Mef

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  1. #1
    Account Upgraded | Title Enabled! ForceGFX is offline
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    Mef

    How the lmao i remove it?

    Rename += ".mef" to += "" isn't working.
    Deleting from ifdef to endif isn't working.
    Uncomment the strFileBLABLA line isn't working.

    I'm compiling it in KOR_Release_Publish.

    I always used Vusion's sources but now i all want to do it by my self.


  2. #2
    Gunz General Develop Gun[Lengend] is offline
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    Re: Mef

    Don't uncomment.
    Here is the way to remove mef. U only success if u really follow it :
    1. Open Gunz.sln.
    2.In Gunz Project, press Ctrl+H, Choose In Current Project.
    3. Type Find is: += ".mef"; and Repalce is : += "";
    4. Replace all.
    5. Search .xml.mef and delete .mef ( it only have .xml ).
    6. You mef file was removed. Don't uncomment anything when remove mef

  3. #3
    Account Upgraded | Title Enabled! ForceGFX is offline
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    Re: Mef

    Vusion already told me about that and i did that now like 20 times. It is reading the xml but then it is stopping at Gametypecfg and doing nothin more in the Mlog
    Posted via Mobile Device

  4. #4
    Hi, I'm Omar! Vusion is offline
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    Re: Mef

    Maybe XTRAP, try removing it manually.

  5. #5
    Account Upgraded | Title Enabled! ForceGFX is offline
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    Re: Mef

    Quote Originally Posted by Vusion View Post
    Maybe XTRAP, try removing it manually.
    Do you know 100% for sure that removing the .mef on you way will work?

    Oh and i like BUMPS.

    Bump Junk.

  6. #6
    Gunz General Develop Gun[Lengend] is offline
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    Re: Mef

    Remove Xtrap and mef too.
    Do you know how to remove Xtrap ?

  7. #7
    Account Upgraded | Title Enabled! ForceGFX is offline
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    Re: Mef

    Quote Originally Posted by Gun[Lengend] View Post
    Remove Xtrap and mef too.
    Do you know how to remove Xtrap ?
    Yes i know.

  8. #8
    Valued Member ZeidForce is offline
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    Re: Mef

    #ifndef _MEF
    += ".mef"; to +=".xml";

    in stdafx add //#define _MEF
    Last edited by ZeidForce; 03-03-12 at 04:03 AM.

  9. #9
    Valued Member kriiz is offline
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    Re: Mef

    Quote Originally Posted by ZeidForce View Post
    #ifndef _MEF
    += ".mef"; to +=".xml";

    in stdafx add #define _MEF


    //#define _MEF

  10. #10
    Proficient Member [S]pirit is offline
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    Re: Mef

    Quote Originally Posted by ForceGFX View Post
    Vusion already told me about that and i did that now like 20 times. It is reading the xml but then it is stopping at Gametypecfg and doing nothin more in the Mlog
    Posted via Mobile Device
    All those fuckers got it wrong.
    Believe it or not, it's both your locale.xml and filelist.xml; it's still performing the filelist crc check, and using the locale defined in your locale.xml to open directories, so you're gonna have to fix that up. I recommend opening Stable\Gunz\XML\KOR and using the xml's there.
    After that, you'll run into the serialkey error, patch that up too.
    Fixed serialkey? You won't see a login field. Open ZGameInterface.cpp, Line 1560 (give or take), and make sure Label_ID, LoginID, Label_Password, and LoginPassword are set to true.

  11. #11
    Hi, I'm Omar! Vusion is offline
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    Re: Mef

    lolwut, im such a show off.
    Last edited by Vusion; 04-06-12 at 05:52 PM.

  12. #12
    Proficient Member [S]pirit is offline
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    Re: Mef

    Quote Originally Posted by Vusion View Post
    cool story bro- can you implement ventrilo, antilead, antihack, and a better version of FSoW in that?

    And if you're so smart, why wouldn't you guide him to what's wrong. Anywho, it's a check within the locale USA, which I cba to look for. Use KOR as locale.
    It's a filelistcrc error, trust.

  13. #13
    Valued Member ZeidForce is offline
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    Re: Mef

    Quote Originally Posted by Vusion View Post
    "fuckers" Photo Album - Imgur

    And if you're so smart, why wouldn't you guide him to what's wrong. Anywho, it's a check within the locale USA, which I cba to look for. Use KOR as locale.
    May you laught with this im gonna say to you.

    "Release your real runnable and dll's? :D"

  14. #14
    Gunz General Develop Gun[Lengend] is offline
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    Re: Mef

    After that, you'll run into the serialkey error, patch that up too.
    Can you make me get the error ?

  15. #15
    Proficient Member [S]pirit is offline
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    Re: Mef

    Quote Originally Posted by Gun[Lengend] View Post
    Can you make me get the error ?
    Don't know what that meant, but if you don't know what the serialkey error is, it's the one you get from launching without a runnable/devlaunch/etc.
    I might post a diff or something if you still don't know how to do it.



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