Quest + Survival back to DeathMatch and little Tournament problem

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  1. #1
    Member Raizoku is offline
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    Quest + Survival back to DeathMatch and little Tournament problem

    Hello everyone,

    I would know if someone can help me with these errors, i checked on server and it's not a Server problem because all is working. Could you please give me the files i need to edit to correct these bug ?

    Really thank you

    Here some screenshots :







    Last edited by Raizoku; 05-11-13 at 10:09 PM. Reason: wrote DearthMatch instead of DeathMatch


  2. #2
    Alpha Member Chrisss is offline
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    Re: Quest + Survival back to DearthMatch and a little Tournament problem

    Whats your problem on Picture 4?

  3. #3
    Member Raizoku is offline
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    Re: Quest + Survival back to DearthMatch and a little Tournament problem

    Ok let's go so You see Quest Mode + Survival Mode right ? If i clikc on it to play, it directly return to DeathMatch mode (impossible to play mode)

    forgot to say that i built my own Gunz.exe to have Quest + Clan + Survival + Duel Tournament in one server
    Last edited by Raizoku; 05-11-13 at 10:06 PM.

  4. #4
    Alpha Member Chrisss is offline
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    Re: Quest + Survival back to DeathMatch and little Tournament problem

    Post your channel.xml and ChannelRule.xml

  5. #5
    Member Raizoku is offline
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    Re: Quest + Survival back to DeathMatch and little Tournament problem

    channel.xml

    <?xml version="1.0" encoding="UTF-8" ?>
    <XML id="channel">
    <DEFAULTCHANNELNAME name="GunZ France"/>
    <DEFAULTRULENAME name="elite"/>


    <CHANNEL name="Channel 1" maxplayers="200" rule="elite"/>
    <CHANNEL name="Channel 2" maxplayers="200" rule="elite"/>
    <CHANNEL name="Channel Event" maxplayers="200" rule="elite"/>
    <CHANNEL name="Channel GM" maxplayers="200" rule="elite" levelmin='2' levelmax="1"/>
    <CHANNEL name="GunZ France" maxplayers="200" rule="elite"/>


    <CHANNEL name="Tournoi Duel" maxplayers="200" rule="dueltournament" IsDuelTournament="true"/>

    </XML>
    ChannelRule.xml

    <?xml version="1.0" ?>
    <!--
    GAMETYPE_DEATHMATCH_SOLO = 0
    GAMETYPE_DEATHMATCH_TEAM = 1
    GAMETYPE_GLADIATOR_SOLO = 2
    GAMETYPE_GLADIATOR_TEAM = 3
    GAMETYPE_ASSASSINATE = 4
    GAMETYPE_TRAINING = 5
    GAMETYPE_SURVIVAL = 6
    GAMETYPE_QUEST = 7
    GAMETYPE_BERSERKER = 8
    GAMETYPE_DEATHMATCH_TEAM2 = 9
    GAMETYPE_DEATHMATCH_DUEL = 10
    GAMETYPE_QUEST_CHALLENGE = 12
    GAMETYPE_CAPTURE_THE_FLAG = 12
    -->

    <XML id="channelrule">

    <CHANNELRULE id="0" name="novice">
    <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="12" /> <!-- CTF -->
    <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="10" /> <!-- GAMETYPE_DUEL -->
    <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->

    <MAP name="RelayMap" />
    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="High_Haven" />
    <MAP name="Citadel" />
    <MAP name="WeaponShop" />
    <MAP name="Ruin" />
    <MAP name="Port" />
    <MAP name="Castle" />
    <MAP name="Dungeon" />
    <MAP name="Lost Shrine" />
    <MAP name="Stairway" />
    <MAP name="Snow_Town" />
    <MAP name="Pavilion" />
    </CHANNELRULE>


    <CHANNELRULE id="1" name="newbie">
    <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="12" /> <!-- CTF -->
    <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="10" /> <!-- GAMETYPE_DUEL -->
    <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->

