Questions (3DS Max & GunZ)

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  1. #26
    Ninja Goblin HellSniper is offline
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    Re: Questions (3DS Max & GunZ)

    Meh, its not hard to get at me/wucas/warrens point of knowledge about 3ds max & gunz.
    We achieved everything via using logic thinking and some trial and error.

  2. #27
    In Progress... FFXIV... Anju is offline
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    Re: Questions (3DS Max & GunZ)

    Never thought a thread about couple questions would being something like this. xP

  3. #28
    2D > 3D Wucas is offline
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    Re: Questions (3DS Max & GunZ)

    Quote Originally Posted by Anju View Post
    Never thought a thread about couple questions would being something like this. xP
    No one ever asks questions around here, they just beg and beg for people to spoon feed them all the way through. I have no problem spending 10-20min, hell even an hour, answering questions, but when I am doing the whole project for someone it isn't worth it. I think this is the same for anyone who has the ability to share and help.

    Ask more questions, get more answers. o.o

    I would much rather do it this way then show someone on MSN as well, seeing that I help multiple people this way rather than just wasting effort on a single person who may or may not actually use what I show.

    The only thing better would be a live stream in Q and A form, now that would be efficient.

  4. #29
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    Re: Questions (3DS Max & GunZ)

    Quote Originally Posted by Wucas View Post
    No one ever asks questions around here, they just beg and beg for people to spoon feed them all the way through. I have no problem spending 10-20min, hell even an hour, answering questions, but when I am doing the whole project for someone it isn't worth it. I think this is the same for anyone who has the ability to share and help.

    Ask more questions, get more answers. o.o

    I would much rather do it this way then show someone on MSN as well, seeing that I help multiple people this way rather than just wasting effort on a single person who may or may not actually use what I show.

    The only thing better would be a live stream in Q and A form, now that would be efficient.
    Very true, indeed.

  5. #30

    Re: Questions (3DS Max & GunZ)

    Quote Originally Posted by Wucas View Post
    No one ever asks questions around here, they just beg and beg for people to spoon feed them all the way through. I have no problem spending 10-20min, hell even an hour, answering questions, but when I am doing the whole project for someone it isn't worth it. I think this is the same for anyone who has the ability to share and help.

    Ask more questions, get more answers. o.o

    I would much rather do it this way then show someone on MSN as well, seeing that I help multiple people this way rather than just wasting effort on a single person who may or may not actually use what I show.

    The only thing better would be a live stream in Q and A form, now that would be efficient.
    Words of Wisdom.

  6. #31
    Ninja Goblin HellSniper is offline
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    Re: Questions (3DS Max & GunZ)

    Quote Originally Posted by Wucas View Post
    The only thing better would be a live stream in Q and A form, now that would be efficient.
    We could do one, you stream and we both are in a call together, answering stuff.

  7. #32
    Its Friday :D! trunksx is offline
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    Re: Questions (3DS Max & GunZ)

    How resize work on .elu ?
    i was resizing in 3d max and then exported it to .elu but nothing happens, so I'm wondering how it works to .elu reconize it.

  8. #33
    2D > 3D Wucas is offline
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    Re: Questions (3DS Max & GunZ)

    A)
    1. Scale Object Inside of the Element
    B)
    1. Scale the Object By Pivot Point
    2. Go To Third Tab (Hierarchy)
    3. Hit Reset Scale*
    *Picture Below

  9. #34
    Its Friday :D! trunksx is offline
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    Re: Questions (3DS Max & GunZ)

    Quote Originally Posted by Wucas View Post
    A)
    1. Scale Object Inside of the Element
    B)
    1. Scale the Object By Pivot Point
    2. Go To Third Tab (Hierarchy)
    3. Hit Reset Scale*
    *Picture Below
    Actually I did what you say, This is the max http://puu.sh/1OfXQ
    so, why the .ani dont show the animation?

  10. #35
    Ninja Goblin HellSniper is offline
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    Re: Questions (3DS Max & GunZ)

    Because you selected the wrong export options.
    http://puu.sh/1Ogb2
    You mad bro?

    PS: why is that thing offset by a million miles to the right? why not centered?

  11. #36
    In Progress... FFXIV... Anju is offline
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    Re: Questions (3DS Max & GunZ)

    The only problem I am having is that every time I export my map that I made, it doesn't show the lightmap in the WorldEdit. When I looked into HellSniper's Arena map, it has a bright light in the center of the map (if you enable the "Show Lightmap" option). When I do that to my custom made map, it doesn't show any lights. It is as if the WorldEdit only show my map that I exported without the lightmap.

