani"	 		gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="man_1hpistol_jump_down.elu.ani"	 		gm="1"	sound="man_jump" motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="man_1hpistol_standshot.elu.ani"			gm="1"	motion_type="10" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="man_die.elu.ani"		gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="man_die2.elu.ani"		gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="man_die3.elu.ani"		gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="man_die4.elu.ani"		gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="man_1hpistol_load.elu.ani"				gm="1"	motion_type="10" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="reload"	 filename="man_1hpistol_reload.elu.ani"				gm="1"	motion_type="10" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="man_tumbleF.elu.ani" 		        gm="1"		motion_type="10" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="man_tumbleB.elu.ani"	 		gm="1"		motion_type="10" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="man_tumbleR.elu.ani"	 		gm="1"		motion_type="10" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="man_tumbleL.elu.ani"	 		gm="1"		motion_type="10" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="man_1hpistol_run_wall_down.elu.ani"	gm="1"	motion_type="10" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="man_jump_wallB.elu.ani"				gm="1"	motion_type="10" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="man_jump_wallL.elu.ani"				gm="1"	motion_type="10" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="man_jump_wallR.elu.ani"				gm="1"	motion_type="10" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="man_blast.elu.ani"	 					gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="man_blast_fall.elu.ani"	 	    gm="1"    motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="man_blast_drop.elu.ani"	 	    gm="1"    motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="man_blast_stand.elu.ani"	 	    gm="1"    motion_type="10" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="man_blast_dagger.elu.ani"	 				gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="man_damage.elu.ani"						gm="1"	motion_type="10" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="man_damage2.elu.ani"					gm="1"	motion_type="10" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="man_damage_down.elu.ani"			gm="1"	motion_type="10" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="man_blast_airmove.elu.ani"	 	gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="man_login_1hsmg_intro.elu.ani"	        motion_type="10" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="man_login_1hsmg_idle.elu.ani"	 		motion_type="10" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="man_login_1hsmg_walk.elu.ani"	        motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="man_1hsmg_taunt.elu.ani"	        gm="1"  motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="man_pit.elu.ani"						gm="1"	motion_type="10" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="man_1hpistol_bow.elu.ani" 	 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="man_1hpistol_wave.elu.ani" 	 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="man_1hpistol_cry.elu.ani" 	 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="man_1hpistol_laugh.elu.ani" 	 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="man_dance.elu.ani"	 	 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="man_damage_lightning.elu.ani" 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="man_stun.elu.ani" 		 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="man_2hpistol_idle.elu.ani" 	 			gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="man_2hpistol_run.elu.ani"		 		gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="man_2hpistol_run_back.elu.ani"			gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="man_run_wall.elu.ani"					gm="1"	motion_type="11" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="man_run_wall_downf.elu.ani" 	gm="1"	motion_type="11" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="man_run_wall_downb.elu.ani" 	gm="1"	motion_type="11" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="man_run_Lwall.elu.ani"					gm="1"	motion_type="11" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="man_run_Lwall_down.elu.ani" 		gm="1"	motion_type="11" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="man_run_Rwall.elu.ani" 					gm="1"	motion_type="11" motion_loop_type="lonceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="man_run_Rwall_down.elu.ani" 		gm="1"	motion_type="11" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="man_2hpistol_jump_up.elu.ani"	 		gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="man_2hpistol_jump_down.elu.ani"	 		gm="1"	sound="man_jump" motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="man_2hpistol_standshot.elu.ani"			gm="1"	motion_type="11" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="man_die.elu.ani"		gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="man_die2.elu.ani"		gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="man_die3.elu.ani"		gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="man_die4.elu.ani"		gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="man_2hpistol_load.elu.ani"				gm="1"	motion_type="11" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="reload"	 filename="man_2hpistol_reload.elu.ani"				gm="1"	motion_type="11" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="man_tumbleF.elu.ani" 		        gm="1"		motion_type="11" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="man_tumbleB.elu.ani"	 		gm="1"		motion_type="11" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="man_tumbleR.elu.ani"	 		gm="1"		motion_type="11" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="man_tumbleL.elu.ani"	 		gm="1"		motion_type="11" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="man_2hpistol_run_wall_down.elu.ani"	gm="1"	motion_type="11" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="man_jump_wallB.elu.ani"				gm="1"	motion_type="11" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="man_jump_wallL.elu.ani"				gm="1"	motion_type="11" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="man_jump_wallR.elu.ani"				gm="1"	motion_type="11" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="man_blast.elu.ani"	 					gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="man_blast_fall.elu.ani"	 	    gm="1"    motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="man_blast_drop.elu.ani"	 	    gm="1"    motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="man_blast_stand.elu.ani"	 	    gm="1"    motion_type="11" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="man_blast_dagger.elu.ani"	 				gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="man_damage.elu.ani"						gm="1"	motion_type="11" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="man_damage2.elu.ani"					gm="1"	motion_type="11" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="man_damage_down.elu.ani"			gm="1"	motion_type="11" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="man_blast_airmove.elu.ani"	 	gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="man_login_2hsmg_intro.elu.ani"	        motion_type="11" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="man_login_2hsmg_idle.elu.ani"	 		motion_type="11" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="man_login_2hsmg_walk.elu.ani"	        motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="man_2hsmg_taunt.elu.ani"	        gm="1"  motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="man_pit.elu.ani"						gm="1"	motion_type="11" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="man_2hpistol_bow.elu.ani" 	 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="man_2hpistol_wave.elu.ani" 	 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="man_2hpistol_cry.elu.ani" 	 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="man_2hpistol_laugh.elu.ani" 	 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="man_dance.elu.ani"	 	 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="man_damage_lightning.elu.ani" 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="man_stun.elu.ani" 		 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="man_sword_idle.elu.ani" 	 			gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="man_sword_run.elu.ani"		 		gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="man_sword_run_back.elu.ani"	 		gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="man_run_wall_melee.elu.ani"				gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"   filename="man_run_wall_down_meleef.elu.ani" gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"   filename="man_run_wall_down_meleeb.elu.ani" gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="man_run_Lwall_melee.elu.ani"				gm="1"	motion_type="12" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="man_run_Lwall_down_melee.elu.ani" 	gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="man_run_Rwall_melee.elu.ani" 				gm="1"	motion_type="12" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="man_run_Rwall_down_melee.elu.ani" 	gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="man_sword_jump_up.elu.ani"	 		gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="man_sword_jump_down.elu.ani"	 	gm="1"	sound="man_jump" motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die"	filename="man_die.elu.ani"		gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="man_die2.elu.ani"		gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="man_die3.elu.ani"		gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="man_die4.elu.ani"		gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="man_sword_load.elu.ani"				gm="1"	motion_type="12" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="man_sword_ftumble.elu.ani"	 			sound="fx_dash" gm="1"	