
Originally Posted by
HellSniper
You can either reexport them and rerig them with max and get them working.
Im to lazy to check but the items might just not have twosided enabled, you could change that with an hex editor.
PS; look at primehunter gloves, they should be culling & singleside for you too.
Also, as you can see
here i fixed all the male parts for <my> server.
Thank you for your big hint. I have checked "two-side" part of new ELU format. and I found this. :
Code:
char twoside=0;
MZF_READ_XOR(&twoside,sizeof(char) );
node->m_bTwoSided = twoside ? false : true;
char additive = 0;
MZF_READ_XOR(&additive,sizeof(char) );
node->m_bAdditive = additive ? false : true;
int alpha_test = 0;
MZF_READ_XOR(&alpha_test,sizeof(int) );
node->m_nAlphaTestValue = alpha_test;
node->m_bAlphaTestMap = alpha_test != 0;
char diffuse = 0;
MZF_READ_XOR(&diffuse,sizeof(char) );
node->m_bDiffuseMap = diffuse ? false : true;
char alpha_map = 0;
MZF_READ_XOR(&alpha_map,sizeof(char) );
node->m_bAlphaMap = alpha_map ? false : true;
So after I fixed that, it working fine!
Close this thread.