Problem, Shop Crashes Everytime.. Help!

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  1. #1
    Account Upgraded | Title Enabled! yurij13 is offline
    MemberRank
    Jul 2007 Join Date
    387Posts

    Problem, Shop Crashes Everytime.. Help!

    alright when im in game and go to shop and click on any random sword, my game instantly freezes and then crashes. Same with the inventory with swords, you click on random sword and it crashes. any other weapons/cloths equip/buy fine. just the swords crash me
    heres my


    mlog



    Code:
    GUNZ 1,0,0,290 launched. build (Jul 20 2012 20:11:16) 
    Log time (08/12/12 03:07:55)
    CPU ID = GenuineIntel ( family = 6 , model = 14 , stepping = 8 ) @ 1666 MHz
    Display Device = NVIDIA GeForce Go 7300 ( vendor=10de device=1d7 subsys=ff311179 revision=a1 )
    Display Driver Version = 6.14.0010.8320
    Windows = 5.1 Build 2600 , Service Pack 3 (2097151KB) :  Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (USA), Language : (USA)
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    Load XML from memory : system/gametypecfg.xml 
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 181.000000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    Fail to create Bitmap for Initial loading
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Conexant HD Audio output): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 1.546000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0009)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 2.261000 
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap start_game_on.tga not found.
    warning : bitmap start_game_on.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.355000 
    start InitInterface option
    Number of Display mode : 17
    Number of Display mode : 17
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.154000 
    Screen effect manager create success.
    SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    Effect manager create success.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 3.346000 
    
    model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ó
    model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ÀÌ»ó
    model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ÀÌ»ó
    Load character.xml success,
    
    -------------------> Character Loading : 5.854000 
    
    ----------> in zip ( model/weapon/pistol/Redemption.elu ) file not found!! 
     
    -------------------> WeaponMesh Loading : 21.829001 
    
    Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.036000 
    
    Load zitem info success.
    Load zBuff info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 9.819000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    Login Posted
    Login Successful. 
    Responsed Account Charlist
    Selected character name : Error (45 72 72 6F 72 )  (len = 5)
    Shop Gamble item count : 2
    shop gitem : 1000003, Green Box
    shop gitem : 1000004, Gold Box
    Reset Device 
    Video memory 181.000000 
    shader initialize successful : 1
    devices Restored. 
    StageCreated
    Reset Device 
    Video memory 183.500000 
    shader initialize successful : 1
    devices Restored.
    Last edited by yurij13; 12-08-12 at 09:26 AM.


  2. #2
    Account Upgraded | Title Enabled! razi46 is offline
    MemberRank
    Dec 2007 Join Date
    697Posts

    Re: Problem, Shop Crashes Everytime.. Help!

    Quote Originally Posted by yurij13 View Post
    alright when im in game and go to shop and click on any random sword, my game instantly freezes and then crashes. Same with the inventory with swords, you click on random sword and it crashes. any other weapons/cloths equip/buy fine. just the swords crash me
    heres my


    mlog



    Code:
    GUNZ 1,0,0,290 launched. build (Jul 20 2012 20:11:16) 
    Log time (08/12/12 03:07:55)
    CPU ID = GenuineIntel ( family = 6 , model = 14 , stepping = 8 ) @ 1666 MHz
    Display Device = NVIDIA GeForce Go 7300 ( vendor=10de device=1d7 subsys=ff311179 revision=a1 )
    Display Driver Version = 6.14.0010.8320
    Windows = 5.1 Build 2600 , Service Pack 3 (2097151KB) :  Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (USA), Language : (USA)
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    Load XML from memory : system/gametypecfg.xml 
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 181.000000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    Fail to create Bitmap for Initial loading
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Conexant HD Audio output): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 1.546000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0009)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 2.261000 
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap start_game_on.tga not found.
    warning : bitmap start_game_on.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap stripe.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.355000 
    start InitInterface option
    Number of Display mode : 17
    Number of Display mode : 17
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.154000 
    Screen effect manager create success.
    SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    Effect manager create success.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 3.346000 
    
    model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ó
    model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ÀÌ»ó
    model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ÀÌ»ó
    Load character.xml success,
    
    -------------------> Character Loading : 5.854000 
    
    ----------> in zip ( model/weapon/pistol/Redemption.elu ) file not found!! 
     
    -------------------> WeaponMesh Loading : 21.829001 
    
    Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.036000 
    
    Load zitem info success.
    Load zBuff info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 9.819000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    Login Posted
    Login Successful. 
    Responsed Account Charlist
    Selected character name : Error (45 72 72 6F 72 )  (len = 5)
    Shop Gamble item count : 2
    shop gitem : 1000003, Green Box
    shop gitem : 1000004, Gold Box
    Reset Device 
    Video memory 181.000000 
    shader initialize successful : 1
    devices Restored. 
    StageCreated
    Reset Device 
    Video memory 183.500000 
    shader initialize successful : 1
    devices Restored.
    As you may notice, one of your weapon file (.elu) 'Redemption' is missing. Try replacing your model.mrs and give it a go :)

  3. #3
    Se7enSins WARonline is offline
    MemberRank
    Sep 2011 Join Date
    Limassol, CypruLocation
    1,333Posts

    Re: Problem, Shop Crashes Everytime.. Help!

    Yes. On short, you got in server files, in shop, an item that you don't have it in client. This is the cause of crashing. Try to find the file, make patch and your done. If you can't find the file, just remove it from shop.

  4. #4
    Account Upgraded | Title Enabled! razi46 is offline
    MemberRank
    Dec 2007 Join Date
    697Posts

    Re: Problem, Shop Crashes Everytime.. Help!

    Quote Originally Posted by WARonline View Post
    Yes. On short, you got in server files, in shop, an item that you don't have it in client. This is the cause of crashing. Try to find the file, make patch and your done. If you can't find the file, just remove it from shop.
    I disagree. In this case if you look at the mlog properly, it is one of the weapons that is missing from the model.mrs. If the shop has items that is not found in the zitem, doesn't affect the crash.

    All you do it replace your model.mrs with a fresh one. You may be able to fix it.

  5. #5
    Alpha Member Chrisss is offline
    MemberRank
    Feb 2012 Join Date
    Ask the Fox!Location
    1,660Posts

    Re: Problem, Shop Crashes Everytime.. Help!

    Make sure you have the correct ziten in both client and server and male sure your shop.xml is the correct one for your zitem, if you have all the correct stuff then you will not freeze

  6. #6
    Account Upgraded | Title Enabled! razi46 is offline
    MemberRank
    Dec 2007 Join Date
    697Posts

    Re: Problem, Shop Crashes Everytime.. Help!

    Duluxe, read this:
    Quote Originally Posted by razi46 View Post
    I disagree. In this case if you look at the mlog properly, it is one of the weapons that is missing from the model.mrs. If the shop has items that is not found in the zitem, doesn't affect the crash.

    All you do it replace your model.mrs with a fresh one. You may be able to fix it.



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