So I decided to boot up Visual Studio tonight and look at some old stuff, and then remembered thsis cool thing Wizkid did, getting the GunZ socket from MClientSocket::Connect. So I thought I'd take a look at detouring it.
Setting up the detour went fine, getting the socket from the routine went fine, but right after clicking Connect, GunZ crashes.
With nothing inside the detour routine, it still crashes. Even with no parameters. I can only guess it's the datatype I'm associating to the routine ?
I'm detouring MClientSocket::Connect as a boolean at the moment. Which is what it should be I believe.
Anywho, here's my mlog.
Many thanks to the one who can figure it out.Code:GUNZ 1,0,0,290 launched. build (Jun 13 2007 10:25:37) Log time (04/10/13 00:50:37) NON-Skip XTrapPatch CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2333 MHz Display Device = NVIDIA GeForce 8400 GS ( vendor=10de device=6e4 subsys=0 revision=a1 ) Display Driver Version = 9.18.0013.0697 Windows = 6.1 Build 7601 , Service Pack 1 (4192760KB) : .. Load XML from memory : system/locale.xml- SUCCESS Country : (INTERNATIONAL), Language : (INTERNATIONAL) Load XML from memory : system/gametypecfg.xml Load Config from file : config.xml- SUCCESS Load XML from memory : system/system.xml- SUCCESS Load XML from memory : system/strings.xml(0x0009) - SUCCESS Load XML from memory : system/cserror.xml(0x0009) - SUCCESS Load XML from memory : system/messages.xml(0x0009) - SUCCESS InitializeNotify ok. WFog Enabled Device. device created. Video memory 1141.000000 main : RGetLenzFlare()->Initialize() InitialLoading success. interface Initialize success ZApplication::OnCreate : begin 0(Primary Sound Driver): Hardware Mixing Not Supported 1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported [[[getMaxChannel32]]]] LoadWave: Error loading file -------------------> Sound Engine Create : 2.823000 sound engine create. Load XML from memory : System/tips.xml(0x0009)- SUCCESS start log bipmap end of load bitmaps2 loading pictures : 1.384000 warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap icon_gameroom.tga not found. IDLResource Loading Success!! IDL resources : 0.206000 start InitInterface option Number of Display mode : 40 Number of Display mode : 40 end of InitInterface option ok Init maps : no Current ChannelRule Screen Effect Manager Create : 0.092000 Screen effect manager create success. Effect manager create success. Client create success. game interface create success. -------------------> GameInterface Create : 1.961000 Load character.xml success, -------------------> Character Loading : 1.525000 -------------------> WeaponMesh Loading : 0.249000 Load weapon.xml success. -------------------> Worlditem Loading : 0.019000 Load zitem info success. Init effect manager success. Init world item manager success. Init channel rule manager success. Init abuse manager success. Init chatting filter. success -------------------> ETC .. : 0.365000 BspObject open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done Load smoke description mesh. main : OnCreate() done Crash ( 00:50:59 ) Build Jun 12 2007 11:36:39 [Exception] Address : 0018d4ac ExpCode : c0000096 Flags : 00000000 #Param : 00000000 other : 00000000 [Context] GS : 0000002b FS : 00000053 ES : 0000002b DS : 0000002b EDI: 04aabba8 ESI: 04aabba8 EBX: 7ad9d277 EDX: 0018d6a4 ECX: 00000000 EAX: 00000000 EBP: 0018f238 EIP: 0018d4ac CS : 00000023 Flg: 00210247 ESP: 0018d480 SS : 0000002b [Stack] 06517580 0018d4a0 0018d6a4 00001770 1a8b7e70 0018f238 04aabba8 00001770 77bbe38c 687ad9d2 06517580 062e01f4 062e0000 1c1922c8 77bbe38c 1db40029 00000002 062e023c 062e0000 2c8000fb 00000001 1da6002a 00000002 1c1922c0 0018d798 0655f1d0 00000001 00000063 00000003 00000000 0f5ef318 0655eec0 0655f004 1c026d80 0655f730 00000000 0018d4a4 0655eec0 0018ebc0 77c071d5 1fd9dea2 fffffffe 77bbe38c 77bbe0f2 06517580 06516e00 00000063 fffffffe 77bbe38c 77bbe0f2 1c13ee00 1c13f0c0 000000ab a96575a2 642b9161 a96575a2 a2d08f85 00020000 00000000 00000000 00000000 7f4a7c13 9e3779b9 06517580 07647e40 07647e40 0018d5bc 63f9568a 0018d5a8 00000010 07647e40 00000030 1c026dc0 2e373231 2e302e30 30363a31 00003030 00000000 1c026dc0 0018d5d0 63f87cfb 07647e40 06516e00 07647e40 0018d654 63f95bfc 07647e40 07647e40 07704380 07647380 0018db2c 00000000 00000001 00000003 00000003 00000000 78101000 00000000 ffffffff ffffffff 0018d648 63f8fef2 0018d67c 0018d680 07647e40 00000000 00010000 00000000 40001580 00000000 00000000 00000000 0018db2c 0018d680 0018d858 63f94801 0018d67c 0018d680 07647e40 00000000 00010000 00000000 00000000 00000000 07704380 1c026d40 0018db2c 1c1965c0 SymLoadModule failed 0 ( module = ) SymGetSymFromAddr error 126 frame : (01) : PC Address : 0018d4ac Param[0] : 1a8b7e70 Param[1] : 00000004 Param[2] : 04a9bd10 Param[3] : 00441f59 SymGetModuleInfo error 126 SymGetLineFromAddr error 126 Function Name : <nosymbols> SymGetSymFromAddr error 487 frame : (02) : PC Address : 0051366c Param[0] : 00000000 Param[1] : 00000000 Param[2] : 00000000 Param[3] : 00000000 ModuleName : theduel SymGetLineFromAddr error 487 Function Name : <nosymbols>
Cheers!


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