motion_type="12" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="man_sword_btumble.elu.ani"	 	 	sound="fx_dash" gm="1"	motion_type="12" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="man_sword_rtumble.elu.ani"	 	sound="fx_dash" gm="1"	motion_type="12" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="man_sword_ltumble.elu.ani"	 	sound="fx_dash" gm="1"	motion_type="12" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="bind"    filename="man_knife_bind.elu.ani"	 			gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="man_run_wall_down_melee.elu.ani"	gm="1"	motion_type="12" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="man_jump_wallB.elu.ani"			gm="1"	motion_type="12" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="man_jump_wallL.elu.ani"			gm="1"	motion_type="12" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="man_jump_wallR.elu.ani"			gm="1"	motion_type="12" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="man_blast.elu.ani"	 	            gm="1"    motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="man_blast_fall.elu.ani"	 	gm="1"    motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="man_blast_drop.elu.ani"	 	gm="1"    motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="man_blast_stand.elu.ani"	 	gm="1"		motion_type="12" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="man_blast_dagger.elu.ani"	 				gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attack1" filename="man_sword_standshot_1.elu.ani"		gm="1"		motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack1_ret" filename="man_sword_standshot_1_return.elu.ani"	gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack2" filename="man_sword_standshot_2.elu.ani"				gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack2_ret" filename="man_sword_standshot_2_return.elu.ani"	gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack3" filename="man_sword_standshot_3.elu.ani"				gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack3_ret" filename="man_sword_standshot_3_return.elu.ani"	gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack4" filename="man_sword_standshot_4.elu.ani"				gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack_Jump" filename="man_sword_attack_jump.elu.ani"			gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage"  filename="man_damage.elu.ani"							gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="man_damage2.elu.ani"						gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="man_damage_down.elu.ani"				gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="man_blast_airmove_melee.elu.ani"	 		gm="1"  motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="man_login_sword_intro.elu.ani"	        		motion_type="12" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="man_login_sword_idle.elu.ani"	 				motion_type="12" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="man_login_sword_walk.elu.ani"					motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"   filename="man_sword_taunt.elu.ani"			gm="1"	motion_type="12" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="man_pit.elu.ani"						gm="1"	motion_type="12" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="man_sword_bow.elu.ani" 	 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="man_sword_wave.elu.ani" 	 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="man_sword_cry.elu.ani" 	 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="man_sword_laugh.elu.ani" 	 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="man_dance.elu.ani"	 	 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="uppercut" filename="man_sword_uppercut.elu.ani"		gm="1"	motion_type="12" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="cancel"	filename="man_knife_cancel.elu.ani" 	gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="man_damage_lightning.elu.ani" 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="charge"	filename="man_sword_charge.elu.ani" 	gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="slash"	filename="man_sword_slash.elu.ani"			gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash1" filename="man_sword_jump_slash1.elu.ani"		gm="1"		motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash2" filename="man_sword_jump_slash2.elu.ani"		gm="1"		motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_start"   filename="man_sword_guard_start2.elu.ani"				gm="1"	motion_type="12" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="guard_idle"    filename="man_sword_guard_idle.elu.ani"	 			gm="1"	motion_type="12" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="guard_block1" filename="man_sword_guard_block.elu.ani"			gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_cancel"   filename="man_sword_guard_cancel.elu.ani"			gm="1"	motion_type="12" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="stun"	filename="man_stun.elu.ani" 		 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    
    