    <MAP name="RelayMap" />
    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="High_Haven" />
    <MAP name="Citadel" />
    <MAP name="WeaponShop" />
    <MAP name="Ruin" />
    <MAP name="Port" />
    <MAP name="Castle" />
    <MAP name="Dungeon" />
    <MAP name="Lost Shrine" />
    <MAP name="Stairway" />
    <MAP name="Snow_Town" />
    <MAP name="Pavilion" />
    </CHANNELRULE>


    <CHANNELRULE id="2" name="rookie">
    <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
    <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
    <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
    <GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE -->

    <MAP name="RelayMap" />
    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="Ruin" />
    <MAP name="Port" />
    <MAP name="High_Haven" />
    <MAP name="Citadel" />
    <MAP name="WeaponShop" />
    <!-- MAP name="Snow_Town" / -->
    <!-- <MAP name="Halloween Town" /> -->

    <MAP name="Hall" /> <!-- Only DUEL -->
    <MAP name="Catacomb" /> <!-- Only DUEL -->
    <MAP name="Jail" /> <!-- Only DUEL -->
    <MAP name="Shower Room" /> <!-- Only DUEL -->
    </CHANNELRULE>


    <CHANNELRULE id="3" name="mastery">
    <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
    <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
    <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
    <GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE -->

    <MAP name="RelayMap" />
    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="Ruin" />
    <MAP name="Port" />
    <MAP name="Castle" />
    <MAP name="Dungeon" />
    <MAP name="High_Haven" />
    <MAP name="Citadel" />
    <MAP name="WeaponShop" />
    <!-- MAP name="Snow_Town" / -->
    <!-- <MAP name="Halloween Town" /> -->

    <MAP name="Hall" /> <!-- Only DUEL -->
    <MAP name="Catacomb" /> <!-- Only DUEL -->
    <MAP name="Jail" /> <!-- Only DUEL -->
    <MAP name="Shower Room" /> <!-- Only DUEL -->
    </CHANNELRULE>


    <CHANNELRULE id="4" name="elite">
    <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
    <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
    <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
    <GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE -->

    <MAP name="RelayMap" />
    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="Ruin" />
    <MAP name="Port" />
    <MAP name="Castle" />
    <MAP name="Dungeon" />
    <MAP name="Lost Shrine" />
    <MAP name="Stairway" />
    <MAP name="High_Haven" />
    <MAP name="Citadel" />
    <MAP name="WeaponShop" />
    <!-- MAP name="Snow_Town" / -->
    <!-- <MAP name="Halloween Town" /> -->

    <MAP name="Hall" /> <!-- Only DUEL -->
    <MAP name="Catacomb" /> <!-- Only DUEL -->
    <MAP name="Jail" /> <!-- Only DUEL -->
    <MAP name="Shower Room" /> <!-- Only DUEL -->
    </CHANNELRULE>


    <CHANNELRULE id="5" name="champion">
    <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="8" /> <!-- GAMETYPE_BERSERKER -->
    <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="10" /> <!-- GAMETYPE_DEATHMATCH_DUEL -->
    <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="4" /> <!-- GAMETYPE_ASSASSINATE -->
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
    <GAMETYPE id="12" /> <!-- GAMETYPE_QUEST_CHALLENGE -->

    <MAP name="RelayMap" />
    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="Ruin" />
    <MAP name="Port" />
    <MAP name="Castle" />
    <MAP name="Dungeon" />
    <MAP name="Lost Shrine" />
    <MAP name="Stairway" />
    <MAP name="High_Haven" />
    <MAP name="Citadel" />
    <MAP name="WeaponShop" />
    <!-- MAP name="Snow_Town" / -->
    <!-- <MAP name="Halloween Town" /> -->

    <MAP name="Hall" /> <!-- Only DUEL -->
    <MAP name="Catacomb" /> <!-- Only DUEL -->
    <MAP name="Jail" /> <!-- Only DUEL -->
    <MAP name="Shower Room" /> <!-- Only DUEL -->
    </CHANNELRULE>


    <CHANNELRULE id="6" name="quest">
    <GAMETYPE id="7" /> <!-- GAMETYPE_QUEST -->
    <GAMETYPE id="6" /> <!-- GAMETYPE_SURVIVAL -->

    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Dungeon" />
    </CHANNELRULE>


