My weapon.xml is Messed Up, FIXED

Results 1 to 5 of 5
  1. #1
    Account Upgraded | Title Enabled! razi46 is offline
    MemberRank
    Dec 2007 Join Date
    697Posts

    My weapon.xml is Messed Up, FIXED


    FIXED! DON'T NEED TO HELP!
    Yoz guys.. IF you can help, help me with the weapon.xml!
    It seems like there is no model for ANY weapon!

    If you want to take a look at the WEAPON.XML, Here it is :

    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <xml>
    	<!--
    		모션 타잎 : 무기가 가지는 모션연결..
    		
    		weapon_motion_type 은 에니메이션 파일의 motion_type 과 연결을 원하는 값으로 지정한다.
    
    		1 : katana
    		2 : 1h pistol
    		3 : 2h pistol
    		
    			a. pistol
    			b. magnum
    				
    		4 : shotgun
    		
    			a. shotgun
    			b. machinegun
    			
    		5 : rifle
    		6 : grenade type motion
    		
    			a. grenade
    			b. flashbang
    			c. smoke
    			d. tear_gas
    			
    		7 : dagger
    		8 : item ( 모션이 다르면 분리 )
    		
    			a. medikit
    			b. dynamite
    			c. remote_charge ( 보류 )
    			d. 수선도구 
    			e. 헤체도구 ( 보류 )
    			
    		9 : rocket launcher
    	       10 : 1hp smg
    	       11 : 2hp smg
    	       12 : sword
    	       13 : blade
    	       14 : 2h dagger
    	       
    	    동일 무기가 양손버전이 존재하는 경우 이름은 x2를 뒤에 붙인다.
    	    
    	    	무기 타잎 : 동일한 모션을 사용하는 서로 다른 무기 타잎 때문에 필요..
    	    	
    	    	 1 : katana
    	    	 2 : 1h pistol
    	    	 3 : 2h pistol
    	    	 4 : shotgun
    	    	 5 : machinegun
    	    	 6 : rifle
    	    	 7 : grenade
    	    	 8 : flashbang
    	    	 9 : smoke
    	    	10 : dagger
    	    	11 : medikit
    	    	12 : repairkit
    	    	13 : rlauncher
    	    	14 : 1h smg
    	    	15 : 2h smg
    	    	16 : sword
    	    	17 : blade
    	    	18 : 2h dagger
    	-->
    
    	<!-- dagger -->
    	
    <!--	기본예제
    	<AddWeaponElu name="dagger00" weapon_motion_type = "7" weapon_type = "10" >
    		<AddBaseModel name="dagger00" filename="model/weapon/dagger/dagger01.elu" />
    		<AddAnimation name="idle"     filename="model/weapon/dagger/dagger01_idle.elu.ani" motion_type="0" motion_loop_type="lastframe" />
    		<AddAnimation name="load"     filename="model/weapon/dagger/dagger01_load.elu.ani" motion_type="0" motion_loop_type="lastframe" />
    		<AddAnimation name="attack"   filename="model/weapon/dagger/dagger01_attack.elu.ani" motion_type="0" motion_loop_type="lastframe" />
    	</AddWeaponElu>
    -->	
    	<AddWeaponElu name="abyssal" 	weapon_motion_type = "7" weapon_type = "10" >	
    		<AddBaseModel name="abyssal" 	filename="model/weapon/dagger/AbyssalDagger.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="dagger01" 	weapon_motion_type = "7" weapon_type = "10" >	
    		<AddBaseModel name="dagger01" 	filename="model/weapon/dagger/dagger01.elu" />
    	</AddWeaponElu>
    
    	<AddWeaponElu name="dagger01x2" weapon_motion_type = "14" weapon_type = "18" >	
    		<AddBaseModel name="dagger01x2" filename="model/weapon/dagger/dagger01.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger02" 	weapon_motion_type = "7" weapon_type = "10" >	
    		<AddBaseModel name="dagger02" 	filename="model/weapon/dagger/dagger02.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger02x2"	weapon_motion_type = "14" weapon_type = "18" >	
    		<AddBaseModel name="dagger02x2"	filename="model/weapon/dagger/dagger02.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger03" 	weapon_motion_type = "7" weapon_type = "10" >	
    		<AddBaseModel name="dagger03" 	filename="model/weapon/dagger/dagger03.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger03x2"	weapon_motion_type = "14" weapon_type = "18" >	
    		<AddBaseModel name="dagger03x2"	filename="model/weapon/dagger/dagger03.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger04" 	weapon_motion_type = "7" weapon_type = "10" >	
    		<AddBaseModel name="dagger04" 	filename="model/weapon/dagger/dagger04.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger04x2" weapon_motion_type = "14" weapon_type = "18" >	
    		<AddBaseModel name="dagger04x2" filename="model/weapon/dagger/dagger04.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger05" 	weapon_motion_type = "7" weapon_type = "10" >	
    		<AddBaseModel name="dagger05" 	filename="model/weapon/dagger/dagger05.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger05x2"	weapon_motion_type = "14" weapon_type = "18" >	
    		<AddBaseModel name="dagger05x2" filename="model/weapon/dagger/dagger05.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger06" 	weapon_motion_type = "7" weapon_type = "10" >	
    		<AddBaseModel name="dagger06" 	filename="model/weapon/dagger/dagger06.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger06x2"	weapon_motion_type = "14" weapon_type = "18" >	
    		<AddBaseModel name="dagger06x2"	filename="model/weapon/dagger/dagger06.elu" />
    	</AddWeaponElu>
    
