Modeling and Making em is the same thing in the end ...
Well the gunz map/bsp compiler has no options for baking models.
Unless you know about baking lights in blender its less usefull.
Can be used as a guide to remap maps like the Bomb-Omb Battlefield Map from Mario 64.
(Currently put the map onhold, i need to optimize the brushes a LOT .__.)

(Dont know why i fliped and rotated the imported map...)
This can also be used with elus to place models ingame on the map.
Its just that the lightning doesnt match begause there is none and
the model is nonsolid as it is no actual part of the map.
But if you are a good mapper and read various quake 3 tuts you know what to do...