    <CHANNELRULE id="7" name="dueltournament">
    <GAMETYPE id="11" /> <!-- GAMETYPE_DUELTOURNAMENT -->

    <MAP name="Hall" /> <!-- Only DUEL -->
    <MAP name="Catacomb" /> <!-- Only DUEL -->
    <MAP name="Jail" /> <!-- Only DUEL -->
    </CHANNELRULE>

    <CHANNELRULE id="8" name="classic">
    <GAMETYPE id="0" /> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="8" /> <!-- GAMETYPE_TRAINING -->
    <GAMETYPE id="1" /> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" /> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="2" /> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" /> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="12" /> <!-- GAMETYPE_CTF -->
    <GAMETYPE id="10" /> <!-- GAMETYPE_DUEL -->
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->
    <GAMETYPE id="7" /> <!-- GAMETYPE_QUEST -->
    <GAMETYPE id="6" /> <!-- GAMETYPE_SURVIVAL -->

    <MAP name="RelayMap" />
    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="High_Haven" />
    <MAP name="Citadel" />
    <MAP name="WeaponShop" />
    <MAP name="Ruin" />
    <MAP name="Port" />
    <MAP name="Castle" />
    <MAP name="Dungeon" />
    <MAP name="Lost Shrine" />
    <MAP name="Stairway" />
    <MAP name="Snow_Town" />
    </CHANNELRULE>

    <CHANNELRULE id="100" name="set1">
    <GAMETYPE id="5" /> <!-- GAMETYPE_TRAINING -->

    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="High_Haven" />
    <MAP name="Citadel" />
    <MAP name="WeaponShop" />
    <!-- MAP name="Snow_Town" / -->
    <!-- <MAP name="Halloween Town" /> -->
    </CHANNELRULE>

    </XML>
    Actually i can't put Quest Mode or Survival Mode and i can't start a game in any Mode (Error : Can't Create a Game)

  6. #6
    Alpha Member Chrisss is offline
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    Re: Quest + Survival back to DeathMatch and little Tournament problem

    For 1, you are using "elite" and in your elite section it don't have the Quest or Survival game mode.

    So, replace your ChannelRule with this one.

    Code:
    <?xml version="1.0" ?>
    <!--
    GAMETYPE_DEATHMATCH_SOLO	= 0
    GAMETYPE_DEATHMATCH_TEAM	= 1
    GAMETYPE_GLADIATOR_SOLO	 = 2
    GAMETYPE_GLADIATOR_TEAM	 = 3
    GAMETYPE_ASSASSINATE	 = 4
    GAMETYPE_TRAINING	 = 5
    GAMETYPE_SURVIVAL	 = 6
    GAMETYPE_QUEST	 = 7
    GAMETYPE_BERSERKER	 = 8 
    GAMETYPE_DEATHMATCH_TEAM2	= 9
    GAMETYPE_DEATHMATCH_DUEL	= 10
    GAMETYPE_QUEST_CHALLENGE = 12
    GAMETYPE_CAPTURE_THE_FLAG = 12
    -->
    
    
    <XML id="channelrule">
    
    
    <CHANNELRULE id="4" name="elite">
    <GAMETYPE id="0" />	 <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <GAMETYPE id="8" />	 <!-- GAMETYPE_BERSERKER -->
    <GAMETYPE id="1" />	 <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <GAMETYPE id="9" />	 <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <GAMETYPE id="10" />	 <!-- GAMETYPE_DEATHMATCH_DUEL -->
    <GAMETYPE id="2" />	 <!-- GAMETYPE_GLADIATOR_SOLO -->
    <GAMETYPE id="3" />	 <!-- GAMETYPE_GLADIATOR_TEAM -->
    <GAMETYPE id="4" />	 <!-- GAMETYPE_ASSASSINATE -->
    <GAMETYPE id="5" />	 <!-- GAMETYPE_TRAINING -->
    <GAMETYPE id="12" />	 <!-- GAMETYPE_QUEST_CHALLENGE -->
    <GAMETYPE id="7" />	 <!-- GAMETYPE_QUEST -->
    <GAMETYPE id="6" />	 <!-- GAMETYPE_SURVIVAL -->
    