    	<AddWeaponElu name="dagger07" 	weapon_motion_type = "7" weapon_type = "10" >	
    		<AddBaseModel name="dagger07" 	filename="model/weapon/dagger/dagger07.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger07x2" weapon_motion_type = "14" weapon_type = "18" >	
    		<AddBaseModel name="dagger07x2" filename="model/weapon/dagger/dagger07.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger08" 	weapon_motion_type = "7" weapon_type = "10" >	
    		<AddBaseModel name="dagger08" 	filename="model/weapon/dagger/dagger08.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger08x2"	weapon_motion_type = "14" weapon_type = "18" >	
    		<AddBaseModel name="dagger08x2" filename="model/weapon/dagger/dagger08.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger09" 	weapon_motion_type = "7" weapon_type = "10" >	
    		<AddBaseModel name="dagger09" 	filename="model/weapon/dagger/dagger09.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger09x2"	weapon_motion_type = "14" weapon_type = "18" >	
    		<AddBaseModel name="dagger09x2"	filename="model/weapon/dagger/dagger09.elu" />
    	</AddWeaponElu>
    
    	<AddWeaponElu name="dagger10" 	weapon_motion_type = "7" weapon_type = "10" >	
    		<AddBaseModel name="dagger10" 	filename="model/weapon/dagger/dagger10.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger10x2"	weapon_motion_type = "14" weapon_type = "18" >	
    		<AddBaseModel name="dagger10x2"	filename="model/weapon/dagger/dagger10.elu" />
    	</AddWeaponElu>
    
    	<AddWeaponElu name="dagger11" 	weapon_motion_type = "7" weapon_type = "10" >	
    		<AddBaseModel name="dagger11" 	filename="model/weapon/dagger/dagger11.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger11x2"	weapon_motion_type = "14" weapon_type = "18" >	
    		<AddBaseModel name="dagger11x2"	filename="model/weapon/dagger/dagger11.elu" />
    	</AddWeaponElu>
    	
    	<AddWeaponElu name="dagger_wood" weapon_motion_type = "7" weapon_type = "10" >	
    		<AddBaseModel name="dagger_wood" filename="model/weapon/dagger/dagger_wood.elu" />
    	</AddWeaponElu>
    
    	<AddWeaponElu name="dagger_woodx2" weapon_motion_type = "14" weapon_type = "18" >
    		<AddBaseModel name="dagger_woodx2" filename="model/weapon/dagger/dagger_wood.elu" />
    	</AddWeaponElu>
    	
    
    	<!-- grenade . a -->
    
    	<AddWeaponElu name="grenade01" weapon_motion_type = "6" weapon_type = "7" >	
    		<AddBaseModel name="grenade01" filename="model/weapon/grenade/grenade01.elu" />
    	</AddWeaponElu>
    
    	<!-- grenade . b . flashbang -->
    
    	<AddWeaponElu name="flashbang01" weapon_motion_type = "6" weapon_type = "8" >
    		<AddBaseModel name="flashbang01" filename="model/weapon/grenade/flashbang01.elu" />
    	</AddWeaponElu>
    	
    	<!-- grenade . c . smoke -->
    	
    	<AddWeaponElu name="smoke01" weapon_motion_type = "6" weapon_type = "9" >
    		<AddBaseModel name="smoke01" filename="model/weapon/grenade/smoke01.elu" />
    	</AddWeaponElu>
    
