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Enthusiast
Players online error
Hello I need help, my server even with 1, 10, 30, 50, 200 players online brand that has 0 players ...
I took a look at the database and realized that is not saved MatchServer players online in CurrPlayer, someone knows fix it?
to using files Jur13n (Edited) (1)
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Enthusiast
Re: Players online error
search Mmatchdbmgr.cpp
Line 78, 79
TCHAR g_szDB_UPDATE_SERVER_STATUS[] = _T("{CALL spUpdateServerStatus (%d, %d)}");
TCHAR g_szDB_UPDATE_SERVER_STATUS[] = _T("{CALL spUpdateServerStatus(%d, %d)}");
Replace with:
TCHAR g_szDB_UPDATE_SERVER_STATUS[] = _T("{CALL spUpdateServerStatus (%d, %d)}");
TCHAR g_szDB_UPDATE_SERVER_STATUS_NETMARBLE[] = _T("{CALL spUpdateServerStatus_Netmarble (%d, %d, %d)}");
Build BRZ (Recommend)
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Enthusiast
Re: Players online error
gave the following error:
[CRITICAL ERROR] lost connection or