    
    <MAP name="RelayMap" />
    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="Ruin" />
    <MAP name="Port" />
    <MAP name="Castle" />
    <MAP name="Dungeon" />
    <MAP name="Lost Shrine" />
    <MAP name="Stairway" />
    <MAP name="High_Haven" />
    <MAP name="Citadel" />
    <MAP name="WeaponShop" />
    <!-- MAP name="Snow_Town" / -->
    <!-- <MAP name="Halloween Town" /> -->
    
    
    <MAP name="Hall" />	 <!-- Only DUEL -->
    <MAP name="Catacomb" />	 <!-- Only DUEL -->
    <MAP name="Jail" />	 <!-- Only DUEL -->
    <MAP name="Shower Room" />	<!-- Only DUEL -->
    </CHANNELRULE>
    
    
    <CHANNELRULE id="6" name="quest">
    <GAMETYPE id="7" />	 <!-- GAMETYPE_QUEST -->
    <GAMETYPE id="6" />	 <!-- GAMETYPE_SURVIVAL -->
    
    
    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Dungeon" />
    </CHANNELRULE>
    
    
    <CHANNELRULE id="7" name="dueltournament">
    <GAMETYPE id="11" />	 <!-- GAMETYPE_DUELTOURNAMENT -->
    
    
    <MAP name="Hall" />	 <!-- Only DUEL -->
    <MAP name="Catacomb" />	 <!-- Only DUEL -->
    <MAP name="Jail" />	 <!-- Only DUEL -->
    </CHANNELRULE>
    
    
    <CHANNELRULE id="100" name="set1">
    <GAMETYPE id="5" />	 <!-- GAMETYPE_TRAINING -->
    
    
    <MAP name="Mansion" />
    <MAP name="Prison" />
    <MAP name="Prison II" />
    <MAP name="Island" />
    <MAP name="Garden" />
    <MAP name="Station" />
    <MAP name="Battle Arena" />
    <MAP name="Factory" />
    <MAP name="Town" />
    <MAP name="High_Haven" />
    <MAP name="Citadel" />
    <MAP name="WeaponShop" />
    <!-- MAP name="Snow_Town" / -->
    <!-- <MAP name="Halloween Town" /> -->
    </CHANNELRULE>
    
    
    </XML>
    Tell me what that does for you.

  7. #7
    Member Raizoku is offline
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    Re: Quest + Survival back to DeathMatch and little Tournament problem

    So i replaced my ChannelRule to your in MatchServer + system.mrs then i started the game and it does the same thing (i click on Quest and BOOM it backs to DeathMatch) same for Survival

    By the Way, i can't create any game in any mode it says ( Error : Can't Create a Game) i posted a screen on my first thread

  8. #8
    Alpha Member Chrisss is offline
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    Re: Quest + Survival back to DeathMatch and little Tournament problem

    Okay, post your gametypecfg.xml in [ CODE ] tags (no spaces)

  9. #9
    Member Raizoku is offline
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    Re: Quest + Survival back to DeathMatch and little Tournament problem

    Is it normal that these 2 codes are the same numberID ?

    GAMETYPE_QUEST_CHALLENGE = 12
    GAMETYPE_CAPTURE_THE_FLAG = 12

    it shouldn't be

    GAMETYPE_QUEST_CHALLENGE = 11
    GAMETYPE_CAPTURE_THE_FLAG = 12

  10. #10
    Alpha Member Chrisss is offline
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    Re: Quest + Survival back to DeathMatch and little Tournament problem

    Remove the Challenge quest one, your source doesn't have it so it don't matter.

  11. #11
    Member Raizoku is offline
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    Re: Quest + Survival back to DeathMatch and little Tournament problem