    	<!-- grenade . d . tear_gas -->
    
    	
    	<!-- katana -->
    
    	<AddWeaponElu name="katana01" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana01" filename="model/weapon/katana/katana01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana02" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana02" filename="model/weapon/katana/katana02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana03" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana03" filename="model/weapon/katana/katana03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana04" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana04" filename="model/weapon/katana/katana04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana05" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana05" filename="model/weapon/katana/katana05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana06" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana06" filename="model/weapon/katana/katana06.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana07" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana07" filename="model/weapon/katana/katana07.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana08" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana08" filename="model/weapon/katana/katana08.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana09" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana09" filename="model/weapon/katana/katana09.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana10" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana10" filename="model/weapon/katana/katana10.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana11" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana11" filename="model/weapon/katana/katana11.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana12" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana12" filename="model/weapon/katana/katana12.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana13" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana13" filename="model/weapon/katana/katana13.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana_wood" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana_wood" filename="model/weapon/katana/katana_wood.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="chainsaw" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="chainsaw" filename="model/weapon/katana/ChainsawBlade.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="dragonblade" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="dragonblade" filename="model/weapon/katana/DragonScimitar.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="epicblade" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="epicblade" filename="model/weapon/katana/EpicBardsRapier_E2.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="phantomblade" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="phantomblade" filename="model/weapon/katana/katana_phan.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="lightsaber" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="lightsaber" filename="model/weapon/katana/Lightsaber.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="mblade" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="mblade" filename="model/weapon/katana/MilleniumBlade.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shadowkatana" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="shadowkatana" filename="model/weapon/katana/ShadowNightKatana.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="tenchimuyo" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="tenchimuyo" filename="model/weapon/katana/tenchi_muyo_sword.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana_don" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana_don" filename="model/weapon/katana/katanadon.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana_battleaxe" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana_battleaxe" filename="model/weapon/katana/katana_battleaxe.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana_battleaxe2" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana_battleaxe2" filename="model/weapon/katana/katana_battleaxe2.elu" />
    	</AddWeaponElu>
    		<AddWeaponElu name="katana20" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana20" filename="model/weapon/katana/katana20.elu" />
    	</AddWeaponElu>
    		<AddWeaponElu name="katana17" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana17" filename="model/weapon/katana/katana16.elu" />
    	</AddWeaponElu>
    		<AddWeaponElu name="katana40" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana40" filename="model/weapon/katana/katana40.elu" />
    	</AddWeaponElu>
    		<AddWeaponElu name="katana_palmpou" weapon_motion_type = "1" weapon_type = "1" >		
    		<AddBaseModel name="dagger_palmpou" filename="model/weapon/katana/katana_palmpou.elu" />	
    	</AddWeaponElu>
    	<AddWeaponElu name="katana94" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana94" filename="model/weapon/katana/katana94.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="katana84" weapon_motion_type = "1" weapon_type = "1" >
    		<AddBaseModel name="katana84" filename="model/weapon/katana/katana84.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="dual_axe" weapon_motion_type= "1" weapon_type = "1" >
    		<AddBaseModel name="dual_axe" filename="model/weapon/katana/dual_axe.elu" />
    	</AddWeaponElu>
    
    	<!-- pistol -->
    
    	<AddWeaponElu name="pistol01" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol01" filename="model/weapon/pistol/pistol01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol01x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol01x2" filename="model/weapon/pistol/pistol01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol02" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol02" filename="model/weapon/pistol/pistol02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol02x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol02x2" filename="model/weapon/pistol/pistol02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol03" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol03" filename="model/weapon/pistol/pistol03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol03x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol03x2" filename="model/weapon/pistol/pistol03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol04" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol04" filename="model/weapon/pistol/pistol04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol04x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol04x2" filename="model/weapon/pistol/pistol04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol05" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol05" filename="model/weapon/pistol/pistol05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol05x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol05x2" filename="model/weapon/pistol/pistol05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol06" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol06" filename="model/weapon/pistol/pistol06.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol06x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol06x2" filename="model/weapon/pistol/pistol06.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol07" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol07" filename="model/weapon/pistol/pistol07.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol07x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol07x2" filename="model/weapon/pistol/pistol07.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol08" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol08" filename="model/weapon/pistol/pistol08.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol08x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol08x2" filename="model/weapon/pistol/pistol08.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol09" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol09" filename="model/weapon/pistol/pistol09.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol09x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol09x2" filename="model/weapon/pistol/pistol09.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol10" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol10" filename="model/weapon/pistol/pistol10.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol10x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol10x2" filename="model/weapon/pistol/pistol10.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol11" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol11" filename="model/weapon/pistol/pistol11.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol11x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol11x2" filename="model/weapon/pistol/pistol11.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol12" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol12" filename="model/weapon/pistol/pistol12.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol12x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol12x2" filename="model/weapon/pistol/pistol12.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol13" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol13" filename="model/weapon/pistol/pistol13.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol13x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol13x2" filename="model/weapon/pistol/pistol13.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol14" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol14" filename="model/weapon/pistol/pistol14.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol14x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol14x2" filename="model/weapon/pistol/pistol14.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol15" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol15" filename="model/weapon/pistol/pistol15.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol15x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol15x2" filename="model/weapon/pistol/pistol15.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol16" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol16" filename="model/weapon/pistol/pistol16.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol16x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol16x2" filename="model/weapon/pistol/pistol16.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol17" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol17" filename="model/weapon/pistol/pistol17.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol17x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol17x2" filename="model/weapon/pistol/pistol17.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol18" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol18" filename="model/weapon/pistol/pistol18.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol18x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol18x2" filename="model/weapon/pistol/pistol18.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol19" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol19" filename="model/weapon/pistol/pistol19.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol19x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol19x2" filename="model/weapon/pistol/pistol19.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol20" weapon_motion_type = "2" weapon_type = "2" >
    		<AddBaseModel name="pistol20" filename="model/weapon/pistol/pistol20.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pistol20x2" weapon_motion_type = "3" weapon_type = "3" >
    		<AddBaseModel name="pistol20x2" filename="model/weapon/pistol/pistol20.elu" />
    	</AddWeaponElu>
    
