Originally Posted by
Veryl
ok well. resetting the Xform make the collision and the scale of my meshes weird. I cant seem to walk again on the floor but I think that is because I didnt actually work with hides and passes because if you dont name an object, the meshes are solid (as long as they are closed boxes).with some help from tutorials about 3D max Im learning everything from scratch again, but Im still bugging my head why Trunks could get this to work so easely with the information Wucas provided. and I think its because of my version of 3D max 2010.so my next question is, are exporters for gunz compatible with 3D max 2014? also, can I install the 64bit version?