    gametypecfg.xml

    <?xml version="1.0" encoding="UTF-8"?>
    <XML>
    <GAMETYPE id="0"> <!-- GAMETYPE_DEATHMATCH_SOLO -->
    <ROUNDS round="10" str="10" />
    <ROUNDS round="20" str="20" />
    <ROUNDS round="30" str="30" />
    <ROUNDS round="50" str="50" default="true" />
    <ROUNDS round="70" str="70" />
    <ROUNDS round="100" str="100" />
    <ROUNDS round="200" str="200" />
    <ROUNDS round="500" str="500" />
    <ROUNDS round="99999" str="Infini" />
    <LIMITTIME sec="99999" str="Infini" />
    <LIMITTIME sec="10" str="10 min" />
    <LIMITTIME sec="20" str="20 min" />
    <LIMITTIME sec="30" str="30 min" default="true" />
    <LIMITTIME sec="40" str="40 min" />
    <LIMITTIME sec="50" str="50 min" />
    <LIMITTIME sec="60" str="60 min" />
    <MAXPLAYERS player="4" str="4" />
    <MAXPLAYERS player="8" str="8" default="true" />
    <MAXPLAYERS player="12" str="12" />
    <MAXPLAYERS player="16" str="16" />
    </GAMETYPE>

    <GAMETYPE id="1"> <!-- GAMETYPE_DEATHMATCH_TEAM -->
    <ROUNDS round="10" str="10" />
    <ROUNDS round="20" str="20" />
    <ROUNDS round="30" str="30" default="true" />
    <ROUNDS round="50" str="50" />
    <ROUNDS round="70" str="70" />
    <ROUNDS round="100" str="100" />
    <ROUNDS round="200" str="200" />
    <ROUNDS round="500" str="500" />
    <ROUNDS round="99999" str="Infini" />
    <LIMITTIME sec="99999" str="Infini" />
    <LIMITTIME sec="5" str="5 min" />
    <LIMITTIME sec="10" str="10 min" default="true" />
    <LIMITTIME sec="15" str="15 min" />
    <LIMITTIME sec="20" str="20 min" />
    <LIMITTIME sec="25" str="25 min" />
    <LIMITTIME sec="30" str="30 min" />
    <MAXPLAYERS player="4" str="4" />
    <MAXPLAYERS player="8" str="8" default="true" />
    <MAXPLAYERS player="12" str="12" />
    <MAXPLAYERS player="16" str="16" />
    </GAMETYPE>

    <GAMETYPE id="2"> <!-- GAMETYPE_GLADIATOR_SOLO -->
    <ROUNDS round="10" str="10" />
    <ROUNDS round="20" str="20" />
    <ROUNDS round="30" str="30" />
    <ROUNDS round="50" str="50" default="true" />
    <ROUNDS round="70" str="70" />
    <ROUNDS round="100" str="100" />
    <ROUNDS round="200" str="200" />
    <ROUNDS round="500" str="500" />
    <ROUNDS round="99999" str="Infini" />
    <LIMITTIME sec="99999" str="Infini" />
    <LIMITTIME sec="10" str="10 min" />
    <LIMITTIME sec="20" str="20 min" />
    <LIMITTIME sec="30" str="30 min" default="true" />
    <LIMITTIME sec="40" str="40 min" />
    <LIMITTIME sec="50" str="50 min" />
    <LIMITTIME sec="60" str="60 min" />
    <MAXPLAYERS player="4" str="4" />
    <MAXPLAYERS player="8" str="8" default="true" />
    <MAXPLAYERS player="12" str="12" />
    <MAXPLAYERS player="16" str="16" />
    </GAMETYPE>

    <GAMETYPE id="3"> <!-- GAMETYPE_GLADIATOR_TEAM -->
    <ROUNDS round="10" str="10" />
    <ROUNDS round="20" str="20" />
    <ROUNDS round="30" str="30" default="true" />
    <ROUNDS round="50" str="50" />
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    <LIMITTIME sec="5" str="5 min" />
    <LIMITTIME sec="10" str="10 min" default="true" />
    <LIMITTIME sec="15" str="15 min" />
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    <MAXPLAYERS player="8" str="8" default="true" />
    <MAXPLAYERS player="12" str="12" />
    <MAXPLAYERS player="16" str="16" />
    </GAMETYPE>

    <GAMETYPE id="4"> <!-- GAMETYPE_ASSASSINATE -->
    <ROUNDS round="10" str="10" />
    <ROUNDS round="20" str="20" />
    <ROUNDS round="30" str="30" default="true" />
    <ROUNDS round="50" str="50" />
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    <LIMITTIME sec="5" str="5 min" />
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    <LIMITTIME sec="25" str="25 min" />
    <LIMITTIME sec="30" str="30 min" />
    <MAXPLAYERS player="4" str="4" />
    <MAXPLAYERS player="8" str="8" default="true" />
    <MAXPLAYERS player="12" str="12" />
    <MAXPLAYERS player="16" str="16" />
    </GAMETYPE>