    
    
    	<AddAnimation name="idle"    filename="man_blade_idle.elu.ani" 	 			gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="man_blade_run.elu.ani"		 		gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="man_blade_run_back.elu.ani"	 		gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="man_run_wall_melee.elu.ani"				gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"   filename="man_run_wall_down_meleef.elu.ani" gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"   filename="man_run_wall_down_meleeb.elu.ani" gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="man_run_Lwall_melee.elu.ani"				gm="1"	motion_type="13" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="man_run_Lwall_down_melee.elu.ani" 	gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="man_run_Rwall_melee.elu.ani" 				gm="1"	motion_type="13" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="man_run_Rwall_down_melee.elu.ani" 	gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="man_blade_jump_up.elu.ani"	 		gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="man_blade_jump_down.elu.ani"	 	gm="1"	sound="man_jump" motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die"	filename="man_die.elu.ani"		gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="man_die2.elu.ani"		gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="man_die3.elu.ani"		gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="man_die4.elu.ani"		gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="man_blade_load.elu.ani"				gm="1"	motion_type="13" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="man_blade_ftumble.elu.ani"	 			sound="fx_dash" gm="1"	motion_type="13" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="man_blade_btumble.elu.ani"	 	 	sound="fx_dash" gm="1"	motion_type="13" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="man_blade_rtumble.elu.ani"	 	sound="fx_dash" gm="1"	motion_type="13" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="man_blade_ltumble.elu.ani"	 	sound="fx_dash" gm="1"	motion_type="13" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="bind"    filename="man_knife_bind.elu.ani"	 			gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="man_run_wall_down_melee.elu.ani"	gm="1"	motion_type="13" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="man_jump_wallB.elu.ani"			gm="1"	motion_type="13" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="man_jump_wallL.elu.ani"			gm="1"	motion_type="13" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="man_jump_wallR.elu.ani"			gm="1"	motion_type="13" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="man_blast.elu.ani"	 	            gm="1"    motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="man_blast_fall.elu.ani"	 	gm="1"    motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="man_blast_drop.elu.ani"	 	gm="1"    motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="man_blast_stand.elu.ani"	 	gm="1"		motion_type="13" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="man_blast_dagger.elu.ani"	 				gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attack1" filename="man_blade_standshot_1.elu.ani"		gm="1"		motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack1_ret" filename="man_blade_standshot_1_return.elu.ani"	gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack2" filename="man_blade_standshot_2.elu.ani"				gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack2_ret" filename="man_blade_standshot_2_return.elu.ani"	gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack3" filename="man_blade_standshot_3.elu.ani"				gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack3_ret" filename="man_blade_standshot_3_return.elu.ani"	gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack4" filename="man_blade_standshot_4.elu.ani"				gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack_Jump" filename="man_blade_attack_jump.elu.ani"			gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage"  filename="man_damage.elu.ani"							gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="man_damage2.elu.ani"						gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="man_damage_down.elu.ani"				gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_start"   filename="man_blade_guard_start2.elu.ani"				gm="1"	motion_type="13" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="guard_idle"    filename="man_knife_guard_idle.elu.ani"	 			gm="1"	motion_type="13" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="guard_block1" filename="man_knife_guard_block_1.elu.ani"			gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_block1_ret" filename="man_knife_guard_block_1_return.elu.ani"	gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_block2" filename="man_knife_guard_block_2.elu.ani"			gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_cancel"   filename="man_blade_guard_cancel.elu.ani"			gm="1"	motion_type="13" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="man_blast_airmove_melee.elu.ani"	 		gm="1"  motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="man_login_blade_intro.elu.ani"	        		motion_type="13" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="man_login_blade_idle.elu.ani"	 				motion_type="13" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="man_login_blade_walk.elu.ani"					motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"   filename="man_blade_taunt.elu.ani"			gm="1"	motion_type="13" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="man_pit.elu.ani"						gm="1"	motion_type="13" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="man_blade_bow.elu.ani" 	 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="man_blade_wave.elu.ani" 	 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="man_blade_cry.elu.ani" 	 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="man_blade_laugh.elu.ani" 	 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="man_dance.elu.ani"	 	 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="uppercut" filename="man_blade_uppercut.elu.ani"		gm="1"	motion_type="13" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="cancel"	filename="man_knife_cancel.elu.ani" 	gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="charge"	filename="man_blade_charge.elu.ani" 	gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="slash"	filename="man_blade_slash.elu.ani"			gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash1" filename="man_blade_jump_slash1.elu.ani"		gm="1"		motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash2" filename="man_blade_jump_slash2.elu.ani"		gm="1"		motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="lightning"	filename="man_damage_lightning.elu.ani" 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="man_stun.elu.ani" 		 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    
    
