Map Questions

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  1. #1
    Account Upgraded | Title Enabled! Anan is offline
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    Map Questions

    i got some Map Questions just for my first map im working on it i just got back working on it , i forgot it for while cus i could do just cubes ...
    okay
    1) how to make invisable wall?
    2)how to make water with water sounds?
    3) how to make like a flag that moves like the one in mansion?
    4) how to make Circles?!?!?
    5) how I can wall like door only screen that if i walk on it i can go throught it like its only pic that i can go other side ... XD
    6)when i try to Build with Light Map it opens the build cmd under the LightMap Generator says LightMap generation failed!
    and I go test the map on the game with lightmap it auto crash the game... how i can fix this? T.T

    7) Sorry for alot of Questions im newb Map maker =[

    Thanks for helping for any Answers you give =]

    -Anan


  2. #2
    What year is this? pluke001 is offline
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    note Re: Map Questions

    Quote Originally Posted by Anan View Post
    1) how to make invisable wall?
    Use player clip texture (You can find it in common textures foldzer)
    2)how to make water with water sounds?
    Easiest way to make water is making shader that you can go tought. code of this type wall and how to add sound you can find on GZmap Forums.
    3) how to make like a flag that moves like the one in mansion?
    Flags are elu + ani objects with animations you can only replace those objects from manion to your map but you cant change its place. (Flag object adding is same as sky adding)
    4) how to make Circles?!?!?
    Brush >> Prism...
    5) how I can wall like door only screen that if i walk on it i can go throught it like its only pic that i can go other side...
    Its shader wall. (It was released on GZmap Forums.
    6)when i try to Build with Light Map it opens the build cmd under the LightMap Generator says LightMap generation failed!
    and I go test the map on the game with lightmap it auto crash the game... how i can fix this? T.T
    I cant realy say why but I guess that your map is overloaded witth brushes. How much brushes it has. I had this error once myself when I added too much circles.
    7) Sorry for alot of Questions im newb Map maker =[
    its ok
    Most of your questions were answered there: GZmap Forums
    Last edited by pluke001; 04-05-10 at 07:57 PM.

  3. #3
    Account Upgraded | Title Enabled! 00niels00 is offline
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    Re: Map Questions

    1) Using No-draw, or caulk
    2)Water is hard to recreate, using a blue shader will help. Also this will help, http://gzmap.sourceforge.net/forums/....php?f=4&t=847
    http://gzmap.sourceforge.net/forums/....php?f=4&t=935
    3) Check .xml in this .mrs http://gzmap.sourceforge.net/forums/....php?f=5&t=908
    4) I recommend not doing this this will cause light map problems.
    But if you want, create a mesh, go to brush , Prism and add like around 60 sides.
    5) Using shaders/
    6)Download the newest fsrad, http://www.megaupload.com/se/?d=SK01EZZQ

    7) Everyone needs a start.

  4. #4
    Account Upgraded | Title Enabled! Anan is offline
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    Re: Map Questions

    Quote Originally Posted by pluke001 View Post
    Most of your questions were answered there: GZmap Forums
    for 6 question in my opinion yes i added much but not like other peoples maps XD i consider it not that much but its kinda like houses map and im still in my first try so i made stuff but not detailed like open space i will release when i finish
    Thanks for help =]

    -Niels =]]]]

    <3 for 6 answering and what that fix exactly im downloading :D thx for the tuts link i appreciate it that you looked it for me :D
    And same thx for answers im gonna copy your answers to notepad lol :D

  5. #5
    Account Upgraded | Title Enabled! 00niels00 is offline
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    Re: Map Questions

    Quote Originally Posted by Anan View Post
    for 6 question in my opinion yes i added much but not like other peoples maps XD i consider it not that much but its kinda like houses map and im still in my first try so i made stuff but not detailed like open space i will release when i finish
    Thanks for help =]

    -Niels =]]]]

    <3 for 6 answering and what that fix exactly im downloading :D thx for the tuts link i appreciate it that you looked it for me :D
    And same thx for answers im gonna copy your answers to notepad lol :D
    That "fix" is called fsrad. It's used to generate lightmaps. Gtk don't make lightmap by it selfs, so it uses fsrad.
    Code:
    <3 for 6 answering
    there is also a <3 button

  6. #6
    What year is this? pluke001 is offline
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    Re: Map Questions

    Quote Originally Posted by Anan View Post
    <3 for 6 answering and what that fix exactly im downloading :D thx for the tuts link i appreciate it that you looked it for me :D
    And same thx for answers im gonna copy your answers to notepad lol :D
    Lol. I tought that you already have fsrad instaled >_>... Well my bad. As niels said, it will fix lighting for you.

  7. #7
    Account Upgraded | Title Enabled! Anan is offline
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    Re: Map Questions

    Quote Originally Posted by 00niels00 View Post
    That "fix" is called fsrad. It's used to generate lightmaps. Gtk don't make lightmap by it selfs, so it uses fsrad.
    Code:
    <3 for 6 answering
    there is also a <3 button
    =] thx

    pluke
    i realy dont know anything about map making i just followed the one in the tuts section and there was missing fsard from the tut that why i didnt have XD i didnt even know about existing of forum that provide answers and tuts for Map making in gunz

    ---------- Post added at 08:19 PM ---------- Previous post was at 08:00 PM ----------

    Umm sorry for Double Posting but how i Use fsard program to make the light map? like i mean how can i set it up into GTK or need to use it alone after making the map

  8. #8
    What year is this? pluke001 is offline
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    Re: Map Questions

    Quote Originally Posted by Anan View Post
    Umm sorry for Double Posting but how i Use fsard program to make the light map? like i mean how can i set it up into GTK or need to use it alone after making the map
    Just put your fsrad into gtk instaliation foldzer and leave it there. now when you will do build >> fast light, lightmapping shouldnt crash.

  9. #9
    Account Upgraded | Title Enabled! Anan is offline
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    Re: Map Questions

    Quote Originally Posted by pluke001 View Post
    Just put your fsrad into gtk instaliation foldzer and leave it there. now when you will do build >> fast light, lightmapping shouldnt crash.
    i already figured that out but ty any way and i got one more question =[ and its very newbie thought i think i know the answer because not tested yet

    how i make shader?
    i opened new gunz.shader and putted in it the door TGA texture and water texture that would make it like walk throughtable?

  10. #10
    What year is this? pluke001 is offline
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    Re: Map Questions

    Quote Originally Posted by Anan View Post
    i already figured that out but ty any way and i got one more question =[ and its very newbie thought i think i know the answer because not tested yet

    how i make shader?
    i opened new gunz.shader and putted in it the door TGA texture and water texture that would make it like walk throughtable?
    Shaders The basics



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