2.GetName function will done the job, there is tens of exampls on the source
It can be done in ZCharacter.cpp.
ZGame and ZPlaylistBox can using m_Property.GetName() cause the class not void in this file. Don't know how to define it in C++.
3.First of all DT works with 8 players, so you probably f*cked sth in the source to make it 2... So i belive this ruin it
Sorry i noob english and i express wrong i mean. I Play with 8 people.
And ... help me again.
1.Clan close is from database
Can you tell more ?
for Q+C try to understand and replace MSM_TEST to MSM_CLAN
It from Match Server or Gunz ?
Some command can't use :
Code:
_CC_AC("admin_mute", &ChatCmd_AdminMutePlayer, CCF_ADMIN, ARGVNoMin, 2, true, "/admin_mute <charname> <due>", ""); // 2010-08-09 ¼öÁ¤µÊ - È«±âÁÖ
_CC_AC("admin_block", &ChatCmd_AdminBlockPlayer, CCF_ADMIN, ARGVNoMin, 2, true, "/admin_block <charname> <due>", ""); // 2010-08-09 ¼öÁ¤µÊ - È«±âÁÖ
Due is the reason, right ?
And i type it in game : /admin_mute ABCXYZ Test
It not working, how to fix?