    
    	<!-- SMG -->
    
    	<AddWeaponElu name="smg01" weapon_motion_type = "10" weapon_type = "14" >
    		<AddBaseModel name="smg01" filename="model/weapon/pistol/smg01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg01x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="smg01x2" filename="model/weapon/pistol/smg01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg02" weapon_motion_type = "10" weapon_type = "14" >
    		<AddBaseModel name="smg02" filename="model/weapon/pistol/smg02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg02x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="smg02x2" filename="model/weapon/pistol/smg02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg03" weapon_motion_type = "10" weapon_type = "14" >
    		<AddBaseModel name="smg03" filename="model/weapon/pistol/smg03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg03x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="smg03x2" filename="model/weapon/pistol/smg03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg04" weapon_motion_type = "10" weapon_type = "14" >
    		<AddBaseModel name="smg04" filename="model/weapon/pistol/smg04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg04x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="smg04x2" filename="model/weapon/pistol/smg04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg05" weapon_motion_type = "10" weapon_type = "14" >
    		<AddBaseModel name="smg05" filename="model/weapon/pistol/smg05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg05x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="smg05x2" filename="model/weapon/pistol/smg05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg06" weapon_motion_type = "10" weapon_type = "14" >
    		<AddBaseModel name="smg06" filename="model/weapon/pistol/smg06.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg06x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="smg06x2" filename="model/weapon/pistol/smg06.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg07" weapon_motion_type = "10" weapon_type = "14" >
    		<AddBaseModel name="smg07" filename="model/weapon/pistol/smg07.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg07x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="smg07x2" filename="model/weapon/pistol/smg07.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg08" weapon_motion_type = "10" weapon_type = "14" >
    		<AddBaseModel name="smg08" filename="model/weapon/pistol/smg08.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg08x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="smg08x2" filename="model/weapon/pistol/smg08.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg09" weapon_motion_type = "10" weapon_type = "14" >
    		<AddBaseModel name="smg09" filename="model/weapon/pistol/smg09.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg09x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="smg09x2" filename="model/weapon/pistol/smg09.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg10" weapon_motion_type = "10" weapon_type = "14" >
    		<AddBaseModel name="smg10" filename="model/weapon/pistol/smg10.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg10x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="smg10x2" filename="model/weapon/pistol/smg10.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg11" weapon_motion_type = "10" weapon_type = "14" >
    		<AddBaseModel name="smg11" filename="model/weapon/pistol/smg11.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="smg11x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="smg11x2" filename="model/weapon/pistol/smg11.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="MP5" weapon_motion_type = "10" weapon_type = "6" >
    		<AddBaseModel name="MP5" filename="model/weapon/rifle/MP5.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="MP5x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="MP5x2" filename="model/weapon/rifle/MP5.elu" />
    	</AddWeaponElu>
    
