FIXED! DON'T NEED TO HELP!
Yoz guys.. IF you can help, help me with the weapon.xml!
It seems like there is no model for ANY weapon!
If you want to take a look at the WEAPON.XML, Here it is :
The ss are at the attachment.Code:<?xml version="1.0" encoding="UTF-8"?> <xml> <!-- 모션 타잎 : 무기가 가지는 모션연결.. weapon_motion_type 은 에니메이션 파일의 motion_type 과 연결을 원하는 값으로 지정한다. 1 : katana 2 : 1h pistol 3 : 2h pistol a. pistol b. magnum 4 : shotgun a. shotgun b. machinegun 5 : rifle 6 : grenade type motion a. grenade b. flashbang c. smoke d. tear_gas 7 : dagger 8 : item ( 모션이 다르면 분리 ) a. medikit b. dynamite c. remote_charge ( 보류 ) d. 수선도구 e. 헤체도구 ( 보류 ) 9 : rocket launcher 10 : 1hp smg 11 : 2hp smg 12 : sword 13 : blade 14 : 2h dagger 동일 무기가 양손버전이 존재하는 경우 이름은 x2를 뒤에 붙인다. 무기 타잎 : 동일한 모션을 사용하는 서로 다른 무기 타잎 때문에 필요.. 1 : katana 2 : 1h pistol 3 : 2h pistol 4 : shotgun 5 : machinegun 6 : rifle 7 : grenade 8 : flashbang 9 : smoke 10 : dagger 11 : medikit 12 : repairkit 13 : rlauncher 14 : 1h smg 15 : 2h smg 16 : sword 17 : blade 18 : 2h dagger --> <!-- dagger --> <!-- 기본예제 <AddWeaponElu name="dagger00" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="dagger00" filename="model/weapon/dagger/dagger01.elu" /> <AddAnimation name="idle" filename="model/weapon/dagger/dagger01_idle.elu.ani" motion_type="0" motion_loop_type="lastframe" /> <AddAnimation name="load" filename="model/weapon/dagger/dagger01_load.elu.ani" motion_type="0" motion_loop_type="lastframe" /> <AddAnimation name="attack" filename="model/weapon/dagger/dagger01_attack.elu.ani" motion_type="0" motion_loop_type="lastframe" /> </AddWeaponElu> --> <AddWeaponElu name="abyssal" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="abyssal" filename="model/weapon/dagger/AbyssalDagger.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger01" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="dagger01" filename="model/weapon/dagger/dagger01.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger01x2" weapon_motion_type = "14" weapon_type = "18" > <AddBaseModel name="dagger01x2" filename="model/weapon/dagger/dagger01.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger02" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="dagger02" filename="model/weapon/dagger/dagger02.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger02x2" weapon_motion_type = "14" weapon_type = "18" > <AddBaseModel name="dagger02x2" filename="model/weapon/dagger/dagger02.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger03" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="dagger03" filename="model/weapon/dagger/dagger03.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger03x2" weapon_motion_type = "14" weapon_type = "18" > <AddBaseModel name="dagger03x2" filename="model/weapon/dagger/dagger03.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger04" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="dagger04" filename="model/weapon/dagger/dagger04.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger04x2" weapon_motion_type = "14" weapon_type = "18" > <AddBaseModel name="dagger04x2" filename="model/weapon/dagger/dagger04.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger05" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="dagger05" filename="model/weapon/dagger/dagger05.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger05x2" weapon_motion_type = "14" weapon_type = "18" > <AddBaseModel name="dagger05x2" filename="model/weapon/dagger/dagger05.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger06" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="dagger06" filename="model/weapon/dagger/dagger06.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger06x2" weapon_motion_type = "14" weapon_type = "18" > <AddBaseModel name="dagger06x2" filename="model/weapon/dagger/dagger06.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger07" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="dagger07" filename="model/weapon/dagger/dagger07.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger07x2" weapon_motion_type = "14" weapon_type = "18" > <AddBaseModel name="dagger07x2" filename="model/weapon/dagger/dagger07.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger08" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="dagger08" filename="model/weapon/dagger/dagger08.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger08x2" weapon_motion_type = "14" weapon_type = "18" > <AddBaseModel name="dagger08x2" filename="model/weapon/dagger/dagger08.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger09" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="dagger09" filename="model/weapon/dagger/dagger09.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger09x2" weapon_motion_type = "14" weapon_type = "18" > <AddBaseModel name="dagger09x2" filename="model/weapon/dagger/dagger09.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger10" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="dagger10" filename="model/weapon/dagger/dagger10.