Quest Monsters

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  1. #1
    Proficient Member Tra3200 is offline
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    Quest Monsters

    Anyone Know hw to make the quest Monster Swords Do damage ...there ranged weapons do damage but not there swords ..THanks for your help


  2. #2
    Account Upgraded | Title Enabled! Azet is offline
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    Re: Quest Monsters

    1st i dont know wt u r try to do.
    If u asking how to edit quest monster dmg then go 2 the npc.xml then choose the npc der whom u want to edit dmg.
    1se choosed then choose the attk type u want 2 edit "ranged or meelee" i supposed here u choosed meele der is a id of there meele item copy it and now close it without any change.
    Then open zitem using notepad and and use search and paste tat id and press search and edit it..

    If i am wrong anywhere plz advise and srry 4 my bad english.

  3. #3
    Ragezone Gunz Ex-Owner Itachi6972 is offline
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    Re: Quest Monsters

    You need to put the npc weapons into the zitem.

  4. #4
    Proficient Member Tra3200 is offline
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    Re: Quest Monsters

    Where can i find the stuff i need to put in the zitem.xml?

  5. #5
    Proficient Member Tra3200 is offline
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    Re: Quest Monsters

    i guess no answer RAWR!!!!!! :P

  6. #6
    Account Upgraded | Title Enabled! faytman is offline
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    Re: Quest Monsters

    should alrdy be there, usually the last items...

  7. #7
    Enthusiast Trapstar is offline
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    Re: Quest Monsters

    1. go to npc.xml
    2. look for the part with the weapons
    3. go to zitem.xml and browse for the item id
    4. copypaste the whole part and give a new id
    5. edit weapon
    6. replace item id in npc.xml with the new zitem.xml-id
    7.add files to system.mrs and matchserver folder
    8. test it
    9. done
    10. there is not 10. .....

  8. #8
    Proficient Member Tra3200 is offline
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    Re: Quest Monsters

    Cough COugh There are no weapons ID's in the zitem.xml matter of fact there is no weapons for quest monsters

  9. #9
    DRGunZ 2 Creator wesman2232 is offline
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    Re: Quest Monsters

    Quote Originally Posted by Tra3200 View Post
    Cough COugh There are no weapons ID's in the zitem.xml matter of fact there is no weapons for quest monsters
    there are weapons for the monsters, how do you think they hurt you? (some by magic yes) but I mean like goblin and stuff.
    And they are in the zitem.

  10. #10
    Enthusiast Trapstar is offline
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    Re: Quest Monsters

    In npc.xml u will se something like this:
    (this is basic goblin)
    <NPC id="11"
    name="STR:NPC_NAME_11"
    desc="STR:NPC_DESC_11"
    meshname="goblin"
    scale="1.0 1.0 1.0"
    grade="regular"
    max_hp="30"
    max_ap="50"
    int="4"
    agility="4"
    view_angle="15"
    dc="5"
    offensetype="1"
    dyingtime="5">
    <COLLISION radius="30" height="110" />
    <ATTACK type="melee" range="150" weaponitem_id="300011" />
    <SPEED default="300" />
    <DROP table="G11EH" />
    </NPC>
    the red thing is, what u need
    go to zitem.xml and press ctrl+f search for the weaponitem_id (in this case 300011)

    u will see something like this:
    (it might look different, but same content)
    <ITEM id="300011"
    name="STR:ZITEM_NAME_300011"
    mesh_name=""
    totalpoint="0"
    type="melee"
    res_sex="a"
    res_level="0"
    slot="melee"
    weapon="dagger"
    weight="0"
    bt_price="0"
    delay="0"
    damage="20"
    range="160"
    ctrl_ability="0"
    magazine="0"
    reloadtime="0"
    slug_output="false"
    gadget_id="0"
    hp="0"
    ap="0"
    maxwt="0"
    sf="0"
    fr="0"
    cr="0"
    pr="0"
    lr="0"
    image_id="0"
    bullet_image_id="0"
    magazine_image_id="0"
    desc="STR:ZITEM_DESC_300011"
    snd_fire="blade_swing"
    angle="30" />
    most of the stuff is useless, like the sf, fr etc. things

    if you got a new npc, copy paste the whole thing from <ITEM to /> and give a unique item id. then edit what u need and replace the new id with the old(only if you need a new item for a new npc)

    if they still don't do damage, try changing the angle (zitem.xml) or the range (npc.xml)


    Next time before flaming switch on your brain. feel free to ask any questions ;)

