Hello , please someone help me? iam using Dawson's source
Log :
The Part of shutdowning :Code:gameguard not running Load XML from memory : strings.xml(0x2711) - SUCCESS Load XML from memory : cserror.xml(0x2711) - SUCCESS [05/31/14 13:54:43] DBMS connected [05/31/14 13:54:43] Command registeration completed Start shop GItem list log. GambleItemCount : 2. Shop GItem : 1000003 Shop GItem : 1000004 End shop GItem list log. === Dump GambleItem Info. === Gamble item list. Gamble item. ID(1000001), Name(Blue Box), IsTimeover(0). Gamble item. ID(1000002), Name(Pink Box), IsTimeover(0). Gamble item. ID(1000003), Name(Green Box), IsTimeover(0). Gamble item. ID(1000004), Name(Gold Box), IsTimeover(0). Send shop gamble item list. Shop gamble item count : 2 Shop gamble item. ID(1000003), Name(Green Box). Shop gamble item. ID(1000004), Name(Gold Box). === Completed Dump GambleItem Info. === init GameOn success. success init security. FILE PATH : H:\International GunZ officiall\Underworld GunZ\Server\1.5 Match Server\MD5HashValue.txt MD5 Hash Value => 3d 1f dc 59 85 dd ab 05 50 02 8a 9d 7a aa c3 a3 ================================== Server configure info ================================== [05/31/14 13:54:43] Release Date : May 31 2014 [05/31/14 13:54:43] X-Trap Off [05/31/14 13:54:43] MD5 Check Off [05/31/14 13:54:43] Loop Log Save Off [05/31/14 13:54:43] Server Country : NHNUSA [05/31/14 13:54:43] Command version : (58) [05/31/14 13:54:43] Event usable state : (true) [05/31/14 13:54:43] Load event size : (0) [05/31/14 13:54:43] FileCRCCheckSum usable state : (false) [05/31/14 13:54:43] FileCRC size : (0) [05/31/14 13:54:43] Country Code Filter usalbe state : (false) [05/31/14 13:54:43] Accept Invalied IP state : (true) [05/31/14 13:54:43] Keeper IP : (127.0.0.1) [05/31/14 13:54:43] Monitor IP : (127.0.0.1) [05/31/14 13:54:43] Ticket use : 0 =========================================================================================== [05/31/14 13:54:43] Match Server Created (Port:6000) Dueltournament Service Open(2014-5-31 Hour13, Min54) Daily Survival Ranking Request [month5 day31 hour13 min54] success to update CustomIP [05/31/14 13:55:13] MMatchDBMgr::ExceptionHandler ErrSQL( {CALL spUpdateServerStatus_Netmarble (0, 0, 1)} ), ErrCode( -1 ) ErrMsg - Could not find stored procedure 'spUpdateServerStatus_Netmarble'. State:37000,Native:2812,Origin:[Microsoft][ODBC SQL Server Driver][SQL Server] [05/31/14 13:55:13] [CRITICAL ERROR] DB Connection Lost. [05/31/14 13:55:14] DBMS connected [05/31/14 13:56:13] MMatchDBMgr::ExceptionHandler ErrSQL( {CALL spUpdateServerStatus_Netmarble (0, 0, 1)} ), ErrCode( -1 ) ErrMsg - Could not find stored procedure 'spUpdateServerStatus_Netmarble'. State:37000,Native:2812,Origin:[Microsoft][ODBC SQL Server Driver][SQL Server] [05/31/14 13:56:13] [CRITICAL ERROR] DB Connection Lost. [05/31/14 13:56:14] DBMS connected [05/31/14 13:56:43] MMatchDBMgr::ExceptionHandler ErrSQL( {CALL spUpdateServerStatus_Netmarble (0, 0, 1)} ), ErrCode( -1 ) ErrMsg - Could not find stored procedure 'spUpdateServerStatus_Netmarble'. State:37000,Native:2812,Origin:[Microsoft][ODBC SQL Server Driver][SQL Server] [05/31/14 13:56:43] [CRITICAL ERROR] DB Connection Lost. [05/31/14 13:56:44] DBMS connected [05/31/14 13:57:13] MMatchDBMgr::ExceptionHandler ErrSQL( {CALL spUpdateServerStatus_Netmarble (0, 0, 1)} ), ErrCode( -1 ) ErrMsg - Could not find stored procedure 'spUpdateServerStatus_Netmarble'. State:37000,Native:2812,Origin:[Microsoft][ODBC SQL Server Driver][SQL Server] [05/31/14 13:57:13] [CRITICAL ERROR] DB Connection Lost. [05/31/14 13:57:14] DBMS connected [05/31/14 13:57:43] GARBAGE SESSION CLEANING : m_This(02), ClientCount=0, SessionCount=0, AgentCount=0, CommandPool=1, objHistoryCount=0 [05/31/14 13:57:43] MMatchDBMgr::ExceptionHandler ErrSQL( {CALL spUpdateServerStatus_Netmarble (0, 0, 1)} ), ErrCode( -1 ) ErrMsg - Could not find stored procedure 'spUpdateServerStatus_Netmarble'. State:37000,Native:2812,Origin:[Microsoft][ODBC SQL Server Driver][SQL Server] [05/31/14 13:57:43] MMatchDBMgr::ExceptionHandler - Disconnect [05/31/14 13:57:43] MMatchDBMgr::ExceptionHandler - Reconnect [05/31/14 13:57:43] MMatchDBMgr::ExceptionHandler - This(18790992) [05/31/14 13:57:44] [CRITICAL ERROR] DB Connection Lost. [05/31/14 13:57:45] DBMS connected [05/31/14 13:57:45] [CRITICAL ERROR] UpdateServerStatusDB - Shutdown [05/31/14 13:57:45] MatchServer Shutting down...
Code:#ifdef LOCALE_KOREA int nNatePlayer = 0; for(MMatchObjectList::iterator iter = m_Objects.begin(); iter != m_Objects.end(); iter++) { MMatchObject* pObj = (MMatchObject*)iter->second; if( pObj->GetAccountInfo()->m_nCCode == 30 ) { nNatePlayer++; } } bResult = m_MatchDBMgr.UpdateServerStatus_Netmarble(MGetServerConfig()->GetServerID(), nCurPlayer, nNatePlayer); #else bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer); #endif if (bResult == false) { LOG(LOG_PROG, "[CRITICAL ERROR] DB Connection Lost.\n"); m_MatchDBMgr.Disconnect(); InitDB(); st_ErrCounter++; if (st_ErrCounter > MAX_DB_QUERY_COUNT_OUT) { LOG(LOG_PROG, "[CRITICAL ERROR] UpdateServerStatusDB - Shutdown\n"); Shutdown(); } } else { st_ErrCounter = 0; } }


Reply With Quote