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger10x2" weapon_motion_type = "14" weapon_type = "18" > <AddBaseModel name="dagger10x2" filename="model/weapon/dagger/dagger10.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger11" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="dagger11" filename="model/weapon/dagger/dagger11.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger11x2" weapon_motion_type = "14" weapon_type = "18" > <AddBaseModel name="dagger11x2" filename="model/weapon/dagger/dagger11.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger_wood" weapon_motion_type = "7" weapon_type = "10" > <AddBaseModel name="dagger_wood" filename="model/weapon/dagger/dagger_wood.elu" /> </AddWeaponElu> <AddWeaponElu name="dagger_woodx2" weapon_motion_type = "14" weapon_type = "18" > <AddBaseModel name="dagger_woodx2" filename="model/weapon/dagger/dagger_wood.elu" /> </AddWeaponElu> <!-- grenade . a --> <AddWeaponElu name="grenade01" weapon_motion_type = "6" weapon_type = "7" > <AddBaseModel name="grenade01" filename="model/weapon/grenade/grenade01.elu" /> </AddWeaponElu> <!-- grenade . b . flashbang --> <AddWeaponElu name="flashbang01" weapon_motion_type = "6" weapon_type = "8" > <AddBaseModel name="flashbang01" filename="model/weapon/grenade/flashbang01.elu" /> </AddWeaponElu> <!-- grenade . c . smoke --> <AddWeaponElu name="smoke01" weapon_motion_type = "6" weapon_type = "9" > <AddBaseModel name="smoke01" filename="model/weapon/grenade/smoke01.elu" /> </AddWeaponElu> <!-- grenade . d . tear_gas --> <!-- katana --> <AddWeaponElu name="katana01" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana01" filename="model/weapon/katana/katana01.elu" /> </AddWeaponElu> <AddWeaponElu name="katana02" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana02" filename="model/weapon/katana/katana02.elu" /> </AddWeaponElu> <AddWeaponElu name="katana03" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana03" filename="model/weapon/katana/katana03.elu" /> </AddWeaponElu> <AddWeaponElu name="katana04" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana04" filename="model/weapon/katana/katana04.elu" /> </AddWeaponElu> <AddWeaponElu name="katana05" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana05" filename="model/weapon/katana/katana05.elu" /> </AddWeaponElu> <AddWeaponElu name="katana06" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana06" filename="model/weapon/katana/katana06.elu" /> </AddWeaponElu> <AddWeaponElu name="katana07" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana07" filename="model/weapon/katana/katana07.elu" /> </AddWeaponElu> <AddWeaponElu name="katana08" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana08" filename="model/weapon/katana/katana08.elu" /> </AddWeaponElu> <AddWeaponElu name="katana09" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana09" filename="model/weapon/katana/katana09.elu" /> </AddWeaponElu> <AddWeaponElu name="katana10" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana10" filename="model/weapon/katana/katana10.elu" /> </AddWeaponElu> <AddWeaponElu name="katana11" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana11" filename="model/weapon/katana/katana11.elu" /> </AddWeaponElu> <AddWeaponElu name="katana12" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana12" filename="model/weapon/katana/katana12.elu" /> </AddWeaponElu> <AddWeaponElu name="katana13" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana13" filename="model/weapon/katana/katana13.elu" /> </AddWeaponElu> <AddWeaponElu name="katana_wood" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana_wood" filename="model/weapon/katana/katana_wood.elu" /> </AddWeaponElu> <AddWeaponElu name="chainsaw" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="chainsaw" filename="model/weapon/katana/ChainsawBlade.elu" /> </AddWeaponElu> <AddWeaponElu name="dragonblade" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="dragonblade" filename="model/weapon/katana/DragonScimitar.elu" /> </AddWeaponElu> <AddWeaponElu name="epicblade" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="epicblade" filename="model/weapon/katana/EpicBardsRapier_E2.elu" /> </AddWeaponElu> <AddWeaponElu name="phantomblade" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="phantomblade" filename="model/weapon/katana/katana_phan.elu" /> </AddWeaponElu> <AddWeaponElu name="lightsaber" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="lightsaber" filename="model/weapon/katana/Lightsaber.elu" /> </AddWeaponElu> <AddWeaponElu name="mblade" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="mblade" filename="model/weapon/katana/MilleniumBlade.elu" /> </AddWeaponElu> <AddWeaponElu name="shadowkatana" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="shadowkatana" filename="model/weapon/katana/ShadowNightKatana.elu" /> </AddWeaponElu> <AddWeaponElu name="tenchimuyo" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="tenchimuyo" filename="model/weapon/katana/tenchi_muyo_sword.elu" /> </AddWeaponElu> <AddWeaponElu name="katana_don" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana_don" filename="model/weapon/katana/katanadon.elu" /> </AddWeaponElu> <AddWeaponElu