    	<!-- rifle -->
    
    	<AddWeaponElu name="rifle01" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle01" filename="model/weapon/rifle/rifle01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle02" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle02" filename="model/weapon/rifle/rifle02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle03" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle03" filename="model/weapon/rifle/rifle03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle04" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle04" filename="model/weapon/rifle/rifle04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle05" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle05" filename="model/weapon/rifle/rifle05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle06" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle06" filename="model/weapon/rifle/rifle06.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle07" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle07" filename="model/weapon/rifle/rifle07.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle08" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle08" filename="model/weapon/rifle/rifle08.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle09" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle09" filename="model/weapon/rifle/rifle09.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle10" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle10" filename="model/weapon/rifle/as rifle01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle11" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle11" filename="model/weapon/rifle/as rifle02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle12" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle12" filename="model/weapon/rifle/as rifle03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle13" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle13" filename="model/weapon/rifle/as rifle04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle14" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle14" filename="model/weapon/rifle/rifle10.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle15" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle15" filename="model/weapon/rifle/rifle11.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle16" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle16" filename="model/weapon/rifle/rifle16.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rifle17" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="rifle17" filename="model/weapon/rifle/rifle17.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="ak47" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="ak47" filename="model/weapon/rifle/AK-47_g.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="a3aug" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="a3aug" filename="model/weapon/rifle/A3_STEYR_AUG.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="famas" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="famas" filename="model/weapon/rifle/FAMASv4.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="Viking" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="Viking" filename="model/weapon/rifle/VikingAsltRifle.elu" />
    
    	<!-- sniper -->
    	<AddWeaponElu name="awp" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="awp" filename="model/weapon/sniper/AWP_Rifle.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="Barret" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="Barret" filename="model/weapon/sniper/Barrett-50.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="Dragun" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="Dragun" filename="model/weapon/sniper/Dragunov.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="SL8" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="SL8" filename="model/weapon/sniper/SL8.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="psg" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="psg" filename="model/weapon/sniper/PSG-1.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="X5" weapon_motion_type = "5" weapon_type = "6" >
    		<AddBaseModel name="X5" filename="model/weapon/sniper/X5CombRifle.elu" />
    	</AddWeaponElu>
    
    	<!-- shotgun -->
    
    	<AddWeaponElu name="shotgun01" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun01" filename="model/weapon/shotgun/shotgun01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun02" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun02" filename="model/weapon/shotgun/shotgun02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun03" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun03" filename="model/weapon/shotgun/shotgun03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun04" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun04" filename="model/weapon/shotgun/shotgun04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun05" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun05" filename="model/weapon/shotgun/shotgun05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun06" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun06" filename="model/weapon/shotgun/shotgun06.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun07" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun07" filename="model/weapon/shotgun/shotgun07.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun08" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun08" filename="model/weapon/shotgun/shotgun08.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun09" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun09" filename="model/weapon/shotgun/shotgun09.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun10" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun10" filename="model/weapon/shotgun/shotgun10.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun10_1" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun10_1" filename="model/weapon/shotgun/shotgun10_1.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgundn" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgundn" filename="model/weapon/shotgun/shotgundn.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="Weatherby" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="Weatherby" filename="model/weapon/shotgun/Weatherby.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="yellowboy" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="yellowboy" filename="model/weapon/shotgun/1866Yellowboy.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="Benneli" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="Benneli" filename="model/weapon/shotgun/BenneliM4Super90.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun01x2" weapon_motion_type = "11" weapon_type = "15" > 
    		<AddBaseModel name="shotgun01x2" filename="model/weapon/shotgun/shotgun01.elu" /> 
    	</AddWeaponElu> 
    	<AddWeaponElu name="shotgun02x2" weapon_motion_type = "11" weapon_type = "15" > 
    		<AddBaseModel name="shotgun02x2" filename="model/weapon/shotgun/shotgun02.elu" /> 
    	</AddWeaponElu> 
    	<AddWeaponElu name="shotgun03x2" weapon_motion_type = "11" weapon_type = "15" > 
    		<AddBaseModel name="shotgun03x2" filename="model/weapon/shotgun/shotgun03.elu" /> 
    	</AddWeaponElu> 
    	<AddWeaponElu name="shotgun04x2" weapon_motion_type = "11" weapon_type = "15" > 
    		<AddBaseModel name="shotgun04x2" filename="model/weapon/shotgun/shotgun04.elu" /> 
    	</AddWeaponElu> 
    	<AddWeaponElu name="shotgun05x2" weapon_motion_type = "11" weapon_type = "15" > 
    		<AddBaseModel name="shotgun05x2" filename="model/weapon/shotgun/shotgun05.elu" /> 
    	</AddWeaponElu> 
    	<AddWeaponElu name="shotgun06x2" weapon_motion_type = "11" weapon_type = "15" > 
    		<AddBaseModel name="shotgun06x2" filename="model/weapon/shotgun/shotgun06.elu" /> 
    	</AddWeaponElu> 
    	<AddWeaponElu name="shotgun07x2" weapon_motion_type = "11" weapon_type = "15" > 
    		<AddBaseModel name="shotgun07x2" filename="model/weapon/shotgun/shotgun07.elu" /> 
    	</AddWeaponElu> 
    	<AddWeaponElu name="shotgun08x2" weapon_motion_type = "11" weapon_type = "15" > 
    		<AddBaseModel name="shotgun08x2" filename="model/weapon/shotgun/shotgun08.elu" /> 
    	</AddWeaponElu> 
    	<AddWeaponElu name="shotgun09x2" weapon_motion_type = "11" weapon_type = "15" > 
    		<AddBaseModel name="shotgun09x2" filename="model/weapon/shotgun/shotgun09.elu" /> 
    	</AddWeaponElu> 
    	<AddWeaponElu name="shotgun10x2" weapon_motion_type = "11" weapon_type = "15" > 
    		<AddBaseModel name="shotgun10x2" filename="model/weapon/shotgun/shotgun10.elu" /> 
    	</AddWeaponElu> 
    	<AddWeaponElu name="shotgun10_1x2" weapon_motion_type = "11" weapon_type = "15" > 
    		<AddBaseModel name="shotgun10_1x2" filename="model/weapon/shotgun/shotgun10_1.elu" /> 
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun_shattered" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun_shattered" filename="model/weapon/shotgun/shotgun_shattered.elu" />
    	</AddWeaponElu>
    		<AddWeaponElu name="shotgun_event" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun_event" filename="model/weapon/shotgun/shotgun_event.elu" />
    	</AddWeaponElu>
    		<AddWeaponElu name="shotgun_dn" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun_dn" filename="model/weapon/shotgun/shotgundn.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="pioneer" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun11" filename="model/weapon/shotgun/shotgun11.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgunsilver" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun06_silver" filename="model/weapon/shotgun/shotgun06_silver.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgungold" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun09_gold" filename="model/weapon/shotgun/shotgun09_gold.elu" />
    	</AddWeaponElu>
    