    <GAMETYPE id="5"> <!-- GAMETYPE_TRAINING -->
    <ROUNDS round="10" str="10" />
    <ROUNDS round="20" str="20" />
    <ROUNDS round="30" str="30" />
    <ROUNDS round="50" str="50" default="true" />
    <ROUNDS round="70" str="70" />
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    <LIMITTIME sec="10" str="10 min" />
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    <MAXPLAYERS player="8" str="8" default="true" />
    <MAXPLAYERS player="12" str="12" />
    <MAXPLAYERS player="16" str="16" />
    </GAMETYPE>

    <GAMETYPE id="6"> <!-- GAMETYPE_SURVIVAL -->
    <ROUNDS round="1" str="---" default="true" />
    <LIMITTIME sec="99999" str="Infini" default="true" />
    <MAXPLAYERS player="4" str="4" default="true" />
    <MAXPLAYERS player="5" str="5" />
    <MAXPLAYERS player="6" str="6" />
    </GAMETYPE>

    <GAMETYPE id="7"> <!-- GAMETYPE_QUEST -->
    <ROUNDS round="1" str="---" default="true" />
    <LIMITTIME sec="99999" str="Infini" />
    <MAXPLAYERS player="4" str="4" default="true" />
    <MAXPLAYERS player="5" str="5" />
    <MAXPLAYERS player="6" str="6" />
    </GAMETYPE>

    <GAMETYPE id="8"> <!-- GAMETYPE_BERSERKER -->
    <ROUNDS round="10" str="10" />
    <ROUNDS round="20" str="20" />
    <ROUNDS round="30" str="30" />
    <ROUNDS round="50" str="50" default="true" />
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    <LIMITTIME sec="99999" str="Infini" />
    <LIMITTIME sec="10" str="10 min" />
    <LIMITTIME sec="20" str="20 min" />
    <LIMITTIME sec="30" str="30 min" default="true" />
    <LIMITTIME sec="40" str="40 min" />
    <LIMITTIME sec="50" str="50 min" />
    <LIMITTIME sec="60" str="60 min" />
    <MAXPLAYERS player="4" str="4" />
    <MAXPLAYERS player="8" str="8" default="true" />
    <MAXPLAYERS player="12" str="12" />
    <MAXPLAYERS player="16" str="16" />
    </GAMETYPE>

    <GAMETYPE id="9"> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
    <ROUNDS round="10" str="10" />
    <ROUNDS round="20" str="20" />
    <ROUNDS round="30" str="30" />
    <ROUNDS round="50" str="50" />
    <ROUNDS round="70" str="70" default="true" />
    <ROUNDS round="100" str="100" />
    <ROUNDS round="200" str="200" />
    <ROUNDS round="500" str="500" />
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    <LIMITTIME sec="99999" str="Infini" />
    <LIMITTIME sec="10" str="10 min" />
    <LIMITTIME sec="20" str="20 min" />
    <LIMITTIME sec="30" str="30 min" />
    <LIMITTIME sec="40" str="40 min" default="true" />
    <LIMITTIME sec="50" str="50 min" />
    <LIMITTIME sec="60" str="60 min" />
    <MAXPLAYERS player="4" str="4" />
    <MAXPLAYERS player="8" str="8" default="true" />
    <MAXPLAYERS player="12" str="12" />
    <MAXPLAYERS player="16" str="16" />
    </GAMETYPE>

