Reupload GunzOld.txt

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  1. #1
    Valued Member a1tl4 is offline
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    Last edited by a1tl4; 29-09-13 at 04:21 AM.


  2. #2
    Valued Member a1tl4 is offline
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    Re: Reupload GunzOld.txt

    Quote Originally Posted by jur13n View Post
    how 'bout sniffing the packets on your own?
    Why? here is prohibited innovate gunz 2008?

  3. #3
    Good Guy George qet123 is offline
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    Re: Reupload GunzOld.txt


  4. #4
    Daemonsring Developer Gunblade is offline
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    Re: Reupload GunzOld.txt

    Quote Originally Posted by jur13n View Post
    how 'bout sniffing the packets on your own?
    And you're saying that he should stop talking shit?
    For your information, Gunzold.txt is the PDB dump of Gunzold.exe which was used for Creating hacks/Custom DLLS for GunZ, since it contained the function names which made life lots easier.

  5. #5
    Good Guy George qet123 is offline
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    Re: Reupload GunzOld.txt

    Quote Originally Posted by jur13n View Post
    Yeh he is,
    GunzOld exists from PACKETS
    PACKETS. he is asking for PACKETS

    using a PACKET sniffer, the PACKET and FUNCTION NAME will be given.
    Release a tut, i'm still using 2007

    Quote Originally Posted by Gunblade View Post
    You sir have failed at life.
    About the packets no, other than packet? Yes

    ZGetGame is a packet? No. FAIL
    ZPOSTCHANNELCHAT is a packet? Yes. SUCCED

  6. #6
    Intelligent DoucheBag jur13n is offline
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    Re: Reupload GunzOld.txt

    Quote Originally Posted by qet123 View Post
    Release a tut, i'm still using 2007



    About the packets no, other than packet? Yes

    ZGetGame is a packet? No. FAIL
    ZPOSTCHANNELCHAT is a packet? Yes. SUCCED
    https://www.google.nl/search?q=how+t...hrome&ie=UTF-8

  7. #7
    Praise the Sun! Solaire is offline
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    Re: Reupload GunzOld.txt

    Yeah, let's look at the encrypted packets of GunZ, that'll help us out real good.

  8. #8
    Good Guy George qet123 is offline
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    Re: Reupload GunzOld.txt

    Quote Originally Posted by Wizkidje View Post
    Yeah, let's look at the encrypted packets of GunZ, that'll help us out real good.
    Packet logger that shows packet ID and description would do same job?

  9. #9
    Valued Member a1tl4 is offline
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    Re: Reupload GunzOld.txt

    No one have GunzOld? =/
    Last edited by a1tl4; 29-09-13 at 04:22 AM.

  10. #10
    Praise the Sun! Solaire is offline
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    Re: Reupload GunzOld.txt

    Quote Originally Posted by qet123 View Post
    Packet logger that shows packet ID and description would do same job?
    Yeah, a packet logger would dump the memory addresses to functions such as ZPostChannelChat and ZGetGame rather easily.

    No sarcasm intended.

  11. #11
    Its Friday :D! trunksx is offline
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    Re: Reupload GunzOld.txt

    get the function signature you want ex: ZPostAdminRequestBanPlayer, ex
    BYTE ZPostAdminRequestBanPlayerSignature[] = { 0x6A, 0xFF, 0x68, 0... etc }, to find a signature for a function, you need :
    -a disassembler
    -a runnable just compiled and its PDB file to name the subroutines
    Once you have the signature find the address based on the signature every single time ..even if the game is updated or compiled
    check out this:
    Signature Scanning - AlliedModders Wiki

  12. #12

    Re: Reupload GunzOld.txt

    Let's grow the fuck up, here's what you need bud.

    -pm for link, contains contents not allowed on RZ-

    Don't feel safe downloading it? Not giving a fuck, if you need it that bad, you'll trust my word.
    Last edited by Hashed; 29-10-13 at 09:44 PM.



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