Non-Cash Items Becomes Cash Items

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  1. #1
    Account Upgraded | Title Enabled! razi46 is offline
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    Dec 2007 Join Date
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    Non-Cash Items Becomes Cash Items

    Hey GUYS... I need HELP.
    I added some weapons into my zitem.xml

    When I have added it into the shop, I run Gunz.
    Then it didn't appear in the shop.
    When I send the item to my equipments, the bounty is "Cash"
    I checked the zitem again and the tag iscashitem is false.
    I tried removing it, it is still cash. -.-
    Pls help!

    Here is one of the items:
    Code:
    	<ITEM id="700999" name="AK 47" mesh_name="ak47" totalpoint="0" type="range"
    		res_sex="a" res_level="55" slot="range" weapon="rifle" weight="18" bt_price="69000"
    		delay="80" damage="20" ctrl_ability="50" magazine="50" maxbullet="300" reloadtime="6"
    		slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
    		lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_rifle_reload"
    		snd_fire="we_rifle_fire" snd_dryfire="762arifle_dryfire" desc="AK 47!"
    		effect_id="9" />
    THX.


  2. #2
    Alpha Member gregon13 is offline
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    Re: Non-Cash Items Becomes Cash Items

    Quote Originally Posted by razi46 View Post
    Hey GUYS... I need HELP.
    I added some weapons into my zitem.xml

    When I have added it into the shop, I run Gunz.
    Then it didn't appear in the shop.
    When I send the item to my equipments, the bounty is "Cash"
    I checked the zitem again and the tag iscashitem is false.
    I tried removing it, it is still cash. -.-
    Pls help!

    Here is one of the items:
    Code:
        <ITEM id="700999" name="AK 47" mesh_name="ak47" totalpoint="0" type="range"
            res_sex="a" res_level="55" slot="range" weapon="rifle" weight="18" bt_price="69000"
            delay="80" damage="20" ctrl_ability="50" magazine="50" maxbullet="300" reloadtime="6"
            slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
            lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_rifle_reload"
            snd_fire="we_rifle_fire" snd_dryfire="762arifle_dryfire" desc="AK 47!"
            effect_id="9" />
    THX.
    You Don't have the fix done client and server for cash items to be everything over 999999

  3. #3
    Account Upgraded | Title Enabled! razi46 is offline
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    Dec 2007 Join Date
    697Posts

    Re: Non-Cash Items Becomes Cash Items

    Quote Originally Posted by gregon13 View Post
    You Don't have the fix done client and server for cash items to be everything over 999999
    But I want them to be Non-Cash and sellable.

  4. #4
    Apprentice Shotacat is offline
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    Jun 2004 Join Date
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    19Posts

    Re: Non-Cash Items Becomes Cash Items

    make their IDs lower than 500000 or find where to patch your exe.

  5. #5
    Alpha Member gregon13 is offline
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    Nov 2007 Join Date
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    1,945Posts

    Re: Non-Cash Items Becomes Cash Items

    Quote Originally Posted by zazaza View Post
    make their IDs lower than 500000 or find where to patch your exe.
    easy in both runnable and server look for all constants 500000 and binary edit to 999999 the hex code for 999999 is 0F423F
    Last edited by gregon13; 01-05-10 at 05:57 AM.

  6. #6
    Account Upgraded | Title Enabled! razi46 is offline
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    Dec 2007 Join Date
    697Posts

    Re: Non-Cash Items Becomes Cash Items

    Quote Originally Posted by zazaza View Post
    make their IDs lower than 500000 or find where to patch your exe.
    THX!!! It Worked! Thx so much

  7. #7
    Apprentice Shotacat is offline
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    Jun 2004 Join Date
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    19Posts

    Re: Non-Cash Items Becomes Cash Items

    Quote Originally Posted by gregon13 View Post
    easy in both runnable and server look for all constants 500000 and binary edit to 999999 the hex code for 999999 is 0F423F
    this is easy but not everyone can do.



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