name="katana_battleaxe" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana_battleaxe" filename="model/weapon/katana/katana_battleaxe.elu" /> </AddWeaponElu> <AddWeaponElu name="katana_battleaxe2" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana_battleaxe2" filename="model/weapon/katana/katana_battleaxe2.elu" /> </AddWeaponElu> <AddWeaponElu name="katana20" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana20" filename="model/weapon/katana/katana20.elu" /> </AddWeaponElu> <AddWeaponElu name="katana17" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana17" filename="model/weapon/katana/katana16.elu" /> </AddWeaponElu> <AddWeaponElu name="katana40" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana40" filename="model/weapon/katana/katana40.elu" /> </AddWeaponElu> <AddWeaponElu name="katana_palmpou" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="dagger_palmpou" filename="model/weapon/katana/katana_palmpou.elu" /> </AddWeaponElu> <AddWeaponElu name="katana94" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana94" filename="model/weapon/katana/katana94.elu" /> </AddWeaponElu> <AddWeaponElu name="katana84" weapon_motion_type = "1" weapon_type = "1" > <AddBaseModel name="katana84" filename="model/weapon/katana/katana84.elu" /> </AddWeaponElu> <AddWeaponElu name="dual_axe" weapon_motion_type= "1" weapon_type = "1" > <AddBaseModel name="dual_axe" filename="model/weapon/katana/dual_axe.elu" /> </AddWeaponElu> <!-- pistol --> <AddWeaponElu name="pistol01" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol01" filename="model/weapon/pistol/pistol01.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol01x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol01x2" filename="model/weapon/pistol/pistol01.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol02" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol02" filename="model/weapon/pistol/pistol02.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol02x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol02x2" filename="model/weapon/pistol/pistol02.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol03" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol03" filename="model/weapon/pistol/pistol03.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol03x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol03x2" filename="model/weapon/pistol/pistol03.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol04" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol04" filename="model/weapon/pistol/pistol04.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol04x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol04x2" filename="model/weapon/pistol/pistol04.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol05" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol05" filename="model/weapon/pistol/pistol05.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol05x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol05x2" filename="model/weapon/pistol/pistol05.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol06" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol06" filename="model/weapon/pistol/pistol06.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol06x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol06x2" filename="model/weapon/pistol/pistol06.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol07" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol07" filename="model/weapon/pistol/pistol07.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol07x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol07x2" filename="model/weapon/pistol/pistol07.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol08" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol08" filename="model/weapon/pistol/pistol08.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol08x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol08x2" filename="model/weapon/pistol/pistol08.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol09" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol09" filename="model/weapon/pistol/pistol09.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol09x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol09x2" filename="model/weapon/pistol/pistol09.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol10" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol10" filename="model/weapon/pistol/pistol10.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol10x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol10x2" filename="model/weapon/pistol/pistol10.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol11" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol11" filename="model/weapon/pistol/pistol11.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol11x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol11x2" filename="model/weapon/pistol/pistol11.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol12" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol12" filename="model/weapon/pistol/pistol12.