    
    	<!-- MachineGun -->
    	
    	<AddWeaponElu name="machinegun01" weapon_motion_type = "4" weapon_type = "5" >
    		<AddBaseModel name="machinegun01" filename="model/weapon/shotgun/machinegun01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="machinegun02" weapon_motion_type = "4" weapon_type = "5" >
    		<AddBaseModel name="machinegun02" filename="model/weapon/shotgun/machinegun02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="machinegun03" weapon_motion_type = "4" weapon_type = "5" >
    		<AddBaseModel name="machinegun03" filename="model/weapon/shotgun/machinegun03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="machinegun04" weapon_motion_type = "4" weapon_type = "5" >
    		<AddBaseModel name="machinegun04" filename="model/weapon/shotgun/machinegun04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="machinegun05" weapon_motion_type = "4" weapon_type = "5" >
    		<AddBaseModel name="machinegun05" filename="model/weapon/shotgun/machinegun05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="machinegun06" weapon_motion_type = "4" weapon_type = "5" >
    		<AddBaseModel name="machinegun06" filename="model/weapon/shotgun/machinegun06.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="machinegun07" weapon_motion_type = "4" weapon_type = "5" >
    		<AddBaseModel name="machinegun07" filename="model/weapon/machinegun/SAW-M249.elu" />
    	</AddWeaponElu>
    