    <GAMETYPE id="10"> <!-- GAMETYPE_DEATHMATCH_DUEL -->
    <ROUNDS round="10" str="10" />
    <ROUNDS round="15" str="15" />
    <ROUNDS round="20" str="20" default="true" />
    <ROUNDS round="25" str="25" />
    <ROUNDS round="30" str="30" />
    <ROUNDS round="50" str="50" />
    <ROUNDS round="100" str="100" />
    <ROUNDS round="99999" str="Infini" />
    <LIMITTIME sec="1" str="1 min" />
    <LIMITTIME sec="2" str="2 min" />
    <LIMITTIME sec="3" str="3 min" default="true" />
    <LIMITTIME sec="4" str="4 min" />
    <LIMITTIME sec="5" str="5 min" />
    <MAXPLAYERS player="2" str="2" default="true" />
    <MAXPLAYERS player="4" str="4" />
    <MAXPLAYERS player="6" str="6" />
    <MAXPLAYERS player="8" str="8" />
    </GAMETYPE>

    <GAMETYPE id="12"> <!-- GAMETYPE_CAPTURE_THE_FLAG -->
    <ROUNDS round="10" str="10" />
    <ROUNDS round="20" str="20" />
    <ROUNDS round="30" str="30" />
    <ROUNDS round="50" str="50" />
    <ROUNDS round="70" str="70" default="true" />
    <ROUNDS round="100" str="100" />
    <LIMITTIME sec="99999" str="Infini" />
    <LIMITTIME sec="10" str="10 min" />
    <LIMITTIME sec="20" str="20 min" />
    <LIMITTIME sec="30" str="30 min" />
    <LIMITTIME sec="40" str="40 min" default="true" />
    <LIMITTIME sec="50" str="50 min" />
    <LIMITTIME sec="60" str="60 min" />
    <MAXPLAYERS player="4" str="4" />
    <MAXPLAYERS player="8" str="8" default="true" />
    <MAXPLAYERS player="12" str="12" />
    <MAXPLAYERS player="16" str="16" />
    </GAMETYPE>
    </XML>

  12. #12
    Alpha Member Chrisss is offline
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    Feb 2012 Join Date
    Ask the Fox!Location
    1,660Posts

    Re: Quest + Survival back to DeathMatch and little Tournament problem

    Hmm its all there, I don't know what else to tell you...

  13. #13
    Member Raizoku is offline
    MemberRank
    Jan 2009 Join Date
    50Posts

    Re: Quest + Survival back to DeathMatch and little Tournament problem

    is there a thing that i could have forget in source code ? To modify a thing for it or i don't know.

    (i've compiled the runnable to have Quest + Clan + Survival)

    i replaced all MSM_TEST to MSM_CLAN except one in MMatchGlobal.h

    MSM_MATCH = 0, // ÀϹÝ
    MSM_CLAN = 1, // Ŭ·£Àü Àü¿ë ¼­¹ö
    MSM_LADDER = 2, // ·¡´õ Àü¿ë ¼­¹ö
    MSM_EVENT = 3, // À̺¥Æ® ¼­¹ö
    MSM_TEST = 4, // Å×½ºÆ® ¼­¹ö
    MSM_MAX,

    MSM_ALL = 100, // event¿¡¸¸ »ç¿ëµÈ´Ù.

  14. #14
    Alpha Member Chrisss is offline
    MemberRank
    Feb 2012 Join Date
    Ask the Fox!Location
    1,660Posts

    Re: Quest + Survival back to DeathMatch and little Tournament problem

    O.o, did you also do the ones found in the Matchserver source? If you did it won't work.

  15. #15
    Member Raizoku is offline
    MemberRank
    Jan 2009 Join Date
    50Posts

    Re: Quest + Survival back to DeathMatch and little Tournament problem

    nah only built Gunz.exe project

    I took a Clean Server Files (MatchServer , MatchAgent , Locator)

    do i need to change MSM_QUEST to MSM_CLAN in MatchServer source too and build it or no ?
    Last edited by Raizoku; 06-11-13 at 01:43 AM.

  16. #16
    Member Raizoku is offline
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    Jan 2009 Join Date
    50Posts

    Re: Quest + Survival back to DeathMatch and little Tournament problem

    Could anyone can help me ???