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol12x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol12x2" filename="model/weapon/pistol/pistol12.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol13" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol13" filename="model/weapon/pistol/pistol13.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol13x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol13x2" filename="model/weapon/pistol/pistol13.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol14" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol14" filename="model/weapon/pistol/pistol14.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol14x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol14x2" filename="model/weapon/pistol/pistol14.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol15" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol15" filename="model/weapon/pistol/pistol15.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol15x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol15x2" filename="model/weapon/pistol/pistol15.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol16" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol16" filename="model/weapon/pistol/pistol16.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol16x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol16x2" filename="model/weapon/pistol/pistol16.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol17" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol17" filename="model/weapon/pistol/pistol17.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol17x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol17x2" filename="model/weapon/pistol/pistol17.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol18" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol18" filename="model/weapon/pistol/pistol18.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol18x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol18x2" filename="model/weapon/pistol/pistol18.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol19" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol19" filename="model/weapon/pistol/pistol19.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol19x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol19x2" filename="model/weapon/pistol/pistol19.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol20" weapon_motion_type = "2" weapon_type = "2" > <AddBaseModel name="pistol20" filename="model/weapon/pistol/pistol20.elu" /> </AddWeaponElu> <AddWeaponElu name="pistol20x2" weapon_motion_type = "3" weapon_type = "3" > <AddBaseModel name="pistol20x2" filename="model/weapon/pistol/pistol20.elu" /> </AddWeaponElu> <!-- SMG --> <AddWeaponElu name="smg01" weapon_motion_type = "10" weapon_type = "14" > <AddBaseModel name="smg01" filename="model/weapon/pistol/smg01.elu" /> </AddWeaponElu> <AddWeaponElu name="smg01x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="smg01x2" filename="model/weapon/pistol/smg01.elu" /> </AddWeaponElu> <AddWeaponElu name="smg02" weapon_motion_type = "10" weapon_type = "14" > <AddBaseModel name="smg02" filename="model/weapon/pistol/smg02.elu" /> </AddWeaponElu> <AddWeaponElu name="smg02x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="smg02x2" filename="model/weapon/pistol/smg02.elu" /> </AddWeaponElu> <AddWeaponElu name="smg03" weapon_motion_type = "10" weapon_type = "14" > <AddBaseModel name="smg03" filename="model/weapon/pistol/smg03.elu" /> </AddWeaponElu> <AddWeaponElu name="smg03x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="smg03x2" filename="model/weapon/pistol/smg03.elu" /> </AddWeaponElu> <AddWeaponElu name="smg04" weapon_motion_type = "10" weapon_type = "14" > <AddBaseModel name="smg04" filename="model/weapon/pistol/smg04.elu" /> </AddWeaponElu> <AddWeaponElu name="smg04x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="smg04x2" filename="model/weapon/pistol/smg04.elu" /> </AddWeaponElu> <AddWeaponElu name="smg05" weapon_motion_type = "10" weapon_type = "14" > <AddBaseModel name="smg05" filename="model/weapon/pistol/smg05.elu" /> </AddWeaponElu> <AddWeaponElu name="smg05x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="smg05x2" filename="model/weapon/pistol/smg05.elu" /> </AddWeaponElu> <AddWeaponElu name="smg06" weapon_motion_type = "10" weapon_type = "14" > <AddBaseModel name="smg06" filename="model/weapon/pistol/smg06.elu" /> </AddWeaponElu> <AddWeaponElu name="smg06x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="smg06x2" filename="model/weapon/pistol/smg06.elu" /> </AddWeaponElu> <AddWeaponElu name="smg07" weapon_motion_type = "10" weapon_type = "14" > <AddBaseModel name="smg07" filename="model/weapon/pistol/smg07.elu" /> </AddWeaponElu> <AddWeaponElu name="smg07x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="smg07x2" filename="model/weapon/pistol/smg07.elu" /> </AddWeaponElu> <AddWeaponElu name="smg08" weapon_motion_type = "10" weapon_type = "14" > <AddBaseModel