    
    	<!-- rocket launcher -->
    	
    	<AddWeaponElu name="rocketlauncher" weapon_motion_type = "9" weapon_type = "13" >
    		<AddBaseModel name="rocketlauncher" filename="model/weapon/rocketlauncher/rl01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rocketlauncher02" weapon_motion_type = "9" weapon_type = "13" >
    		<AddBaseModel name="rocketlauncher02" filename="model/weapon/rocketlauncher/rl02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rocketlauncher03" weapon_motion_type = "9" weapon_type = "13" >
    		<AddBaseModel name="rocketlauncher03" filename="model/weapon/rocketlauncher/rl03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rocketlauncher04" weapon_motion_type = "9" weapon_type = "13" >
    		<AddBaseModel name="rocketlauncher04" filename="model/weapon/rocketlauncher/rl04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rocketlauncher05" weapon_motion_type = "9" weapon_type = "13" >
    		<AddBaseModel name="rocketlauncher05" filename="model/weapon/rocketlauncher/rl05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rocketlauncher06" weapon_motion_type = "9" weapon_type = "13" >
    		<AddBaseModel name="rocketlauncher06" filename="model/weapon/rocketlauncher/rl06.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rocket" weapon_motion_type = "9" weapon_type = "13" >
    		<AddBaseModel name="rocket" filename="model/weapon/rocketlauncher/rocket.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rl_palmpou" weapon_motion_type = "9" weapon_type = "13" >
     		<AddBaseModel name="rl_palmpou" filename="model/weapon/rocketlauncher/rl_palmpou.elu" />
     	</AddWeaponElu>	
    	<AddWeaponElu name="rl_goblin" weapon_motion_type = "9" weapon_type = "13" >
    		<AddBaseModel name="rl_goblin" filename="model/weapon/rocketlauncher/rl_goblin.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rl_event" weapon_motion_type = "9" weapon_type = "13" >
    		<AddBaseModel name="rl_event" filename="model/weapon/rocketlauncher/rlevent.elu" />
    	</AddWeaponElu>
    		<AddWeaponElu name="rl_dn" weapon_motion_type = "9" weapon_type = "13" >
    		<AddBaseModel name="rl_dn" filename="model/weapon/rocketlauncher/rldn.elu" />
    	</AddWeaponElu>
    		<AddWeaponElu name="rlpalmpou" weapon_motion_type = "9" weapon_type = "13" >
    		<AddBaseModel name="eq_wd_rocketlauncher_palmpou" filename="model/weapon/rocketlauncher/rl_palmpou.elu" />
    	</AddWeaponElu>
    		<AddWeaponElu name="rlgoldgoblin" weapon_motion_type = "9" weapon_type = "13" >
    		<AddBaseModel name="rlgoblin_gold" filename="model/weapon/rocketlauncher/rl_goblin_gold.elu" />
    	</AddWeaponElu>
    
    	<!-- dual rocket -->
    	
    	<AddWeaponElu name="rocketlauncherx2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="rocketlauncherx2" filename="model/weapon/rocketlauncher/rl01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rocketlauncher02x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="rocketlauncher02x2" filename="model/weapon/rocketlauncher/rl02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rocketlauncher03x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="rocketlauncher03x2" filename="model/weapon/rocketlauncher/rl03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rocketlauncher04x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="rocketlauncher04x2" filename="model/weapon/rocketlauncher/rl04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rocketlauncher05x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="rocketlauncher05x2" filename="model/weapon/rocketlauncher/rl05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rocketlauncher06x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="rocketlauncher06x2" filename="model/weapon/rocketlauncher/rl06.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="rl_goblinx2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="rl_goblinx2" filename="model/weapon/rocketlauncher/rl_goblin.elu" />
    	</AddWeaponElu>
    	
    	<!-- item -->
            <AddWeaponElu name="medickit_icecream" weapon_motion_type = "8" weapon_type = "12" >
     	<AddBaseModel name="medickit_icecream" filename="model/weapon/item/medickit_icecream.elu" />
     	</AddWeaponElu>
    	<AddWeaponElu name="medikit" weapon_motion_type = "8" weapon_type = "11" >
    		<AddBaseModel name="medikit" filename="model/weapon/item/medikit.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="repairkit" weapon_motion_type = "8" weapon_type = "12" >
    		<AddBaseModel name="repairkit" filename="model/weapon/item/repairkit.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="bulletkit" weapon_motion_type = "8" weapon_type = "12" >
    		<AddBaseModel name="bulletkit" filename="model/weapon/item/magazine.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="samgak01" weapon_motion_type = "8" weapon_type = "12" >
    		<AddBaseModel name="samgak01" filename="model/weapon/item/medickit_samgak01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="candy" weapon_motion_type = "8" weapon_type = "12" >
    		<AddBaseModel name="candy" filename="model/weapon/item/medickit_candy.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="ef_portal" weapon_motion_type="8" weapon_type="12">
    		<AddBaseModel name="ef_portal" filename="model/weapon/item/ef_portal.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="chocobar" weapon_motion_type = "8" weapon_type = "12" >
    		<AddBaseModel name="chocobar" filename="model/weapon/item/medickit_choco.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="medickit_rx" weapon_motion_type="8" weapon_type="11">
    		<AddBaseModel name="medickit_rx" filename="model/weapon/item/medickit_rx.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="repairkit_rx" weapon_motion_type="8" weapon_type="12">
    		<AddBaseModel name="repairkit_rx" filename="model/weapon/item/repairkit_rx.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="landmine01" weapon_motion_type="8" weapon_type="11">
    		<AddBaseModel name="landmine01" filename="model/weapon/item/landmine01.elu" />
    	</AddWeaponElu>
    