  17. #17
    I'm retired, I'm already jorklenis2 is online now
    MemberRank
    Oct 2011 Join Date
    PanamáLocation
    883Posts

    Re: Quest + Survival back to DeathMatch and little Tournament problem

    only problem is that the image 1 is the following:

    Code:
    USE [GunzDB]
    GO
    /****** Object:  StoredProcedure [dbo].[spDTInsertDTTimeStamp]    Script Date: 01/11/2013 10:42:51 ******/
    SET ANSI_NULLS ON
    GO
    SET QUOTED_IDENTIFIER ON
    GO
    ALTER PROCEDURE [dbo].[spDTInsertDTTimeStamp]
    	@StampType TINYINT
    AS BEGIN	
    	SET NOCOUNT ON;
    	
    	DECLARE @TimeStamp CHAR(8);
    	DECLARE @CurTimeStamp CHAR(8);
    	DECLARE @TotalUser INT;
    	DECLARE @RowID INT;
    
    	IF( @StampType = 0 ) BEGIN		-- Daily
    		SELECT @CurTimeStamp = CONVERT( CHAR(8), GETDATE(), 112);
    	END ELSE IF( @StampType = 1 ) BEGIN -- Weekly
    		SELECT @CurTimeStamp = CONVERT( CHAR(8), DATEADD(dd, DATEPART(WEEKDAY, CONVERT(DATETIME, GETDATE()))*(-1)+2, CONVERT(DATETIME, GETDATE())), 112);
    	END ELSE BEGIN
    		RETURN;
    	END
    	
    	SELECT TOP 1 @TimeStamp = TimeStamp, @RowID = ID + 1
    	FROM DTTimeStamp(NOLOCK)
    	ORDER BY TimeStamp DESC;
    	
    	IF( @TimeStamp IS NULL ) BEGIN
    		INSERT INTO DTTimeStamp(ID, TimeStamp, Closed) VALUES(1, @CurTimeStamp, 0);
    		RETURN;
    	END
    	
    	IF( @TimeStamp != @CurTimeStamp ) BEGIN
    		SELECT @TotalUser = COUNT(ci.CID) 
    		FROM DTCharacterInfo ci(NOLOCK) 
    		WHERE ci.TimeStamp = @TimeStamp;
    		
    		UPDATE DTTimeStamp
    		SET TotalUser = @TotalUser
    		WHERE TimeStamp = @TimeStamp;
    		
    		INSERT INTO DTTimeStamp(ID, TimeStamp, Closed) VALUES(@RowID, @CurTimeStamp, 0)
    	END	
    END
    Last edited by jorklenis2; 06-11-13 at 08:08 PM.

  18. #18
    Member Raizoku is offline
    MemberRank
    Jan 2009 Join Date
    50Posts

    Re: Quest + Survival back to DeathMatch and little Tournament problem

    Thanks jorklenis2 i tried to insert your code in my GunzDB and after tried again but same thing. When i log in i see al background in black and no sound lol but still work i can log in into the game.

    I've got a bug with Quest and Survival don't work. When i click on them, it goes back to DeathMatch

  19. #19
    I'm retired, I'm already jorklenis2 is online now
    MemberRank
    Oct 2011 Join Date
    PanamáLocation
    883Posts

    Re: Quest + Survival back to DeathMatch and little Tournament problem

    Tell me which client you are using?.

    here I will give some stuff that has all those errors repaired, use them is very good and has also added its source code.

    http://forum.ragezone.com/f245/gunz-...jur13n-892159/

    End of your problems...

  20. #20
    Member Raizoku is offline
    MemberRank
    Jan 2009 Join Date
    50Posts

    Re: Quest + Survival back to DeathMatch and little Tournament problem

    i used Juri3n repack #2 for his Clean Client + Server and i just modified the source code in Gunz.exe to have Quest + Clan server

    I would take the Repack #1 because i just saw now that the repack #1 is Edited and not the #2 but links are dead :/

  21. #21
    I'm retired, I'm already jorklenis2 is online now
    MemberRank
    Oct 2011 Join Date
    PanamáLocation
    883Posts

    Re: Quest + Survival back to DeathMatch and little Tournament problem

    and you tell me the source code is very good national gunz.

  22. #22
    Member Raizoku is offline
    MemberRank
    Jan 2009 Join Date
    50Posts

    Re: Quest + Survival back to DeathMatch and little Tournament problem

    Fixed. Forgot to buld MatchServer.exe

    /closethread



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