name="smg08" filename="model/weapon/pistol/smg08.elu" /> </AddWeaponElu> <AddWeaponElu name="smg08x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="smg08x2" filename="model/weapon/pistol/smg08.elu" /> </AddWeaponElu> <AddWeaponElu name="smg09" weapon_motion_type = "10" weapon_type = "14" > <AddBaseModel name="smg09" filename="model/weapon/pistol/smg09.elu" /> </AddWeaponElu> <AddWeaponElu name="smg09x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="smg09x2" filename="model/weapon/pistol/smg09.elu" /> </AddWeaponElu> <AddWeaponElu name="smg10" weapon_motion_type = "10" weapon_type = "14" > <AddBaseModel name="smg10" filename="model/weapon/pistol/smg10.elu" /> </AddWeaponElu> <AddWeaponElu name="smg10x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="smg10x2" filename="model/weapon/pistol/smg10.elu" /> </AddWeaponElu> <AddWeaponElu name="smg11" weapon_motion_type = "10" weapon_type = "14" > <AddBaseModel name="smg11" filename="model/weapon/pistol/smg11.elu" /> </AddWeaponElu> <AddWeaponElu name="smg11x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="smg11x2" filename="model/weapon/pistol/smg11.elu" /> </AddWeaponElu> <AddWeaponElu name="MP5" weapon_motion_type = "10" weapon_type = "6" > <AddBaseModel name="MP5" filename="model/weapon/rifle/MP5.elu" /> </AddWeaponElu> <AddWeaponElu name="MP5x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="MP5x2" filename="model/weapon/rifle/MP5.elu" /> </AddWeaponElu> <!-- rifle --> <AddWeaponElu name="rifle01" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle01" filename="model/weapon/rifle/rifle01.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle02" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle02" filename="model/weapon/rifle/rifle02.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle03" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle03" filename="model/weapon/rifle/rifle03.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle04" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle04" filename="model/weapon/rifle/rifle04.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle05" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle05" filename="model/weapon/rifle/rifle05.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle06" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle06" filename="model/weapon/rifle/rifle06.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle07" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle07" filename="model/weapon/rifle/rifle07.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle08" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle08" filename="model/weapon/rifle/rifle08.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle09" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle09" filename="model/weapon/rifle/rifle09.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle10" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle10" filename="model/weapon/rifle/as rifle01.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle11" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle11" filename="model/weapon/rifle/as rifle02.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle12" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle12" filename="model/weapon/rifle/as rifle03.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle13" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle13" filename="model/weapon/rifle/as rifle04.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle14" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle14" filename="model/weapon/rifle/rifle10.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle15" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle15" filename="model/weapon/rifle/rifle11.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle16" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle16" filename="model/weapon/rifle/rifle16.elu" /> </AddWeaponElu> <AddWeaponElu name="rifle17" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="rifle17" filename="model/weapon/rifle/rifle17.elu" /> </AddWeaponElu> <AddWeaponElu name="ak47" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="ak47" filename="model/weapon/rifle/AK-47_g.elu" /> </AddWeaponElu> <AddWeaponElu name="a3aug" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="a3aug" filename="model/weapon/rifle/A3_STEYR_AUG.elu" /> </AddWeaponElu> <AddWeaponElu name="famas" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="famas" filename="model/weapon/rifle/FAMASv4.elu" /> </AddWeaponElu> <AddWeaponElu name="Viking" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="Viking" filename="model/weapon/rifle/VikingAsltRifle.elu" /> <!