  12. #37
    Ninja Goblin HellSniper is offline
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    Re: Questions (3DS Max & GunZ)

    Quote Originally Posted by Anju View Post
    The only problem I am having is that every time I export my map that I made, it doesn't show the lightmap in the WorldEdit. When I looked into HellSniper's Arena map, it has a bright light in the center of the map (if you enable the "Show Lightmap" option). When I do that to my custom made map, it doesn't show any lights. It is as if the WorldEdit only show my map that I exported without the lightmap.
    You dolt have to hit genereate lightmap first.
    How would you display something that doesnt exist yet.
    The preview is only the compiled map data and nothing more, so if you are missing the lightmap then its not displayed.
    In oder to get the lightmap you have to tell worldedit to generate it in the first place.

  13. #38
    In Progress... FFXIV... Anju is offline
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    Re: Questions (3DS Max & GunZ)

    3DS Max view
    http://i.imgur.com/abquw.png

    WorldEdt view (no lightmap generated)
    http://i.imgur.com/GrRmI.png

    I'm probably being an idiot for my stupidity.

    Here's my .MAX file: Download Test.max from Sendspace.com - send big files the easy way

  14. #39
    Account Upgraded | Title Enabled! exercitus is offline
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    Re: Questions (3DS Max & GunZ)

    when you export your map with 3ds, it does NOT make a lightmap. it just puts the light co-ordinates and values in the xml.
    open your map in worldedit, go the to 'work' tab, generate lightmap. tinker with the settings if you want, or just press OK. it should generate your lightmap now

  15. #40
    2D > 3D Wucas is offline
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    Re: Questions (3DS Max & GunZ)

    You are using the wrong light type. You are using "Free Light" which has some options that cannot be used by RS2, thus it isn't exported correctly.

    First Go To Standard:

    Then Select Omni Here:


    and I have explained how to generate lightmaps in my first post.

  16. #41
    In Progress... FFXIV... Anju is offline
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    Re: Questions (3DS Max & GunZ)

    Quote Originally Posted by Wucas View Post
    You are using the wrong light type. You are using "Free Light" which has some options that cannot be used by RS2, thus it isn't exported correctly.

    First Go To Standard:

    Then Select Omni Here:


    and I have explained how to generate lightmaps in my first post.
    Never thought it would be the wrong light option that I was using. Thanks.

  17. #42
    Its Friday :D! trunksx is offline
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    Re: Questions (3DS Max & GunZ)

    Thanks for helpin, im starting doing more thing now like theese
    i'll try to improve it


    Thanks wucas and hellSniper.

  18. #43
    2D > 3D Wucas is offline
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    Re: Questions (3DS Max & GunZ)

    That actually looks quite cool, I'm glad I could help ;D

  19. #44
    In Progress... FFXIV... Anju is offline
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    Re: Questions (3DS Max & GunZ)

    Wucas and HellSniper, you're the best xP

  20. #45
    Ninja Goblin HellSniper is offline
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    Re: Questions (3DS Max & GunZ)

    What ever you folks say~

  21. #46
    Its Friday :D! trunksx is offline
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    Re: Questions (3DS Max & GunZ)

    Another question ...
    theres another way to handle texture in 3d max? cuz i actually use alpha , additive but it doesnt look like the real .elu so i'm wondering if there another way to add texture.
    The format of dds is dxt3.


    this is the max file http://puu.sh/1P1FQ

  22. #47
    2D > 3D Wucas is offline
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    Re: Questions (3DS Max & GunZ)

    So what are you trying to do; are you trying to replicate the second picture?

  23. #48
    Its Friday :D! trunksx is offline
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    Re: Questions (3DS Max & GunZ)

    Quote Originally Posted by Wucas View Post
    So what are you trying to do; are you trying to replicate the second picture?
    Ya, but doesnt look like the 2nd picture :/

    this is the original .elu i want to replicate this fx
    http://puu.sh/1P2A2

  24. #49
    Ninja Goblin HellSniper is offline
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    Re: Questions (3DS Max & GunZ)

    Its merely alpha/transperency, set the opacity map of your material and you wont have that.

  25. #50
    2D > 3D Wucas is offline
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    Re: Questions (3DS Max & GunZ)

    Here:

    First Make It Opacity Map Like You Have Already Done:
    Spoiler:

    Then Use These Settings For Alpha
    Spoiler:

    Go Back To The Base Material
    Spoiler:

    And Select The Correct Material View Type, As Well As Turning On It Being Viewable In Viewport
    Spoiler:
    Last edited by Wucas; 18-01-13 at 01:04 AM.



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