Map...

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  1. #1
    Account Upgraded | Title Enabled! Anan is offline
    MemberRank
    Apr 2008 Join Date
    692Posts

    Map...

    Okay i tried making a shader like 10000 timess it kinda not working in my pc OO or im doing it wrong...

    i made a water into my map so i can make it shader nonsolid and a bit trans...
    here is the method i used:
    PHP Code:
    textures/tuto_shader_textures/vitre
    {
        
    qer_editorimage "texture/tuto_texture/lagoon.tga"
        
    qer_trans .8
        surfaceparm trans
        surfaceparm nonsolid

    or i tried make nonsolid door that can be passed like this shader:

    PHP Code:
    textures/door/door
        
    {
           
    surfaceparm nonsolid
        qer_editorimage 
    "texture/door/door.tga"
        

    when i try to build the map and go into the game they arent nonsolid and nothing
    now im trying to make texture new name ...like the shader new name says NO SHADER FOUND wtf?
    Last edited by Anan; 09-05-10 at 12:33 AM.


  2. #2
    Ninja Goblin HellSniper is offline
    MemberRank
    Feb 2009 Join Date
    GermanyLocation
    1,791Posts

    Re: Map...

    Quote Originally Posted by Anan View Post
    Okay i tried making a shader like 10000 timess it kinda not working in my pc OO or im doing it wrong...

    i made a water into my map so i can make it shader nonsolid and a bit trans...
    here is the method i used:
    PHP Code:
    textures/tuto_shader_textures/vitre
    {
        
    qer_editorimage "texture/tuto_texture/lagoon.tga"
        
    qer_trans .8
        surfaceparm trans
        surfaceparm nonsolid

    or i tried make nonsolid door that can be passed like this shader:

    PHP Code:
    textures/door/door
        
    {
           
    surfaceparm nonsolid
        qer_editorimage 
    "texture/door/door.tga"
        

    when i try to build the map and go into the game they arent nonsolid and nothing
    now im trying to make texture new name ...like the shader new name says NO SHADER FOUND wtf?
    There is no Surfaceparm called "trans".
    What you want is Additive.
    Then, dont use "custom" folders for shaders.
    Gives me troubles all the time so i stick with common.

    Befor a nub now says add it to the shaderlist, well its added, duno about him.
    Last edited by HellSniper; 09-05-10 at 03:20 AM.

  3. #3
    Account Upgraded | Title Enabled! Anan is offline
    MemberRank
    Apr 2008 Join Date
    692Posts

    Re: Map...

    Quote Originally Posted by HellSniper View Post
    There is no Surfaceparm called "trans".
    What you want is Additive.
    Then, dont use "custom" folders for shaders.
    Gives me troubles all the time so i stick with common.

    Befor a nub now says add it to the shaderlist, well its added, duno about him.
    umm , maybe there isn't such a surfaceparm for gunz as trans but i saw some people doing it on vids afront of me and it kinda ended up cool shader so i only typed because the shader wasn't working XDD

    the problem isn't with the costum folder , im gonna try with common anyway, umm still same Says Shader is missing XDD help?
    give me a method that would work please.



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