-- sniper --> <AddWeaponElu name="awp" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="awp" filename="model/weapon/sniper/AWP_Rifle.elu" /> </AddWeaponElu> <AddWeaponElu name="Barret" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="Barret" filename="model/weapon/sniper/Barrett-50.elu" /> </AddWeaponElu> <AddWeaponElu name="Dragun" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="Dragun" filename="model/weapon/sniper/Dragunov.elu" /> </AddWeaponElu> <AddWeaponElu name="SL8" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="SL8" filename="model/weapon/sniper/SL8.elu" /> </AddWeaponElu> <AddWeaponElu name="psg" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="psg" filename="model/weapon/sniper/PSG-1.elu" /> </AddWeaponElu> <AddWeaponElu name="X5" weapon_motion_type = "5" weapon_type = "6" > <AddBaseModel name="X5" filename="model/weapon/sniper/X5CombRifle.elu" /> </AddWeaponElu> <!-- shotgun --> <AddWeaponElu name="shotgun01" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun01" filename="model/weapon/shotgun/shotgun01.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun02" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun02" filename="model/weapon/shotgun/shotgun02.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun03" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun03" filename="model/weapon/shotgun/shotgun03.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun04" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun04" filename="model/weapon/shotgun/shotgun04.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun05" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun05" filename="model/weapon/shotgun/shotgun05.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun06" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun06" filename="model/weapon/shotgun/shotgun06.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun07" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun07" filename="model/weapon/shotgun/shotgun07.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun08" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun08" filename="model/weapon/shotgun/shotgun08.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun09" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun09" filename="model/weapon/shotgun/shotgun09.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun10" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun10" filename="model/weapon/shotgun/shotgun10.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun10_1" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun10_1" filename="model/weapon/shotgun/shotgun10_1.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgundn" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgundn" filename="model/weapon/shotgun/shotgundn.elu" /> </AddWeaponElu> <AddWeaponElu name="Weatherby" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="Weatherby" filename="model/weapon/shotgun/Weatherby.elu" /> </AddWeaponElu> <AddWeaponElu name="yellowboy" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="yellowboy" filename="model/weapon/shotgun/1866Yellowboy.elu" /> </AddWeaponElu> <AddWeaponElu name="Benneli" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="Benneli" filename="model/weapon/shotgun/BenneliM4Super90.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun01x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="shotgun01x2" filename="model/weapon/shotgun/shotgun01.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun02x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="shotgun02x2" filename="model/weapon/shotgun/shotgun02.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun03x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="shotgun03x2" filename="model/weapon/shotgun/shotgun03.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun04x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="shotgun04x2" filename="model/weapon/shotgun/shotgun04.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun05x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="shotgun05x2" filename="model/weapon/shotgun/shotgun05.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun06x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="shotgun06x2" filename="model/weapon/shotgun/shotgun06.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun07x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="shotgun07x2" filename="model/weapon/shotgun/shotgun07.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun08x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="shotgun08x2" filename="model/weapon/shotgun/shotgun08.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun09x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="shotgun09x2" filename="model/weapon/shotgun/shotgun09.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun10x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="shotgun10x2" filename="model/weapon/shotgun/shotgun10.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun10_1x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="shotgun10_1x2" filename="model/weapon/shotgun/shotgun10_1.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun_shattered" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun_shattered" filename="model/weapon/shotgun/shotgun_shattered.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun_event" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun_event" filename="model/weapon/shotgun/shotgun_event.