    
    	<AddAnimation name="idle"    filename="man_2hdagger_idle.elu.ani" 	 		gm="1"		motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="man_2hdagger_run.elu.ani"		 		gm="1"		motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="man_2hdagger_run_back.elu.ani"			gm="1"		motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"   filename="man_run_wall_down_meleef.elu.ani" gm="1"	motion_type="14" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"   filename="man_run_wall_down_meleeb.elu.ani" gm="1"	motion_type="14" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_down"   filename="man_run_wall_down_melee.elu.ani" 		gm="1"		motion_type="14" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="man_run_Lwall_melee.elu.ani"				gm="1"		motion_type="14" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="man_run_Lwall_down_melee.elu.ani" 	gm="1"		motion_type="14" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="man_run_Rwall_melee.elu.ani"				gm="1"		motion_type="14" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="man_run_Rwall_down_melee.elu.ani" 	gm="1"		motion_type="14" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="man_2hdagger_jump_up.elu.ani"	 		gm="1"		motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="man_2hdagger_jump_down.elu.ani"	 	gm="1"		sound="man_jump" motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attack1" filename="man_2hdagger_standshot_1.elu.ani"		gm="1"		motion_type="14" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="attack1_ret" filename="man_2hdagger_standshot_1_return.elu.ani"		gm="1"		motion_type="14" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="attack2" filename="man_2hdagger_standshot_2.elu.ani"		gm="1"		motion_type="14" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="attack_Jump" filename="man_2hdagger_attack_jump.elu.ani"			gm="1"	motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="die"	filename="man_die.elu.ani"		gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="man_die2.elu.ani"		gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="man_die3.elu.ani"		gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="man_die4.elu.ani"		gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
        <AddAnimation name="tumbleF" filename="man_dagger_tumble.elu.ani"		sound="fx_dash" gm="1"		motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="man_dagger_tumble_back.elu.ani"		sound="fx_dash" gm="1"		motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="man_dagger_tumble_Lside.elu.ani"		sound="fx_dash" gm="1"		motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="man_dagger_tumble_Rside.elu.ani"		sound="fx_dash" gm="1"		motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast"   filename="man_blast.elu.ani"	 				gm="1"		motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="man_blast_fall.elu.ani"	 	gm="1"      motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="man_blast_drop.elu.ani"	 	gm="1"      motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="man_blast_stand.elu.ani"	 	gm="1"      motion_type="14" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="man_blast_dagger.elu.ani"	 				gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="man_run_wall_down_melee.elu.ani"	 	gm="1"		motion_type="14" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallF"  filename="man_jump_wallB.elu.ani"	 		gm="1"		motion_type="14" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="man_jump_wallL.elu.ani"			gm="1"		motion_type="14" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="man_jump_wallR.elu.ani"			gm="1"		motion_type="14" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="load"  filename="man_2hdagger_load.elu.ani"	 			gm="1"		motion_type="14" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="bind"    filename="man_knife_bind.elu.ani"	 			gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="man_damage.elu.ani"					gm="1"		motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="man_damage2.elu.ani"				gm="1"		motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="man_damage_down.elu.ani"		gm="1"		motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="man_blast_airmove_melee.elu.ani"	gm="1" 	    motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="man_login_dagger_intro.elu.ani"		motion_type="14" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="man_login_dagger_idle.elu.ani"	 		motion_type="14" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="man_login_dagger_walk.elu.ani"	        motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="man_2hdagger_taunt.elu.ani"	        gm="1"  motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="man_pit.elu.ani"						gm="1"	motion_type="14" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="man_2hdagger_bow.elu.ani" 	 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="man_2hdagger_wave.elu.ani" 	 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="man_2hdagger_cry.elu.ani" 	 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="man_2hdagger_laugh.elu.ani" 	 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="man_dance.elu.ani"	 	 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="uppercut" filename="man_2hdagger_uppercut.elu.ani"		gm="1"	motion_type="14" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="cancel"	filename="man_knife_cancel.elu.ani" 	gm="1"	motion_type="14" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="man_damage_lightning.elu.ani" 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="guard_start"   filename="man_2hdagger_guard_start.elu.ani"				gm="1"	motion_type="14" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="guard_idle"    filename="man_knife_guard_idle.elu.ani"	 			gm="1"	motion_type="14" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="guard_block1" filename="man_knife_guard_block_1.elu.ani"			gm="1"	motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_block1_ret" filename="man_knife_guard_block_1_return.elu.ani"	gm="1"	motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_block2" filename="man_knife_guard_block_2.elu.ani"			gm="1"	motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_cancel"   filename="man_2hdagger_guard_cancel.elu.ani"			gm="1"	motion_type="14" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="stun"	filename="man_stun.elu.ani" 		 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    
    
    </xml>
    Help me ASAP Please.
    Last edited by fuxpro321; 20-12-10 at 01:37 PM.


  2. #2
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: MAN01.XML Fail to load

    Code:
        <AddParts name="parts105" filename="man-parts_fenrir.elu"> </AddParts>
        <AddParts name="parts105" filename="man-parts_police.elu"> </AddParts>
    Both these sets have the same part numbers. Change them.

  3. #3
    Account Upgraded | Title Enabled! fuxpro321 is offline
    MemberRank
    Jun 2010 Join Date
    266Posts

    Re: MAN01.XML Fail to load

    sorry for da bump i need help :

    edit i fixed the 2 106 IDS

    but still the same,

  4. #4
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: MAN01.XML Fail to load

    Again,

    Code:
    	<AddParts name="parts83" filename="man-parts_quest_gold.elu"> </AddParts>
    	<AddParts name="parts83" filename="man-parts_crown.elu"> </AddParts>
    have the same ID's. Please check your whole file and then post for further help.

  5. #5
    Account Upgraded | Title Enabled! fuxpro321 is offline
    MemberRank
    Jun 2010 Join Date
    266Posts

    Re: MAN01.XML Fail to load

    thanks Phoenix u saved my ass lol i did not saw that



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