    	<!-- sword -->
    
    	<AddWeaponElu name="sword01" weapon_motion_type = "12" weapon_type = "16" >
    		<AddBaseModel name="sword01" filename="model/weapon/sword/sword01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="sword02" weapon_motion_type = "12" weapon_type = "16" >
    		<AddBaseModel name="sword02" filename="model/weapon/sword/sword02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="sword03" weapon_motion_type = "12" weapon_type = "16" >
    		<AddBaseModel name="sword03" filename="model/weapon/sword/sword03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="sword04" weapon_motion_type = "12" weapon_type = "16" >
    		<AddBaseModel name="sword04" filename="model/weapon/sword/sword04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="sword05" weapon_motion_type = "12" weapon_type = "16" >
    		<AddBaseModel name="sword05" filename="model/weapon/sword/sword05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="sword_wood" weapon_motion_type = "12" weapon_type = "16" >
    		<AddBaseModel name="sword_wood" filename="model/weapon/sword/sword_wood.elu" />
    	</AddWeaponElu>
    
    	<!-- blade -->
    
    	<AddWeaponElu name="blade01" weapon_motion_type = "13" weapon_type = "17" >
    		<AddBaseModel name="blade01" filename="model/weapon/blade/blade01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="blade02" weapon_motion_type = "13" weapon_type = "17" >
    		<AddBaseModel name="blade02" filename="model/weapon/blade/blade02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="blade03" weapon_motion_type = "13" weapon_type = "17" >
    		<AddBaseModel name="blade03" filename="model/weapon/blade/blade03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="blade04" weapon_motion_type = "13" weapon_type = "17" >
    		<AddBaseModel name="blade04" filename="model/weapon/blade/blade04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="blade05" weapon_motion_type = "13" weapon_type = "17" >
    		<AddBaseModel name="blade05" filename="model/weapon/blade/blade05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="blade06" weapon_motion_type = "13" weapon_type = "17" >
    		<AddBaseModel name="blade06" filename="model/weapon/blade/blade06.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="blade07" weapon_motion_type = "13" weapon_type = "17" >
    		<AddBaseModel name="blade07" filename="model/weapon/blade/blade07.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="blade08" weapon_motion_type = "13" weapon_type = "17" >
    		<AddBaseModel name="blade08" filename="model/weapon/blade/blade08.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="blade_wood" weapon_motion_type = "13" weapon_type = "17" >
    		<AddBaseModel name="blade_wood" filename="model/weapon/blade/blade_wood.elu" />
    	</AddWeaponElu>
    
    </xml>
    The ss are at the attachment.
    Thanks!
    Attached Thumbnails Attached Thumbnails gunz048.jpg   gunz045.jpg   gunz059.jpg   gunz055.jpg  
    Last edited by razi46; 02-04-10 at 12:58 PM.


  2. #2
    Account Upgraded | Title Enabled! randy1234 is offline
    MemberRank
    Mar 2009 Join Date
    SingaporeLocation
    1,196Posts

    Re: My weapon.xml is Messed Up

    lAWL Razi u copyed ilovepie sig -_-

    and what did u edit?

  3. #3
    Account Upgraded | Title Enabled! razi46 is offline
    MemberRank
    Dec 2007 Join Date
    697Posts

    Re: My weapon.xml is Messed Up

    LOL.. I ADDED katanas, shotguns, rifles, meds and rocketlaunchers
    Added Katana starting from katana_don
    Added Shotguns starting from shotgun01x2
    Added rifles ---
    Code:
    <AddWeaponElu name="MP5" weapon_motion_type = "10" weapon_type = "6" >
    		<AddBaseModel name="MP5" filename="model/weapon/rifle/MP5.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="MP5x2" weapon_motion_type = "11" weapon_type = "15" >
    		<AddBaseModel name="MP5x2" filename="model/weapon/rifle/MP5.elu" />
    	</AddWeaponElu>
    Added meds - portal, landmine and icecream
    Added rocketlaunchers starting from rl_palmpou.
    Pls help thx.

  4. #4
    Account Upgraded | Title Enabled! razi46 is offline
    MemberRank
    Dec 2007 Join Date
    697Posts

    Re: My weapon.xml is Messed Up

    <AddWeaponElu name="Viking" weapon_motion_type = "5" weapon_type = "6" >
    <AddBaseModel name="Viking" filename="model/weapon/rifle/VikingAsltRifle.elu" />
    LOL.. The </AddWeaponElu> is missing.. No wonder..

  5. #5
    Account Upgraded | Title Enabled! razi46 is offline
    MemberRank
    Dec 2007 Join Date
    697Posts

    Re: My weapon.xml is Messed Up

    FIXED... LOLz



Advertisement