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgun_dn" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun_dn" filename="model/weapon/shotgun/shotgundn.elu" /> </AddWeaponElu> <AddWeaponElu name="pioneer" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun11" filename="model/weapon/shotgun/shotgun11.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgunsilver" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun06_silver" filename="model/weapon/shotgun/shotgun06_silver.elu" /> </AddWeaponElu> <AddWeaponElu name="shotgungold" weapon_motion_type = "4" weapon_type = "4" > <AddBaseModel name="shotgun09_gold" filename="model/weapon/shotgun/shotgun09_gold.elu" /> </AddWeaponElu> <!-- MachineGun --> <AddWeaponElu name="machinegun01" weapon_motion_type = "4" weapon_type = "5" > <AddBaseModel name="machinegun01" filename="model/weapon/shotgun/machinegun01.elu" /> </AddWeaponElu> <AddWeaponElu name="machinegun02" weapon_motion_type = "4" weapon_type = "5" > <AddBaseModel name="machinegun02" filename="model/weapon/shotgun/machinegun02.elu" /> </AddWeaponElu> <AddWeaponElu name="machinegun03" weapon_motion_type = "4" weapon_type = "5" > <AddBaseModel name="machinegun03" filename="model/weapon/shotgun/machinegun03.elu" /> </AddWeaponElu> <AddWeaponElu name="machinegun04" weapon_motion_type = "4" weapon_type = "5" > <AddBaseModel name="machinegun04" filename="model/weapon/shotgun/machinegun04.elu" /> </AddWeaponElu> <AddWeaponElu name="machinegun05" weapon_motion_type = "4" weapon_type = "5" > <AddBaseModel name="machinegun05" filename="model/weapon/shotgun/machinegun05.elu" /> </AddWeaponElu> <AddWeaponElu name="machinegun06" weapon_motion_type = "4" weapon_type = "5" > <AddBaseModel name="machinegun06" filename="model/weapon/shotgun/machinegun06.elu" /> </AddWeaponElu> <AddWeaponElu name="machinegun07" weapon_motion_type = "4" weapon_type = "5" > <AddBaseModel name="machinegun07" filename="model/weapon/machinegun/SAW-M249.elu" /> </AddWeaponElu> <!-- rocket launcher --> <AddWeaponElu name="rocketlauncher" weapon_motion_type = "9" weapon_type = "13" > <AddBaseModel name="rocketlauncher" filename="model/weapon/rocketlauncher/rl01.elu" /> </AddWeaponElu> <AddWeaponElu name="rocketlauncher02" weapon_motion_type = "9" weapon_type = "13" > <AddBaseModel name="rocketlauncher02" filename="model/weapon/rocketlauncher/rl02.elu" /> </AddWeaponElu> <AddWeaponElu name="rocketlauncher03" weapon_motion_type = "9" weapon_type = "13" > <AddBaseModel name="rocketlauncher03" filename="model/weapon/rocketlauncher/rl03.elu" /> </AddWeaponElu> <AddWeaponElu name="rocketlauncher04" weapon_motion_type = "9" weapon_type = "13" > <AddBaseModel name="rocketlauncher04" filename="model/weapon/rocketlauncher/rl04.elu" /> </AddWeaponElu> <AddWeaponElu name="rocketlauncher05" weapon_motion_type = "9" weapon_type = "13" > <AddBaseModel name="rocketlauncher05" filename="model/weapon/rocketlauncher/rl05.elu" /> </AddWeaponElu> <AddWeaponElu name="rocketlauncher06" weapon_motion_type = "9" weapon_type = "13" > <AddBaseModel name="rocketlauncher06" filename="model/weapon/rocketlauncher/rl06.elu" /> </AddWeaponElu> <AddWeaponElu name="rocket" weapon_motion_type = "9" weapon_type = "13" > <AddBaseModel name="rocket" filename="model/weapon/rocketlauncher/rocket.elu" /> </AddWeaponElu> <AddWeaponElu name="rl_palmpou" weapon_motion_type = "9" weapon_type = "13" > <AddBaseModel name="rl_palmpou" filename="model/weapon/rocketlauncher/rl_palmpou.elu" /> </AddWeaponElu> <AddWeaponElu name="rl_goblin" weapon_motion_type = "9" weapon_type = "13" > <AddBaseModel name="rl_goblin" filename="model/weapon/rocketlauncher/rl_goblin.elu" /> </AddWeaponElu> <AddWeaponElu name="rl_event" weapon_motion_type = "9" weapon_type = "13" > <AddBaseModel name="rl_event" filename="model/weapon/rocketlauncher/rlevent.elu" /> </AddWeaponElu> <AddWeaponElu name="rl_dn" weapon_motion_type = "9" weapon_type = "13" > <AddBaseModel name="rl_dn" filename="model/weapon/rocketlauncher/rldn.elu" /> </AddWeaponElu> <AddWeaponElu name="rlpalmpou" weapon_motion_type = "9" weapon_type = "13" > <AddBaseModel name="eq_wd_rocketlauncher_palmpou" filename="model/weapon/rocketlauncher/rl_palmpou.elu" /> </AddWeaponElu> <AddWeaponElu name="rlgoldgoblin" weapon_motion_type = "9" weapon_type = "13" > <AddBaseModel name="rlgoblin_gold" filename="model/weapon/rocketlauncher/rl_goblin_gold.elu" /> </AddWeaponElu> <!-- dual rocket --> <AddWeaponElu name="rocketlauncherx2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="rocketlauncherx2" filename="model/weapon/rocketlauncher/rl01.elu" /> </AddWeaponElu> <AddWeaponElu name="rocketlauncher02x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="rocketlauncher02x2" filename="model/weapon/rocketlauncher/rl02.elu" /> </AddWeaponElu> <AddWeaponElu name="rocketlauncher03x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="rocketlauncher03x2" filename="model/weapon/rocketlauncher/rl03.elu" /> </AddWeaponElu> <AddWeaponElu name="rocketlauncher04x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="rocketlauncher04x2" filename="model/weapon/rocketlauncher/rl04.elu" /> </AddWeaponElu> <AddWeaponElu name="rocketlauncher05x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="rocketlauncher05x2" filename="model/weapon/rocketlauncher/rl05.elu" /> </AddWeaponElu> <AddWeaponElu name="rocketlauncher06x2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="rocketlauncher06x2" filename="model/weapon/rocketlauncher/rl06.elu" /> </AddWeaponElu> <AddWeaponElu name="rl_goblinx2" weapon_motion_type = "11" weapon_type = "15" > <AddBaseModel name="rl_goblinx2" filename="model/weapon/rocketlauncher/rl_goblin.elu" /> </AddWeaponElu> <!