Runnables dont work for phoenix files

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  1. #1
    Valued Member Alpha tricia is offline
    MemberRank
    Jan 2010 Join Date
    141Posts

    Runnables dont work for phoenix files

    Hi,

    Im using phoenix client files, and other runnables dont work for it. I try`d gregons runnable and it doesnt work

    The only runnable working is the test runnable which was in the client already, but thats not a good runnable.

    Which runnables should i use for his files?

    Thanks


  2. #2
    Enthusiast MennoFTW is offline
    MemberRank
    Jun 2010 Join Date
    26Posts

    Re: Runnables dont work for phoenix files

    Quote Originally Posted by Alpha tricia View Post
    Hi,

    Im using phoenix client files, and other runnables dont work for it. I try`d gregons runnable and it doesnt work

    The only runnable working is the test runnable which was in the client already, but thats not a good runnable.

    Which runnables should i use for his files?

    Thanks
    Are you sure the name of the runnable is theduel.exe?

    Edit: & are the IP's in the launcher changed to yours? (using HexWorkshop)

  3. #3
    Account Upgraded | Title Enabled! TheCodeOfGunz is offline
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    Oct 2010 Join Date
    PhilippinesLocation
    532Posts

    Re: Runnables dont work for phoenix files

    you need to disable serialkey

  4. #4
    Valued Member Alpha tricia is offline
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    141Posts

    Re: Runnables dont work for phoenix files

    the name of the test runnable is: testrunnable2008.exe

    And try'd theduel.exe NONE of m worked.

  5. #5
    Member Sp0rkle is offline
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    64Posts

    Re: Runnables dont work for phoenix files

    theduel.exe needs to be runned via launcher .
    Post your mlog

  6. #6
    Valued Member Alpha tricia is offline
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    Jan 2010 Join Date
    141Posts

    Re: Runnables dont work for phoenix files

    Quote Originally Posted by Sp0rkle View Post
    theduel.exe needs to be runned via launcher .
    Post your mlog
    Code:
    XTRAP Start
    XTRAP End
    GUNZ 1,0,0,290 launched. build (Jul 21 2008 11:27:35) 
    Log time (01/29/11 12:19:30)
    CPU ID = AuthenticAMD ( family = 4111 , model = 6 , stepping = 2 ) @ 2094 MHz
    Display Device = AMD M880G with ATI Mobility Radeon HD 4200   ( vendor=1002 device=9712 subsys=363f103c revision=0 )
    Display Driver Version = 8.14.0010.0678
    Windows = 6.1 Build 7600 ,  (3928268KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 989.500000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primair geluidsstuurprogramma): Hardware Mixing Not Supported
    1(Luidsprekers en koptelefoons (IDT High Definition Audio CODEC)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 0.958000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 1.144000 
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.240000 
    start InitInterface option
    Number of Display mode : 11
    Number of Display mode : 11
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.135000 
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 1.747000 
    
    Load character.xml success,
    
    -------------------> Character Loading : 2.156000 
    
    
    -------------------> WeaponMesh Loading : 0.452000 
    
    Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.024000 
    
    Load zitem info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 0.467000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 5 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    Login Posted
    Login Successful. 
    Responsed Account Charlist
    Selected character name : 1111 (31 31 31 31 )  (len = 4)
    Cloth VertexBuffer is Released
    StageCreated
    Destroy gunz
    Destroy sound engine.
    Destroy sound engine. success
    Destroy console.
    Destroy interface begin 
    destroy client.
    PeerInfoList Released
    clear looks end.
    Cloth VertexBuffer is Released
    Widget map clear end.
    desctroy cursor system end.
    clear IDL resource end.
    Final interface end.
    Destroy game interface done.
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    Destroy mesh manager.
    Destroy weapon mesh manager.
    destroy game application done.
    interface finalize.
    game input destroy.
    game gonfiguration destroy.
    Bitmap manager destroy Animation bitmap.
    destroy gunz finish.
    Rframe_destory::closeDisplay

  7. #7
    Ā  Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: Runnables dont work for phoenix files

    Quote Originally Posted by Alpha tricia View Post
    Code:
    XTRAP Start
    XTRAP End
    GUNZ 1,0,0,290 launched. build (Jul 21 2008 11:27:35) 
    Log time (01/29/11 12:19:30)
    CPU ID = AuthenticAMD ( family = 4111 , model = 6 , stepping = 2 ) @ 2094 MHz
    Display Device = AMD M880G with ATI Mobility Radeon HD 4200   ( vendor=1002 device=9712 subsys=363f103c revision=0 )
    Display Driver Version = 8.14.0010.0678
    Windows = 6.1 Build 7600 ,  (3928268KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 989.500000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primair geluidsstuurprogramma): Hardware Mixing Not Supported
    1(Luidsprekers en koptelefoons (IDT High Definition Audio CODEC)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 0.958000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 1.144000 
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.240000 
    start InitInterface option
    Number of Display mode : 11
    Number of Display mode : 11
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.135000 
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 1.747000 
    
    Load character.xml success,
    
    -------------------> Character Loading : 2.156000 
    
    
    -------------------> WeaponMesh Loading : 0.452000 
    
    Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.024000 
    
    Load zitem info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 0.467000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 5 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    Login Posted
    Login Successful. 
    Responsed Account Charlist
    Selected character name : 1111 (31 31 31 31 )  (len = 4)
    Cloth VertexBuffer is Released
    StageCreated
    Destroy gunz
    Destroy sound engine.
    Destroy sound engine. success
    Destroy console.
    Destroy interface begin 
    destroy client.
    PeerInfoList Released
    clear looks end.
    Cloth VertexBuffer is Released
    Widget map clear end.
    desctroy cursor system end.
    clear IDL resource end.
    Final interface end.
    Destroy game interface done.
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    Destroy mesh manager.
    Destroy weapon mesh manager.
    destroy game application done.
    interface finalize.
    game input destroy.
    game gonfiguration destroy.
    Bitmap manager destroy Animation bitmap.
    destroy gunz finish.
    Rframe_destory::closeDisplay
    Looks like Gunz loaded in this case. So what's the problem?
    Just rename the runnable to theduel.exe or Gunz.exe (whatever the launcher reads) and run it with a launcher.

  8. #8
    Member Sp0rkle is offline
    MemberRank
    Dec 2008 Join Date
    Eesti / EstoniaLocation
    64Posts

    Re: Runnables dont work for phoenix files

    Make a backup from your duel/theduel.exe and launcher and replace them with these .

    You can start gunz via launcher only because serialkey enabled .
    If you need more help just ask
    Attached Files Attached Files

  9. #9
    Valued Member Alpha tricia is offline
    MemberRank
    Jan 2010 Join Date
    141Posts

    Re: Runnables dont work for phoenix files

    already fixed it.

    had to do with xtrap



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