  11. #11
    Proficient Member Tra3200 is offline
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    Re: Quest Monsters

    well ..i got the red part ...
    ust dont have the zitems
    is there a way you can upload all the quest weapons ....for zitem.xml

  12. #12
    Enthusiast Trapstar is offline
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    Re: Quest Monsters

    Quote Originally Posted by Tra3200 View Post
    well ..i got the red part ...
    ust dont have the zitems
    is there a way you can upload all the quest weapons ....for zitem.xml
    No problem, mate

    <ITEM id="300021" name="STR:ZITEM_NAME_300021" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="15" range="165" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300021" snd_fire="blade_swing" angle="45" />
    <ITEM id="300022" name="STR:ZITEM_NAME_300022" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="20" range="135" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300022" angle="45" />
    <ITEM id="300023" name="STR:ZITEM_NAME_300023" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="30" range="260" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300023" snd_fire="blade_swing" angle="30" />
    <ITEM id="300024" name="STR:ZITEM_NAME_300024" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="40" range="400" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300024" snd_fire="blade_swing" angle="30" />
    <ITEM id="300025" name="STR:ZITEM_NAME_300025" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="40" range="620" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300025" snd_fire="blade_swing" angle="30" />
    <ITEM id="300026" name="STR:ZITEM_NAME_300026" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="50" range="450" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300026" snd_fire="blade_swing" angle="45" />
    <ITEM id="300031" name="STR:ZITEM_NAME_300031" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="15" range="190" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300031" snd_fire="blade_swing" angle="60" />
    <ITEM id="300032" name="STR:ZITEM_NAME_300032" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="20" range="130" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300032" snd_fire="blade_swing" angle="45" />
    <ITEM id="300033" name="STR:ZITEM_NAME_300033" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="30" range="370" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300033" snd_fire="blade_swing" angle="45" />
    <ITEM id="300034" name="STR:ZITEM_NAME_300034" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="40" range="450" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300034" snd_fire="blade_swing" angle="45" />
    <ITEM id="300035" name="STR:ZITEM_NAME_300035" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="30" range="190" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300035" snd_fire="blade_swing" angle="45" />
    <ITEM id="300036" name="STR:ZITEM_NAME_300036" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="15" range="130" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300036" snd_fire="blade_swing" angle="45" />
    <ITEM id="300037" name="STR:ZITEM_NAME_300037" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="50" range="700" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300037" snd_fire="blade_swing" angle="30" />
    <ITEM id="300039" name="STR:ZITEM_NAME_300039" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="30" range="370" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300039" snd_fire="blade_swing" angle="120" />
    <ITEM id="400019" name="STR:ZITEM_NAME_300000" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="0" bt_price="0" delay="0" damage="25" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300000" snd_fire="blade_swing" angle="30" />
    <ITEM id="300000" name="STR:ZITEM_NAME_300000" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="0" bt_price="0" delay="0" damage="30" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300000" snd_fire="blade_swing" angle="30" />
    <ITEM id="300011" name="STR:ZITEM_NAME_300011" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="0" bt_price="0" delay="0" damage="20" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300011" snd_fire="blade_swing" angle="30" />
    <ITEM id="300031" name="STR:ZITEM_NAME_300031" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="15" range="190" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300031" snd_fire="blade_swing" angle="60" />
    <ITEM id="300011" name="STR:ZITEM_NAME_300011" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="0" bt_price="0" delay="0" damage="20" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300011" snd_fire="blade_swing" angle="30" />
    <ITEM id="300012" name="STR:ZITEM_NAME_300012" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="0" bt_price="0" delay="0" damage="15" range="120" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300012" snd_fire="blade_swing" angle="45" />
    <ITEM id="300013" name="STR:ZITEM_NAME_300013" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="20" range="140" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300013" snd_fire="blade_swing" angle="45" />
    <ITEM id="300014" name="STR:ZITEM_NAME_300014" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="30" range="240" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300014" snd_fire="blade_swing" angle="60" />
    <ITEM id="300015" name="STR:ZITEM_NAME_300015" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="30" range="300" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300015" snd_fire="blade_swing" angle="30" />
    <ITEM id="300016" name="STR:ZITEM_NAME_300016" mesh_name="" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="0" damage="50" range="550" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_300016" snd_fire="blade_swing" angle="40" />
    add this at the bottom of your zitem.xml (in front of the </XML>)

  13. #13
    Proficient Member Tra3200 is offline
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    Re: Quest Monsters

    WHOOOOO Thanks man i will test



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