-- item --> <AddWeaponElu name="medickit_icecream" weapon_motion_type = "8" weapon_type = "12" > <AddBaseModel name="medickit_icecream" filename="model/weapon/item/medickit_icecream.elu" /> </AddWeaponElu> <AddWeaponElu name="medikit" weapon_motion_type = "8" weapon_type = "11" > <AddBaseModel name="medikit" filename="model/weapon/item/medikit.elu" /> </AddWeaponElu> <AddWeaponElu name="repairkit" weapon_motion_type = "8" weapon_type = "12" > <AddBaseModel name="repairkit" filename="model/weapon/item/repairkit.elu" /> </AddWeaponElu> <AddWeaponElu name="bulletkit" weapon_motion_type = "8" weapon_type = "12" > <AddBaseModel name="bulletkit" filename="model/weapon/item/magazine.elu" /> </AddWeaponElu> <AddWeaponElu name="samgak01" weapon_motion_type = "8" weapon_type = "12" > <AddBaseModel name="samgak01" filename="model/weapon/item/medickit_samgak01.elu" /> </AddWeaponElu> <AddWeaponElu name="candy" weapon_motion_type = "8" weapon_type = "12" > <AddBaseModel name="candy" filename="model/weapon/item/medickit_candy.elu" /> </AddWeaponElu> <AddWeaponElu name="ef_portal" weapon_motion_type="8" weapon_type="12"> <AddBaseModel name="ef_portal" filename="model/weapon/item/ef_portal.elu" /> </AddWeaponElu> <AddWeaponElu name="chocobar" weapon_motion_type = "8" weapon_type = "12" > <AddBaseModel name="chocobar" filename="model/weapon/item/medickit_choco.elu" /> </AddWeaponElu> <AddWeaponElu name="medickit_rx" weapon_motion_type="8" weapon_type="11"> <AddBaseModel name="medickit_rx" filename="model/weapon/item/medickit_rx.elu" /> </AddWeaponElu> <AddWeaponElu name="repairkit_rx" weapon_motion_type="8" weapon_type="12"> <AddBaseModel name="repairkit_rx" filename="model/weapon/item/repairkit_rx.elu" /> </AddWeaponElu> <AddWeaponElu name="landmine01" weapon_motion_type="8" weapon_type="11"> <AddBaseModel name="landmine01" filename="model/weapon/item/landmine01.elu" /> </AddWeaponElu> <!-- sword --> <AddWeaponElu name="sword01" weapon_motion_type = "12" weapon_type = "16" > <AddBaseModel name="sword01" filename="model/weapon/sword/sword01.elu" /> </AddWeaponElu> <AddWeaponElu name="sword02" weapon_motion_type = "12" weapon_type = "16" > <AddBaseModel name="sword02" filename="model/weapon/sword/sword02.elu" /> </AddWeaponElu> <AddWeaponElu name="sword03" weapon_motion_type = "12" weapon_type = "16" > <AddBaseModel name="sword03" filename="model/weapon/sword/sword03.elu" /> </AddWeaponElu> <AddWeaponElu name="sword04" weapon_motion_type = "12" weapon_type = "16" > <AddBaseModel name="sword04" filename="model/weapon/sword/sword04.elu" /> </AddWeaponElu> <AddWeaponElu name="sword05" weapon_motion_type = "12" weapon_type = "16" > <AddBaseModel name="sword05" filename="model/weapon/sword/sword05.elu" /> </AddWeaponElu> <AddWeaponElu name="sword_wood" weapon_motion_type = "12" weapon_type = "16" > <AddBaseModel name="sword_wood" filename="model/weapon/sword/sword_wood.elu" /> </AddWeaponElu> <!-- blade --> <AddWeaponElu name="blade01" weapon_motion_type = "13" weapon_type = "17" > <AddBaseModel name="blade01" filename="model/weapon/blade/blade01.elu" /> </AddWeaponElu> <AddWeaponElu name="blade02" weapon_motion_type = "13" weapon_type = "17" > <AddBaseModel name="blade02" filename="model/weapon/blade/blade02.elu" /> </AddWeaponElu> <AddWeaponElu name="blade03" weapon_motion_type = "13" weapon_type = "17" > <AddBaseModel name="blade03" filename="model/weapon/blade/blade03.elu" /> </AddWeaponElu> <AddWeaponElu name="blade04" weapon_motion_type = "13" weapon_type = "17" > <AddBaseModel name="blade04" filename="model/weapon/blade/blade04.elu" /> </AddWeaponElu> <AddWeaponElu name="blade05" weapon_motion_type = "13" weapon_type = "17" > <AddBaseModel name="blade05" filename="model/weapon/blade/blade05.elu" /> </AddWeaponElu> <AddWeaponElu name="blade06" weapon_motion_type = "13" weapon_type = "17" > <AddBaseModel name="blade06" filename="model/weapon/blade/blade06.elu" /> </AddWeaponElu> <AddWeaponElu name="blade07" weapon_motion_type = "13" weapon_type = "17" > <AddBaseModel name="blade07" filename="model/weapon/blade/blade07.elu" /> </AddWeaponElu> <AddWeaponElu name="blade08" weapon_motion_type = "13" weapon_type = "17" > <AddBaseModel name="blade08" filename="model/weapon/blade/blade08.elu" /> </AddWeaponElu> <AddWeaponElu name="blade_wood" weapon_motion_type = "13" weapon_type = "17" > <AddBaseModel name="blade_wood" filename="model/weapon/blade/blade_wood.elu" /> </AddWeaponElu> </xml>
Thanks!


Reply With Quote

